Kiel Hyre Quest

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Kiel Hyre Quest

1. Enter the Juno Bar slightly above the lower left corner of Juno (yuno 51, 105). The master will speak upon entering. Talk to him and select "You look worried, what's up?". He mentions a delivery he was supposed to make to Ms. Lecollane. Select "Do you want me to help you?" followed by "Sure, I'll do it!", and he will give you a bottle of 7487.png Culinary Wine.

2. Go to the Kiel Hyre Academy (yuno_fild08 159, 189)(the shortest path is from Al De Baran taking 1 north, 1 west, 1 north). Talk to one of the guards at the main gate. You will tell him you are making a delivery to someone within the academy, and he will demand to know who you have business with, and what you are delivering. When asked, input the following to be allowed into the building:

  • Lecollane
  • Culinary Wine

3. Go downstairs and speak to Lecollane (kh_school 176, 60) Tell her you are there to make a delivery. At this point you will overhear one student, Elly. 4. Speak to a Cute Student (Elly) between the tables (kh_school 179, 39)Ask her, "What happened?", and "What can I do to help you?". She will tell you the following items are required for her baking cookies, and where you can get the items.

  • 1 Culinary Wine - Bar in Juno (51, 105) from step 1
  • 7 Milk - Milk Merchant in Prontera (Will not be provided)
  • 5 Cacao - Dropped by Yoyo (Will not be provided)
  • 2 Cheese - Dropped by Taoist hermit in Kunlun (Will not be provided)
  • 1 Egg - Toast Shop in Juno (Delivery Package)
  • 1 Flour - Toast Shop in Juno (yuno 217, 114) (Delivery Package)
Requirements

You'll need to gather the Cheese, Milk, and Cacao on your own.

5. Go to the Juno Bar again and select "I need more wine...!". The bartender there will give you some more Culinary Wine and pay you 1,000z for making the delivery.

6. Speak to the NPC "Little Kid" (Cezu) in Juno behind the tool shop (yuno 217, 113). Tell her "I'm here for Elly...". Cezu needs you to go to Lighthalzen for her.

7. In Lighthalzen, near the top right of the Slums area, you'll find Windmill Owner (Mills) in front of one building (lighthalzen 365, 300). Tell him "I'm here for Cezu...", and he'll give you a Delivery Package.

8. Give the box to Cezu in Juno, and she'll make out a separate box with the Flour and Eggs you need for Elly.


9. Bring the items back to Elly in the Kiel Hyre Academy (the guard should let you in freely at this point), and Elly will give you 5 of the Well-Baked Cookie she made. Don't worry if you misplace or use these cookies.

10. Talk to Elly again, because she feels she can trust you, she wants you to deliver the cookies to her gramps Kiel Hyre at his Cottage. Answer "Do you want me to?", followed by "Sure".

11. Make your way to Kiel Hyre's Cottage (yuno_fild02 92, 207). This is 1 map north of the Academy, just left of center.

12. Talk to the Guardsman on watch at the Cottage. Tell him "I have an appointment with Kiel Hyre", followed by "Yes". He will tell you he is not in.

13. Return to Elly with this news. She will give you a Cottage Key.

14. At the Cottage, use the key on the door to the left (yuno_fild02 75, 218)and select "Unlock" to enter the storage room.

15. Move 6 cells forward, 3 cells left, 3 forward, then 4 more left, (or simply move to (kh_vila 179, 12)around the boxes in the bottom right of this room) and you'll find a Letter to Elly.

16. Bring the letter back to Elly. Speak to her a second time and she'll find something weird. Ask her "What's with this academy?", then ask her about the "Strange incidents?". Speak to her a third time and she will then ask you to go back to the Cottage and look around.

17. Go back to the Cottage, and enter in the door to the left. This time, when you are down there, investigate the bookshelf at the left side (there are four "Book" that you can talk to, they all work). You may need to check several times, but you should find a switch. Activate the switch, and a secret passage (kh_vila 191, 14) to the main building will open up, in the wall next to the door you entered from. You'll need to click on the wall to activate it.

