Difference between revisions of "MvP Cards Database"
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Increases ASPD by 10%. Increases physical damage to medium size enemies by 18%. Adds 3% chance of auto-casting Provoke on user when attacking. | Increases ASPD by 10%. Increases physical damage to medium size enemies by 18%. Adds 3% chance of auto-casting Provoke on user when attacking. | ||
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'''Fused Baphomet Card''' - ''Weapon Card'' | '''Fused Baphomet Card''' - ''Weapon Card'' |
Revision as of 12:17, 22 April 2020
Overview
Classic MvP cards exists in most ragnarok servers, including DreamerRO. While Custom MvP cards are cards that is only available, or have a customized effect on DreamerRO.
Classic MvP Cards
Amon Ra Card - Footgear Card
All Stats +5. Adds chance of auto-casting lvl 10 Kyrie Eleison on user when receiving physical attacks if INT>=350
Assassin Cross Card - Garment Card
Enables use of lvl 3 Cloaking.
White Lady Card - Headgear Card
Increases effectiveness of Healing skills by 30% when they are cast by the wearer. Increases SP consumption by 15%.
Atroce Card - Weapon Card
ATK +350. Chance of reducing attack delay by 100% for 10 seconds when attacking.
Dark Snake Lord Card - Headgear Card
INT +15. Adds immunity against Blind and Curse status.
Fallen Bishop Card - Footgear Card
MATK +10%. Max SP -50%. Increases Magic Damage against Demihuman and Angel race by 50%.
Gioia Card - Garment Card
Increases Wind and Ghost property magic damage by 50%. Decreases resistance to all element attacks by 15%.
Gemini-S58 Card - Headgear Card
30% Stun and Silence resistance if base AGI>=90. 50% Stone Curse and Sleep if base VIT>=80.
Vesper Card - Headgear Card
Dex +10. Ignores 30% of Boss Monster's MDEF when inflicting magic damage.
High Priest Card - Armor Card
Adds chance of auto-casting lvl 1 Assumptio on user when receiving physical or magical attacks.
Stormy Knight Card - Weapon Card
Adds chance of auto-casting lvl 1 Storm Gust when attacking. Has 20% of freezing enemy when attacking.
Lord Knight Card - Headgear Card
Max HP -50%. Enables the use of lvl 1 Berserk.
Lord of the Dead Card - Weapon Card
Adds a chance of inflicting Coma, Stun, Curse, Silence, Poison, or Bleeding when dealing physical attacks.
Maya Card - Shield Card
Adds 50% Chance of reflecting back a single target magical attacks to the enemy that inflicted it.
Orc Hero Card - Headgear Card
VIT +15. Adds immunity to Stun state.
Orc Lord Card - Armor Card
Reflects 30% of all melee physical damage back to the enemy that inflicted it.
Phreeoni Card - Weapon Card
Hit +200
RSX-0806 Card - Armor Card
VIT +15. Adds immunity to Knockback effect. Makes armor unbreakable.
Ghostring Card - Armor Card
Enchants armor with Ghost property. Reduces HP Regeneration by 25%.
Dark Illusion Card - Headgear Card
Max HP and SP -10%. Reduces variable cast time by 10%. +Dark Lord Card: Reduces variable cast time by 20%.
Dark Lord Card - Footgear Card
Adds chance to auto-cast lvl 5 Meteor Storm when receiving physical attacks.
Maya Purple Card - Headgear Card
Enables user to detect hidden enemies.
Angelring Card - Armor Card
Enchants armor with Holy property.
Devilring Card - Garment Card
Reduces damage taken from neutral element attacks by 50%. Increases damage from all other elements by 50%.
Golden Thief Bug Card - Shield Card
Reduces received magic damage by 60%. Increases SP cost by 100%.
Turtle General Card - Weapon Card
Increases physical damage against all races by 20%. Adds chance of auto-casting lvl 10 Magnum Break when attacking.
Randgris Card - Weapon Card
ATK +10%. Makes weapon unbreakable. Adds chance of auto-casting lvl 1 Dispel when attacking.
Mastersmith Card - Weapon Card
Adds 10% chance of destroying enemy's weapon and 7% chance of destroying enemy's armor when attacking.
Sniper Card - Weapon Card
Adds 5% chance of absorbing 20% of physical damage inflicted as HP. Disables natural HP regeneration.
High Wizard Card - Headgear Card
Ignores 100% of Normal Monster's MDEF. Increases variable cast time by 100% and reduces SP regeneration by 100%. Drains 2000 SP when unequipped.
Kiel-D-01 Card - Headgear Card
Reduces after skill delay by 30%.
Tao Gunka Card - Armor Card
Max HP +100%. Reduces Hard DEF and MDEF by 50.
Thanatos Card - Weapon Card
Reduces Equipment DEF by 30. Flee -30. Enchants weapon with Infiltration skill effect. Drains 1 SP each attack.
Custom MvP Cards
Benevolent Cecil Card - Weapon Card
Increases bow type weapons damage by 15%. Increases damage to Boss Monsters by 5%.
Determined Kathryne Card - Footgear Card
Max HP +5%. Increases magical damage to non-boss enemies by 40%. if Refine Rate>=8, adds 30% chance of casting Dispel on enemies when using Magic Crasher.
Crazed Howard Card - Armor Card
Max HP +30%. Reflects 5% of all melee damage back to the enemy who inflicted it. if Refine Rate>=8, adds immunity to knockback effect.
