Difference between revisions of "Mechanic"
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− | '''''<font color=red>Note: | + | '''''<font color=red>Note: You could still follow the stat and item builds indicated in the guides and generally do well. However, newer items that were added in year 2022 and beyond might have powercrept some of the older items indicated in the guides, and getting those newer items could help your character become even more effective. Furthermore, some changes or updates to certain items might affect the way builds work, such as the update to Death Weapons and Elite Weapons.</font>''''' |
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Revision as of 01:28, 10 April 2024
The Mechanic is the third job class of Blacksmiths/Mastersmiths. They have developed their skills beyond forging and basic combat by concentrating on the creation of machines, powered suits, and also an improvement on their Axe abilities. Most Mechanics are given the choice of two paths to follow: Mado Mechanic or Axe Melee Damage Mechanic. A hybrid of the two is also possible.
As is the case with all Merchant classes, this class can be very expensive to play and is not recommended as a beginning character.
Job Guides
Below you will find a list of player generated guides to give you a general idea of which stats, equipment and skills work well for this class. It is recommended that you experiment with the class and personalize your build to match your play style.
Guide Type | Purpose | Author | Last Modified |
---|---|---|---|
Cart Termination | PVP/BG | Rios | 04/07/2020 |
General 3k Caspen Dungeon Guide | Caspen Dungeon | Jell-o | 04/09/20 |
Note: You could still follow the stat and item builds indicated in the guides and generally do well. However, newer items that were added in year 2022 and beyond might have powercrept some of the older items indicated in the guides, and getting those newer items could help your character become even more effective. Furthermore, some changes or updates to certain items might affect the way builds work, such as the update to Death Weapons and Elite Weapons.