Difference between revisions of "Forging Headgears"

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''Everything listed above is subject to change at any time without warning. We may add new ways to get blueprints in the future and/or increase/decrease the chances to obtain blueprints.''
 
''Everything listed above is subject to change at any time without warning. We may add new ways to get blueprints in the future and/or increase/decrease the chances to obtain blueprints.''
 
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Posted by [http://www.playdreamerro.com/forums/index.php?/profile/32857-jell-o/ Jell-o] please PM me in forums if something's wrong
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Posted by [https://brave-ro.com/forum/member.php?action=profile&uid=18 Jell-o] please PM me in forums if something's wrong

Latest revision as of 09:55, 13 June 2022

Forging Headgears

Introducing the new forging headgears, it consists of 19 new head gears sprites that can be forged through our exclusive Forging System. The main difference between these new forging headgears and previous forging equipment, is that these items incorporate other features into the mix... not just minerals from mining. We are confident this new update will spice of the current meta and will further increase activity certain core features.

New to Forging? Read more about it here: Forging System

The breakdown of new headgears is as followed:
• 6 Upper Head gears • 6 Middle Head gears • 6 Lower Head gears • 1 Rare (Magic & Melee)

Notes:

When one of these headgears are forged, you will receive a tradeable box containing the headgear. Once the box is opened, the headgear itself is account bound. (The rare does not come in a tradeable box) Forging skills that increase success forging rate will increase the base success rate listed below.

Blueprints

The new Forging Headgears require items called Blueprints in order to be created. These blueprints are acquired through different features such as Battlegrounds and certain instance dungeons. The blueprints are all tradeable, which means those are are not interested in those features can still purchase them from other players. It also means battlegrounds and instances are now even more profitable.

  • Winning a Battleground Round has a 2% chance to get a random Blueprint (Implemented)
  • Completing a Daily Quest has a 3% chance to get a random Blueprint (Implemented)
  • Haraba (Elite Dungeon) has a 5% chance of dropping a random Blueprint after defeating the final boss (Implemented)
  • Faceworm's Nest has a 2% chance of dropping a random Blueprint after defeating the final boss (Implemented)
  • Old Glast Heim has a 2% chance of dropping a random Blueprint after defeating the final boss (Implemented)
  • Horror Toy Factory has a 0.5% chance of dropping a random Blueprint after defeating the final boss (Implemented)
  • Orcs Memory Dungeon has a 0.5% chance of dropping a random Blueprint after defeating the final boss (Implemented)


Forging Headgear List

Here are the whole list of the new forging headgears! Effects, Requirements, and Success Rates

Upper Headgears

Helm of Conqueror
Increases Strength by 15%
Reduces damage received by demi-humans by 30%
[If refine >= 8] Helm becomes unbreakable

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Helm of Conqueror
• 1x Golden Dragon Helm (this headgear is returned if forge attempt fails)
• 25x Bloodstone
• 75x Titanium
• 100x Silver
• 150x Bronzite


Helm of Alacrity
Increases Dexterity by 15%
Reduces damage received by demi-humans by 30%
[If refine >= 8] Helm becomes unbreakable

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Helm of Alacrity
• 1x Musketeer Cap (this headgear is returned if forge attempt fails)
• 25x Bloodstone
• 75x Corrundum
• 100x Copper
• 150x Silicon


Erudite Witch Hat
Increases Intelligence by 15%
Reduces damage received by demi-humans by 30%
[If refine >= 8] Helm becomes unbreakable

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Erudite Witch Hat
• 1x Aquarios Cap (this headgear is returned if forge attempt fails)
• 25x Bloodstone
• 50x Mercury
• 100x Aluminium
• 150x Graphite


Overseer's Helm
Enables detection of Hidden Enemies
Reduces damage received by demi-humans by 33%
[If refine >= 8] Reduces damage received from misc skills by 10%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Overseer's Helm
• 1x Aztec Helm (this headgear is returned if forge attempt fails)
• 25x Bloodstone
• 50x Silver
• 90x Magnetite
• 100x Onyx


Fire Oblivion Helm
Become immune to Stone Curse
Reduces damage received by demi-humans by 30%
[If refine >= 8] Additional 3% reduction against demi-humans damage

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Fire Oblivion Helm
• 1x Abbadon Mask (this headgear is returned if forge attempt fails)
• 25x Bloodstone
• 45x Titanium
• 90x Aluminium
• 150x Bronzite


Tianxuan
ATK/MATK + 5%
Reduces damage received by demi-humans by 33%
[If refine >= 8] Additional 2% reduction against demi-humans damage

  • Forging Success Rate: 55% ~ 75%(Max)
Requirements:
• 1x Blue Print: Tianxuan
• 1x Marshmallow Cap (this headgear is returned if forge attempt fails)
• 50x Bloodstone
• 100x Calcite
• 150x Silver
• 200x Silicon


