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| ==Overview== | | ==Overview== |
| | | |
− | Battleground is a PVP system which you and other players will team up with one of the two leaders, General Guillaume (blue side) or Prince Croix (red side). Playing battlegrounds can be rewarding with battleground exclusive gears, consumables, and even donation gears. | + | Battleground is a PVP system which you and other players will team up with one of the two leaders, General Guillaume (Blue/Lion side) or Prince Croix (Red/Eagle side). Playing battlegrounds can be rewarding with battleground exclusive gears, consumables, and even donation gears. |
| | | |
| Go into the Battle Room by clicking Battle Recruiter in Caspen or type @go bg for shortcut. | | Go into the Battle Room by clicking Battle Recruiter in Caspen or type @go bg for shortcut. |
| [[File:Prince croix.jpeg|thumb|right|Prince Croix]] | | [[File:Prince croix.jpeg|thumb|right|Prince Croix]] |
| [[File:General guillaume.jpeg|thumb|right|General Guillaume]] | | [[File:General guillaume.jpeg|thumb|right|General Guillaume]] |
− | [[File:Battleground recruit.jpg]] | + | [[File:Battleground recruit.jpg|thumb|none|''@warp caspen 161 217'']] |
| * Click on Battle Recruiter or type @joinbg to automatically join the queue. | | * Click on Battle Recruiter or type @joinbg to automatically join the queue. |
| * You must wait in any city for the queue. | | * You must wait in any city for the queue. |
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| * There will be 9 battlegrounds arenas and each round will start at random arena. | | * There will be 9 battlegrounds arenas and each round will start at random arena. |
| * Win or lose, players will still be rewarded. | | * Win or lose, players will still be rewarded. |
− | * Battleground only open at certain time and last for 1 hour. | + | * Battlegrounds is open for queuing 24/7. |
| + | <br><br> |
| + | '''Old Schedule:''' In the past, Battlegrounds is only open for 1 hour during set times.<br> |
| [[File:Battleground time.jpg]] | | [[File:Battleground time.jpg]] |
| + | <br><br> |
| | | |
| ==System== | | ==System== |
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| * Battleground follows WoE mechanics by which some skills can't be used in battlegrounds. | | * Battleground follows WoE mechanics by which some skills can't be used in battlegrounds. |
| * Stand still for more than 10 seconds without doing anything will trigger AFK message to everyone but once you move, the AFK indicator will go away otherwise you will be kicked out of the round and have 8-10 minutes penalty before joining another round. | | * Stand still for more than 10 seconds without doing anything will trigger AFK message to everyone but once you move, the AFK indicator will go away otherwise you will be kicked out of the round and have 8-10 minutes penalty before joining another round. |
| + | <br><br> |
| | | |
| ==Battleground Arenas and Objectives== | | ==Battleground Arenas and Objectives== |
| ====Capture the Flag<br>==== | | ====Capture the Flag<br>==== |
− | * Score 3 points by capturing the enemy flag and bring it to your base flag. | + | * Score points by capturing the enemy flag and bring it to your base flag. |
| + | * For each successful flag capture, your team earns 1 point. The first team to reach 3 points will win. |
| * If the enemy capture your flag, you can kill the flag carrier and return your flag to your base. | | * If the enemy capture your flag, you can kill the flag carrier and return your flag to your base. |
− | | + | <br> |
− | ====Team DeathMatch<br>==== | + | ====Team Death Match<br>==== |
− | * Each sides will be given 50 lives. | + | * Each team will be given 50 lives. |
− | * Kill the enemy players until their lives reach 0 to win. | + | * Kill the enemy team players until their lives reach 0 to win. |
− | | + | <br> |
− | | |
| ====Stone Control<br>==== | | ====Stone Control<br>==== |
| * There will be 6 stones in the middle of battlefield. | | * There will be 6 stones in the middle of battlefield. |
− | * Capture as many stones as possible and bring them to your base to earn points. | + | * Capture as many stones as possible and bring them to your base to earn points. |
− | * While you carry the stones, you will not be able to heal, use skills and will drain your HP overtime. | + | * While your team has captured stones, each stone will continuously earn your team 1 point every few seconds. |
| + | * The more stones that a team controls, the faster they will earn points. |
| + | * While you carry the stones, you will not be able to heal, and use skills. Your HP will drain over time as well. |
| * There will be "HELP" sign above the character who pick up the stone and it is advisable to tell your team to protect you while carrying the stone or kill the enemy players. | | * There will be "HELP" sign above the character who pick up the stone and it is advisable to tell your team to protect you while carrying the stone or kill the enemy players. |
| * First team that reach 100 points wins the game. | | * First team that reach 100 points wins the game. |
− | | + | <br> |
− | | |
| ====Eye of Storm<br>==== | | ====Eye of Storm<br>==== |
| * There will be two bases that you can control on the battlefield. | | * There will be two bases that you can control on the battlefield. |
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| * Earn extra points by capturing the flag in the middle and bring it to your base. | | * Earn extra points by capturing the flag in the middle and bring it to your base. |
| * First team that reach 100 points wins the game. | | * First team that reach 100 points wins the game. |
− | | + | <br> |
| ====Bossnia<br>==== | | ====Bossnia<br>==== |
| * Attack enemy base and destroy each MVP guardian to earn points. | | * Attack enemy base and destroy each MVP guardian to earn points. |
− | * You must capture Balance Flag in the middle to do damage to the guardian. | + | * You must capture Balance Flag in the middle to do significant damage to the guardian. |
| + | * Each successful enemy MVP Guardian kill will give your team 1 point. |
| * First team that reach 5 points wins the game. | | * First team that reach 5 points wins the game. |
− | | + | <br> |
− | | |
| ====Domination<br>==== | | ====Domination<br>==== |
| * There will be three bases that you can control on the battlefield. | | * There will be three bases that you can control on the battlefield. |
| * Dominate as many bases as you can to earn points. | | * Dominate as many bases as you can to earn points. |
| * First team that reach 100 points wins the game. | | * First team that reach 100 points wins the game. |
− | | + | <br> |
| ====Triple Inferno<br>==== | | ====Triple Inferno<br>==== |
| * There will be three teams, your team and the other two are enemies. | | * There will be three teams, your team and the other two are enemies. |
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| * If you are killed while carrying skulls, all the skulls will be dropped. | | * If you are killed while carrying skulls, all the skulls will be dropped. |
| * First team that reach 80 points wins the game. | | * First team that reach 80 points wins the game. |
− | | + | <br> |
| ====Conquest<br>==== | | ====Conquest<br>==== |
| * If you are the attacker, destroy enemy defenses and its flag. | | * If you are the attacker, destroy enemy defenses and its flag. |
| * If you are the defender, defend your flag until time runs out. | | * If you are the defender, defend your flag until time runs out. |
− | | + | <br> |
| ====Rush<br>==== | | ====Rush<br>==== |
| * Fight to capture the castle and organize your team to defend it. | | * Fight to capture the castle and organize your team to defend it. |
| * If you fail on the first capture, kill the defender and destroy the Emperium to win. | | * If you fail on the first capture, kill the defender and destroy the Emperium to win. |
− | | + | <br><br> |
− | ==Battleground Press Your Luck==
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− | [[File:BG pyl.png|frameless|none]]
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− | | |
− | ====Requirements====
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− | * Players must be a Hero to access the NPC.
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− | * Players must pay 1x Victory Badge per play.
