Battleground Equipment Shop
Item | Cost in Bravery Badge | Effect |
---|---|---|
Elite Shooter Suit | 180 | Max HP +150, MDEF +2
Reduces damage taken from Demi-Human by 2% [+Battle Boots and Sheriff's Manteau] DEX +3, Max HP +12% Reduce damage taken from long range physical attacks by 10% Reduces cast delay by 25% Increases damage taken from all non-Demi-Human by 300% Class: Armor Jobs: Gunslinger |
Elite Archer Suit | 180 | Max HP +150, MDEF +2
Reduces damage taken from Demi-Human by 2% [+Combat Boots and Commander's Manteau] DEX +3, Max HP +12% Reduce damage taken from long range physical attacks by 10% Reduces cast delay by 25% Increases damage taken from all non-Demi-Human by 300% Class: Armor Jobs: Archer |
Medic's Robe | 180 | Max HP +150, MDEF +2
Reduces damage taken from Demi-Human by 2% [+Combat Boots and Commander's Manteau] INT +3, Max HP +12% Reduces Holy Light variable cast time by 50% Increases damage taken from all non-Demi-Human by 300% Increases Healing skills by 6% Adds a chance of enchanting armor with Ghost property when wearer receive Physical damage Class: Armor Jobs: Acolyte |
Warlock's Battle Robe | 180 | Max HP +150, MDEF +2
Reduces damage taken from Demi-Human by 2% [+Combat Boots and Commander's Manteau] INT +3, Max HP +12% Increases resistance to Stun by 20% Increases damage taken from all non-Demi-Human by 300% Adds a chance of enchanting armor with Ghost property when wearer receive Physical damage Class: Armor Jobs: Mage and Soul Linker |
Assassin Robe | 180 | Max HP +150, MDEF +2
Reduces damage taken from Demi-Human by 2% [+Battle Greaves and Captain's Manteau] AGI +3, Max HP +12%, CRIT +5 Reduces after attack delay by 5% Increases damage taken from all non-Demi-Human by 300% Adds a chance of restoring 3,000 HP per second for 10 seconds when wearer receive physical attacks Class: Armor Jobs: Thief and Ninja |
Elite Engineer Armor | 180 | Max HP +150, MDEF +2
Reduces damage taken from Demi-Human by 2% Indestructible [+Combat Greaves and Captain's Manteau] STR +3, Max HP +12% Increases Mammonite damage by 20% Increases restoration gained from Heal and Potion Pitcher by 10% Increases damage taken from all non-Demi-Human by 300% Class: Armor Jobs: Merchant |
Assaulter Plate | 180 | Max HP +150, MDEF +2
Reduces damage taken from Demi-Human by 2% [+Battle Greaves and Captain's Manteau] VIT +3, Max HP +12% Increases damage taken from all non-Demi-Human by 300% Increases restoration gained from Heal and recovery items by 10% Adds a chance of restoring 6,000 HP per second for 10 seconds when wearer receive physical attacks Class: Armor Jobs: Swordman, Merchant, Taekwon Boy/Girl and Star Gladiator |
Captain's Manteau | 200 | Max HP +50, MDEF +1
Reduces damage taken from Demi-Human by 1% Class: Garment Jobs: Swordman, Merchant, Thief, Ninja, Taekwon Boy/Girl and Star Gladiator |
Commander's Manteau | 200 | Max HP +50, MDEF +1
Reduces damage taken from Demi-Human by 1% Class: Garment Jobs: Mage, Acolyte, Archer and Soul Linker |
Sheriff's Manteau | 200 | Max HP +50, MDEF +1
Reduces damage taken from Demi-Human by 1% Class: Garment Jobs: Gunslinger |
Battle Greaves | 200 | Max HP +100, MDEF +1
