Difference between revisions of "Elite Weapon Effects"

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'''Elite Weapons''' are the weapons you can get when you reached Elite Hero Rank.<br><br>
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'''Elite Weapons''' are the weapons you can get when you reached Elite Hero Rank. These weapons will grow in power the more you will experience the thrill of combat.<br><br>
  
There are 4 levels every weapon<br>
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As of February 23, 2024, the effects of Elite Weapons and Specialist Gloves have been updated. The following have been implemented:
Example for '''Elite Lord Knight Sword (Angel Slayer)'''<br><br>
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*Increased Elite Weapons Max Level and Division Rank from 4 to 5.
level 1 - +8% ATK, Bowling Bash DMG +15%, MaxHP +8%<br>
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*Added new 3rd Job and +10 Refine bonuses to Elite Weapons.
level 2 - +9% ATK, Bowling Bash DMG +17%, MaxHP +9%<br>
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*Clash of Divisions: The event is now re-enabled as more people will need Seals of Honors and Elite Kills. The schedule rotates at random with Save the Princess.
level 3 - +10% ATK, Bowling Bash DMG +20%, MaxHP +10%<br>
+
*Daily Division Salary: Only commanders will get a daily Salary even if their division has not won (Previously Majors). Daily salary for commander is 500M.
level 4 - level 3 effect + Additional effect (Example: <font color="#4ab327">Increases HIT Rate +20%</font>)<br><br>
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*Division Shop: Seal of Honor price has been increased from 10k to 15k Division Coins.
 +
*Elite Kill Scrolls: Will only work until 10,000 kills. Scroll will not grant any kills after that.
 +
*Elite Weapon Expert: Cost of Elite Kills has been increased from 30 Kills / 1 Billion to 20 Kills / 1 Billion.
 +
*Elite Weapon Expert: Will not sell Elite Kills to Level 4 and higher.
 +
*Elite Weapon Expert: The cost of Weapon Upgrade to +10 has been increased from 250 to 350b.
 +
*Spirit of Heroism: Will only get you to Level 4 Elite and Level 4 Division Rank (Major)
 +
*Spirit of Heroism: Gives 10k Elite Kills instead of 20k and 50k Division EXP instead of 60k.
 +
*Reduced amount of kills grained from Elite Kill Scrolls from 150 to 50.
 +
<br><br>
 +
<big>'''<font color=green>NEW WEAPON LEVELS:</font>'''</big>
 +
*LEVEL 1 ~ 1 'ELITE' kills
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*LEVEL 2 ~ 2,000 'ELITE' kills
 +
*LEVEL 3 ~ 5,000 'ELITE' Kills + Captain Division Rank
 +
*LEVEL 4 ~ 10,000 - 15999 'ELITE' Kills + Major Division Rank
 +
*LEVEL 5 ~ 16000 'ELITE' Kills + Commander Division Rank
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<br>
 +
<big>'''<font color=red>OLD WEAPON LEVELS:</font>'''</big>
 +
*LEVEL 1 ~ 1 - 1999 'ELITE' kills
 +
*LEVEL 2 ~ 2000 - 3999 'ELITE' kills
 +
*LEVEL 3 ~ 4000 - 12000 'ELITE' Kills
 +
*LEVEL 4 ~ 12K 'ELITE' Kills + Major Division Level
 +
<br><br>
 +
<big>'''<font color=green>HOW TO OBTAIN SEAL OF HONOR:</font>'''</big>
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*Sacrificing Skulls at Clash of Divisions: 0.35%
 +
*Defeating an MvP Guardian at Save the Princess: 5%
 +
*Killing monsters inside Save the Princess: 0.01%
 +
*Player kills inside the Hero Arena: 0.1%
 +
*Player kills inside Battlegrounds: 0.05%
 +
*Division Shop: 15,000 Division Coins
 +
*Donation Credits: 40 Credits
 +
<br><br>
 +
<big>'''<font color=green>HOW TO OBTAIN ELITE KILLS:</font>'''</big>
 +
*Battlegrounds: Support classes get 25 kills, and other classes 10 kills, for each BG round they participate in.
 +
*Battlegrounds: 1 kill per player kill.
 +
*PvP: 1 kill per player kill.
 +
*Hades Raid & HHH: 1 kill per monster kill.
 +
*Clash of Divisions: 1 kill per player kill.
 +
*War of Emperium: 1 kill per player kill.
 +
*Elite Kill Boost: Doubles the amount of weapon kills obtained from player kills.
 +
*Weapon expert: 20 kills for 1 billion Zeny
 +
*Elite Kill Scroll: 150 Kills per scroll (up to a max of 10k)
 +
*Spirit of Heroism: Instant Elite Hero + Level 4 Weapon and Level 4 Specialist Glove
 +
<br><br>
  