18. As soon as you enter the Cottage, you'll find yourself in the kitchen. Look behind you, and you'll see some boxes. Buy some of the Pet Food here if you do not have some already.

  • Note: Bringing your own Pet Food instead of buying it here will work (and it will be cheaper).

19. Outside of the kitchen, along the wall you'll find a map of the world. "Examine" at this map. You'll find something hidden but you can't get to it without damaging the map.

20. Go back to the kitchen, and investigate the Pot and "Try it.".

21. Return to the map of the world. Investigate it again, and this time you will find a hidden paper with a poem.

22. There is a portal near the south west corner of the room, enter it, on top of the hearth along the west wall, you'll find a green Calabash (kh_vila 16, 54). "Look inside Calabash", and you'll obtain an Old Bronze Key.

23. South of this point, you'll find a small indoor garden. Investigate the pool, and "Pull Handles". Pull the on the "Left Handle" and the pool will drain, "Investigate" to find a button. "Press Button", and you'll hear a sound from far away. You should be able to go upstairs now.

24. Go out the portal just to the east of the pool and through the portal accross the hall. At the top of the stairs, you'll find a dog guarding the path, "March Forward". Not wanting to alert the guardsman outside, you need to find a way past. Select "Give Pet Food" to toss the dog some of the Pet Food you bought earlier and it'll let you by.

25. There are three rooms upstairs, a bedroom, an office, and a library. Enter the office, the second room (/navi kh_vila 118/141). Search through the documents located on the desk, and you'll receive a blank piece of paper with the Kiel Hyre seal on it.

26. Investigate the box in the bottom left of the room (kh_vila 110/126) and "Use Old Copper Key". You'll obtain a Green Keycard.

27. Go to the library (kh_vila 181, 137). Investigate this bookshelf. You'll find a suspicious book 'To Elly', "Examine Book". When you return the book to the shelf you should "Examine Steel Surface". When you open it you'll see two keyholes, "Try All Your Keys". When prompted, insert Elly's Key, "Cottage Key", into the first slot, and the "Green Keycard" into the second. You will obtain a small Steel Box.

28. Go to the last unvisited room (the first one in the hallway) (kh_vila 115, 185). Look beside the bed and you'll find a Drawer. "Open Drawer" to receive the

   Yellow Keycard.

29. In the same room, you'll find a 'Medicine Chest' lined with potions, you'll speculate that the blank document must have secret writing, select "Of course! Let's try it!". "Try Blue Liquid" on the documents you found earlier, and you'll reveal a poem. Be sure to keep this information handy.

30. Head back downstairs. Just beside the stairs, you will see a decoration with 4 swords. Upon investigation, these swords could be used as levers, but you'd have to pull them in the correct order. Each of the 4 swords has a special look to it. Pull them in the order that they match up with the two poems you had read earlier. If you do it correctly, a door will open to a secret chamber. Select "Of course!" followed by "Insert Ornamental Swords"

  • The decoration will ask you which snake to plant the first, second, etc. swords into. A summary of the solution is:
Solution

31. In this hidden room, there will be two test tubes. When you "Press Button" on the right one, it will ask you for a name. Input the code found in blue on the end of the second poem, which is "little lost devil". You'll be revealed the code "4772961".

32. It is time to return to Elly at her dorm (yuno_fild08 69, 184). The dormitory is located behind the school, which is located to the west. To enter her room, you can "Climb Water Pipe" by clicking on her Window . It may take several attempts to climb up. 33. Talk to Elly. You'll find that she won't respond to you at all.

34. Check the cookie basket on the table. In the box you'll find a note written for you, select "Read Note".

35. Talk to Elly again. This time, tell her "Wake up, Elly!". She won't talk but she will drop a small Golden Key and a Luxurious Button. Using the Key on the Steel Box (by 'talking' to Elly again) reveals a Blue Keycard. You find out that Elly is not a human and to go find Allysia inside the factory.

