Difference between revisions of "Temporal Boots Enchants"

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<big>Temporal Boots can be enchanted with up to 2 different enchants. Below is a list of all possible enchants:</big>
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<big>Temporal Boots can be enchanted with up to 2 different enchants. Below is a list of all max possible enchants:</big>
 +
<br><br>
 +
== '''Premium Tailored Enchanter NPC''' ==
 +
This is a donator exclusive NPC that allows you to enchant your Artifact of Trial, Temporal Boots and other equipment, with your choice of enchants from the list below.
 +
<br><b>The NPC can be found at the BraveRO Market [@go Market] on the lower right corner. [Coordinates: 131 95]</b>
 +
<br><br>
 +
=== Slot 2 Enchants: ===
 +
<b>ItemID, Item Name, Effect </b>
 +
* 4709,<b> STR+10</b>, Str + 10
 +
* 4719,<b> INT+10</b>, Int + 10
 +
* 4729,<b> DEX+10</b>, Dex + 10
 +
* 4739,<b> AGI+10</b>, Agi + 10
 +
* 4749,<b> VIT+10</b>, Vit + 10
 +
* 4759,<b> LUK+10</b>, Luk + 10
 +
* 4790,<b> MDEF+10</b>, Mdef +10
 +
* 4842,<b> ASPD+2</b>, Aspd + 15
 +
* 4875,<b> Strength of Bear</b>, When being physically attacked, has a chance transform into a Bigfoot and get buffed with STR +200 for 5 seconds while HP -500 per second under the effect.
 +
* 4876,<b> Runaway Magic</b>, When dealing magical attack, has a low chance to get buffed with INT +200 for 10 seconds, while SP -2000 per second under the effect.
 +
* 4877,<b> Speed of Light</b>, When dealing physical attack, has a low chance to get buffed ASPD +100% and FLEE +200 for 5 seconds while HP -400 and SP -50 per second under the effect.
 +
* 4878,<b> Muscular Endurance</b>, When wearer receive physical attacks, has a low chance of increasing VIT for 5 seconds while physical attack and MATK are decreased by 50%.
 +
* 4879,<b> Hawk Eye</b>, When dealing physical attack, has a low chance to get buffed with DEX +200 for 5 seconds while SP -50 per second under the effect.
 +
* 4880,<b> Lucky Day</b>, For all attacks, you could increase your Luck by 200 for 5 seconds at a low rate.
 +
* 4884,<b> HIT+1</b>, Hit + 75
 +
* 4903,<b> DEF+21</b>, Def + 21
 +
* 4910,<b> Essence of Evil STR3</b>, Str + 4, Base atk + 12, Int -4
 +
* 4913,<b> Essence of Evil INT3</b>, Int + 4, Bast Matk + 12, Str -4
 +
* 4916,<b> Essence of Evil AGI3</b>, Agi + 4, Flee + 8, Vit - 4
 +
* 4919,<b> Essence of Evil VIT3</b>, Vit + 4, Def + 12, Mdef + 8, Agi - 4
 +
* 4922,<b> Essence of Evil DEX3</b>, Dex + 4, Hit + 8, Luk -4
 +
* 4936,<b> Large Size Attack 1</b>, Damage against large monsters +10%
 +
* 4938,<b> Small Size Attack 1</b>, Damage against small monsters +10%
 +
* 4947,<b> Saving Lv3</b>, Reduce SP consumption by 6%
 +
<br>
 +
=== Slot 3 Enchants ===
 +
<b>ItemID, Item Name, Effect</b>
 +
* 4763,<b> FLEE+12</b>, Flee + 50;
 +
* 4767,<b> ATK+3%</b>, Increase damage to all class by 3%
 +
* 4806,<b> MATK+3%</b>, Matk +3%
 +
* 4822,<b> Fighting Lv7</b>, Base atk + 50, Hit + 30
 +
* 4867,<b> MaxHP+3%</b>, Max HP + 3%
 +
* 4944,<b> Shedding Lv3</b>, Perfect Dodge + 5</b>
 +
<br><br>
  
