Difference between revisions of "Elite Weapon Effects"
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− | '''Elite Weapons''' are the weapons you can get when you reached Elite Hero Rank. These weapons will grow in power the more you will experience the thrill of combat.<br><br> | + | '''Elite Weapons''' are the weapons you can get when you reached Elite Hero Rank. These weapons will grow in power the more you will experience the thrill of combat. Aside from the weapons' innate effects below, you can also avail of the [[Elite_Enchantress|Elite Enchantress' service inside the Elite Temple in order to enchant your elite weapon]] with various effects.<br><br> |
== Update Log == | == Update Log == | ||
As of February 23, 2024, the effects of Elite Weapons and Specialist Gloves have been updated. The following have been implemented: | As of February 23, 2024, the effects of Elite Weapons and Specialist Gloves have been updated. The following have been implemented: | ||
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== Weapon Levels == | == Weapon Levels == | ||
<big>'''<font color=green>NEW WEAPON LEVELS:</font>'''</big> | <big>'''<font color=green>NEW WEAPON LEVELS:</font>'''</big> | ||
− | *LEVEL 1 | + | *LEVEL 1 |
− | *LEVEL 2 | + | **Requirement: 1 - 1,999 Elite kills |
− | *LEVEL 3 | + | *LEVEL 2 |
− | *LEVEL 4 | + | **Requirement: 2,000 - 4999 Elite kills |
− | *LEVEL 5 ~ | + | *LEVEL 3 |
+ | **Requirement: 5,000 - 9,999 Elite Kills + '''Captain''' Division Rank | ||
+ | *LEVEL 4 | ||
+ | **Requirement: 10,000 - 15,999 Elite Kills + '''Major''' Division Rank | ||
+ | *LEVEL 5 | ||
+ | **Requirement: 16000~ Elite Kills + '''Commander''' Division Rank | ||
<br> | <br> | ||
<big>'''<font color=red>OLD WEAPON LEVELS:</font>'''</big> | <big>'''<font color=red>OLD WEAPON LEVELS:</font>'''</big> | ||
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*LEVEL 4 ~ 12K 'ELITE' Kills + Major Division Level | *LEVEL 4 ~ 12K 'ELITE' Kills + Major Division Level | ||
<br><br> | <br><br> | ||
+ | |||
== Seal of Honor == | == Seal of Honor == | ||
<big>'''<font color=green>HOW TO OBTAIN SEAL OF HONOR:</font>'''</big> | <big>'''<font color=green>HOW TO OBTAIN SEAL OF HONOR:</font>'''</big> | ||
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*Battlegrounds: 1 kill per player kill. | *Battlegrounds: 1 kill per player kill. | ||
*PvP: 1 kill per player kill. | *PvP: 1 kill per player kill. | ||
− | *Hades Raid & | + | *Hades Raid & Hero Happy Hour (Phantasmagoria): 1 kill per monster kill. |
*Clash of Divisions: 1 kill per player kill. | *Clash of Divisions: 1 kill per player kill. | ||
*War of Emperium: 1 kill per player kill. | *War of Emperium: 1 kill per player kill. | ||
*Elite Kill Boost: Doubles the amount of weapon kills obtained from player kills. | *Elite Kill Boost: Doubles the amount of weapon kills obtained from player kills. | ||
*Weapon expert: 20 kills for 1 billion Zeny | *Weapon expert: 20 kills for 1 billion Zeny | ||
− | *Elite Kill Scroll: | + | *Elite Kill Scroll: 50 kills per scroll (up to a max of 10k) |
*Spirit of Heroism: Instant Elite Hero + Level 4 Weapon and Level 4 Specialist Glove | *Spirit of Heroism: Instant Elite Hero + Level 4 Weapon and Level 4 Specialist Glove | ||
+ | <br> | ||
+ | Take note that Elite kills are different from Honorable kills, you need Elite kills only to make your weapon stronger. For example, you have 700 honorable kills and 400 elite kills, only the 400 elite kills will be counted in your Elite Weapon. Furthermore, you need to have an Elite Weapon equipped when killing players/monsters that give Elite Kills in order for those kills to be counted. | ||
+ | <br><br> | ||