36. Leave Elly's room through the window to the right side of the bed, and outside you'll see an arrangement of 5 graves. Go to the bottom right one. When prompted, insert the Yellow Keycard first, and then the code 4772961.

  • At this point, players obtain access to the first level of the dungeon.

37. Make your way to the far right side, the bottom door along the wall (kh_dun01 234, 49). Be careful as you cannot teleport here. When you attempt to "Open Door", type in "Blue Keycard". 38. Inside you will see several women. Talk the one in the middle (the others do nothing if you click them), and they will introduce themselves as Allysia. When they ask you to identify yourself, show them the "Golden Key" which you got from Elly. They will immediately know you are one of Elly's friends, and one of them will ask to speak to you.

39. When you're moved to a separate room, talk to Allysia and ask "What happened to Kiel Hyre?" and she will give you a Red Keycard, and ask you to find Kiel Hyre. Talk to her again and you'll be warped back to the Robot Factory 1F entrance.

40. This time, in the top right corner of Robot Factory 1F, use the "Red Keycard" to access the restricted area (kh_dun01 166, 223).

41. Along the path, approach the final door to the right (kh_dun01 223, 232). While Kiel will not let you in he will talk to you briefly, and give you a Metal Fragment. Use the portal to the right to exit the restricted area.

42. Take the part back to Allysia in the southeast corner. She will ask you to visit her master in Lighthalzen and teleport you outside the dungeon.

43. In Lighthalzen in the center of the map (just above the item shop) you'll find Kiel Hyre's Mansion (lighthalzen 188, 204). Enter, and speak to the Steward (kh_mansion 79, 83). When he questions you. Show him Elly's Golden Key.

44. You will find Kiel Hyre senior and Allysia here. Talk to them, and answer the questions they have for you. You will receive roughly 700,000 Base EXP, and a Taming Gift Set, and Allysia will explain about the mechanical dolls.

45. After you're finished talking with them, walk outside and you'll fall unconscious after being hit in the head.

46. Finding yourself in a tiny room, talk to the Mysterious Woman. Don't tell her anything, and she'll explain about Kiel's company and its ties to Rekenber. (You end up telling her everything anyway) After agreeing to help, she'll tell you her name is Mitchell.

47. Talk to Mitchell again, and she asks you to go to Juno to investigate a woman who knew the real Allysia thirty years ago. Talk to her once more to teleport to Juno.

48. Find the two women, Odd Grandma (yuno 257, 140) and Old Lady (yuno 250, 132) to the east of the item shop. Talk to the Odd Grandma first, then the Old Lady to learn about the Grandma. The Old Lady then hands over the Rosimmer Mansion Keys. You find out that Allysia was a woman who was engaged to James Rosimier and had allegedly committed suicide.


49. Head to the Rosimier Mansion just slightly east of where the two women are standing, and go inside (yuno 270, 139).

50. Go upstairs and turn at the first hallway and head south, then take a left (west) (kh_rossi 146, 285). Take the last left portal out of the set of 6, and open the second drawer of the Desk. You'll receive K.H's Letter. Check the bookshelf in the same room and find James's Note. If you read the letters' descriptions, you find that there is a men's love quarrel over Allysia.

51. Go downstairs again, and take the second portal from the stairs (not the one right under them) (kh_rossi 93, 39). Check the Shelf near the portal, and use the Master Key on the first box to obtain a Woman's Portrait. 52. Take the other portal in the room (southwest of the Shelf), and check the Table in the next room. You'll get the Family Portrait which is a portrait of a woman, James Rosimier and a family.

53. Exit the building and talk to the Old Lady, and she'll tell you to search for a fisherman south of the KH Academy. She says that James was betrothed to another woman despite his love for Allysia and eventually married. She suspects Allysia committed suicide because she was devastated.

54. Head to one map south of the Academy, and find the fisherman at the southern tip of the map (yuno_fild12 232, 222 ). Talk to him and he asks you to bring him 10 Raw Fish