Middle Headgears

Molten Bloodstone Wings
Increases physical damage to all races by 25%
Max HP+ 10%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Molten Bloodstone Wings
• 1x Dragon Wings of Damage (this headgear is returned if forge attempt fails)
• 25x Bloodstone
• 50x Copper
• 75x Albite
• 150x Magnetite


Overlord's Blade
Reduce after cast delay by 35%
15% physical damage to medium size monster
Max HP + 5%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Overlord's Blade
• 1x Sword of Red Dragon (this headgear is returned if forge attempt fails)
• 25x Bloodstone
• 75x Corrundum
• 125x Graphite
• 300x Bronzite


Metallic Azure Wings
Reduce after cast delay by 35%
15% magical damage to medium size monster
Max HP + 5%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Metallic Azure
• 1x Kuroihi Fairy Wings (this headgear is returned if forge attempt fails)
• 25x Bloodstone
• 50x Mercury
• 100x Silicon
• 125x Silver


Evil Druid Cross
Increases STR/DEX/INT by 15%
Reduces after-skill delay by 20%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Evil Druid Cross
• 1x Randgris Balloon (this headgear is returned if forge attempt fails)
• 25x Bloodstone
• 75x Onyx
• 75x Calcite
• 200 Aluminium


Blade of Amaranthine
Enables Hide & Tunnel Drive Lvl 1
Reduces after-skill delay by 35%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Blade of Amaranthine
• 1x Cloak of Invisibility (this headgear is returned if forge attempt fails)
• 25x Bloodstone
• 75x Adamite
• 75x Titanium
• 200x Albite


Scepter of Lament
MATK/ATK+ 8%
Reduces after-skill delay by 45%

  • Forging Success Rate: 55% ~ 75%(Max)
Requirements:
• 1x Blue Print: Scepter of Lament
• 1x Fairy Wings (this headgear is returned if forge attempt fails)
• 25x Bloodstone
• 75x Titanium
• 75x  Onyx
• 150x Mercury


Rare Middle Headgear

Devil's Blade
Increases Physical or Magical damage against demi humans by 25% (depends on version)
Reduces after-skill delay by 30%

  • Forging Success Rate: 55% ~ 75%(Max)
Requirements:
• 3x Blue Print: Devil's Blade
• 100x Bloodstone
• 200x Magnetite
• 200x Mercury
• 200x Calcite
• 100x Pure Elunium Fragment
• 100x Pure Oridecon Fragment


Lower Headgears

Cons of Fire
Become immune to Freeze and Silence Status ailments
Increass fire elemental magic damage by 7%
MaxHP + 8%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Cons of Fire
• 1x Immune Fire Dragon (this headgear is returned if forge attempt fails)
• 30x Bloodstone
• 100x Silicon
• 120x  Mercury
• 175x Silver


Cons of Water
Increases movement speed by 65%
Reduces fixed cast time by 40%
Reduces after-cast delay by 15%
Increases physical and magical damage to all races by 10%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Cons of Water
• 1x Analyst Aura (this headgear is returned if forge attempt fails)
• 30x Bloodstone
• 100x Adamite
• 120x  Aluminium
• 175x Calcite


Cons of Wind
Increases movement speed by 65%
Reduces after-cast delay by 15%
All Stats + 15%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Cons of Wind
• 1x Lighthalzen Aura (this headgear is returned if forge attempt fails)
• 30x Bloodstone
• 100x Titanium
• 120x  Magnetite
• 175x Corrundum


Cons of Earth
Become immune to Stone Curse and Curse
Increases movement speed by 40%
Max HP + 10%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Cons of Earth
• 1x Night Ring (this headgear is returned if forge attempt fails)
• 30x Bloodstone
• 100x Silver
• 200x  Bronzite
• 200x Silicon


Overflowing Aura
Become immune to Sleep, Poison and Confusion status ailments
Increases movement speed by 50%
Max HP + 5%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Overflowing Aura
• 1x Lovely Ribbon (this headgear is returned if forge attempt fails)
• 30x Bloodstone
• 100x Adamite
• 170x  Copper
• 200x Graphite


Atomic Aura
Permanent Endure Effect
Become immune to Stun status ailment
Increases movement speed by 50%
Max HP + 10%

  • Forging Success Rate: 60% ~ 80%(Max)
Requirements:
• 1x Blue Print: Atomic Aura
• 1x Candy Aura (this headgear is returned if forge attempt fails)
• 30x Bloodstone
• 100x Titanium
• 100x Silver
• 175x Onyx




Everything listed above is subject to change at any time without warning. We may add new ways to get blueprints in the future and/or increase/decrease the chances to obtain blueprints.

Posted by Jell-o please PM me in forums if something's wrong