− | + | == Sample Stat Computation == | |
− | + | In the effects that you can see for each weapon, the '''<font color=orange>Lvl</font>''' refers to your current Weapon Level. So, for example, if you're a Knight Class and you're currently at Weapon Level 4, and your weapon is at +10 refinement, you would gain the stats below: | |
− | == Sample Computation == | + | <table class="wikitable" width="80%" margin:"3px" border="5"> |
− | In the effects that you can see for each weapon, the '''<font color=orange>Lvl</font>''' refers to your current Weapon Level. So, for example, if you're a Knight Class and you're currently at | ||
− | <table class="wikitable" width=" | ||
<tr> | <tr> | ||
<th colspan="2"><span style="color: #4c64e0;"><strong><big><big>EXAMPLE</big></big></strong></span></th> | <th colspan="2"><span style="color: #4c64e0;"><strong><big><big>EXAMPLE</big></big></strong></span></th> | ||
Line 62: | Line 69: | ||
<td valign=top style="width: 200px; text-align: left;"> | <td valign=top style="width: 200px; text-align: left;"> | ||
<big>'''ANGEL SLAYER'''</big> | <big>'''ANGEL SLAYER'''</big> | ||
− | *STR: + | + | *STR: +10 +(2*Lvl) (Max +20) |
− | * | + | *DEX: +10 +(1*Lvl) (Max +15) |
− | *Damage | + | *ATK Rate: +5% +(1*Lvl)% (Max +10%) |
− | *Max HP Rate: +(1*Lvl)% (Max +5%) | + | *Bowling Bash Damage: +15% +(2*Lvl)% (Max +25%) |
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Hit Rate: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Dragon Breath Damage: +5% +(2*Lvl)% (Max +15%) | ||
+ | *Refine +10 Bonus: After skill delay: -5% | ||
+ | <br><br> | ||
</td> | </td> | ||
<td valign=top style="width: 200px; text-align: left;"> | <td valign=top style="width: 200px; text-align: left;"> | ||
<big>'''SAMPLE COMPUTATION'''</big> | <big>'''SAMPLE COMPUTATION'''</big> | ||
− | *STR: + | + | *STR: +10 +(2*<font color=orange>4</font>) = <font color=green>+18</font> |
− | * | + | *DEX: +10 +(1*<font color=orange>4</font>) = <font color=green>+14</font> |
− | *Damage | + | *ATK Rate: +5% +(1*<font color=orange>4</font>)% = <font color=green>+10%</font> |
− | *Max HP Rate: +(1*<font color=orange>4</font>)% = <font color=green>+4%</font> | + | *Bowling Bash Damage: +15% +(2*<font color=orange>4</font>)% = <font color=green>+23%</font> |
+ | *Max HP Rate: +7% +(1*<font color=orange>4</font>)% = <font color=green>+10%</font> | ||
+ | *Hit Rate: +10% +(2*<font color=orange>4</font>)% = <font color=green>+18%</font> | ||
+ | *Dragon Breath Damage: +5% +(2*<font color=orange>4</font>)% = <font color=green>+13%</font> | ||
+ | *Refine +10 Bonus: After skill delay: -5% | ||
<br><br> | <br><br> | ||
</td> | </td> | ||
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</table> | </table> | ||
<br><br> | <br><br> | ||
+ | |||
==Updated Elite Weapon Effects== | ==Updated Elite Weapon Effects== | ||
+ | Generally, all elite weapons have the following properties: | ||
+ | * They're usually 1-handed weapons, thus you can equip a shield alongside them. | ||
+ | * All Elite classes have two different weapons with different effects. | ||
+ | * All Elite Weapons have four card slots. | ||
+ | * All Elite Weapons are <font color=red>'''character bound'''</font>. This means that you cannot transfer it to your storage, guild storage, cart, etc. | ||
+ | <br> | ||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>KNIGHT CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''ANGEL SLAYER'''</big></big><br> | ||
+ | '''''1-Handed Sword''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *ATK Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Bowling Bash Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Hit Rate: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Dragon Breath Damage: +5% +(2*Lvl)% (Max +15%) | ||
