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Zeny and Inflation |
Posted by: Latte - 03-23-2023, 10:26 AM - Forum: Balancing Suggestion
- Replies (27)
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I feel like someone has to come forward to bring this issue up eventually so I'll be the one. Let me talk about the emerging concerning issue in our server, the staggering zeny inflation is worrisome.
As we can see the prices of items have been going up like crazy in just a few months like cards now jumped from an average of 10-20B to 200B, and a normal armor that's +10 usually costs around 150~200B can cost up to 800B. It's almost better to hold on to items now rather than a big chunk of zeny bags. A lot of people blamed it on the players that hoard zeny.
In my personal opinion, the real problem is with the implementation of fishing shops, to understand the problem let's talk about the months after its implemented, some people who hoard a lot of Zeny were thirsty for new content especially the shadow equipment for fishing, and guild instances fresh drops. These 2 new implementations enabled a lot of builds to be built a lot differently so those rich people were desperate to buy these at any price. That makes a lot of Zeny release to people and therefore, that makes everything expensive, everything literally.
With the unlimited amount of fishing coin, a player can get to generate an unlimited amount of zeny bags, it's only natural for these players to set the price of the new items as much as they think it's fair to their pocket. But it's really a domino effect, a newbie that hasn't got accustomed to the server now has to earn more zeny to afford a decent item with the same amount of money zeph & scavenger are giving years ago. 10~40m/ mission? meanwhile, a rich fisherman can earn that in a few reeling and fishing. (And this is coming from a fisherman himself)
We know that GM's are currently coming up with ideas to sink zeny, like what happened in the last Halloween for Compendium Book. But the main problem I think currently is with the unlimited amount of zeny generated from the fishing shops. IMO I'm never a fan of a shop that generates pure tradable currency. It even comes to a point where fishing is more profitable than the seasonal event itself.
I might get a lot of hate after this post but in order for an easier time for newbies and ensure their comfort in the server I have to say this to start a conversation.
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