== Slot 2: ==
+
== '''Normal Enchanting''' ==
<b>ItemID, Item Name, Effect Script</b>
+
=== How to Normally Enchant ===
* 4709,<b> STR+10, bonus bStr,10;
+
You can normally enchant your Temporal and Modified Temporal Boots via the '''Temporal Enchanter''' in '''@warp glast_01 212 271'''. Each enchant will require '''Contaminated Magic'''.
* 4719,<b> INT+10, bonus bInt,10;
+
* 1st Enchant (3rd Slot) - 5x Contaminated Magic
* 4729,<b> DEX+10, bonus bDex,10;
+
* 2nd Enchant (3rd Slot Upgrade) - 10x Contaminated Magic
* 4739,<b> AGI+10, bonus bAgi,10;
+
* 3rd Enchant (3rd Slot Upgrade) - 15x Contaminated Magic
* 4749,<b> VIT+10, bonus bVit,10;
+
* 4th Enchant (3rd Slot Upgrade) - 20x Contaminated Magic
* 4759,<b> LUK+10, bonus bLuk,10;
+
* 5th Enchant (2nd Slot) - 20x Contaminated Magic
* 4790,<b> MDEF+10, bonus bMdef,10;
+
<br>
* 4842,<b> ASPD+2, bonus bAspd,15;
+
You can normally enchant your Sleipnirs via the '''Sleipnir Caretaker in '''@warp kami_inn 220 210'''. Each enchant will require '''Blank Cards'''.
* 4875,<b> Strength of Bear, autobonus2 "{ bonus bStr,200; bonus2 bHPLossRate,500,1000; }",10,5000,BF_WEAPON,"{ active_transform 1060,5000; specialeffect2 EF_FIRESPLASHHIT; }";
+
* 1st Enchant (3rd Slot) - 20x Blank Cards
* 4876,<b> Runaway Magic, autobonus "{ bonus bInt,200; bonus2 bSPLossRate,2000,1000; }",5,10000,BF_MAGIC,"{ specialeffect2 EF_LAMADAN; }";
+
* 2nd Enchant (3rd Slot Upgrade) - 30x Blank Cards
* 4877,<b> Speed of Light, autobonus "{ bonus bAspdRate,100; bonus bFlee,100; bonus2 bHPLossRate,400,1000; bonus2 bSPLossRate,50,1000;}",10,5000,BF_WEAPON,"{ specialeffect2 EF_AGIUP2; }";
+
* 3rd Enchant (3rd Slot Upgrade) - 40x Blank Cards
* 4878,<b> Muscular Endurance, autobonus2 "{ bonus bDef,1000; bonus2 bAddRace,RC_All,-50; bonus bMatkRate,-50; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_GUARD3; }";
+
* 4th Enchant (3rd Slot Upgrade) - 50x Blank Cards
* 4879,<b> Hawk Eye, autobonus "{ bonus bDex,200; bonus2 bSPLossRate,50,1000; }",10,5000,BF_WEAPON,"{ specialeffect2 EF_BASH3D6; }";
+
* 5th Enchant (2nd Slot) - 40x Blank Cards
* 4880,<b> Lucky Day, autobonus "{ bonus bLuk,200; }",10,5000,BF_WEAPON|BF_MAGIC,"{ specialeffect2 EF_DANCE_BLADE_ATK; }";
+
<br>
* 4884,<b> HIT+1, bonus bHit,75;
+
Aside from the normal NPC, a special NPC may be available during Seasonal Events which is able to enchant Sleipnirs, Temporal, and Modified Temporal Boots using seasonal event materials.
* 4903,<b> DEF+21, bonus bDef,21;
+
<br><br>
* 4910,<b> Essence of Evil STR3, bonus bStr,4; bonus bBaseAtk,12; bonus bInt,-4;
+
<font color=red>Please remember that you cannot initialize (remove) the enchants of your Sleipnirs, Temporal, and Modified Temporal Boots.</font> However, a special NPC may be made available during seasonal events that allows you to initialize the enchants. However, please remember that this service will be very costly, and that it will usually require '''a lot''' of seasonal event materials.
* 4913,<b> Essence of Evil INT3, bonus bInt,4; bonus bMatk,12; bonus bStr,-4;
+
<br><br>
* 4916,<b> Essence of Evil AGI3, bonus bAgi,4; bonus bFlee,8; bonus bVit,-4;
 