''For levels you have to kill a certain amount of players in Hero Arena/Battlegrounds/HHH(Phantasmagoria Mobs)/3rds Arena''<br><br>
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In the effects that you can see for each weapon, the '''<font color=orange>Lvl</font>''' refers to your current Weapon Level. So, for example, if you're a Knight Class and you're currently at Major Rank, for your weapon, you would gain the stats below:
'''LEVEL 1''' ~ 1   - 1999  'ELITE' kills <br>
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<table class="wikitable" width="50%" margin:"3px" border="5">
'''LEVEL 2''' ~ 2000 - 3999  'ELITE' kills <br>
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<tr>
'''LEVEL 3''' ~ 4000 - 12000 'ELITE' Kills <br>
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<th colspan="2"><span style="color: #4c64e0;"><strong><big><big>EXAMPLE</big></big></strong></span></th>
'''LEVEL 4''' ~ 12K 'ELITE' Kills + Major Division Level<br><br>
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<tr>
 +
<td valign=top style="width: 200px; text-align: left;">
 +
<big>'''ANGEL SLAYER'''</big>
 +
*STR: +25 +(5*Lvl) (Max +50)
 +
*MDEF: +5 +(1*Lvl) (Max +10)
 +
*Damage to Demi-Humans: +(1*Lvl)% (Max +5%)
 +
*Max HP Rate: +(1*Lvl)% (Max +5%)
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</td>
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<td valign=top style="width: 200px; text-align: left;">
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<big>'''SAMPLE COMPUTATION'''</big>
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*STR: +25 +(5*<font color=orange>4</font>) = <font color=green>+45</font>
 +
*MDEF: +5 +(1*<font color=orange>4</font>) = <font color=green>+9</font>
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*Damage to Demi-Humans: +(1*<font color=orange>4</font>)% = <font color=green>+4</font>
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*Max HP Rate: +(1*<font color=orange>4</font>)% = <font color=green>+4%</font>
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<br><br>
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</td>
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</tr>
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</table>
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<br><br>
  
To have the ''Level 4 Effects'' (<font color="#4ab327">in green text color</font>) you must meet these requirements below<br>
 
Must be 12k elite kills using your weapon (''Note:'' @duel and WoE kills (honorable kills) are not counted)<br>
 
Must be Major Level in Division (Either earn 40k Division EXP with Seal '''OR''' 60k Division EXP without Seal)<br><br>
 
  
Elite kills are different from Honorable kills, you need Elite kills only to make your weapon stronger<br>
+
Take note that Elite kills are different from Honorable kills, you need Elite kills only to make your weapon stronger. For example, you have 700 honorable kills and 400 elite kills, only the 400 elite kills will be counted in your Elite Weapon
''Example'' You have 700 honorable kills and 400 elite kills, only the 400 elite kills will be counted in your Elite Weapon
 
  
 
==Lord Knight==
 
==Lord Knight==

Revision as of 15:11, 27 February 2024

Elite Weapons are the weapons you can get when you reached Elite Hero Rank. These weapons will grow in power the more you will experience the thrill of combat.

