Difference between revisions of "Overload Equipment System"
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== '''How to Overload''' == | == '''How to Overload''' == | ||
− | Starting today, you can overload equipment at '''bat_room 174 140''' (bg lobby). '''To overload any equipment, it must first be fully enchanted'''. | + | Starting today, you can overload equipment at '''bat_room 174 140''' (bg lobby). '''To overload any equipment, it must first be fully enchanted'''. After successfully overloading your equipment, you can enchant it with a random +10 stat (enchanting NPC is yet to be added as of this writing). |
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If you failed in your attempt, there's a chance of breaking your equipment. So be careful. You can however use '''Ancient Fossils''' [[Fishing_System#Level_100_Shoals_Mythical_Fishes|which are found in fishing (usually from Level 100 Shoal Mythical Fishes)]] to prevent the equipment from breaking. It's your choice. | If you failed in your attempt, there's a chance of breaking your equipment. So be careful. You can however use '''Ancient Fossils''' [[Fishing_System#Level_100_Shoals_Mythical_Fishes|which are found in fishing (usually from Level 100 Shoal Mythical Fishes)]] to prevent the equipment from breaking. It's your choice. | ||
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'''IMPORTANT CONSIDERATIONS''': | '''IMPORTANT CONSIDERATIONS''': | ||
− | *High Cost and Risk: Overloading equipment is both extremely expensive and risky. Without the use of Ancient Fossils as an additional catalyst, there is a minimum 25% chance that the equipment will be destroyed during the process. | + | *High Cost and Risk: Overloading equipment is both extremely expensive and risky. Without the use of Ancient Fossils as an additional catalyst, <font color=red>'''there is a minimum 25% chance that the equipment will be destroyed during the process'''</font>. |
*Unique Requirements: Each piece of equipment has its own set of overloading requirements. For instance, overloading Sleipnir is notably costly and comes with a low success rate. | *Unique Requirements: Each piece of equipment has its own set of overloading requirements. For instance, overloading Sleipnir is notably costly and comes with a low success rate. | ||
+ | *Once overloaded, the <font color=red>'''enchantments will be locked in, and you will not be able to re-enchant the item with new enchant stones'''</font>. However, any enchantments present before overloading will remain intact if the process is successful. | ||
*Are you ready to take the challenge and push your equipment to its ultimate limit? Embrace the risk, invest wisely, and unlock the true potential of your gear with the Overload Equipment System. | *Are you ready to take the challenge and push your equipment to its ultimate limit? Embrace the risk, invest wisely, and unlock the true potential of your gear with the Overload Equipment System. | ||
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Revision as of 11:42, 24 June 2024
We're excited to introduce the Overload Equipment System, a groundbreaking feature designed for players with an abundance of zeny. This system allows you to enhance your gear, pushing its effects to their maximum potential. This feature will be available for selected equipment such as Sleipnir, Artifact of Trial, and Elite Dungeon gear (e.g., Libra, Exile Armor, etc.). Some other gears will have their own Overload (OL) version.
Contents
How to Overload
Starting today, you can overload equipment at bat_room 174 140 (bg lobby). To overload any equipment, it must first be fully enchanted. After successfully overloading your equipment, you can enchant it with a random +10 stat (enchanting NPC is yet to be added as of this writing).
If you failed in your attempt, there's a chance of breaking your equipment. So be careful. You can however use Ancient Fossils which are found in fishing (usually from Level 100 Shoal Mythical Fishes) to prevent the equipment from breaking. It's your choice.
- Dragon Fish Fossil
- Ancient Seaweed Fossil
- Ancient Turtle Fossil
- Ancient Crab Fossil
- Sea Crypt Fossil
- Titan Squid Fossil
- Royal Fish Fossil
IMPORTANT CONSIDERATIONS:
- High Cost and Risk: Overloading equipment is both extremely expensive and risky. Without the use of Ancient Fossils as an additional catalyst, there is a minimum 25% chance that the equipment will be destroyed during the process.
- Unique Requirements: Each piece of equipment has its own set of overloading requirements. For instance, overloading Sleipnir is notably costly and comes with a low success rate.
- Once overloaded, the enchantments will be locked in, and you will not be able to re-enchant the item with new enchant stones. However, any enchantments present before overloading will remain intact if the process is successful.
- Are you ready to take the challenge and push your equipment to its ultimate limit? Embrace the risk, invest wisely, and unlock the true potential of your gear with the Overload Equipment System.
Overload Equipment List
Sleipnir of the Gods
REQUIREMENTS
- 350x Void Essence
- 75x 1B Zeny Bag
- 30x Equipment Shard
- 25x Victory Badge
- 2x Ancient Gold Ore (formerly known as Fool's Gold Ore)
- 300x minerals of your choice
- 1x ancient fossil (optional)
Artifact of Trial
Coming soon
????
Coming soon