* 4919,<b> Essence of Evil VIT3, bonus bVit,4; bonus bDef,12; bonus bMdef,8; bonus bAgi,-4;
 
* 4922,<b> Essence of Evil DEX3, bonus bDex,4; bonus bHit,8; bonus bLuk,-4;
 
* 4936,<b> Large Size Attack 1, bonus2 bAddSize,Size_Large,10;
 
* 4938,<b> Small Size Attack 1, bonus2 bAddSize,Size_Small,10;
 
* 4947,<b> Saving Lv3,bonus bUseSPrate,-6;
 
  
== Slot 3: ==
+
=== Boots Enchant Per Upgrade Level ===
<b>ItemID, Item Name, Effect Script</b>
+
Below are the enchants that you will get when choosing a certain Temporal Boots enchant and then upgrading it.<br><br>
* 4763, FLEE+12, bonus bFlee,50;
+
'''Power'''
* 4767, ATK+3%, bonus2 bAddClass,Class_All,3;
+
* 1st Enchant (3rd Slot) - Str +10
* 4806, MATK+3%, bonus bMatkRate,3; bonus bFixedCastrate,-1;
+
* 2nd Enchant (3rd Slot Upgrade) - Atk +1%
* 4822, Fighting Lv7, bonus bBaseAtk,50; bonus bHit,30;
+
* 3rd Enchant (3rd Slot Upgrade) - Atk +2%
* 4867, MaxHP+3%, bonus bMaxHPrate,3;
+
* 4th Enchant (3rd Slot Upgrade) - Atk +3%
* 4944, Shedding Lv3, bonus bFlee2,5;
+
* 5th Enchant (2nd Slot) - Random ([[Temporal_Boots_Enchants#Slot_2_Enchants:|see possible enchants above for Slot 2]])
 +
<br>
 +
'''Speed'''
 +
* 1st Enchant (3rd Slot) - Agi +10
 +
* 2nd Enchant (3rd Slot Upgrade) - Flee +30
 +
* 3rd Enchant (3rd Slot Upgrade) - Flee +40
 +
* 4th Enchant (3rd Slot Upgrade) - Flee +50
 +
* 5th Enchant (2nd Slot) - Random ([[Temporal_Boots_Enchants#Slot_2_Enchants:|see possible enchants above for Slot 2]])
 +
<br>
 +
'''Arcane'''
 +
* 1st Enchant (3rd Slot) - Int +10
 +
* 2nd Enchant (3rd Slot Upgrade) - Matk +1%
 +
* 3rd Enchant (3rd Slot Upgrade) - Matk +2%, Fixed Cast Time -1%
 +
* 4th Enchant (3rd Slot Upgrade) - Matk +3%, Fixed Cast Time -1% (Does not stack with other FCT effects)
 +
* 5th Enchant (2nd Slot) - Random ([[Temporal_Boots_Enchants#Slot_2_Enchants:|see possible enchants above for Slot 2]])
 +
<br>
 +
'''Tenacity'''
 +
* 1st Enchant (3rd Slot) - Vit +10
 +
* 2nd Enchant (3rd Slot Upgrade) - Max HP +1%
 +
* 3rd Enchant (3rd Slot Upgrade) - Max HP +2%
 +
* 4th Enchant (3rd Slot Upgrade) - Max HP +3%
 +
* 5th Enchant (2nd Slot) - Random ([[Temporal_Boots_Enchants#Slot_2_Enchants:|see possible enchants above for Slot 2]])
 +
<br>
 +
'''Nibleness'''
 +
* 1st Enchant (3rd Slot) - Dex +10
 +
* 2nd Enchant (3rd Slot Upgrade) - Fighting Spirit 5 (Atk +25, Hit +10)
 +
* 3rd Enchant (3rd Slot Upgrade) - Fighting Spirit 6 (Atk +30, Hit +15)
 +
* 4th Enchant (3rd Slot Upgrade) - Fighting Spirit 7 (Atk +50, Hit +30)
 +
* 5th Enchant (2nd Slot) - Random ([[Temporal_Boots_Enchants#Slot_2_Enchants:|see possible enchants above for Slot 2]])
 +
<br>
 +
'''Fortune'''
 +
* 1st Enchant (3rd Slot) - Luk +10
 +
* 2nd Enchant (3rd Slot Upgrade) - Shedding Lv 1 (Perfect Dodge +3)
 +
* 3rd Enchant (3rd Slot Upgrade) - Shedding Lv 2 (Perfect Dodge +4)
 +
* 4th Enchant (3rd Slot Upgrade) - Shedding Lv 3 (Perfect Dodge +5)
 +
* 5th Enchant (2nd Slot) - Random ([[Temporal_Boots_Enchants#Slot_2_Enchants:|see possible enchants above for Slot 2]])
 +
 
