Difference between revisions of "Shield Chain"

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(Created page with "== Shield Chain Build == '''STATS:<br> '''STR:200<br> '''AGI:195 aspd<br> '''VIT:250-300<br> '''INT:300-350<br> '''DEX:400<br> '''LUK:the rest<br><br> ''' What Skill to use...")
 
 
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*Card 2: Fused Eddga (Attack Rate +5%, MaxHP +10%, Permanent Endure Effect)<br><br>
 
*Card 2: Fused Eddga (Attack Rate +5%, MaxHP +10%, Permanent Endure Effect)<br><br>
  
''Garment:'''<br>
+
'''Garment:<br>
 
Aesprika (Flee +30, MDEF +5, Reduces damage taken from all elements by 30%, Enables use of Level 1 Teleport)<br>
 
Aesprika (Flee +30, MDEF +5, Reduces damage taken from all elements by 30%, Enables use of Level 1 Teleport)<br>
 
Elite Aesprika: (Add Resistance to all element by 15%, Flee +12, Mdef +5,Enables use of Level 1 Teleport)<br>
 
Elite Aesprika: (Add Resistance to all element by 15%, Flee +12, Mdef +5,Enables use of Level 1 Teleport)<br>
Line 62: Line 62:
 
*Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)<br>
 
*Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)<br>
 
*Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)<br>
 
*Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)<br>
Card 4: Rangris (ATK +10%, Chance to cast lvl 1 dispell with each physical attack, makes weapon unbreakable)<br><br>
+
*Card 4: Randgris (ATK +10%, Chance to cast lvl 1 dispell with each physical attack, makes weapon unbreakable)<br><br>
  
 
'''Accessory 1:''' Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)
 
'''Accessory 1:''' Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)
 
*Card: Faceworm (MaxHp +50000 [COMBO WITH DARK FACEWORM] Additional +25000HP)<br><br>
 
*Card: Faceworm (MaxHp +50000 [COMBO WITH DARK FACEWORM] Additional +25000HP)<br><br>
 
 
'''Accessory 2:''' Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)
 
'''Accessory 2:''' Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)
 
*Card:Dark Faceworm (Atk +200, Matk +200, [COMBO WITH FACEWORM CARD] Small chance to auto cast lex aeterna when doing physical and magical attacks, (low chance in magic)<br><br>
 
*Card:Dark Faceworm (Atk +200, Matk +200, [COMBO WITH FACEWORM CARD] Small chance to auto cast lex aeterna when doing physical and magical attacks, (low chance in magic)<br><br>

Latest revision as of 10:36, 14 April 2020

Shield Chain Build

STATS:
STR:200
AGI:195 aspd
VIT:250-300
INT:300-350
DEX:400
LUK:the rest

What Skill to use ?
Shield Chain
Defender
Auto Guard
Reflect Shield
Pressure

  • Note: Don't forget to bring supplies

Recommemnded Equips:

Top Headgear:
Main:Any Redux Helm (Reduces damage received from demi-humans by 35%)
Divine Helm ((Redux 25% Magic Resist 20% from demi human)
Card 2:Orc Hero (Immune to Stun)

Middle Headgear:
Main:Melee Rare Wings (Increases Physical Damage against demi-humans by 25%, Reduces after-skill delay by 30%)

  • Card:Kiel-D-01 9 (Reduces after-skill delay by 30%)

Lower Headgear:
Music Ring (60% Movement Speed, Immune to freeze and Silence)
Heart Ring (5% autocasting lvl 10 Kyrie Eleison when receiving physical attacks, Become Immune to Ston Curse Status, 10% Hp rate)

  • Card:Kiel-D-01 9 (Reduces after-skill delay by 30%)

Armor:
Magnetite Armor: (+10 Vit, MaxHP +15%, Unbreakable, Immune to KnockBack if +8)
Spiritual Tunic (Immune to Freeze Status, Reduce damage to all elements except neutral and water element attack by 20%)

  • Card: Tao Gunka (MaxHP +100%, Reduce Hard Def and Mdef by 50)
  • Card: Draconus (Gives Immunity to Freeze, Curse, Stun, Poison, Stone Curse)

Shield: Bronzite Shield (Str +20, Dex +15, MaxHP +150,000, Reflect 10% of the melee damage received back to the offender [Refine Rate +8~+10] Shiled cannot be stripped)
Valkyrie Shield (Reduce damage taken from Water,Fire,Undead and Shadow Element Attack by 20%)

  • Card: Hades (Reduces damage taken from demi-humans by 30%, Reduces Neutral Property damage by 10% [Refine +8~+10] Reflect 10% of melee physical damage received)
  • Card: Thara Frog (Reduces damage taken from demi-humans by 30%)

Shoes
Twilight Boots (Perfect Dodge +5 Movement Speed + 60% MATK AND ATK +5%)
Howling Boots (MaxHP +10%, Movementspeed +60%,Permanent Endure, 5% chance to cast lvl 3 LoV when receiving physical damage)
Sleipner of the Gods (Maximum HP and SP by 20%, SP Recovery +15%, MDEF +10, Slighty Increase Movement Speed)

  • Card 1: Furious Seyren (Maximum HP +8%, Increase physical damage against medium sized enemies by 5% [Refine Rate +8~+10]Hit Rate +5% Additional 3% physical damage against medium sized enemies)
  • Card 2: Fused Eddga (Attack Rate +5%, MaxHP +10%, Permanent Endure Effect)

Garment:
Aesprika (Flee +30, MDEF +5, Reduces damage taken from all elements by 30%, Enables use of Level 1 Teleport)
Elite Aesprika: (Add Resistance to all element by 15%, Flee +12, Mdef +5,Enables use of Level 1 Teleport)

  • Card: Assassin Cross (Enable lvl 3 cloak)

Weapon 1: Punisher (Str +18, Dex +15, +8-10-12% HP, 35-40-45% More damage with Shield Chain and Shield Boomerang, 7% reflecting Magic Damage, [Level 4 Effect] Increase Hit rate by 20%)

  • Card 1: Tyrant (Increase Physical Range damage by 18%, 0.75% chane to cast Lex Aterna when using long range attack(
  • Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)
  • Card 2: White Knight (Increase Physical Damage to Medium/Large Monster by 20%, ATk +150)
  • Card 4: Randgris (ATK +10%, Chance to cast lvl 1 dispell with each physical attack, makes weapon unbreakable)

Accessory 1: Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)

  • Card: Faceworm (MaxHp +50000 [COMBO WITH DARK FACEWORM] Additional +25000HP)

Accessory 2: Medal of Honor (Swordsman) (MaxHP +500, MaxSP +50, Increase physical damage to all race by 5%, Matk +5%, Hit +10, chance to stun and enemy with melee attacks)

  • Card:Dark Faceworm (Atk +200, Matk +200, [COMBO WITH FACEWORM CARD] Small chance to auto cast lex aeterna when doing physical and magical attacks, (low chance in magic)