Obsessive Margaretha Card - Weapon Card
Increases effectiveness of Heal by 3%. Increases damage of Holy Light and Judex by 3%. INT +8.
Venerable Seyren Card - Armor Card
Reduces 10% of damage received from Boss Monsters. Reflect 30% of the physical damage received back to the enemy who inflicted it.
Judicious Eremes Card - Accessory Card
Reduces long range damage received by 5%. Perfect Dodge +10.
Cautious Howard Card - Garment Card
Reduces long range damage received by 10%. Increases resistance to all elements by 1% per refine. Adds 0.50% chance of inflicting Bleeding on enemies when attacking.
Graceful Margaretha Card - Weapon Card
Increases magic damage to demihumans by 5%. MATK +25. HP rate +2%. Can only stack 2 per weapon.
Vengeful Eremes Card - Weapon Card
Increases Critical Damage by 25%. Perfect Dodge +2
Tyrant Cecil Card - Weapon Card
Increases Physical Range damage by 18%. Adds 0.75% chance of auto-casting Lex Aeterna on enemies when using long range attacks.
Furious Seyren Card - Footgear Card
Max HP +8%. Increases physical damage against medium size enemies by 5%. if Refine Rate>=8, Hit Rate +5%. 3% more physical damage against medium size enemies.
Deceitful Kathryne Card - Headgear Card, Unstackable
Reduces after skill delay by 20%. Ignores 2% MDEF of all enemies per refine. Increases SP consumption by 10%.
Malevolent Shadow Card - Garment Card
Reduces Neutral property damage received by 20%. Flee +100. Perfect Dodge +5. if Refine Rate>=8, reflects 10% of physical damage received back to the enemy who inflicted it.
Malicious Shadow Card - Footgear Card
Max HP +10%. Flee +200. Perfect Dodge +2
Villainous Shadow Card - Weapon Card
Increases physical damage on demihumans by 20%. Adds 1% chance of inflicting Internal Bleeding on enemy while attacking. Base ATK +25
Shadow of Nydhoggur Card - Armor Card
INT +10, SP +20%. Increases Fire, Cold, and Lightning Bolt damage by 30%. Drains 1500 SP every 15 seconds. +Warlock Classes: Cuts time of Mystical Amplification by 100%. Enables use of lvl 2 Double Cast. +Sorcerer Classes: Cuts time of Double Cast by 100%. Enables use of lvl 8 Meteor Storm.
Draconus Card - Armor Card
Adds immunity against Freeze, Stun, Poison, and Stone Curse states.
Glorified Orc Card - Headgear Card
Adds immunity to Stun state. Reduces long range damage received by 5%. MDEF +2
Naght Sieger Card - Armor Card
Increases damage of Ghost property magics by 200%. Does not affect Esma or 3rd job skills.
Tiamat Card - Footgear Card
Max HP 10%. Hit +200. if Refine Rate>=8, Seeking Attack +7% (Perfect Hit Rate)
Fused Moonlight Card - Footgear Card
Increases walking speed by 50%. Increases Neutral element damage by 10%. if Refine Rate>=9, increases max HP and SP by 5%.
Fused Mistress Card - Headgear Card
Reduces after skill delay by 20%. Nullifies all gemstone requirements of certain spells. if Refine Rate>=9, INT +5.
Fused Pharaoh Card - Headgear Card
Reduces after skill delay by 20%. Reduces SP consumption by 50%. if Refine Rate>=9, Reflects Magic Damage by 15%.
Fused Doppelganger Card - Weapon Card
Increases ASPD by 10%. Increases physical damage to medium size enemies by 18%. Adds 3% chance of auto-casting Provoke on user when attacking.
Fused Baphomet Card - Weapon Card
Splash 3x3. Range +1. Increases Critical Rate by 15%. if Refine Rate>=8, increases Critical Rate by 20%.
Fused Eddga Card - Footgear Card
ATK +5%. Max HP +10%. Permanent Endure effect.
Fused Dracula Card - Weapon Card
Increases damage to all races by 15%. Adds 10% chance of converting 15% of physical damage inflicted into HP and SP. Adds 2% chance of draining SP by 10% with each attack.
Vengeful Eremes Card - Weapon Card
Increases Critical Damage by 25%. Perfect Dodge +2
Fused Phreeoni Card - Weapon Card
ATK +10%. Hit +100. Adds 2% chance of auto-casting Sleep on enemy when attacking.
Fused Atroce Card - Weapon Card
ATK +500. Adds 5% chance of inflicting Curse state on enemy while attacking. Hit +15 per refine.
Fused Ghostring Card - Armor Card
Enchants armor with Ghost property. Max HP +10%. Reflects 5% of physical damage back to the enemy. +Super Novice: Enables use of Energy Coat skill
Fused Angeling Card - Armor Card
Enchants armor with Holy property. Increases HP rate by 5% per refine. Adds small chance of changing attacker's armor to Undead property.
Fused Maya Purple Card - Headgear Card
Reduces after skill delay by 15%. Detects hidden enemies.
Addax Card - Headgear Card
Reduce after skill delay by 15%. Max HP +15%. STR +4.
Hades Card - Shield Card
Reduces damage received from demihumans by 30%. Reduces Neutral property damage received by 10%. If refine rate>=8, Reflects 10% of physical damage received.