+ | *Refine +10 Bonus: After skill delay: -5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''HALBERD OF LEGEND'''</big></big><br> | ||
+ | '''''1-Handed Spear''''' | ||
+ | *DEX: +10 +(2*Lvl) (Max +20) | ||
+ | *STR: +10 +(1*Lvl) (Max +15) | ||
+ | *Spiral Pierce Damage: +40% +(5*Lvl)% (Max +65%) | ||
+ | *Spear Boomerang Damage: +40 +(5*Lvl)% (Max +65%) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Demi-Human Redux: +1% +(1*Lvl)% (Max +6%) | ||
+ | *Hundred Spear Damage: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Refine +10 Bonus: Demi-Human Redux: 2% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>CRUSADER CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''GRAND PUNISHER'''</big></big><br> | ||
+ | '''''1-Handed Sword''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Shield Chain Damage: +40% +(3*Lvl)% (Max +55%) | ||
+ | *Shield Boomerang Damage: +40% +(3*Lvl)% (Max +55%) | ||
+ | *Magic Damage Reflect: +2% +(1*Lvl)% (Max +7%) | ||
+ | *Hit Rate: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Earth Drive Damage: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Refine +10 Bonus: After skill Delay: -5% | ||
<br><br> | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''EXODIA'''</big></big><br> | ||
+ | '''''1-Handed Spear''''' | ||
+ | *VIT: +10 +(2*Lvl) (Max +20) | ||
+ | *STR: +10 +(1*Lvl) (Max +15) | ||
+ | *Chance to lifesteal 25% of damage dealt: +10% +(1*Lvl)% (Max +15%) | ||
+ | *Range: +2 +(1*Lvl) (Max +3 Range) | ||
+ | *Max HP Rate: +3% +(1*Lvl)% (Max +8%) | ||
+ | *Magic Damage Reflect: +2% +(1*Lvl)% (Max +7%) | ||
+ | *DEF Redux: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Banishing Point Damage: 10% +(2*Lvl)% (Max +20%) | ||
+ | *Refine +10 Bonus: Demi-Human Redux: 2% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>WIZARD CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''LAEVATEIN'''</big></big><br> | ||
+ | '''''1-Handed Rod''''' | ||
+ | *INT: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Meteor Storm Damage: +25% +(5*Lvl)% (Max +50%) | ||
+ | *Jupitel Thunder Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Demi-Human Redux: +3% +(1*Lvl)% (Max +8%) | ||
+ | *Ignore Enemy MDEF: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Soul Expansion Damage: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Refine +10 Bonus: MATK Rate: +5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''ARCAENA'''</big></big><br> | ||
+ | '''''1-Handed Dagger''''' | ||
+ | *INT: +15 +(2*Lvl) (Max +25) | ||
+ | *VIT: +5 +(1*Lvl) (Max +10) | ||
+ | *Max HP Rate: +10% +(1*Lvl)% (Max +15%) | ||
+ | *Demi-Human Redux: +5% +(1*Lvl)% (Max +10%) | ||
+ | *DEF Redux: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Autocast Wall of Fog on self chance: +(1*Lvl)% (Max +5%) | ||
+ | *Drain Life Damage: +20% +(2*Lvl)% (Max +30%) | ||
+ | *Refine +10 Bonus: After skill Delay: -5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>SAGE CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''AUDHUMLA'''</big></big><br> | ||
+ | '''''1-Handed Rod''''' | ||
+ | *INT: 15 +(2*Lvl) (Max +25) | ||
+ | *DEX: +5 +(1*Lvl) (Max +10) | ||
+ | *Max HP Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Heavens Drive Damage: +30% +(4*Lvl)% (Max +50%) | ||
+ | *Thunder Storm Damage: +25% +(3*Lvl)% (Max +40%) | ||
+ | *Demi-Human Redux: +3% +(1*Lvl)% (Max +8%) | ||
+ | *Ignore Enemy MDEF: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Earth Grave Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: MATK Rate: +5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''NAGLFAR'''</big></big><br> | ||
+ | '''''1-Handed Dagger''''' | ||