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− | * Victory Badge can be obtained by participating in the battlegrounds. Only the members of the winning team will receive a Victory Badge. This is to encourage players to complete the objective and help their team win. Each win = 1 Victory Badge. (Account Bound)
| |
− | | |
− | ====Prizes====
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− | Stage 1 Prizes
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− | * Ygg Berries 50x
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− | * Box of Thunder 50x
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− | * Box of Sunlight 50x
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− | * Box of Storm 50x
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− | * Elemental Enchant Pack 1x
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− | * Blessing Scroll lvl 10 10x
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− | * Increase Agility lvl 10 10x
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− | * Choice of +20 Stat Food 3x
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− | * Flame of True Sight 5x
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− |
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− | Or Continue to lvl 2 - Risking No prize
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− |
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− | Stage 2 Prizes
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− | * Bubblegum 1x
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− | * Bloody Branch 5x
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− | * Magic Surprise Box 1x
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− | * Melee Surprise Box 1x
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− | * Concentration Scroll 5x
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− | * Gym pass 1x
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− | * Ghostring Scroll 2x
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− | * 100M Zeny Bag 1x
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− | * Choice of +20 Stat Food 5x
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− | * Flame of True Sight 10x
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− |
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− | Or Continue to lvl 3 - Risking No prize
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− |
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− | Stage 3 Prizes
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− | * Fashion Voucher 1x
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− | * Glorified Orc trophy 1x
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− | * HE Gum 1x
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− | * 500M Zeny Bag 1x
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− | * Skin Color Coupon 1x
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− | * Big Defense Potion 5x
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− | * Big Magic Defense Potion 1x
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− | * Magic Surprise Box 5x
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− | * Melee Surprise Box 5x
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− | * Gjallarhorn 10x
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− |
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− | Or Continue to lvl 4 - Risking no Prize
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− |
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− | Stage 4 Prizes
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− | * 1b Zeny Bag 1x
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− | * Gjallarhorn 15x
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− | * Bloody Branches 50x
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− | * Magic Surprise Box 10x
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− | * Melee Surprise Box 10x
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− | * Ghostring Scroll 10x
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− | * Hero Exp Scroll 1x
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− | * HE Gum 2x
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− | * Pure Oridecon 1x
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− | * Pure Elunium 1x
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− |
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− | Or Continue to lvl 5 - Risking no prize
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− |
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− | Stage 5 Prizes
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− | * Assassin Cross Card 1x
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− | * Thanatos Card 1x
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− | * Kiel Card 1x
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− | * Turtle General Card 1x
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− | * Fused Phreeoni Card 1x
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− | * Fused Pharaoh Card 1x
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− | * Fused Moonlight Card 1x
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− | * Tao Gunka Card 1x
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− | * Lord Knight Card 1x
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− | * Whitesmith Card 1x
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− | * High Wizard Card 1x
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− | * Ghostring Card 1x
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− | * Maya Purple Card 1x
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− | * Fused Doppelganger Card 1x
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− | * Addax Card 1x
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− | * Orc Hero Card 1x
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− | * Golden Thief Bug Card 1x
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− | * 1b Zeny 5x
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− |
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− | Or Continue to lvl 6 - Risking no prize
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− |
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− | Stage 6 Prizes
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− | * Marshmallow Hat
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− | * Noble Hat
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− | * Condom Hat
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− | * Darkness Wings
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− | * Poring of Balance
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− | * Dark Chakra
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− | * Harpy Wings
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− | * Poring Aura
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− | * Golden Dragon Helm
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− | * Feather Valkyrie Helm
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− | * Keepers Armor
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− | * Keepers Shield
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− | * Keepers Manteau
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− |
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− | Or Continue to lvl 7 - Risking no prize
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− |
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− | Stage 7 Prizes
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− | * Super Saiyan Hair
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− | * Darth Vader Hat
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− | * White Pimp Hat
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− | * Nike Cap
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− | * Pink Cap
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− | * Spartan Helm
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− | * Ancient Ninja Sword
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− | * Parrot Wings
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− | * Piamette Doll
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− | * Super Saiyan Aura
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− | * Tiamat Aura
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− | * Phoenix Spirit Aura
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− | * Sword of Red Dragon
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− | * Regins Axe
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− | * Vivid Wings
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− |
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− | Or Continue to lvl 8 - Risking no Prize
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− |
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− | Stage 8 Prizes
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− | * Choice of Magic/Melee White Dragon Spirit
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− | * Choice of Magic/Melee Valkyrie Wings
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− | * Choice of Magic/Melee Randgris Wings
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− | * Choice of Magic/Melee Antai Dragon
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− | * Choice of Magic/Melee Blade of Black Dragon
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− | * Choice of Magic/Melee White Swan Spirit
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− | * Choice of Magic/Melee Susano'o
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− | * Choice of Magic/Melee Hitsugaya Wings
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− | * Choice of Magic/Melee Blades of Sparda
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− | | |
| | | |
| ==Battleground NPCs== | | ==Battleground NPCs== |
− | ====[[File:BG usables shop.jpeg|thumb|none|Battleground Usable Shop]]==== | + | ====[[File:BG usables shop.jpeg|thumb|none|Usable Shop]]==== |
− | * ''Main Article:'' [[Battleground_Usable_Shop|Battleground Usable Shop]] | + | * ''See'' [[Battleground_Usable_Shop|Battleground Usable Shop]] ''for more details'' |
| | | |
| ====[[File:BG headgear shop.jpeg|thumb|none|Headgear Shop]]==== | | ====[[File:BG headgear shop.jpeg|thumb|none|Headgear Shop]]==== |
− | * ''Main Article:'' [[Battleground_Headgear_Shop|Battleground Headgear Shop]] | + | * ''See'' [[Battleground_Headgear_Shop|Battleground Headgear Shop]] ''for more details'' |
| | | |
| ====[[File:BG weapons shop.jpg|thumb|none|Weapons Shop]]==== | | ====[[File:BG weapons shop.jpg|thumb|none|Weapons Shop]]==== |
− | {| class="wikitable sortable"
| + | * ''See'' [[Battleground_Weapon_Shop|Battleground Weapon Shop]] ''for more details'' |
− | |-
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− | ! Items !! Cost in Bravery Badge !! Effects
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− | |-
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− | | Brave Assassin's Damascus || 150 || ATK: 120, MATK: +90 '''[Ninja/Rogue]''', STR +1, AGI +1, Account Bound
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− | | |
− | Increases Physical damage against Demi-Human by 75%, Ignores physical defense of Demi-Human by 20%
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− | | |
− | Indestructible
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− | | |
− | Class: Dagger
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− | | |
− | Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja
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− | |-
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− | | Brave Gladiator's Blade || 150 || ATK: 115, MATK: +74, STR +1, DEX +1, Account Bound
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− | | |
− | Increases Physical damage against Demi-Human by 75%
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− | | |
− | Indestructible
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− | | |
− | Class: One-Handed Sword
