Difference between revisions of "Taekwon Killer"

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Revision as of 02:31, 17 March 2026

Overview

TaeKwon Rankers are permanent first class characters, utilizing the bonuses from the TaeKwon Missions/ranking system to maximize their potential. Rankers must complete TaeKwon Missions in order to become and stay ranked.

Becoming Ranked brings great benefits. Not only do you now have infinite kicks,you as well have twice the amount of hp.

Taekwon ranking.png

Building your Stats

Stats are very important for a taekwon kid. Not only are you the only class in BraveRo that needs to auto attack, you as well are one of the few classes that dont suffer from having high vit/ low str.

If you check out the stats below your strength is below average for an attacking class while your vitality is almost maxed out. You greatest feature is your hp pool and you should lean into it.

Stat type Base Stat Example
Strength 300
Example of Stats.JPG
Agility 182 (195 apsd)
Vitality 490-500
Intelligence rest of stats on this
Dexterity 300
Luck 277 ( or 100 crit rate)

Personal Build

These are the gears that i myself find using the most.

Gears w/ Card Example
Destiny Helm w/ Fused Evil Snake Lord

Pans Gears.png

Hipster Shades w/ Addax
Bloody Valentine Aura w/ Glorified Orc Hero
Divine Aegis w/ Demi Freya
Libra Shield - OL w/ Hades
Cestus w/ Fused atroce, realized corrupted root, corrupt eris, Howlshade
Cestus w/ Fused atroce, realized corrupted root, corrupt eris, Fused Inca
Protector Guard w/ Cautious Howard
Modified Temporal Vit Boots w/ Infernalhorn
Sigil of Shelter w/ Bulgasari
Artic Seal w/ Gem of Pneuma

Equipments

Here are some great equipment for a taekwon master to have. Though some of the items are very costly, most of these cards have cheaper alternatives that are easier to acquire.

Head Gears:

Top Head Gears Middle Head Gears Low Head Gears Cards
Black Kaho Horns.png Hipster Shades.png Bloody Valentines.png

Evil Snake Lord vs Fused Snake Lord.png

or

Glorified Orc Hero.png

or

Addax Updated.png

or

Gemini-S58 Updated.png

Marshmallow Cap.png Zabuza Sword.png Haunting Spirits.png
Destiny Helm.png Epic Sword.png Nightvision Goggles.png
Sacred Empryrean Helm.png Light and Dark Fusion Wings.png Chakra of Destiny.png

Armors:

Armor Card
Divine Aegis Armor.png Magnetite Body Armor.png

Ghostring Card.png

or

Tao Gunka Card.png

or

Demi Freya.png

Keeper's Armor - OL.png Celestial Benediction Robe.png

WEAPON:

Weapon Weapon Effect Card
Cestus STR + 20 / DEX + 15 / Increase Max HP by 9% / 10% Demi-Human Reduction / Reduce Defense by 25% / Reflect 10% of Melee Attacks and 5% of Single Target Magic skills
1x Thanatos Card.png  1x Fused Atroce Card.png 2x Sropho Card.png
Gilgamesh STR + 22 / DEX + 8 / Increase Flying side kick damage by 20% / range + 3 / 5% chance of silencing or cursing an enemy while attacking/ Increase hit Rate by 15% / Atk + 5% 1x Thanatos Card.png 1x Fused Atroce Card.png 2x Sropho Card.png

SHIELD:

Shield Shield Effect Card
Valkyrja's Shield Increase resistance against Water, Fire, Undead, and Shadow by 20%
Hades Card effect.png
Libra- OL Increase resistance against Water, Fire, wind, earth by 15% / Cannot be stripped/ +10 add 5% resistance to water, fire, wind, earth
Hades Card effect.png
Obelisk Shield Increase resistance against Wind and Earth by 10% / Mdef + 3 / if +8 = Reflect 7% of Physical damage received and Immune to Strip Shield
Hades Card effect.png
Demi Freya Shield Enable Odin Power lvl 2 / If Vit is less then 200, when damage is taken execeeds 5% of users max hp reduce damage by 5% of user max hp
Hades Card effect.png

GARMENT:

Garment Garment Effect Card
Elite Asprika Increase resistance against all elements by 15%
Gertie Card.png
Protector's Guard Increase resistance against all elements by 20% (2*lvl) / Reflect single magic by up to 10% (1*lvl) / Garment lvl 10, Shield immune to strip
Cautious Howard.png
Asprika Increase resistance against all elements by 30% Not Applicable

SHOES:

Shoes Shoes Effect Card
Modified Temporal Boots of Vitality Max Hp/SP + 15% / vit+ 25 / Every refine 2% MAX HP/ Armor Def + 2 / If based vit is atleast 350 -15vit def

Infernalhorn.png

Supersonic Boots MaxHP/SP + 25% Additional Movement Speed + 15%, Increase resistance against Stone Curse, Curse, and Stun by 50% Not Applicable

ACCESSORIES:

Accessories Accessories Effect Card
Artic Seal Resistance to Freeze 50% + bg games / Chance to inflict Freeze / afcd bg games% / all stats + bg games
Gem of Pneuma.png
Sigil of Shelter MaxSp - 300, Enables the use of level 1 Sight Gem of Safety.png or Gem of Pneuma.png Gem of Divest.png or Playing Fere.png or Bulgasari.png
Elite Taekwon's Gloves STR + 50 / MDEF + 7 / 10% Damage to Demi-Humans / +5% HP Gem of Safety.png or Gem of Pneuma.png Gem of Divest.png or Playing Fere.png or Bulgasari.png

Skills

Unlike most classes, taekwons must activate 4 prebuffs or stances in order to activate their skills. Below are 5 skills you must activate in advance, in order for them to activate in the future. Taekwon Skills prebuffs.png


Now we get down to the meat and potatoes of the class its kicks.Kicks are the TaeKwon Kid's damaging attacks. Normally their respective stance must be toggled in order to activate the kick, hovwever, we are taekwons, we have infinite kicks.

Once one stance procs we are able to combo our kicks indefinitely.

Taekwon Damage Skills.png


I personality would recommend only to combo up to 3 kicks, as anymore would make it harder to kick indefinite. The 3 kicks i would recommend to use are counter kick, roundhouse kick, and axe kick.

Taekwon in Action

Now that we have discussed the pros of using a taekwon kid, its build, its skills, lets now see its all in action.

https://www.youtube.com/watch?v=cAjYVzYpEAs