+ | *INT: +15 +(1*Lvl) (Max +20) | ||
+ | *VIT: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +10% +(1*Lvl)% (Max +15%) | ||
+ | *Demi-Human Redux: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Chance to autocast Magic Crasher on enemy when using Napalm Beat: +20% +(3*Lvl)% (Max +35%) | ||
+ | *Diamond Dust Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: After skill Delay: -5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>HUNTER CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''QUINCY CROSS'''</big></big><br> | ||
+ | '''''1-Handed Bow''''' | ||
+ | *DEX: +10 +(2*Lvl) (Max +20) | ||
+ | *LUK: +10 +(1*Lvl) (Max +15) | ||
+ | *Double Strafe Damage: +30% +(4*Lvl)% (Max +50%) | ||
+ | *Demi-Human Redux: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Chance to curse enemy when attackig: +1% +(1*Lvl)% (Max +6%) | ||
+ | *Sharp Shooting Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Arrow Storm Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: Flee Rate: + 10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''FALCON BLADE'''</big></big><br> | ||
+ | '''''1-Handed Dagger''''' | ||
+ | *INT: +15 +(3*Lvl) (Max +30) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Demi-Human Redux: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Falcon Assault Damage: +40% +(4*Lvl)% (Max +60%) | ||
+ | *Claymore Trap Damage: +30% +(4*Lvl)% (Max +50%) | ||
+ | *DEF Redux: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Cluster Bomb Damage: +20% +(2*Lvl)% (Max +30%) | ||
+ | *Refine +10 Bonus: After skill Delay: -5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>BARD CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''GRAVITA'''</big></big><br> | ||
+ | '''''1-Handed Guitar''''' | ||
+ | *DEX: +10 +(2*Lvl) (Max +20) | ||
+ | *AGI: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Arrow Vulcan Damage: +30% +(4*Lvl)% (Max +50%) | ||
+ | *Demi-Human Redux: +7% +(1*Lvl)% (Max +12%) | ||
+ | *ATK Rate: +2% +(1*Lvl)% (Max +7%) | ||
+ | *Chance to autocast Tarot Card of Fate with Arrow Vulcan: 5% +(1*LvL)% (Max +10%) | ||
+ | *Reverberation Damage: +15% +(3*Lvl)% (Max +30%) | ||
+ | *Refine +10 Bonus: Afterskill Delay: -5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''Migure'''</big></big><br> | ||
+ | '''''1-Handed Bow''''' | ||
+ | *DEX: +10 +(2*Lvl) (Max +20) | ||
+ | *AGI: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Double Strafe Damage: +30% +(4*Lvl)% (Max +50%) | ||
+ | *Demi-Human Redux: +7% +(1*Lvl)% (Max +12%) | ||
+ | *ATK Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Hit Rate: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Severe Rainstorm Damage: +15% +(3*Lvl)% (Max +30%) | ||
+ | *Refine +10 Bonus: Flee Rate: +10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>DANCER CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''WYVERN'S SCREAM'''</big></big><br> | ||
+ | '''''1-Handed Whip''''' | ||
+ | *DEX: +10 +(2*Lvl) (Max +20) | ||
+ | *AGI: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Arrow Vulcan Damage: +30% +(4*Lvl)% (Max +50%) | ||
+ | *Demi-Human Redux: +7% +(1*Lvl)% (Max +12%) | ||
+ | *ATK Rate: +2% +(1*Lvl)% (Max +7%) | ||
+ | *Chance to autocast Tarot Card of Fate with Arrow Vulcan: 5% +(1*LvL)% (Max +10%) | ||
+ | *Reverberation Damage: +15% +(3*Lvl)% (Max +30%) | ||
+ | *Refine +10 Bonus: After skill Delay: -5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''MIGURE'''</big></big><br> | ||
+ | '''''1-Handed Bow''''' | ||
+ | *DEX: +10 +(2*Lvl) (Max +20) | ||
+ | *AGI: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Double Strafe Damage: +30% +(4*Lvl)% (Max +50%) | ||
+ | *Demi-Human Redux: +7% +(1*Lvl)% (Max +12%) | ||