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− | | |
− | Jobs: Novice, Swordman, Merchant and Thief
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− | |-
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− | | Assaulter Spear || 150 || ATK: 60, STR+ 2, Account Bound
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− | | |
− | Increases Physical damage against Demi-Human by 95%, Ignores physical defense of Demi-Human by 20%
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− | | |
− | Reduces after attack delay by 20% '''[Crusader Class]'''
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− | | |
− | Indestructible
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− | | |
− | Class: One-Handed Spear
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− | | |
− | Jobs: Swordman
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− | |- | |
− | | Warlock's Magic Wand || 150 || ATK: 70, MATK: +125, INT+ 4, DEX +3, Account Bound
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− | | |
− | Ignores magic defense of Demi-Human by 25%
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− | | |
− | Enables a 5% chance of inflicting Stun status when using magical attacks
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− | | |
− | Indestructible
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− | | |
− | Class: One-Handed Staff
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− | | |
− | Jobs: Mage, Acolyte and Soul Linker
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− | |-
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− | | Strong Recovery Wand || 150 || ATK: 70, MATK: +125, Account Bound
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− | | |
− | Increases Healing skills by 14% when they are cast by the wearer
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− | | |
− | Restores 5 SP every 10 seconds
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− | | |
− | Indestructible
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− | | |
− | Class: One-Handed Staff
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− | | |
− | Jobs: Mage, Acolyte and Soul Linker
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− | |-
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− | | Brave Battlefield Morning Star || 150 || ATK: 105, STR +1, DEX +1, Account Bound
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− | | |
− | Increases Physical damage against Demi-Human by 75%
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− | | |
− | Adds a chance of inflicting Stun status for 6 seconds when dealing melee physical attacks
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− | | |
− | Indestructible
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− | | |
− | Class: Mace
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− | | |
− | Jobs: Novice, Swordman, Merchant and Acolyte
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− | |-
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− | | Brave Battlefield Guitar || 150 || ATK: 50, DEX +2, Account Bound
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− | | |
− | Increases Physical damage against Demi-Human by 95%
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− | | |
− | Increases Arrow Vulcan damage by 20%
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− | | |
− | Indestructible
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− | | |
− | Class: Musical Instrument
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− | | |
− | Jobs: Bard
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− | |-
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− | | Brave Battle Lariat || 150 || ATK: 50, DEX +2, Account Bound
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− | | |
− | Increases Physical damage against Demi-Human by 95%
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− | | |
− | Increases Arrow Vulcan damage by 20%
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− | | |
− | Indestructible
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− | | |
− | Class: Whip
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− | | |
− | Jobs: Dancer
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− | | |
− | |-
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− | | Brave Battle Strategy Book || 150 || ATK: 90, MATK +125, STR+ 2, INT +1, Account Bound
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− | Increases Physical damage against Demi-Human by 75%
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− | | |
− | Ignores physical defense of Demi-Human by 20%
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− | | |
− | Indestructible
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− | | |
− | Class: Book
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− | | |
− | Jobs: Priest, Sage and Star Gladiator
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− | |-
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− | | Brave Battle Fist || 150 || ATK: 30, STR +2, INT +1, Account Bound
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− | Increases Physical damage against Demi-Human by 95%
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− | | |
− | Reduces Asura Strike casting time by 25%
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− | | |
− | When attacking and weapon awakening in consistent probability, has a chance of negating Asura Strike variable cast time by 100% for 6 seconds
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− | | |
− | Indestructible
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− | | |
− | Class: Knuckle
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− | | |
− | Jobs: Priest and Monk
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− | |-
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− | | Brave Assaulter's Katzbalger || 150 || ATK: 200, STR +2, Account Bound
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− | Increases Physical damage against Demi-Human by 55%
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− | | |
− | Ignores physical defense of Demi-Human by 20%
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− | | |
− | Indestructible
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− | | |
− | Class: Two-Handed Sword
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− | | |
− | Jobs: Swordman
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− | |-
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− | | Brave Insane Battle Axe || 150 || ATK: 200, STR +3, Account Bound
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− | Increases Physical damage against Demi-Human by 55%
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− | | |
− | When dealing physical attacks, adds a chance to destroy target's armor by 100% for 3 seconds
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− | | |
− | Indestructible
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− | | |
− | Class: Two-Handed Sword
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− | | |
− | Jobs: Swordman and Merchant
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− | |-
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− | | Brave Huuma Front Shuriken || 150 || ATK: 55, STR +2, DEX +1, Account Bound
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− | Increases Physical damage against Demi-Human by 95%
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− | | |
− | Ignores physical defense of Demi-Human by 20%
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− | | |
− | Indestructible
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− | | |
− | Class: Huuma Shuriken
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− | | |
− | Jobs: Ninja
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− | |-
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− | | Brave Carnage Katar || 150 || ATK: 130, STR +1, DEX +1, LUK +1, Account Bound
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− | Increases Physical damage against Demi-Human by 70%
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− | | |
− | Ignores physical defense of Demi-Human by 20%
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− | | |
− | Indestructible
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− | | |
− | Class: Katar
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− | | |
− | Jobs: Assassin
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− | |-
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− | | Brave Battle Crossbow || 150 || ATK: 100, DEX +2, INT +10, Account Bound
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− | Increases Physical damage against Demi-Human by 55%
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− | | |
− | Indestructible
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− | | |
− | Class: Bow
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− | | |
− | Jobs: Thief and Archer
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− | |-
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− | | Soldier Revolver || 150 || ATK: 70, DEX +2, HIT -10, Account Bound
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− | Increases Physical damage against Demi-Human by 55%
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− | | |
− | Ignores Physical defense of Demi-Human by 20%
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− | | |
− | When dealing Physical attacks, adds a chance of reducing after attack delay by 100% for 3 seconds
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− | | |
− | Indestructible
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− | | |
− | Class: Revolver
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− | | |
− | Jobs: Gunslinger
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− | |-
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− | | Soldier Gatling Gun || 150 || ATK: 80, DEX +2, Account Bound
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− | Increases Physical damage against Demi-Human by 35%
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− | | |
− | Ignores Physical defense of Demi-Human by 20%
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− | | |
− | Has a chance of adding 80 ATK for 6 seconds but due to the recoil, will drain 120 HP every seconds
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− | | |
− | Indestructible
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− | | |
− | Class: Gatling Gun
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− | | |
− | Jobs: Gunslinger
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− | |-
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− | | Valorous Assassin's Damascus || 150 || ATK: 120, MATK +90 '''[Ninja/Rogue]''', STR +1, AGI +1, Account Bound
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− | Increases Physical damage against Demi-Human by 75%
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− | | |
− | Has a chance of enchanting compounded weapons with the Investigate skill effect for 6 seconds when attacking
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− | | |
− | Indestructible
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− | | |
− | Class: Dagger
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− | | |
− | Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja
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− | |-
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− | | Valorous Gladiator's Blade || 150 || ATK: 115, STR +1, DEX +1, Account Bound
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− | Increases Physical damage against Demi-Human by 75%
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− | | |
− | Ignores Physical defense of Demi-Human by 20%
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− | | |
− | Indestructible
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− | | |
− | Class: One-Handed Sword
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− | | |
− | Jobs: Novice, Swordman, Merchant and Thief
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− | |-
