Difference between revisions of "Fused MvP Cards"
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<br><br> | <br><br> | ||
| − | == | + | == HOW TO FUSE == |
First go to Caspen 145 214 there is the NPC "MVP Warper" | First go to Caspen 145 214 there is the NPC "MVP Warper" | ||
[[File:ScreenDreamerRO040.jpg|thumb|none|MvP Warper NPC]] | [[File:ScreenDreamerRO040.jpg|thumb|none|MvP Warper NPC]] | ||
| Line 9: | Line 9: | ||
[[File:ScreenDreamerRO041.jpg|thumb|none|Fusion Scientist NPC]] | [[File:ScreenDreamerRO041.jpg|thumb|none|Fusion Scientist NPC]] | ||
<br><br> | <br><br> | ||
| + | == COMMON ITEM SOURCES == | ||
| + | Take note that the items below may also be acquired from other sources, such as during Seasonal Events. For convenience, you can buy the items below from vendors inside @go vend or from other players. | ||
| + | *'''Red, Blue, Yellow Charms''' - from monsters inside Bossnia Dungeon. Can be accessed via Main NPC >> Warper >> Custom Maps >> Bossnia. Can also be acquired from [[Mining_System|Mining]] and [[Fishing_System|Fishing]]. | ||
| + | *'''Blood Stone''' - from [[Mining_System|Mining]] or [[Fishing_System|Fishing]]. | ||
| + | *'''Glorified Orc Trophy''' - from the last boss of the Orc's Memory Instance. | ||
| + | *'''Fossils''' - '''Ancient Fossils''' [[Fishing_System#Level_100_Shoals_Mythical_Fishes|are found in fishing (usually from Level 100 Shoal Mythical Fishes)]]. | ||
| − | + | <br><br> | |
| − | |||
== FUSED CARDS LIST == | == FUSED CARDS LIST == | ||
| − | As of Sept 9 2024, 11 new Fused Cards have been added. | + | As of Sept 9 2024, 11 new Fused Cards have been added. With this new update, all Fused Cards can now use [[Overload_Equipment_System#Fossils|Fossils]] to increase the success rate of crafting a Fused Card by 30%. |
<table class="wikitable" width="90%" margin:"3px" border="5"> | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
<tr> | <tr> | ||
| Line 35: | Line 40: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | *Default Success Rate: 40% |
| + | *You can use [[Overload_Equipment_System#Fossils|Fossils]] to increase Success Chance by 30%. | ||
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 42: | Line 48: | ||
*5% Chance to inflict Curse on the enemy when attacking | *5% Chance to inflict Curse on the enemy when attacking | ||
*Compounds on: Weapon | *Compounds on: Weapon | ||
| − | *Unstackable | + | *<font color=red>Unstackable |
</td> | </td> | ||
</tr> | </tr> | ||
| Line 56: | Line 62: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | *Default Success Rate: 50% |
| + | *You can use [[Overload_Equipment_System#Fossils|Fossils]] to increase Success Chance by 30%. | ||
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 63: | Line 70: | ||
*If compounded on +8 weapon > Crit rate + 20 | *If compounded on +8 weapon > Crit rate + 20 | ||
*Compounds on: Weapon | *Compounds on: Weapon | ||
| − | *Unstackable | + | *<font color=red>Unstackable |
</td> | </td> | ||
</tr> | </tr> | ||
| Line 77: | Line 84: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | *Default Success Rate: 50% |
| + | *You can use [[Overload_Equipment_System#Fossils|Fossils]] to increase Success Chance by 30%. | ||
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 84: | Line 92: | ||
*Reduces after-skill delay by 15% | *Reduces after-skill delay by 15% | ||
*Compounds on: Headgear | *Compounds on: Headgear | ||
| − | *Unstackable | + | *<font color=red>Unstackable |
</td> | </td> | ||
</tr> | </tr> | ||
| Line 98: | Line 106: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | *Default Success Rate: 40% |
| + | *You can use [[Overload_Equipment_System#Fossils|Fossils]] to increase Success Chance by 30%. | ||
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 119: | Line 128: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | *Default Success Rate: 60% |
| + | *You can use [[Overload_Equipment_System#Fossils|Fossils]] to increase Success Chance by 30%. | ||
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 126: | Line 136: | ||
*2% chance to drain target SP by 10% on each attack | *2% chance to drain target SP by 10% on each attack | ||
*Compounds on: Weapon | *Compounds on: Weapon | ||
| − | *Unstackable | + | *<font color=red>Unstackable |
</td> | </td> | ||
</tr> | </tr> | ||
| Line 140: | Line 150: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | *Default Success Rate: 40% |
| + | *You can use [[Overload_Equipment_System#Fossils|Fossils]] to increase Success Chance by 30%. | ||
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 160: | Line 171: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | *Default Success Rate: 50% |
| + | *You can use [[Overload_Equipment_System#Fossils|Fossils]] to increase Success Chance by 30%. | ||
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 180: | Line 192: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | *Default Success Rate: 50% |
| + | *You can use [[Overload_Equipment_System#Fossils|Fossils]] to increase Success Chance by 30%. | ||