+ | *ATK Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Hit Rate: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Severe Rainstorm Damage: +15% +(3*Lvl)% (Max +30%) | ||
+ | *Refine +10 Bonus: Flee Rate: +10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>BLACKSMITH CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''BLOODBANE'''</big></big><br> | ||
+ | '''''1-Handed Axe''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Cart Termination Damage: +25% +(2*Lvl)% (Max +35%) | ||
+ | *ATK Rate: +10% +(1*Lvl)% (Max +15%) | ||
+ | *Chance to dispel enemy while attacking: +(1*Lvl)% (Max +5%) | ||
+ | *Chance to autocast Lvl 10 Guard when being attacked: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Power Swing Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: Enable Throw Tomahawk Skill | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''ALMACE'''</big></big><br> | ||
+ | '''''1-Handed Mace''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Chance to Strip enemy Weapon and Shield with Cart Termination: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Cart Termination Damage: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Demi-Human Redux: +3% +(1*Lvl)% (Max +8%) | ||
+ | *Single Target Magic Reflect: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Axe Tornado Damage: +20% +(2*Lvl)% (Max +30%) | ||
+ | *Refine +10 Bonus: Atk Rate: +5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>ALCHEMIST CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''PARACELSUS'''</big></big><br> | ||
+ | '''''1-Handed Dagger''''' | ||
+ | *INT: +15 +(2*Lvl) (Max +25) | ||
+ | *VIT: +5 +(1*Lvl) (Max +10) | ||
+ | *Enable Meteor Storm: Level 2 +(1*Lvl) (Max Level 7) | ||
+ | *Meteor Storm Damage: +25% +(5*Lvl)% (Max +50%) | ||
+ | *Slim Potion Pitcher effectiveness: +40% +(4*Lvl)% (Max +60%) | ||
+ | *Acid Demonstration Damage: +5% +(2*Lvl)% (Max +15%) | ||
+ | *Demonic Fire Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: See hidden enemies | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''HAUTECLERE'''</big></big><br> | ||
+ | '''''1-Handed Axe''''' | ||
+ | *DEX: +10 +(2*Lvl) (Max +20) | ||
+ | *INT: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Demi-Human Redux: +3% +(1*Lvl)% (Max +8%) | ||
+ | *After Skill Delay Redux: +5% +(2*Lvl)% (Max +15%) | ||
+ | *DEF Redux: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Cart Cannon Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: Flee Rate: +10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>ASSASSIN CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''RIPCLAW'''</big></big><br> | ||
+ | '''''1-Handed Katar''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Grimtooth Damage: +25% +(5*Lvl)% (Max +50%) | ||
+ | *Sonic Blow Damage: 20% +(2*Lvl)% (Max +30%) | ||
+ | *Demi-Human Redux: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Hit and ATK Rate: +10% +(1*Lvl)% (Max +15%) | ||
+ | *Rolling Cutter Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: Flee Rate: +10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''EQUINOX'''</big></big><br> | ||
+ | '''''1-Handed Dagger''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*LvL) (Max +15) | ||
+ | *Range: +2 +(1*Lvl) (Max +3 Range) | ||
+ | *Meteor Assault Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Soul Breaker Damage: +25% +(2*Lvl)% (Max +35%) | ||
+ | *Demi-Human Redux: +(1*Lvl)% (Max +5%) | ||
+ | *Hit & ATK Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Cross Impact Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: Afterskill Delay: -5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>ROGUE CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''REIPER'''</big></big><br> | ||