 +
<br><br><br>

Latest revision as of 02:43, 1 June 2025

Temporal Boots can be enchanted with up to 2 different enchants. Below is a list of all max possible enchants:

Premium Tailored Enchanter NPC

This is a donator exclusive NPC that allows you to enchant your Artifact of Trial, Temporal Boots and other equipment, with your choice of enchants from the list below.
The NPC can be found at the BraveRO Market [@go Market] on the lower right corner. [Coordinates: 131 95]

Slot 2 Enchants:

ItemID, Item Name, Effect

  • 4709, STR+10, Str + 10
  • 4719, INT+10, Int + 10
  • 4729, DEX+10, Dex + 10
  • 4739, AGI+10, Agi + 10
  • 4749, VIT+10, Vit + 10
  • 4759, LUK+10, Luk + 10
  • 4790, MDEF+10, Mdef +10
  • 4842, ASPD+2, Aspd + 15
  • 4875, Strength of Bear, When being physically attacked, has a chance transform into a Bigfoot and get buffed with STR +200 for 5 seconds while HP -500 per second under the effect.
  • 4876, Runaway Magic, When dealing magical attack, has a low chance to get buffed with INT +200 for 10 seconds, while SP -2000 per second under the effect.
  • 4877, Speed of Light, When dealing physical attack, has a low chance to get buffed ASPD +100% and FLEE +200 for 5 seconds while HP -400 and SP -50 per second under the effect.
  • 4878, Muscular Endurance, When wearer receive physical attacks, has a low chance of increasing VIT for 5 seconds while physical attack and MATK are decreased by 50%.
  • 4879, Hawk Eye, When dealing physical attack, has a low chance to get buffed with DEX +200 for 5 seconds while SP -50 per second under the effect.
  • 4880, Lucky Day, For all attacks, you could increase your Luck by 200 for 5 seconds at a low rate.
  • 4884, HIT+1, Hit + 75
  • 4903, DEF+21, Def + 21
  • 4910, Essence of Evil STR3, Str + 4, Base atk + 12, Int -4
  • 4913, Essence of Evil INT3, Int + 4, Bast Matk + 12, Str -4
  • 4916, Essence of Evil AGI3, Agi + 4, Flee + 8, Vit - 4
  • 4919, Essence of Evil VIT3, Vit + 4, Def + 12, Mdef + 8, Agi - 4
  • 4922, Essence of Evil DEX3, Dex + 4, Hit + 8, Luk -4
  • 4936, Large Size Attack 1, Damage against large monsters +10%
  • 4938, Small Size Attack 1, Damage against small monsters +10%
  • 4947, Saving Lv3, Reduce SP consumption by 6%


Slot 3 Enchants

ItemID, Item Name, Effect

  • 4763, FLEE+12, Flee + 50;
  • 4767, ATK+3%, Increase damage to all class by 3%
  • 4806, MATK+3%, Matk +3%
  • 4822, Fighting Lv7, Base atk + 50, Hit + 30
  • 4867, MaxHP+3%, Max HP + 3%
  • 4944, Shedding Lv3, Perfect Dodge + 5



Normal Enchanting

How to Normally Enchant

You can normally enchant your Temporal and Modified Temporal Boots via the Temporal Enchanter in @warp glast_01 212 271. Each enchant will require Contaminated Magic.