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− | | Warlock's Battle Wand || 150 || ATK: 70, MATK: +125, INT+ 3, DEX +3, Account Bound
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− | Ignores magic defense of Demi-Human by 15%
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− | | |
− | Enables a 5% chance of inflicting Stun status when using magical attacks
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− | | |
− | Indestructible
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− | | |
− | Class: One-Handed Staff
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− | | |
− | Jobs: Mage, Acolyte and Soul Linker
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− | |-
| |
− | | Speedy Recovery Wand || 150 || ATK: 70, MATK: +125, INT +3, DEX +2, Account Bound
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− | Reduces after skill delay by 15%
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− | | |
− | Restores 5 SP every 10 seconds
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− | | |
− | Indestructible
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− | | |
− | Class: One-Handed Staff
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− | | |
− | Jobs: Mage, Acolyte and Soul Linker
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− | |-
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− | | Valorous Battlefield Morning Star || 150|| ATK: 105, STR +1, DEX +1, Account Bound
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− | Increases Physical damage against Demi-Human by 75%
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− | | |
− | Ignores Physical defense of Demi-Human by 20%
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− | | |
− | Indestructible
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− | | |
− | Class: Mace
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− | | |
− | Jobs: Novice, Swordman, Merchant and Acolyte
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− | |-
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− | | Valorous Battlefield Guitar || 150 || ATK: 50, DEX +2, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Musical Instrument
| |
− | | |
− | Jobs: Bard
| |
− | |-
| |
− | | Valorous Battle Lariat || 150 || ATK: 50, DEX +2, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Whip
| |
− | | |
− | Jobs: Dancer
| |
− | |-
| |
− | | Valorous Battle Strategy Book || 150 || ATK: 90, MATK +125, STR+ 1, INT +2, Account Bound
| |
− | Ignores Magical defense of Demi-Human by 25%
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Book
| |
− | | |
− | Jobs: Priest, Sage and Star Gladiator
| |
− | |-
| |
− | | Valorous Battle Fist || 150 || ATK: 30, STR +2, AGI +1, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Each Physical attack adds the chance of auto casting Dangerous Soul Collect skill
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Knuckle
| |
− | | |
− | Jobs: Priest and Monk
| |
− | |-
| |
− | | Valorous Assaulter's Katzbalger || 150 || ATK: 200, CRIT +20, Account Bound
| |
− | Increases Critical damage by 20%
| |
− | | |
− | Increases Physical damage against Demi-Human by 55%
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Two-Handed Sword
| |
− | | |
− | Jobs: Swordman
| |
− | |-
| |
− | | Assaulter Lance || 150 || ATK: 160, STR +2, Account Bound
| |
− | Increases Physical damage against Demi-Human by 25%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 100%
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Two-Handed Spear
| |
− | | |
− | Jobs: Swordman
| |
− | |-
| |
− | | Valorous Insane Battle Axe || 150 || ATK: 200, STR +3, Account Bound
| |
− | Increases Physical damage against Demi-Human by 55%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Two-Handed Sword
| |
− | | |
− | Jobs: Swordman and Merchant
| |
− | |-
| |
− | | Valorous Huuma Front Shuriken || 150 || ATK: 55, STR +2, DEX +1, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Has a chance of increasing attack strength to Throw Huuma Shuriken and Killing Stroke by 100% for 10 seconds
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Huuma Shuriken
| |
− | | |
− | Jobs: Ninja
| |
− | |-
| |
− | | Valorous Carnage Katar || 150 || ATK: 130, STR +1, DEX +1, LUK +1, Account Bound
| |
− | Increases Physical damage against Demi-Human by 70%
| |
− | | |
− | Reduces after attack delay by 5%
| |
− | | |
− | Increases Critical damage by 20%
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Katar
| |
− | | |
− | Jobs: Assassin
| |
− | |-
| |
− | | Valorous Battle Crossbow || 150 || ATK: 100, DEX +2, Account Bound
| |
− | Increases Physical damage against Demi-Human by 55%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Bow
| |
− | | |
− | Jobs: Thief and Archer
| |
− | |-
| |
− | | Soldier Rifle || 150 || ATK: 50, DEX +2, HIT +10, CRIT +10, Account Bound
| |
− | Increases Physical damage against Demi-Human by 75%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Reduce Tracking skill variable cast time by 25%
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Rifle
| |
− | | |
− | Jobs: Gunslinger
| |
− | |-
| |
− | | Soldier Shotgun || 150 || ATK: 100, DEX +2, Account Bound
| |
− | Increases Physical damage against Demi-Human by 55%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Has a chance of adding 80 ATK for 6 seconds, but drains 100 HP every seconds
| |
− | | |
− | Inflicts splash damage
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Shotgun
| |
− | | |
− | Jobs: Gunslinger
| |
− | |-
| |
− | | Soldier Grenade Launcher || 150 || ATK: 300, DEX +2, Account Bound
| |
− | Increases Physical damage against Demi-Human by 35%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Has a chance of adding 300 ATK for 9 seconds, but drains 120 HP every seconds
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Grenade Launcher
| |
− | | |
− | Jobs: Gunslinger
| |
− | |-
| |
− | | Glorious Claymore || 1,500 || ATK: 420, Account Bound
| |
− | Increases Physical damage against Demi-Human by 88%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 25%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Pierces Defense of DemiHuman monster by 5%
| |
− | '''[Slaughter]''' LV2
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Adds a chance of auto casting Maxed Level Concentration when dealing Physical damage
| |
− | Adds a chance of auto casting Maxed Level Aura Blade when dealing Physical damage
| |
− | | |
− | Class: One-Handed Sword
| |
− | | |
− | Jobs: Swordman
| |
− | |-
| |
− | | Glorious Bloody Roar || 1,500 || ATK: 430, Account Bound
| |
− | Increases Physical damage against Demi-Human by 96%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Increases Resistance against Demi-Human by 15%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Adds an additional 5% demi-human resist
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | When dealing Physical damage there's a chance that the weapon will awaken and grant 200 attack bonus for 3 seconds
| |
− | | |
− | Class: Katar
| |
− | | |
− | Jobs: Assassin
| |
− | |-
| |
− | | Glorious Jamadhar || 1,500 || ATK: 450, Account Bound
| |
− | Increases Physical damage against Demi-Human by 88%
| |
− | | |
− | Increases Critical damage against Demi-Human by 20%
| |
− | | |
− | Increases Resistance against Demi-Human by 15%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Adds a 15% chance critical damage to DemiHuman monster
| |
− | '''[Slaughter]''' LV2
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | When dealing physical damage there's a chance that the weapon will awaken and grant 20% critical damage for 3 seconds
| |
− | | |
− | Class: Katar
| |
− | | |
− | Jobs: Assassin
| |
− | | |
− | |-
| |
− | | Glorious Cleaver || 1,500 || ATK: 420, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | ATK +5%
| |
− | Adds 5% defense bypassing on Demi-human monster
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Adds 5% chance of auto casting Level 1 Critical Wound when dealing Physical damage
| |
− | Adds a chance of auto casting Level 2 Critical Wound when using skill Cart Cannon or Cart Termination
| |
− | Attack Speed +5%
| |
− | | |
− | Class: One-Handed Axe
| |
− | | |
− | Jobs: Swordman and Merchant
| |
− | | |
− | |-
| |
− | | Glorious Two-Handed Axe || 1,500 || ATK: 500, Account Bound
| |
− | Increases Physical damage against Demi-Human by 90%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 25%
| |
− | | |
− | Increases Resistance against Demi-Human by 25%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Adds 5% chance of auto casting Level 1 Critical Wound when dealing Physical damage.
| |
− | Adds 5% defense bypassing on Demi-human monster.
| |
− | '''[Slaughter]''' LV2
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Adds an additional Demi-Human Resistance by 5%
| |
− | Increases 5% chance to casting Critical Wound when dealing Physical damage.
| |
− | Adds a chance of auto casting Level 2 Critical Wound when using skill Cart Termination or Cart Cannon.
| |
− | | |
− | Class: Two-Handed Axe
| |
− | | |
− | Jobs: Swordman and Merchant
| |
− | |-
| |
− | | Glorious Spear || 1,500 || ATK: 410, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Level +6]'''
| |
− | Increases Max HP by 5%
| |
− | Increases ASPD (Delay after attacking reduces by 10%).
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Level +9]'''
| |
− | '''Knight Class''': When using Spiral Pierce, has a chance of inflicting Level 2 Critical Wound.
| |
− | '''Crusader Class''': Range +1. When attacking normally, has a chance of casting Level 5 '''[Pressure]'''.
| |
− | | |
− | Class: One-Handed Spear
| |
− | | |
− | Jobs: Swordman
| |
− | |-
| |
− | | Glorious Lance || 1,500 || ATK: 420, Account Bound
| |
− | Increases Physical damage against Demi-Human by 88%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 25%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Increases Equip defense by 5%
| |
− | '''[Slaughter]''' LV2
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | '''[Lord Knight Class]'''
| |
− | Add a chance of auto casting Level 2 Critical Wound when attacking with Spiral Pierce skill
| |
− | '''[Crusader Class]'''
| |
− | Range +2
| |
− | Add a chance of auto casting Level 5 Pressure when attacking to the monster.
| |
− | | |
− | Class: One-Handed Spear
| |
− | | |
− | Jobs: Swordman
| |
− | |-
| |
− | | Glorious Morning Star || 1,500 || ATK: 400, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Adds 5% defense bypassing on Demi-human monster.
| |
− | Hit Rate +5%
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Adds a chance to Stun opponents when dealing Physical damage.
| |
− | Asura Strike Damage increased by 5%
| |
− | | |
− | Class: Mace
| |
− | | |
− | Jobs: Novice, Swordman, Merchant and Acolyte
| |
− | |-
| |
− | | Glorious Tablet || 1,500 || ATK: 420, MATK +215, MATK +15%, Account Bound
| |
− | Increases Physical damage against Demi-Human by 88%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 25%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | MATK +5%
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | When attacking there's a chance the weapon will awaken and grant you ATK + 200 for 3 seconds.
| |
− | | |
− | Class: Book
| |
− | | |
− | Jobs: Priest, Sage and Star Gladiator
| |
− | |-
| |
− | | Glorious Apocalypse || 1,500 || ATK: 220, MATK +415, Account Bound
| |
− | Increases Physical damage against Demi-Human by 85%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 25%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Adds 5% defense bypassing on Demi-human monster.
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Increases MATK +5%.
| |
− | Reduces casting time by 5%.
| |
− | After cast Delay -5%.
| |
− | | |
− | Class: Book
| |
− | | |
− | Jobs: Priest, Sage and Star Gladiator
| |
− | |-
| |
− | | Glorious Arc Wand || 1,500 || ATK: 70, MATK +425, Account Bound
| |
− | Increases MATK against Demi-Human by 25%
| |
− | | |
− | Ignores Magical defense of Demi-Human by 25%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | '''[Destruction lv. 1]'''
| |
− | Increases magic defense bypassing on Demi-human monster by 5%.