+ | '''''1-Handed Sword''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Back Stab Damage: +50% +(5*Lvl)% (Max +75%) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Demi-Human Redux: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Hit & ATK Rate: +10% +(1*Lvl)% (Max +15%) | ||
+ | *Fatal Meance Damage: +20% +(2*Lvl)% (Max +30%) | ||
+ | *Refine +10 Bonus: Flee Rate: +10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''BEHEADER'''</big></big><br> | ||
+ | '''''1-Handed Bow''''' | ||
+ | *DEX: +10 +(2*Lvl) (Max +20) | ||
+ | *AGI: +10 +(1*Lvl) (Max +15) | ||
+ | *Double Strafe DMG: +30% +(3*Lvl)% (Max +45%) | ||
+ | *Max HP Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Demi-Human Redux: +3% +(1*Lvl)% (Max +8%) | ||
+ | *Hit & ATK Rate: 10% +(1*Lvl)% (Max +15%) | ||
+ | *Triangle Shot DMG: 15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: ATK Rate: +5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>PRIEST CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''YGNATIZ'''</big></big><br> | ||
+ | '''''1-Handed Rod''''' | ||
+ | *INT: +15 +(2*Lvl) (Max +25) | ||
+ | *DEX: +7 +(1*Lvl) (Max +12) | ||
+ | *Max HP Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Holy Light Damage: +75% +(10*Lvl)% (Max +125%) | ||
+ | *Effectiveness of Healing Skills: +75% +(10*Lvl)% (Max +125%) | ||
+ | *Chance to Silence or Curse enemy when being attacked: +(1*Lvl)% (Max +5%) | ||
+ | *Ignore Enemy MDEF: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Judex Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: After skill Delay: -5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''DOMINANCE'''</big></big><br> | ||
+ | '''''1-Handed Mace''''' | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *INT: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *DEF Redux: +20% +(2*Lvl)% (Max +30%) | ||
+ | *Effectiveness of Healing Skills: +50% +(5*Lvl)% (Max +75%) | ||
+ | *Chance to Silence or Curse enemy when being attacked: +(1*Lvl)% (Max +5%) | ||
+ | *Chance to autocast Dispel with Holy Light: +20% +(3*Lvl)% (Max +35%) | ||
+ | *Reduce cooldown of Clearance: +(1*Lvl) (Max 5 seconds) | ||
+ | *Refine +10 Bonus: Increases effects of healing on self by 15% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>MONK CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''ARMAGEDDON'''</big></big><br> | ||
+ | '''''1-Handed Fist''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Finger Offensive Damage: +20% +(4*Lvl)% (Max +40%) | ||
+ | *DEF Redux: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Chance to Silence and Curse enemy with Palm Push Strike: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Hit Rate: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Tiger Cannon Damage: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Refine +10 Bonus: After skill Delay: -5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''APOCALYPSE'''</big></big><br> | ||
+ | '''''1-Handed Mace''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *INT: +10 +(1*Lvl) (Max +15) | ||
+ | *Asura Strike Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Chance to drain enemy SP by 20%: 10% +(2*Lvl)% (Max +20%) | ||
+ | *Max HP Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *DEF Redux: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Gate of Hell Damage: +10% +(1*Lvl)% (Max +15%) | ||
+ | *Refine +10 Bonus: SP Rate: +7% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>TAEKWON KID</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''GILGAMESH'''</big></big><br> | ||
+ | '''''1-Handed Knuckles''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Flying Side Kick Damage: +20% +(2*Lvl)% (Max +30%) | ||
+ | *Range: +2 +(1*Lvl) (Max +3 Range) | ||