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 200: | Line 213: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | *Default Success Rate: 40% |
| + | *You can use [[Overload_Equipment_System#Fossils|Fossils]] to increase Success Chance by 30%. | ||
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 220: | Line 234: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | **Default Success Rate: 40% |
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 240: | Line 254: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | *Default Success Rate: 60% |
| + | *You can use [[Overload_Equipment_System#Fossils|Fossils]] to increase Success Chance by 30%. | ||
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 260: | Line 275: | ||
*300M Zeny (cash) | *300M Zeny (cash) | ||
<br> | <br> | ||
| − | * | + | *Default Success Rate: 50% |
| + | *You can use [[Overload_Equipment_System#Fossils|Fossils]] to increase Success Chance by 30%. | ||
</td> | </td> | ||
<td valign=top style="width: 150px; text-align: left;"> | <td valign=top style="width: 150px; text-align: left;"> | ||
| Line 286: | Line 302: | ||
*Reduce variable cast time by 45%. | *Reduce variable cast time by 45%. | ||
*Reduce after cast delay by 5%. | *Reduce after cast delay by 5%. | ||
| − | |||
*Compound On: Accessory | *Compound On: Accessory | ||
| + | *<font color=red>Unstackable | ||
</td> | </td> | ||
</tr> | </tr> | ||
| Line 439: | Line 455: | ||
*Add 10% chance of casting Lv. 2 Critical Wounds when using physical attacks | *Add 10% chance of casting Lv. 2 Critical Wounds when using physical attacks | ||
*[Refine +10] Atk + 15% | *[Refine +10] Atk + 15% | ||
| − | |||
*Compound On: Weapon | *Compound On: Weapon | ||
| + | *<font color=red>Unstackable | ||
</td> | </td> | ||
</tr> | </tr> | ||
| Line 461: | Line 477: | ||
*Reduce Casting Time by 15% | *Reduce Casting Time by 15% | ||
*[Refinement +10] Add 50% resistance against silence status | *[Refinement +10] Add 50% resistance against silence status | ||
| − | |||
*Compound On: Headgear | *Compound On: Headgear | ||
| + | *<font color=red>Unstackable | ||
</td> | </td> | ||
</tr> | </tr> | ||
Latest revision as of 05:29, 24 January 2025
The Fused MVP card are powerful and enhanced versions of the regular MVPs in game. You will typically make use of several copies of the base MVP Card along with various other items.
HOW TO FUSE
First go to Caspen 145 214 there is the NPC "MVP Warper"
Here, look for the NPC "Fusion Scientist"
COMMON ITEM SOURCES
Take note that the items below may also be acquired from other sources, such as during Seasonal Events. For convenience, you can buy the items below from vendors inside @go vend or from other players.
- Red, Blue, Yellow Charms - from monsters inside Bossnia Dungeon. Can be accessed via Main NPC >> Warper >> Custom Maps >> Bossnia. Can also be acquired from Mining and Fishing.
- Blood Stone - from Mining or Fishing.
- Glorified Orc Trophy - from the last boss of the Orc's Memory Instance.
- Fossils - Ancient Fossils are found in fishing (usually from Level 100 Shoal Mythical Fishes).
FUSED CARDS LIST
As of Sept 9 2024, 11 new Fused Cards have been added. With this new update, all Fused Cards can now use Fossils to increase the success rate of crafting a Fused Card by 30%.
| FUSED CARDS | ||
|---|---|---|
| CARD | REQUIREMENTS | EFFECTS |
| Fused Atroce Card |
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| Fused Baphomet Card |
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| Fused Maya Purple Card |
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| Fused Ghostring Card |
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| Fused Dracula Card |
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| Fused Angeling Card |
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| Fused Eddga Card |
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| Fused Moonlight Card |
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| Fused Pharaoh Card |
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| Fused Doppelganger Card |
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| Fused Mistress Card |
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| Fused Phreeoni Card |
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| Fused Berzebub Card |
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| Fused Detarderus Card |
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| Fused Drake Card |
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| Fused Evil Snake Lord Card |
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| Fused Hatii Card |
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| Fused Golden Thief Bug Card |
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| Fused Ifrit Card |
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| Fused Incantation Samurai Card |
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| Fused Kiel-D-01 Card |
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| Fused Deviling Card |
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| Fused White Lady Card |
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