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Increases MATK +5%.
| |
− | Decreases cast time by 5%.
| |
− | Decreases after cast delay by 5%.
| |
− | | |
− | Class: One-Handed Staff
| |
− | | |
− | Jobs: Mage, Acolyte and Soul Linker
| |
− | |-
| |
− | | Glorious Cure Wand || 1,500 || ATK: 70, MATK +400, Account Bound
| |
− | Increases Healing skill by 30%
| |
− | | |
− | Reduces after skill delay by 10%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Increases the effectiveness of your Heal by 5%.
| |
− | Reduce VIT Defense -25%
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Adds a chance of auto casting Level 10 Heal when using skill Heal.
| |
− | '''[Refine Rate 10]'''
| |
− | Increases Resistance against Demi-Human by 5%
| |
− | '''[Archbishop Class]'''
| |
− | Additional 25% VIT Defense reduction
| |
− | | |
− | Class: One-Handed Staff
| |
− | | |
− | Jobs: Mage, Acolyte and Soul Linker
| |
− | |-
| |
− | | Glorious Hunter Bow || 1,500 || ATK: 420, Account Bound
| |
− | Increases Physical damage against Demi-Human by 88%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Increases your Critical damage by 2 times the refine rate
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Adds 5% defense bypassing on Demi-human monster.
| |
− | '''[Slaughter]''' LV2
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Increases Double Strafe damage by 20%
| |
− | | |
− | Class: Bow
| |
− | | |
− | Jobs: Archer, Thief and Rogue
| |
− | |-
| |
− | | Glorious Claw || 1,500 || ATK: 400, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 25%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Adds 10% more damage with Throw Spirits
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Adds a chance of auto casting Level 5 Investigate (Occult Impact) when dealing Physical damage.
| |
− | Adds a chance of auto casting Level 1 Decrease Agility when dealing Physical damage.
| |
− | | |
− | Class: Knuckle
| |
− | | |
− | Jobs: Priest and Monk
| |
− | |-
| |
− | | Glorious Fist || 1,500 || ATK: 410, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 25%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Adds 5% ATK Rate
| |
− | '''[Slaughter]''' LV2
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Removes cast time of Asura Strike (Guillotine Fist).
| |
− | Removes weapon size penalty
| |
− | | |
− | Class: Knuckle
| |
− | | |
− | Jobs: Priest and Monk
| |
− | |-
| |
− | | Glorious Guitar || 1,500 || ATK: 435, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Increases Weapon Range by 5
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Increases Arrow Vulcan damage by 10%
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Adds a chance of auto casting Level 5 Tarot Card on the monster when using skill Arrow Vulcan.
| |
− | | |
− | Class: Musical Instrument
| |
− | | |
− | Jobs: Bard
| |
− | |-
| |
− | | Glorious Lariat || 1,500 || ATK: 435, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Increases Weapon Range by 5
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Increases Arrow Vulcan damage by 10%
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Adds a chance of auto casting Level 5 Tarot Card on the monster when using skill Arrow Vulcan.
| |
− | | |
− | Class: Whip
| |
− | | |
− | Jobs: Dancer
| |
− | |-
| |
− | | Glorious Destruction Staff || 1,500 || ATK: 70, MATK +390, Increases MATK rate by 1% each upgrade, Account Bound
| |
− | Increases MATK against Demi-Human by 20%
| |
− | | |
− | Ignores Magical defense of Demi-Human by 25%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Ignore Magic Defense of Demihumans +10%,
| |
− | '''[Destruction]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Add a chance of auto casting Level 10 Safety Wall when casting Level 10 Lord of Vermillion, Meteor Storm, Storm Gust on yourself.
| |
− | | |
− | Class: Two-Handed Staff
| |
− | | |
− | Jobs: Mage, Acolyte and Soul Linker
| |
− | |-
| |
− | | Glorious Gladius || 1,500 || ATK: 410, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | When dealing Physical attacks, adds a chance of auto casting Lex Aeterna LV1
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Has high chance to regenerate 10% of attack as HP.
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | When using the skill Backstab, there's a high chance to cause Bleeding status to everyone in a 5x5 area.
| |
− | | |
− | Class: Dagger
| |
− | | |
− | Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja
| |
− | |-
| |
− | | Glorious Pistol || 1,500 || ATK: 455, Account Bound
| |
− | Increases Physical damage against Demi-Human by 90%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | 5% chance of inflicting bleeding on the enemy when using Rapid Shower
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Add a chance of auto casting Level 1 Flip the Coin when using skill Rapid Shower.
| |
− | Increases damage of Rapid Shower by 2% per refine rate.
| |
− | '''[Refine Rate +10]'''
| |
− | Rapid Fire (adds a very small chance to double cast Rapid Shower)
| |
− | | |
− | Class: Revolver
| |
− | | |
− | Jobs: Gunslinger
| |
− | |-
| |
− | | Glorious Rifle || 1,500 || ATK: 425, Account Bound
| |
− | Increases Physical damage against Demi-Human by 96%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 70%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Increase Range damage by 10%
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Decreases Tracking skill cast time by 75%
| |
− | Increases Tracking skill damage by 3% per refine rate
| |
− | | |
− | Class: Rifle
| |
− | | |
− | Jobs: Gunslinger
| |
− | |-
| |
− | | Glorious Gatling Gun || 1,500 || ATK: 425, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Auto casting Lex Aeterna when using Range attack
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Hit +10%
| |
− | '''[Slaughter]''' LV2
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Increases ATK Rate by 1 times the refine rate
| |
− | | |
− | Class: Gatling Gun
| |
− | | |
− | Jobs: Gunslinger
| |
− | |-
| |
− | | Glorious Shotgun || 1,500 || ATK: 450, Account Bound
| |
− | Increases Physical damage against Demi-Human by 88%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 30%
| |
− | | |
− | Splash attack
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6]'''
| |
− | Has a small chance to cause bleeding on each physical attack
| |
− | '''[Slaughter]''' LV2
| |
− | '''[Refine Rate +9]'''
| |
− | Increases the damage of Full buster by 2% per refine rate
| |
− | '''[Refine Rate +10]'''
| |
− | Small chance to cast Lex Aeterna when using Range skills.
| |
− | | |
− | Class: Shotgun
| |
− | | |
− | Jobs: Gunslinger
| |
− | |-
| |
− | | Glorious Grenade Launcher || 1,500 || ATK: 430, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 50%
| |
− | | |
− | Increases Dragon Tail damage by 30%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Additional ignores Physical defense of Demi-Human by 5%
| |
− | '''[Slaughter]''' LV2
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Increases the damage of Gunslinger Mine by 2% per refine rate
| |
− | Additional increase in Rebellion's Dragon Tail damage by 3% per refine rate
| |
− | | |
− | Class: Grenade Launcher
| |
− | | |
− | Jobs: Gunslinger
| |
− | |-
| |
− | | Glorious Shuriken || 1,500 || ATK: 425, MATK +390, MATK +10%, Account Bound
| |
− | Increases Physical damage against Demi-Human by 95%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Has a 5% chance of dealing double damage with Level 10 Final Strike and Level 10 Throw Huuma Shuriken for 10 seconds when dealing Physical damage
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Additional ignores Physical defense of Demi-Human by 5%
| |
− | '''[Slaughter]''' LV2
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Adds 100% chance of auto casting Level 10 Heal when using skill Final Strike.
| |
− | Adds a chance of auto casting Level 2 Critical Wound on the monster when using skill Throw Huuma Shuriken.
| |
− | '''[Refine Rate 10]'''
| |
− | MATK +5%
| |
− | | |
− | Class: Huuma Shuriken
| |
− | | |
− | Jobs: Ninja
| |
− | |-
| |
− | | Glorious Flamberge || 1,500 || ATK: 410, Account Bound
| |
− | Increases Physical damage against Demi-Human by 90%
| |
− | | |
− | Ignores Physical defense of Demi-Human by 20%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Increases Bowling Bash damage by 10%
| |
− | '''[Slaughter]''' LV1
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Adds a chance of auto casting Level 2 Critical Wound when using skill Bowling Bash.