  • 1st Enchant (3rd Slot) - 5x Contaminated Magic
  • 2nd Enchant (3rd Slot Upgrade) - 10x Contaminated Magic
  • 3rd Enchant (3rd Slot Upgrade) - 15x Contaminated Magic
  • 4th Enchant (3rd Slot Upgrade) - 20x Contaminated Magic
  • 5th Enchant (2nd Slot) - 20x Contaminated Magic


You can normally enchant your Sleipnirs via the Sleipnir Caretaker in @warp kami_inn 220 210. Each enchant will require Blank Cards.

  • 1st Enchant (3rd Slot) - 20x Blank Cards
  • 2nd Enchant (3rd Slot Upgrade) - 30x Blank Cards
  • 3rd Enchant (3rd Slot Upgrade) - 40x Blank Cards
  • 4th Enchant (3rd Slot Upgrade) - 50x Blank Cards
  • 5th Enchant (2nd Slot) - 40x Blank Cards


Aside from the normal NPC, a special NPC may be available during Seasonal Events which is able to enchant Sleipnirs, Temporal, and Modified Temporal Boots using seasonal event materials.

Please remember that you cannot initialize (remove) the enchants of your Sleipnirs, Temporal, and Modified Temporal Boots. However, a special NPC may be made available during seasonal events that allows you to initialize the enchants. However, please remember that this service will be very costly, and that it will usually require a lot of seasonal event materials.

Boots Enchant Per Upgrade Level

Below are the enchants that you will get when choosing a certain Temporal Boots enchant and then upgrading it.

Power

  • 1st Enchant (3rd Slot) - Str +10
  • 2nd Enchant (3rd Slot Upgrade) - Atk +1%
  • 3rd Enchant (3rd Slot Upgrade) - Atk +2%
  • 4th Enchant (3rd Slot Upgrade) - Atk +3%
  • 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)


Speed

  • 1st Enchant (3rd Slot) - Agi +10
  • 2nd Enchant (3rd Slot Upgrade) - Flee +30
  • 3rd Enchant (3rd Slot Upgrade) - Flee +40
  • 4th Enchant (3rd Slot Upgrade) - Flee +50
  • 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)


Arcane

  • 1st Enchant (3rd Slot) - Int +10
  • 2nd Enchant (3rd Slot Upgrade) - Matk +1%
  • 3rd Enchant (3rd Slot Upgrade) - Matk +2%, Fixed Cast Time -1%
  • 4th Enchant (3rd Slot Upgrade) - Matk +3%, Fixed Cast Time -1% (Does not stack with other FCT effects)
  • 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)


Tenacity

  • 1st Enchant (3rd Slot) - Vit +10
  • 2nd Enchant (3rd Slot Upgrade) - Max HP +1%
  • 3rd Enchant (3rd Slot Upgrade) - Max HP +2%
  • 4th Enchant (3rd Slot Upgrade) - Max HP +3%
  • 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)


Nibleness

  • 1st Enchant (3rd Slot) - Dex +10
  • 2nd Enchant (3rd Slot Upgrade) - Fighting Spirit 5 (Atk +25, Hit +10)
  • 3rd Enchant (3rd Slot Upgrade) - Fighting Spirit 6 (Atk +30, Hit +15)
  • 4th Enchant (3rd Slot Upgrade) - Fighting Spirit 7 (Atk +50, Hit +30)
  • 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)


Fortune

  • 1st Enchant (3rd Slot) - Luk +10
  • 2nd Enchant (3rd Slot Upgrade) - Shedding Lv 1 (Perfect Dodge +3)
  • 3rd Enchant (3rd Slot Upgrade) - Shedding Lv 2 (Perfect Dodge +4)
  • 4th Enchant (3rd Slot Upgrade) - Shedding Lv 3 (Perfect Dodge +5)
  • 5th Enchant (2nd Slot) - Random (see possible enchants above for Slot 2)