Temporal Boots Enchants
Temporal Boots can be enchanted with up to 2 different enchants. Below is a list of all max possible enchants:
Contents
Premium Tailored Enchanter NPC
This is a donator exclusive NPC that allows you to enchant your Artifact of Trial, Temporal Boots and other equipment, with your choice of enchants from the list below.
The NPC can be found at the BraveRO Market [@go Market] on the lower right corner. [Coordinates: 131 95]
Slot 2 Enchants:
ItemID, Item Name, Effect
- 4709, STR+10, Str + 10
- 4719, INT+10, Int + 10
- 4729, DEX+10, Dex + 10
- 4739, AGI+10, Agi + 10
- 4749, VIT+10, Vit + 10
- 4759, LUK+10, Luk + 10
- 4790, MDEF+10, Mdef +10
- 4842, ASPD+2, Aspd + 15
- 4875, Strength of Bear, When being physically attacked, has a chance transform into a Bigfoot and get buffed with STR +200 for 5 seconds while HP -500 per second under the effect.
- 4876, Runaway Magic, When dealing magical attack, has a low chance to get buffed with INT +200 for 10 seconds, while SP -2000 per second under the effect.
- 4877, Speed of Light, When dealing physical attack, has a low chance to get buffed ASPD +100% and FLEE +200 for 5 seconds while HP -400 and SP -50 per second under the effect.
- 4878, Muscular Endurance, When wearer receive physical attacks, has a low chance of increasing VIT for 5 seconds while physical attack and MATK are decreased by 50%.
- 4879, Hawk Eye, When dealing physical attack, has a low chance to get buffed with DEX +200 for 5 seconds while SP -50 per second under the effect.
- 4880, Lucky Day, For all attacks, you could increase your Luck by 200 for 5 seconds at a low rate.
- 4884, HIT+1, Hit + 75
- 4903, DEF+21, Def + 21
- 4910, Essence of Evil STR3, Str + 4, Base atk + 12, Int -4
- 4913, Essence of Evil INT3, Int + 4, Bast Matk + 12, Str -4
- 4916, Essence of Evil AGI3, Agi + 4, Flee + 8, Vit - 4
- 4919, Essence of Evil VIT3, Vit + 4, Def + 12, Mdef + 8, Agi - 4
- 4922, Essence of Evil DEX3, Dex + 4, Hit + 8, Luk -4
- 4936, Large Size Attack 1, Damage against large monsters +10%
- 4938, Small Size Attack 1, Damage against small monsters +10%
- 4947, Saving Lv3, Reduce SP consumption by 6%
Slot 3 Enchants
ItemID, Item Name, Effect
- 4763, FLEE+12, Flee + 50;
- 4767, ATK+3%, Increase damage to all class by 3%
- 4806, MATK+3%, Matk +3%
- 4822, Fighting Lv7, Base atk + 50, Hit + 30
- 4867, MaxHP+3%, Max HP + 3%
- 4944, Shedding Lv3, Perfect Dodge + 5
Normal Enchanting
How to Normally Enchant
You can normally enchant your Temporal and Modified Temporal Boots via the Temporal Enchanter in @warp glast_01 212 271. Each enchant will require Contaminated Magic.
- 1st Enchant (3rd Slot) - 5x Contaminated Magic
- 2nd Enchant (3rd Slot Upgrade) - 10x Contaminated Magic
- 3rd Enchant (3rd Slot Upgrade) - 15x Contaminated Magic
- 4th Enchant (3rd Slot Upgrade) - 20x Contaminated Magic
- 5th Enchant (2nd Slot) - 20x Contaminated Magic
You can normally enchant your Sleipnirs via the Sleipnir Caretaker in @warp kami_inn 220 210. Each enchant will require Blank Cards.
- 1st Enchant (3rd Slot) - 20x Blank Cards
- 2nd Enchant (3rd Slot Upgrade) - 30x Blank Cards
- 3rd Enchant (3rd Slot Upgrade) - 40x Blank Cards
- 4th Enchant (3rd Slot Upgrade) - 50x Blank Cards
- 5th Enchant (2nd Slot) - 40x Blank Cards
Aside from the normal NPC, a special NPC may be available during Seasonal Events which is able to enchant Sleipnirs, Temporal, and Modified Temporal Boots using seasonal event materials.
Please remember that you cannot initialize (remove) the enchants of your Sleipnirs, Temporal, and Modified Temporal Boots. However, a special NPC may be made available during seasonal events that allows you to initialize the enchants. However, please remember that this service will be very costly, and that it will usually require a lot of seasonal event materials.
Boots Enchant Per Upgrade Level
Below are the enchants that you will get when choosing a certain Temporal Boots enchant and then upgrading it.
Power
- 1st Enchant (3rd Slot) - Str +10
- 2nd Enchant (3rd Slot Upgrade) - Atk +1%
- 3rd Enchant (3rd Slot Upgrade) - Atk +2%
- 4th Enchant (3rd Slot Upgrade) - Atk +3%
- 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)
Speed
- 1st Enchant (3rd Slot) - Agi +10
- 2nd Enchant (3rd Slot Upgrade) - Flee +30
- 3rd Enchant (3rd Slot Upgrade) - Flee +40
- 4th Enchant (3rd Slot Upgrade) - Flee +50
- 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)
Arcane
- 1st Enchant (3rd Slot) - Int +10
- 2nd Enchant (3rd Slot Upgrade) - Matk +1%
- 3rd Enchant (3rd Slot Upgrade) - Matk +2%, Fixed Cast Time -1%
- 4th Enchant (3rd Slot Upgrade) - Matk +3%, Fixed Cast Time -1% (Does not stack with other FCT effects)
- 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)
Tenacity
- 1st Enchant (3rd Slot) - Vit +10
- 2nd Enchant (3rd Slot Upgrade) - Max HP +1%
- 3rd Enchant (3rd Slot Upgrade) - Max HP +2%
- 4th Enchant (3rd Slot Upgrade) - Max HP +3%
- 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)
Nibleness
- 1st Enchant (3rd Slot) - Dex +10
- 2nd Enchant (3rd Slot Upgrade) - Fighting Spirit 5 (Atk +25, Hit +10)
- 3rd Enchant (3rd Slot Upgrade) - Fighting Spirit 6 (Atk +30, Hit +15)
- 4th Enchant (3rd Slot Upgrade) - Fighting Spirit 7 (Atk +50, Hit +30)
- 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)
Fortune
- 1st Enchant (3rd Slot) - Luk +10
- 2nd Enchant (3rd Slot Upgrade) - Shedding Lv 1 (Perfect Dodge +3)
- 3rd Enchant (3rd Slot Upgrade) - Shedding Lv 2 (Perfect Dodge +4)
- 4th Enchant (3rd Slot Upgrade) - Shedding Lv 3 (Perfect Dodge +5)
- 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)