| |
− | '''[Refine Rate +10]'''
| |
− | Enchant weapon with Ghost property
| |
− | | |
− | Class: One-Handed Sword
| |
− | | |
− | Jobs: Novice, Swordman, Merchant and Thief
| |
− | |-
| |
− | | Glorious Rapier || 1,500 || ATK: 430, MATK +380, MATK +10%, INT +6, Account Bound
| |
− | Increases INT based on refine rate
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Reduces after cast delay by 10%
| |
− | Ignores Magical defense of Demi-Human by 10%
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | '''[Lifesteal]''' Drain 5% of damage as HP
| |
− | | |
− | Class: One-Handed Sword
| |
− | | |
− | Jobs: Novice, Swordman, Merchant and Thief
| |
− | |-
| |
− | | Glorious Holy Avenger || 1,500 || ATK: 420, MATK +480, INT +6, ATK and MATK +5%, Account Bound
| |
− | Indestructible
| |
− | | |
− | '''[Refine Rate +6 or higher]'''
| |
− | Reduces defense by 10%
| |
− | '''[Refine Rate +9 or higher]'''
| |
− | Increases Grand Cross damage by 1% per refine rate
| |
− | '''[Refine Rate +10]'''
| |
− | Small chance to trigger Mindbreak on self when using Grand Cross (Increases 20% MATK, Reduces MDEF)
| |
− | | |
− | Class: One-Handed Sword
| |
− | | |
− | Jobs: Swordman and Merchant
| |
− | |-
| |
− | | Death Grimtooth || 750 || ATK: 350, FLEE +30, PD +15, Account Bound
| |
− | Class: Dagger
| |
− | | |
− | Jobs: Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja
| |
− | |-
| |
− | | Death Tsurugi || 750 || ATK: 375, VIT +10, Account Bound
| |
− | Class: One-Handed Sword
| |
− | | |
− | Jobs: Swordman, Merchant and Thief
| |
− | |-
| |
− | | Death Claymore || 750 || ATK: 300, STR +10, Account Bound
| |
− | Class: Two-Handed Sword
| |
− | | |
− | Jobs: Swordman and Merchant
| |
− | |-
| |
− | | Death katar || 750 || ATK: 300, PD +20, Account Bound
| |
− | Class: Katar
| |
− | | |
− | Jobs: Assassin
| |
− | |-
| |
− | | Death Golden Axe || 750 || ATK: 350, STR +10, Account Bound
| |
− | Class: One-Handed Axe
| |
− | | |
− | Jobs: Swordman and Merchant
| |
− | |-
| |
− | | Death Heart Breaker || 750 || ATK: 465, Account Bound
| |
− | Adds a chance of auto casting Level 10 Hammerfall on the enemy when attacking
| |
− | | |
− | Class: Two-Handed Axe
| |
− | | |
− | Jobs: Swordman and Merchant
| |
− | |-
| |
− | | Death Lance || 750 || ATK: 400, Account Bound
| |
− | Increases Spiral Pierce damage by 15%
| |
− | | |
− | Class: Spear
| |
− | | |
− | Jobs: Swordman
| |
− | |-
| |
− | | Death Sword Mace || 750 || ATK: 345, DEX +10, Account Bound
| |
− | Class: Mace
| |
− | | |
− | Jobs: Swordman, Merchant and Acolyte
| |
− | |-
| |
− | | Death Tablet || 750 || AT: 450, INT +12, Account Bound
| |
− | Class: Book
| |
− | | |
− | Jobs: Priest, Sage and Star Gladiator
| |
− | |-
| |
− | | Death Staff || 750 || ATK: 40, INT +5, MATK +20%, Account Bound
| |
− | Class: One-Handed Staff
| |
− | | |
− | Jobs: Mage, Acolyte and Soul Linker
| |
− | |-
| |
− | | Death Ballista || 750 || ATK: 230, Account Bound
| |
− | Increases Double Strafe damage by 15%
| |
− | Class: Bow
| |
− | | |
− | Jobs: Hunter, Bard and Dancer
| |
− | |-
| |
− | | Death Fist || 750 || ATK: 300, STR +10, Account Bound
| |
− | Class: Knuckle
| |
− | | |
− | Jobs: Priest and Monk
| |
− | |-
| |
− | | Death Guitar || 750 || ATK: 300, Account Bound
| |
− | Increases Arrow Vulcan damage by 10%
| |
− | | |
− | Class: Musical Instrument
| |
− | | |
− | Jobs: Bard
| |
− | |-
| |
− | | Death Whip || 750 || ATK: 300, Account Bound
| |
− | Increases Arrow Vulcan damage by 10%
| |
− | | |
− | Class: Whip
| |
− | | |
− | Jobs: Dancer
| |
− | |-
| |
− | | Death Cyclone || 750 || ATK: 450, HIT +40, CRIT +40, Account Bound
| |
− | Class: Revolver
| |
− | | |
− | Jobs: Gunslinger
| |
− | |}
| |
| | | |
| ====[[File:BG equipment shop.jpg|thumb|none|Equipment Shop]]==== | | ====[[File:BG equipment shop.jpg|thumb|none|Equipment Shop]]==== |
− | {| class="wikitable sortable"
| + | * ''See'' [[Battleground_Equipment_Shop|Battleground Equipment Shop]] ''for more details'' |
− | |-
| |
− | ! Items !! Cost in Bravery Badge !! Effects
| |
− | |-
| |
− | | Elite Shooter Suit || 180 || Max HP +150, MDEF +2
| |
− | Reduces damage taken from Demi-Human by 2%
| |
− | | |
− | '''[+Battle Boots and Sheriff's Manteau]'''
| |
− | | |
− | DEX +3, Max HP +12%
| |
− | | |
− | Reduce damage taken from long range physical attacks by 10%
| |
− | | |
− | Reduces cast delay by 25%
| |
− | | |
− | Increases damage taken from all non-Demi-Human by 300%
| |
− | | |
− | Class: Armor
| |
− | | |
− | Jobs: Gunslinger
| |
− | | |
− | |-
| |
− | | Elite Archer Suit || 180 || Max HP +150, MDEF +2
| |
− | Reduces damage taken from Demi-Human by 2%
| |
− | | |
− | '''[+Combat Boots and Commander's Manteau]'''
| |
− | | |
− | DEX +3, Max HP +12%
| |
− | | |
− | Reduce damage taken from long range physical attacks by 10%
| |
− | | |
− | Reduces cast delay by 25%
| |
− | | |
− | Increases damage taken from all non-Demi-Human by 300%
| |
− | | |
− | Class: Armor
| |
− | | |
− | Jobs: Archer
| |
− | |-
| |
− | | Medic's Robe || 180 || Max HP +150, MDEF +2
| |
− | Reduces damage taken from Demi-Human by 2%
| |
− | | |
− | '''[+Combat Boots and Commander's Manteau]'''
| |
− | | |
− | INT +3, Max HP +12%
| |
− | | |
− | Reduces Holy Light variable cast time by 50%
| |
− | | |
− | Increases damage taken from all non-Demi-Human by 300%
| |
− | | |
− | Increases Healing skills by 6%
| |
− | | |
− | Adds a chance of enchanting armor with Ghost property when wearer receive Physical damage
| |
− | | |
− | Class: Armor
| |
− | | |
− | Jobs: Acolyte
| |
− | |-
| |
− | | Warlock's Battle Robe || 180 || Max HP +150, MDEF +2
| |
− | Reduces damage taken from Demi-Human by 2%
| |
− | | |