Reduces damage taken from Demi-Human by 1% Class: Footgear Jobs: Swordman, Merchant, Thief, Ninja, Taekwon Boy/Girl and Star Gladiator |
Combat Boots | 200 | Max HP +100, MDEF +1
Reduces damage taken from Demi-Human by 1% Class: Footgear Jobs: Mage, Acolyte, Archer and Soul Linker |
Black Leather Boots | 200 | AGI +1
Refine Level +9: AGI +2 [+Rider Insignia] FLEE +10 Class: Footgear Jobs: All transcendent classes except Novice |
Battle Boots | 200 | Max HP +100, MDEF +1
Reduces damage taken from Demi-Human by 1% Class: Footgear Jobs: Gunslinger |
Valkyrie Manteau | 200 | [Mage, Archer, Acolyte Class]
Perfect Dodge + 5 Increases Perfect Dodge by (upgrade level*2). [Swordman, Merchant, Thief Class] Reflect 5% melee damage back to enemies. Increases percentage reflect damage by (upgrade level*2). [Valkyrie Helm & Valkyrie's Armor & Valkyrie's Manteau & Valkyrie's Shoes Equip Set] All stats +1 Indestructible Class: Garment Jobs: All transcendent classes except Novice |
Valkyrie Shoes | 200 | [Mage, Archer, Acolyte Class]
Maximum HP + 5 * Base Level [Swordman, Merchant, Thief Class] Maximum SP + 2 * Job Level [Valkyrie Helm & Valkyrie's Armor & Valkyrie's Manteau & Valkyrie's Shoes Equip Set] All stats +1 Indestructible Class: Footgear Jobs: All transcendent classes except Novice |
Valkyrie Armor | 200 | [Mage, Archer, Acolyte Class]
Increase resistance to Silence status by 50%. [Swordman, Merchant, Thief Class] Increase resistance to Stun status by 50%. [Valkyrie Helm & Valkyrie's Armor & Valkyrie's Manteau & Valkyrie's Shoes Equip Set] All stats +1 Indestructible Class: Armor Jobs: All transcendent classes except Novice |
Magic Bible Vol.1 | 250 | INT +2, MDEF +3
Adds a chance of inflicting Stun status on attacker when wearer receive physical damage Class: Shield Jobs: Transcendent Mage and Soul Linker |
Valkyrie Shield | 250 | Reduces damage taken from Water, Fire, Shadow and Undead Property by 20%, MDEF +5
[+ Odin's Blessing & Frigg's Circlet] Additional DEF + 2 and MDEF + 5 All upgrade levels of the Shield and Circlet adds to MDEF instead of DEF. [Long Horn, Valkyrja's Shield Equip Set] Class: Shield Jobs: All except Novice |
Glorious Muffler | 450 | Max HP +5%
Reduces damage taken from Demi-Human monsters by 5% Class: Garment Jobs: All except Novice |
Glorious Shoes | 450 | Max HP +10%
Reduces damage taken from Demi-Human monsters by 4% Chance to auto casting Level Increase Agi on user when wearer receive Physical damage Class: Footgear Jobs: All except Novice |
Glorious Suit | 450 | Max HP +20%
Reduces damage taken from Demi-Human monsters by 7% [+Glorious Shoes and Glorious Muffler] ATK and MATK +5% Increases restoration gained from Heal, Potion Pitcher and Sanctuary by 3% Immune to Frozen Class: Armor Jobs: All except Novice |
Neo Valkyrie Shield | 550 | MaxHP + 5%
Reduces damage taken from Demi-Human monsters by 30% Reduces damage taken from Fire and Water element attack by 20% Class: Shield Jobs: All except Novice |
Medal of Honor | 550 | Max HP +500, Max SP +50, ATK and MATK +5%, HIT +10
Has a low chance of inflicting Stun when attacking an enemy with melee attacks Class: Accessory Jobs: Swordman and Star Gladiator |
Medal of Honor | 550 | Max HP +300, Max SP +80, ATK and MATK +5%, FLEE +10