As of February 23, 2024, the effects of Elite Weapons and Specialist Gloves have been updated. The following have been implemented:

  • Increased Elite Weapons Max Level and Division Rank from 4 to 5.
  • Added new 3rd Job and +10 Refine bonuses to Elite Weapons.
  • Clash of Divisions: The event is now re-enabled as more people will need Seals of Honors and Elite Kills. The schedule rotates at random with Save the Princess.
  • Daily Division Salary: Only commanders will get a daily Salary even if their division has not won (Previously Majors). Daily salary for commander is 500M.
  • Division Shop: Seal of Honor price has been increased from 10k to 15k Division Coins.
  • Elite Kill Scrolls: Will only work until 10,000 kills. Scroll will not grant any kills after that.
  • Elite Weapon Expert: Cost of Elite Kills has been increased from 30 Kills / 1 Billion to 20 Kills / 1 Billion.
  • Elite Weapon Expert: Will not sell Elite Kills to Level 4 and higher.
  • Elite Weapon Expert: The cost of Weapon Upgrade to +10 has been increased from 250 to 350b.
  • Spirit of Heroism: Will only get you to Level 4 Elite and Level 4 Division Rank (Major)
  • Spirit of Heroism: Gives 10k Elite Kills instead of 20k and 50k Division EXP instead of 60k.
  • Reduced amount of kills grained from Elite Kill Scrolls from 150 to 50.



NEW WEAPON LEVELS:

  • LEVEL 1 ~ 1 'ELITE' kills
  • LEVEL 2 ~ 2,000 'ELITE' kills
  • LEVEL 3 ~ 5,000 'ELITE' Kills + Captain Division Rank
  • LEVEL 4 ~ 10,000 - 15999 'ELITE' Kills + Major Division Rank
  • LEVEL 5 ~ 16000 'ELITE' Kills + Commander Division Rank


OLD WEAPON LEVELS:

  • LEVEL 1 ~ 1 - 1999 'ELITE' kills
  • LEVEL 2 ~ 2000 - 3999 'ELITE' kills
  • LEVEL 3 ~ 4000 - 12000 'ELITE' Kills
  • LEVEL 4 ~ 12K 'ELITE' Kills + Major Division Level



HOW TO OBTAIN SEAL OF HONOR:

  • Sacrificing Skulls at Clash of Divisions: 0.35%
  • Defeating an MvP Guardian at Save the Princess: 5%
  • Killing monsters inside Save the Princess: 0.01%
  • Player kills inside the Hero Arena: 0.1%
  • Player kills inside Battlegrounds: 0.05%
  • Division Shop: 15,000 Division Coins
  • Donation Credits: 40 Credits



HOW TO OBTAIN ELITE KILLS:

  • Battlegrounds: Support classes get 25 kills, and other classes 10 kills, for each BG round they participate in.
  • Battlegrounds: 1 kill per player kill.
  • PvP: 1 kill per player kill.
  • Hades Raid & HHH: 1 kill per monster kill.
  • Clash of Divisions: 1 kill per player kill.
  • War of Emperium: 1 kill per player kill.
  • Elite Kill Boost: Doubles the amount of weapon kills obtained from player kills.
  • Weapon expert: 20 kills for 1 billion Zeny
  • Elite Kill Scroll: 150 Kills per scroll (up to a max of 10k)
  • Spirit of Heroism: Instant Elite Hero + Level 4 Weapon and Level 4 Specialist Glove



In the effects that you can see for each weapon, the Lvl refers to your current Weapon Level. So, for example, if you're a Knight Class and you're currently at Major Rank, for your weapon, you would gain the stats below:

EXAMPLE

ANGEL SLAYER

  • STR: +25 +(5*Lvl) (Max +50)
  • MDEF: +5 +(1*Lvl) (Max +10)
  • Damage to Demi-Humans: +(1*Lvl)% (Max +5%)
  • Max HP Rate: +(1*Lvl)% (Max +5%)

SAMPLE COMPUTATION

  • STR: +25 +(5*4) = +45
  • MDEF: +5 +(1*4) = +9
  • Damage to Demi-Humans: +(1*4)% = +4
  • Max HP Rate: +(1*4)% = +4%






Take note that Elite kills are different from Honorable kills, you need Elite kills only to make your weapon stronger. For example, you have 700 honorable kills and 400 elite kills, only the 400 elite kills will be counted in your Elite Weapon

Lord Knight

Lord Knight
Weapon Effect
Angel Slayer - Lord Knight's 1HSword[4] STR +20, DEX +12

ATK Rate +8-9-10%

Increase damage of Bowling Bash by 15-17-20%

Increases MaxHP +8-9-10%

Increases HIT Rate +20%

ATK: 510

Halberd of Legend - Lord Knight's Spear[4] DEX +20, STR +15

55-60-65% More damage with Spiral Pierce

55-60-65% More damage with Spear boomerang

Increases MaxHP +8-9-10%

Reduces damage received by Demi-Humans by 5%

ATK: 510

Weight: 480

Paladin

Paladin
Weapon Effect
Grand Punisher - Paladin's Sword[4] STR +18, DEX +15

+8-10-12% HP

35-40-45% More damage with Shield Chain

35-40-45% more damage with Shield Boomerang.

