Difference between revisions of "Endless Tower"
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*'''Note''': A memorial dungeon instance cannot be created during the 6 hours preceeding [[War Of Emperium]], until War of Emperium is over. | *'''Note''': A memorial dungeon instance cannot be created during the 6 hours preceeding [[War Of Emperium]], until War of Emperium is over. | ||
+ | *'''Note''': This instance has a 7-day cooldown. | ||
+ | |||
+ | == Requirements == | ||
+ | * Must be a Hero to enter | ||
+ | ** ''See [[Hero Quest]] for more details'' | ||
+ | * Base level 500 | ||
+ | * must have two (2) members inside a party | ||
+ | --to be continued-- |
Revision as of 04:37, 7 April 2020
Overview
The Endless Tower is an increasingly difficult set of challenges. Participating parties make their way up the 100 floor tower, with a special boss encounter against Entweihen Knothen on the 100th floor, and Naght Sieger afterwards. These battles function similar to the Izlude Arena, with players being required to defeat all monsters on a particular floor before the door to the next can open. Once on a floor, players are unable to go backwards; thus the only ways to leave the tower are to die and respawn, leave the Party, log out, use a Butterfly Wing, or walk into a Warp Portal.
The following skills are disabled inside the tower:
- Teleport
- Ice Wall
- Snatch/Steal
- Shield Reflect
- Fiber Lock
- Leap
- Extreme Vacuum
- Warg Bite
- Reflect Damage
The following commands are disabled inside the tower
- @jump
- @warp
- @load
- @go
There are no item use limitations, although items that cast one of the restricted skills will fail (such as Fly Wing). Usage of Token of Siegfried is still possible within the dungeon.
- Note: A memorial dungeon instance cannot be created during the 6 hours preceeding War Of Emperium, until War of Emperium is over.
- Note: This instance has a 7-day cooldown.
Requirements
- Must be a Hero to enter
- See Hero Quest for more details
- Base level 500
- must have two (2) members inside a party
--to be continued--