Has a low chance of inflicting Poison when attacking an enemy with melee attacks Class: Accessory Jobs: Thief and Ninja |
Medal of Honor | 550 | Max HP +600, ATK and MATK +5%, MDEF +6
Has a low chance of inflicting Silence when attacking an enemy with melee attacks Class: Accessory Jobs: Acolyte |
Medal of Honor | 550 | Max HP +600, ATK and MATK +5%, MDEF +6
Has a low chance of inflicting Stone Curse when attacking an enemy with melee attacks Class: Accessory Jobs: Mage and Soul Linker |
Medal of Honor | 550 | Max HP +300, Max SP +80, ATK and MATK +5%, CRIT +10
Has a low chance of inflicting Blind when attacking an enemy with melee attacks Class: Accessory Jobs: Archer |
Medal of Honor | 550 | Max HP +500, Max SP +50, ATK and MATK +5%, Reduces after attack delay by 10%
Has a low chance of inflicting Curse when attacking an enemy with melee attacks Class: Accessory Jobs: Merchant |
Brisingamen | 550 | STR +6, AGI +6, VIT +6, INT +10, LUK +10, MDEF +5
Increases Healing skills by 6% Has a low chance of inflicting Blind when attacking an enemy with melee attacks Class: Accessory Jobs: All classes |
Sheriff Badge | 550 | Max HP +300, Max SP +80, ATK and MATK +5%, CRIT +10
Has a low chance of inflicting Blind when attacking an enemy with melee attacks Class: Accessory Jobs: Gunslinger |
Megingjard | 800 | STR +40, MDEF +7
Class: Accessory Jobs: All classes |
Megingjard Intelligence | 800 | INT +40
Class: Accessory Jobs: All classes |
Megingjard Dexterity | 800 | DEX +40
Class: Accessory Jobs: All classes |
Megingjard Agility | 800 | AGI +40
Class: Accessory Jobs: All classes |
Megingjard Vitality | 800 | VIT +40
Class: Accessory Jobs: All classes |
Megingjard Luk | 800 | LUK +40
Class: Accessory Jobs: All classes |
Summer Suit | 800 | Increases walking speed by 50%
Cannot attack while armor is ON When equipped, character will change clothing into Summer Bathing suit Account Bound Class: Armor Jobs: All classes |
Glorious Ring | 1,200 | Max HP +300, Reduces after attack delay by 5%
Reduces damage taken from Water, Wind, Earth and Fire element attack by 10% Reduces variable casting time by 3% Increases effectiveness of Healing skills by 5% [+Medal of Honor] ATK and MATK +5% Additional increases effectiveness of Healing skills by 5% Class: Accessory Jobs: All classes |
Gem of Arts | 600 | Enables LV1 Graffiti and LV1 Erases
Class: Gem of Power Compound on: Accessory |
Gem of Endurance | 900 | Enables LV3 Endure
Class: Gem of Power Compound on: Accessory |
Gem of Carting | 900 | Enables LV10 Pushcart and LV1 Change Cart
Class: Gem of Power Compound on: Accessory |
Gem of Overcharge | 900 | Enables LV10 Overcharge
Class: Gem of Power Compound on: Accessory |
Gem of Discount | 900 | Enables LV10 Discount
Class: Gem of Power Compound on: Accessory |
Gem of Retail | 1,300 | Enables LV10 Vending skill (cart required)
Class: Gem of Power Compound on: Accessory |
Gem of Accuracy | 1,200 | HIT +25
Class: Gem of Power Compound on: Accessory |
Gem of Evasion | 1,200 | Flee +25
Class: Gem of Power Compound on: Accessory |
Gem of Mastery | 1,400 | CRIT +10
Class: Gem of Power Compound on: Accessory |
Gem of Boss | 1,400 | Increases damage against Boss type monsters by 10%
Class: Gem of Power Compound on: Accessory |