7% of Reflecting Magic Damage

Increases HIT Rate +20%

ATK: 515

Exodia - Paladin's Spear[4] VIT +18, STR +12

Drain 25% HP enemy's for 10-12-15% when attacking.

1-2-3 Increased range.

MaxHP +5-6-7%

7% of Reflecting Magic Damage

Reduce defense by 20%

ATK: 475

High Wizard

High Wizard
Weapon Effect
Laevatein - High Wizard's Rod[4] INT +20, DEX +10

+10-12-15% HP

20-30-35% More damage with Meteor Storm

Reduce Damage by Demi-Humans by 6-7-8%

Increases damage of Jupitel Thunder by 20-23-25%

Ignore 20% of the enemy's MDEF

MATK: 550

Arcaena - High Wizard's Grimtooth[4] INT +20, VIT +6

+10-12-15% HP

Reduce Damage by Demi-Humans by 8-9-10%

Reduce Defense by 25%

5% of Auto Casting Wall of Fog on self when receiving attacks by any skill & additional MATK +3%

MATK: 500

Professor

Professor
Weapon Effect
Audhumla - Profesor's Rod[4] INT +22, DEX +10

+8-9-10% HP

40-45-50% More damage with Heavens Drive

Reduce Damage by Demi-Humans by 6-7-8%

25-30-35% More damage with Thunder Storm

Ignore 20% of the enemy's MDEF

MATK: 500

Naglfar - Professor's Grimtooth[4] INT +15, VIT +6

+12-14-15% HP

Reduce Damage by Demi-Humans by 8-9-10%

Reduce Defense by 20%

Adds a 40% chance to auto-cast Magic Crasher on the enemy when using Napalm Beat

MATK: 450

Creator

Creator
Weapon Effect
Paracelsus - Creator's Dagger[4] INT +22, VIT +6

Enables Xray Vision (See hidden players)

Enables Level 6 Meteor Storm +30 - 35 - 40% more damage with Meteor Storm

Increases Effectiveness of slim potion pitcher by 50-55-60%

Increases damage of Acid DemonSTRation by 10%

MATK: 450

Hauteclere - Creator's Axe[4] DEX +20, INT +8

Increases HP by 8-9-10%

Reduce Damage by Demi-Humans by 6-7-8%

Reduces after-skill delay by 10-12-15%

Reduce defense by 20%

MATK: 450

Whitesmith

Whitesmith
Weapon Effect
Bloodbane - Whitesmith's Axe[4] STR +20, DEX +6

+8-9-10% HP

20-25-30% More damage with Cart Termination

Increases ATK rate by 10-12-15%

2% of Dispelling enemy while skills

10% of auto casting lvl 10 Guard when being attacked & Enables lvl 1 Throw Tomahawk