− | '''[+Combat Boots and Commander's Manteau]'''
| |
− | | |
− | INT +3, Max HP +12%
| |
− | | |
− | Increases resistance to Stun by 20%
| |
− | | |
− | Increases damage taken from all non-Demi-Human by 300%
| |
− | | |
− | Adds a chance of enchanting armor with Ghost property when wearer receive Physical damage
| |
− | | |
− | Class: Armor
| |
− | | |
− | Jobs: Mage and Soul Linker
| |
− | |-
| |
− | | Assassin Robe || 180 || Max HP +150, MDEF +2
| |
− | Reduces damage taken from Demi-Human by 2%
| |
− | | |
− | '''[+Battle Greaves and Captain's Manteau]'''
| |
− | | |
− | AGI +3, Max HP +12%, CRIT +5
| |
− | | |
− | Reduces after attack delay by 5%
| |
− | | |
− | Increases damage taken from all non-Demi-Human by 300%
| |
− | | |
− | Adds a chance of restoring 3,000 HP per second for 10 seconds when wearer receive physical attacks
| |
− | | |
− | Class: Armor
| |
− | | |
− | Jobs: Thief and Ninja
| |
− | |-
| |
− | | Elite Engineer Armor || 180 || Max HP +150, MDEF +2
| |
− | Reduces damage taken from Demi-Human by 2%
| |
− | | |
− | Indestructible
| |
− | | |
− | '''[+Combat Greaves and Captain's Manteau]'''
| |
− | | |
− | STR +3, Max HP +12%
| |
− | | |
− | Increases Mammonite damage by 20%
| |
− | | |
− | Increases restoration gained from Heal and Potion Pitcher by 10%
| |
− | | |
− | Increases damage taken from all non-Demi-Human by 300%
| |
− | | |
− | Class: Armor
| |
− | | |
− | Jobs: Merchant
| |
− | |-
| |
− | | Assaulter Plate || 180 || Max HP +150, MDEF +2
| |
− | Reduces damage taken from Demi-Human by 2%
| |
− | | |
− | '''[+Battle Greaves and Captain's Manteau]'''
| |
− | | |
− | VIT +3, Max HP +12%
| |
− | | |
− | Increases damage taken from all non-Demi-Human by 300%
| |
− | | |
− | Increases restoration gained from Heal and recovery items by 10%
| |
− | | |
− | Adds a chance of restoring 6,000 HP per second for 10 seconds when wearer receive physical attacks
| |
− | | |
− | Class: Armor
| |
− | | |
− | Jobs: Swordman, Merchant, Taekwon Boy/Girl and Star Gladiator
| |
− | |-
| |
− | | Captain's Manteau || 200 || Max HP +50, MDEF +1
| |
− | Reduces damage taken from Demi-Human by 1%
| |
− | | |
− | Class: Garment
| |
− | | |
− | Jobs: Swordman, Merchant, Thief, Ninja, Taekwon Boy/Girl and Star Gladiator
| |
− | |-
| |
− | | Commander's Manteau || 200 || Max HP +50, MDEF +1
| |
− | Reduces damage taken from Demi-Human by 1%
| |
− | | |
− | Class: Garment
| |
− | | |
− | Jobs: Mage, Acolyte, Archer and Soul Linker
| |
− | |-
| |
− | | Sheriff's Manteau || 200 || Max HP +50, MDEF +1
| |
− | Reduces damage taken from Demi-Human by 1%
| |
− | | |
− | Class: Garment
| |
− | | |
− | Jobs: Gunslinger
| |
− | |-
| |
− | | Battle Greaves || 200 || Max HP +100, MDEF +1
| |
− | Reduces damage taken from Demi-Human by 1%
| |
− | | |
− | Class: Footgear
| |
− | | |
− | Jobs: Swordman, Merchant, Thief, Ninja, Taekwon Boy/Girl and Star Gladiator
| |
− | |-
| |
− | | Combat Boots || 200 || Max HP +100, MDEF +1
| |
− | Reduces damage taken from Demi-Human by 1%
| |
− | | |
− | Class: Footgear
| |
− | | |
− | Jobs: Mage, Acolyte, Archer and Soul Linker
| |
− | |-
| |
− | | Black Leather Boots || 200 || AGI +1
| |
− | Refine Level +9: AGI +2
| |
− | | |
− | [+Rider Insignia]
| |
− | | |
− | FLEE +10
| |
− | | |
− | Class: Footgear
| |
− | | |
− | Jobs: All transcendent classes except Novice
| |
− | |-
| |
− | | Battle Boots || 200 || Max HP +100, MDEF +1
| |
− | Reduces damage taken from Demi-Human by 1%
| |
− | | |
− | Class: Footgear
| |
− | | |
− | Jobs: Gunslinger
| |
− | |-
| |
− | | Valkyrie Manteau || 200 || '''[Mage, Archer, Acolyte Class]'''
| |
− | Perfect Dodge + 5
| |
− | | |
− | Increases Perfect Dodge by (upgrade level*2).
| |
− | | |
− | '''[Swordman, Merchant, Thief Class]'''
| |
− | | |
− | Reflect 5% melee damage back to enemies.
| |
− | | |
− | Increases percentage reflect damage by (upgrade level*2).
| |
− | | |
− | '''[Valkyrie Helm & Valkyrie's Armor & Valkyrie's Manteau & Valkyrie's Shoes Equip Set]'''
| |
− | | |
− | All stats +1
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Garment
| |
− | | |
− | Jobs: All transcendent classes except Novice
| |
− | |-
| |
− | | Valkyrie Shoes || 200 || '''[Mage, Archer, Acolyte Class]'''
| |
− | Maximum HP + 5 * Base Level
| |
− | | |
− | '''[Swordman, Merchant, Thief Class]'''
| |
− | | |
− | Maximum SP + 2 * Job Level
| |
− | | |
− | '''[Valkyrie Helm & Valkyrie's Armor & Valkyrie's Manteau & Valkyrie's Shoes Equip Set]'''
| |
− | | |
− | All stats +1
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Footgear
| |
− | | |
− | Jobs: All transcendent classes except Novice
| |
− | |-
| |
− | | Valkyrie Armor || 200 || '''[Mage, Archer, Acolyte Class]'''
| |
− | Increase resistance to Silence status by 50%.
| |
− | | |
− | '''[Swordman, Merchant, Thief Class]'''
| |
− | | |
− | Increase resistance to Stun status by 50%.
| |
− | | |
− | '''[Valkyrie Helm & Valkyrie's Armor & Valkyrie's Manteau & Valkyrie's Shoes Equip Set]'''
| |
− | | |
− | All stats +1
| |
− | | |
− | Indestructible
| |
− | | |
− | Class: Armor
| |
− | | |
− | Jobs: All transcendent classes except Novice
| |
− | |-
| |
− | | Magic Bible Vol.1 || 250 || INT +2, MDEF +3
| |
− | Adds a chance of inflicting Stun status on attacker when wearer receive physical damage
| |
− | | |
− | Class: Shield
| |
− | | |
− | Jobs: Transcendent Mage and Soul Linker
| |
− | |-
| |
− | | Valkyrie Shield || 250 || Reduces damage taken from Water, Fire, Shadow and Undead Property by 20%, MDEF +5
| |
− | '''[+ Odin's Blessing & Frigg's Circlet]''' | |
− | | |
− | Additional DEF + 2 and MDEF + 5
| |
− | | |
− | All upgrade levels of the Shield and Circlet adds to MDEF instead of DEF.