ATK: 545

Almace - Whitesmith's Mace[4] STR +20, DEX +8

9-11-12% HP

8-9-10% of STRipping the enemy's weapon and shield when using cart termination

15-18-20% More damage with Cart Termination

Reduces damage received by Demi-Humans by 5-6-7%

Reflect single target magic attacks back to the enemy by 10%

ATK: 545

Sniper

Sniper
Weapon Effect
Quincy Cross - Sniper's Bow[4]  DEX +20, LUK +15

Increase Double Strafe Damage by 40-45-50%

Reduces damage received by Demi-Humans by 8-9-10%

5% chance of curse the enemy when attacking

Increase Sharp Shooting Damage by 20%

ATK: 515

Falcon Blade - Sniper's Dagger[4] INT +30, DEX +15

+8-9-10% HP

Increase damage of Falcon Assault by 30-40-50%

Reduce Defense by 25%

+35-40-45% more damage Claymore Trap

Reduces damage received by Demi-Humans by 10%

MATK: 20%

Clown

Clown
Weapon Effect
Gravita - Clown's Instrument[4] DEX +20, AGI +12

+10-12-14% HP

40%- 45%- 50% More damage with Vulcan Arrow

Reduce Damage by Demi-Humans by 8-9-10%

ATK rate +5-6-7%

7% Chance of autocasting Tarot Card on the enemy while using Arrow Vulcan

ATK: 535

Migure - Clown's Bow[4] DEX +20, AGI +12

+10-12-14% HP

40-45-50% More damage with Double Strafe

Reduce Damage by Demi-Humans by 8-9-10%

ATK rate +8-9-10%

Increases Hit Rate by 20%

ATK: 535

Gypsy

Gypsy
Weapon Effect
Wyvern's Scream - Gypsy's Whip[4] DEX +20, AGI +12

+10-12-14% HP

40%- 45%- 50% More damage with Vulcan Arrow

Reduce Damage by Demi-Humans by 8-9-10%

ATK rate +5-6-7%

7% Chance of autocasting Tarot Card on the enemy while using Arrow Vulcan

ATK: 535

Migure - Gypsy's Bow[4] DEX +20, AGI +2

+10-12-14% HP

40-45-50% More damage with Double Strafe

Reduce Damage by Demi-Humans by 8-9-10%

ATK rate +8-9-10%

Increases Hit Rate by 20%

ATK: 535

Champion

Champion
Weapon Effect
Armageddon - Champion's Fist[4] STR +20, DEX +15

25-30-35% More damage with Finger Offensive

Reduce defense by 20-22-25%

5% silencing the enemy while attacking and 8-9-10% chance of inflicting Curse when using Palm Push Strike

Increases Hit Rate by 25% ATK: 525

Apocalypse - Champion's Mace[4] STR +18, INT +15

15-17-20% more damage with Asura Strike

15-17-20% of Draining 20% SP from Enemy

MaxHP +8-9-10%

Reduces defense by 15%

ATK: 525

High Priest

High Priest
Weapon Effect
Ygnatiz - High Priest's Rod[4] INT +25

+8-9-10% HP

+125 - 135 - 150% More damage with Holy Light

Increases effect of heal skills by 100-110-125%

5% silencing or cursing the enemy when being attacked

Ignores 20% of the enemy's MDEF

MATK: 500

Dominance - High Priest's Mace[4] DEX +10, INT +15

+8-9-10% HP

Decrease DEF to 1/3 (spike effect)

Increases effect of heal skills by 65-70-75%

1% silencing or cursing the enemy when being attacked & increases effectiveness of healing skills on self by 10%

Adds a 35% chance to autocast dispel on the enemy when using Holy Light

MATK 450

Stalker

Stalker
Weapon Effect
Reiper - Stalker's Sword[4] STR +18, DEX +15

+40-45-50% more damage with Back Stab

Increase HP by 12-14-15%

Reduces damage received by demi-humans by 8-9-10%

Increases Hit rate and ATK rate by 15%

ATK: 545

Beheader - Stalker's bow[4] DEX +20, AGI +10

30-33-35% More damage with Double Strafe

Increase HP by 7-8-9%

Reduces damage received by demi-humans by 5-6-7%

+15% Hit Rate & +5% chance to inflict Curse on the enemy when using Double Strafe

ATK: 555

Assassin Cross

Assassin Cross
Weapon Effect
Ripclaw - Assassin Cross' katar[4] STR +20, DEX +12

40-45-50% More damage with Grimtooth

20-23-25% More damage with Sonic Blow

Reduces damage received by Demi-Humans by 8-9-10%

Increases Hit Rate by 15% & +5% chance to inflict Curse on the enemy when using Grimtooth

ATK: 525

Equinox - Assassin Cross' Dagger[4] STR +20, DEX +15

Range +1-2-3

+5% more damage with Meteor Assault

20-23-25% more dmg with Soul Breaker

Reduces damage received by Demi-Humans by 3-4-5%

Increases Hit Rate by 15% & +1% chance to inflict curse on the enemy when using Meteor Assault

ATK: 525

Ninja

Ninja
Weapon Effect
Sacred Shuriken - Elite Shuriken [4] STR +20, DEX +15

+10-11-12% HP

35-40-45% More damage with Throwing Huuma Shuriken

Reduce Damage by Demi-Humans by 5-6-7%

50-55-60% More damage with Throw Kunai

Increases Hit Rate by 15% and atk rate +5%

ATK 525

Murakumo - Elite Ninja Dagger [4] INT +22, DEX +15

+10-11-12% HP

35-40-45% More Damage with Falling Ice Pillar

Reduce Damage by Demi-Humans by 5-6-7%

15-17-20% of the Enemey's MDEF

Increases Magic damage against Demi-Humans by 10%

MATK 500

Gunslinger

Gunslinger
Weapon Effect
Peacemaker Colt - Elite Revolver [4] DEX +20, AGI +10

+8-9-10% HP

35-40-45% More Damage with Desperado

+15-20-25% More damage with Rapid Shower

8-9-10% chance of draining 5% of the damage dealt as HP.

Increases Hit Rate by 20%

ATK 500

Remington Shotgun - Elite Shotgun [4] DEX +18, VIT +12

+8-9-10% HP

25-30-35% More damage with Full Buster

Reduce Damage by Demi-Humans by 6-7-8%

5% chance of inflicting Bleeding on the enemy when using Full Buster

Increases atk rate by 10%

ATK 450

Soul Linker

Soul Linker
Weapon Effect
Anima - Soul Linker's Book [4] INT +20, VIT +12

8-9-10% HP

8-9-10% reflect of Physical Attacks

5% of inflicting Sleep on the opponent when being attacked.

Enables use of Lv 10 Jupitel Thunder

Matk: +18%

Alacritas - Soul Linker's Dagger [4]  INT +20, VIT +8

+12-14-15% HP

Reduce Damage by Demi-Humans by 8-9-10%

Provides immunity to Freeze status ailment

5% chance of auto casting Lv 1 Pneuma on self when taking damage of a physical or magical skill and 5% additional MATK.

MATK: +12%

Star Gladiator

Star Gladiator
Weapon Effect
Eridu Genesis - Star Gladiator's Tablet [4] STR +25, DEX +8

10-11-12% More damage with Flying Side Kick

Increase Range by 1-2-3

5% chance to silence the enemy while attacking.

5% Chance of auto casting lvl 5 Concentration when using skills

ATK: 525

Picatrix - Star Gladiator's Book [4] STR +20, DEX +12

Increase HP by 7-8-9%

Reduce Damage by Demi-Humans by 7-8-10%

Reduce Defense by 20%

15% and 5% additional atk rate

ATK: 525

Taekwon Kid

Taekwon Kid
Weapon Effect
Gilgamesh - Taekwon Kid's Gauntlet [4] STR +22, DEX +8

15-18-20% More damage with Flying Side Kick

Range +1-2-3

5% silencing or cursing the enemy when attacking.

Increase Hit Rate by 15% and 5% additional atk rate

ATK: 525

Cestus - Taekwon Kid's Brass Knuckles[4] STR +20, VIT +15

Increase HP by 7-8-9%

Reduce Damage by Demi-Humans by 8-9-10%

Reduce Defense by 25%

Reflect 10% of the meele damage received back to the offender and 5% for single target magic attacks

ATK: 525

Super Novice

Super Novice
Weapon Effect
Neophyte - Staff[4] INT +20, DEX +12

+15-18-20% HP

+15-18-20% More damage with Bolts

Enables the use of lvl 1-2-3 Double Cast

Ignores 20% of the enemy's MDEF

MATK 450

Wyrmtooth - Dagger[4] STR +20, VIT +12

+20-23-25% HP

Reduce Damage by Demi-Humans by 10-11-12%

Increases atkrate by 15-18-20%

Increases hit rate by 10% and enables lvl 10 Bowling Bash.

ATK: 515


EDITED BY Jell-o according to Elite Weapons' in-game Descriptions
Please PM me in forums if there's something wrong Jell-o's Profile