| |
− | | |
− | '''[Long Horn, Valkyrja's Shield Equip Set]'''
| |
− | | |
− | Class: Shield
| |
− | | |
− | Jobs: All except Novice
| |
− | |-
| |
− | | Glorious Muffler || 450 || Max HP +5%
| |
− | Reduces damage taken from Demi-Human monsters by 5%
| |
− | | |
− | Class: Garment
| |
− | | |
− | Jobs: All except Novice
| |
− | |-
| |
− | | Glorious Shoes || 450 || Max HP +10%
| |
− | Reduces damage taken from Demi-Human monsters by 4%
| |
− | | |
− | Chance to auto casting Level Increase Agi on user when wearer receive Physical damage
| |
− | | |
− | Class: Footgear
| |
− | | |
− | Jobs: All except Novice
| |
− | |-
| |
− | | Glorious Suit || 450 || Max HP +20%
| |
− | Reduces damage taken from Demi-Human monsters by 7%
| |
− | | |
− | '''[+Glorious Shoes and Glorious Muffler]'''
| |
− | | |
− | ATK and MATK +5%
| |
− | | |
− | Increases restoration gained from Heal, Potion Pitcher and Sanctuary by 3%
| |
− | | |
− | Immune to Frozen
| |
− | | |
− | Class: Armor
| |
− | | |
− | Jobs: All except Novice
| |
− | |-
| |
− | | Neo Valkyrie Shield || 550 || MaxHP + 5%
| |
− | Reduces damage taken from Demi-Human monsters by 30%
| |
− | | |
− | Reduces damage taken from Fire and Water element attack by 20%
| |
− | | |
− | Class: Shield
| |
− | | |
− | Jobs: All except Novice
| |
− | |-
| |
− | | Medal of Honor || 550 || Max HP +500, Max SP +50, ATK and MATK +5%, HIT +10
| |
− | Has a low chance of inflicting Stun when attacking an enemy with melee attacks
| |
− | | |
− | Class: Accessory
| |
− | | |
− | Jobs: Swordman and Star Gladiator
| |
− | |-
| |
− | | Medal of Honor || 550 || Max HP +300, Max SP +80, ATK and MATK +5%, FLEE +10
| |
− | Has a low chance of inflicting Poison when attacking an enemy with melee attacks
| |
− | | |
− | Class: Accessory
| |
− | | |
− | Jobs: Thief and Ninja
| |
− | |-
| |
− | | Medal of Honor || 550 || Max HP +600, ATK and MATK +5%, MDEF +6
| |
− | Has a low chance of inflicting Silence when attacking an enemy with melee attacks
| |
− | | |
− | Class: Accessory
| |
− | | |
− | Jobs: Acolyte
| |
− | |-
| |
− | | Medal of Honor || 550 || Max HP +600, ATK and MATK +5%, MDEF +6
| |
− | Has a low chance of inflicting Stone Curse when attacking an enemy with melee attacks
| |
− | | |
− | Class: Accessory
| |
− | | |
− | Jobs: Mage and Soul Linker
| |
− | |-
| |
− | | Medal of Honor || 550 || Max HP +300, Max SP +80, ATK and MATK +5%, CRIT +10
| |
− | Has a low chance of inflicting Blind when attacking an enemy with melee attacks
| |
− | | |
− | Class: Accessory
| |
− | | |
− | Jobs: Archer
| |
− | |-
| |
− | | Medal of Honor || 550 || Max HP +500, Max SP +50, ATK and MATK +5%, Reduces after attack delay by 10%
| |
− | Has a low chance of inflicting Curse when attacking an enemy with melee attacks
| |
− | | |
− | Class: Accessory
| |
− | | |
− | Jobs: Merchant
| |
− | |-
| |
− | | Brisingamen || 550 || STR +6, AGI +6, VIT +6, INT +10, LUK +10, MDEF +5
| |
− | Increases Healing skills by 6%
| |
− | Has a low chance of inflicting Blind when attacking an enemy with melee attacks
| |
− | | |
− | Class: Accessory
| |
− | | |
− | Jobs: All classes
| |
− | |-
| |
− | | Sheriff Badge || 550 || Max HP +300, Max SP +80, ATK and MATK +5%, CRIT +10
| |
− | Has a low chance of inflicting Blind when attacking an enemy with melee attacks
| |
− | | |
− | Class: Accessory
| |
− | | |
− | Jobs: Gunslinger
| |
− | |-
| |
− | | Megingjard || 800 || STR +40, MDEF +7
| |
− | Class: Accessory
| |
− | | |
− | Jobs: All classes
| |
− | |-
| |
− | | Megingjard Intelligence || 800 || INT +40
| |
− | Class: Accessory
| |
− | | |
− | Jobs: All classes
| |
− | |-
| |
− | | Megingjard Dexterity || 800 || DEX +40
| |
− | Class: Accessory
| |
− | | |
− | Jobs: All classes
| |
− | |-
| |
− | | Megingjard Agility || 800 || AGI +40
| |
− | Class: Accessory
| |
− | | |
− | Jobs: All classes
| |
− | |-
| |
− | | Megingjard Vitality || 800 || VIT +40
| |
− | Class: Accessory
| |
− | | |
− | Jobs: All classes
| |
− | |-
| |
− | | Megingjard Luk || 800 || LUK +40
| |
− | Class: Accessory
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− | | |
− | Jobs: All classes
| |
− | |-
| |
− | | Summer Suit || 800 || Increases walking speed by 50%
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− | | |
− | '''Cannot attack while armor is ON'''
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− | | |
− | When equipped, character will change clothing into Summer Bathing suit
| |
− | | |
− | Account Bound
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− | | |
− | Class: Armor
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− | | |
− | Jobs: All classes
| |
− | |-
| |
− | | Glorious Ring || 1,200 || Max HP +300, Reduces after attack delay by 5%
| |
− | Reduces damage taken from Water, Wind, Earth and Fire element attack by 10%
| |
− | | |
− | Reduces variable casting time by 3%
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− | | |
− | Increases effectiveness of Healing skills by 5%
| |
− | | |
− | '''[+Medal of Honor]'''
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− | | |
− | ATK and MATK +5%
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− | | |
− | Additional increases effectiveness of Healing skills by 5%
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− | | |
− | Class: Accessory
| |
− | | |
− | Jobs: All classes
| |
− | | |
− | |-
| |
− | | Gem of Arts || 600 || Enables LV1 Graffiti and LV1 Erases
| |
− | Class: Gem of Power
| |
− | | |
− | Compound on: Accessory
| |
− | |-
| |
− | | Gem of Endurance || 900 || Enables LV3 Endure
| |
− | Class: Gem of Power
| |
− | | |
− | Compound on: Accessory
| |
− | |-
| |
− | | Gem of Carting || 900 || Enables LV10 Pushcart and LV1 Change Cart
| |
− | Class: Gem of Power
| |
− | | |
− | Compound on: Accessory
| |
− | |-
| |
− | | Gem of Overcharge || 900 || Enables LV10 Overcharge
| |
− | Class: Gem of Power
| |
− | | |
− | Compound on: Accessory
| |
− | |-
| |
− | | Gem of Discount || 900 || Enables LV10 Discount
| |
− | Class: Gem of Power
| |
− | | |
− | Compound on: Accessory
| |
− | |-
| |
− | | Gem of Retail || 1,300 || Enables LV10 Vending skill '''(cart required)'''
| |
− | Class: Gem of Power
| |
− | | |
− | Compound on: Accessory
| |
− | |-
| |
− | | Gem of Accuracy || 1,200 || HIT +25
| |
− | Class: Gem of Power
| |
− | | |
− | Compound on: Accessory
| |
− | |-
| |
− | | Gem of Evasion || 1,200 || Flee +25
| |
− | Class: Gem of Power
| |
− | | |
− | Compound on: Accessory
| |
− | |-
| |
− | | Gem of Mastery || 1,400 || CRIT +10
| |
− | Class: Gem of Power
| |
− | | |
− | Compound on: Accessory
| |
− | |-
| |
− | | Gem of Boss || 1,400 || Increases damage against Boss type monsters by 10%
| |
− | Class: Gem of Power
| |
− | | |
− | Compound on: Accessory
| |
− | |}
| |
− | | |
− | ====Note====
| |
− | Slaughter: Slaughter bonus is additional physical damage to demi human based on weapon refinement. Formula goes like this.
| |
− | | |
− | Lvl 1: (Refine -4)^2
| |
− | | |
− | Lvl 2: (Refine -3)^2
| |
− | | |
− | ex.
| |
− | +6 = (6-4)^2 = 2^2 = 4% extra damage
| |
− | | |
− | +7 = (7-4)^2 = 3^2 = 9% extra damage
| |
− | | |
− | * '''ADDED GLORIOUS ENCHANTMENT.'''
| |
− | | |
− | You can enchant your glorious weapon up to 3x. The cost of the enchantment is 500m zeny + Malangdo coins or 2 SEA GOD anger. SEA GOD anger gives the best stats. However it has a small chance of breaking your weapon. The chance is very small, it is really rare.
| |
− | | |
− | There are some extremely rare enchants available when you use SEA GOD anger. This includes
| |
− | | |
− | '''MATK +7%,'''
| |
− | | |
− | '''ATK +7%,'''
| |
− | | |
− | '''Ambition''' - damage to all class and additional hit.
| |
− | | |
− | '''Expect''' - Crit attack rate and crit bonus.
| |
− | | |
− | '''Tab''' - MATK bonus
| |
− | | |
− | '''Archline''' - Long range damage + atk speed.
| |
− | | |
− | '''Mercy''' - Heal and Mdef
| |
− | | |
− | '''Steel''' - HP and Def
| |
− | | |
− | '''Bear Power''' (chance to trigger +200 str when you got attacked and transform you into bear for 3 seconds - this is not very rare unlike other)
| |
− | | |
− | '''Expert Archer 10''' (+20% range damage)
| |
− | | |
− | '''Runaway magic''' (a very small chance(1%) to trigger +200 int that last for 10 secs when using magical attack.)
| |
− | | |
− | '''Hawkeye''' ( a very small chance (1%) to trigger +200 dex when attacking that last for 5 seconds)
| |
− | | |
− | | |
− | The lower level of these enchants are also available as well as other such as
| |
− | | |
− | '''FATAL''' - more crit damage.
| |
− | | |
− | '''Fighting spirit''' - atk bonuses
| |
− | | |
− | '''SP cost reduction'''
| |
− | | |
− | '''Healing bonus'''
| |
| | | |
− | etc
| + | ====[[File:BG pyl.png|thumb|none|Press Your Luck]]==== |
| + | * ''See'' [[Battleground_Press_Your_Luck|Battleground Press Your Luck]] ''for more details'' |