+ | *Chance to silence enemy while attacking: +(1*Lvl)% (Max +5%) | ||
+ | *Hit Rate: +10% +(2*Lvl)% (Max +20%) | ||
+ | *ATK Rate: +10% +(1*Lvl)% (Max +15%) | ||
+ | *Refine +10 Bonus: Flee Rate: +10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''CESTUS'''</big></big><br> | ||
+ | '''''1-Handed Knuckles''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *VIT: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Demi-Human Redux: +5% +(1*Lvl)% (Max +10%) | ||
+ | *DEF Redux: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Chance to reflect melee and magic damage: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Hit Rate: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Refine +10 Bonus: ATK Rate: +10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>STAR GLADIATOR</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''ERIDU GENESIS'''</big></big><br> | ||
+ | '''''1-Handed Tablet''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Counter Kick: +15% +15+(2*Lvl)% (Max +25%) | ||
+ | *Heel Drop: +15% +15+(2*Lvl)% (Max +25%) | ||
+ | *Range: +2 +(1*Lvl) (Max +3 Range) | ||
+ | *Chance to silence enemy while attacking: +(1*Lvl)% (Max +5%) | ||
+ | *Demi-Human Reduction: +5% +2+(1*Lvl)% (Max +7%) | ||
+ | *Refine +10 Bonus: Hit Rate: +10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''PICATRIX'''</big></big><br> | ||
+ | '''''1-Handed Book''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Demi-Human Redux: +5% +(1*Lvl)% (Max +10%) | ||
+ | *DEF Redux: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Hit Rate: +10% +(2*Lvl)% (Max +20%) | ||
+ | *ATK Rate: +10% +(1*Lvl)% (Max +15) | ||
+ | *Refine +10 Bonus: Flee Rate: +10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>SOUL LINKER</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''ANIMA'''</big></big><br> | ||
+ | '''''1-Handed Book''''' | ||
+ | *INT: +10 +(2*Lvl) (Max +20) | ||
+ | *VIT: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Physical Damage Reflect: +5% +(1*Lv;) (Max +10%) | ||
+ | *Chance of inflicting sleep when being attacked: +(1*Lvl)% (Max 5%) | ||
+ | *Enables Jupitel Thunder: Level 5 +(1*Lvl) (Max Level 10) | ||
+ | *Esma Damage: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Refine +10 Bonus: After skill Delay - 5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''ALACRITAS'''</big></big><br> | ||
+ | '''''1-Handed Dagger''''' | ||
+ | *INT: +10 +(2*Lvl) (Max +20) | ||
+ | *VIT: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +10% +(1*Lvl)% (Max +15%) | ||
+ | *Demi-Human Redux: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Freeze Immunity: +50% +(10*Lvl)% (Max +100%) | ||
+ | *Chance of autocasting Pneuma when receiving damage: +(1*Lvl)% (Max +5%) | ||
+ | *Chance of autocasting Energy Coat when receiving damage: +2% +(1*Lvl)% (Max +7%) | ||
+ | *Refine +10 Bonus: Flee + 10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>NINJA CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''FUURINKAZAN'''</big></big><br> | ||
+ | '''''1-Handed Shuriken''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Throwing Huuma Shuriken Damage: +25% +(5*Lvl)% (Max +50%) | ||
+ | *Throw Kunai Damage: 50% +(5*Lvl)% (Max +75%) | ||
+ | *Demi-Human Redux: +2% +(1*Lvl)% (Max +7%) | ||
+ | *Hit & ATK Rate: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Huuma Shurken Ranka Damage: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Refine +10 Bonus: Flee Rate: +10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''MURAKUMO'''</big></big><br> | ||
+ | '''''1-Handed Dagger''''' | ||
+ | *INT: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Falling Ice Pillar Damage: +25% +(5*Lvl)% (Max +50%) | ||
+ | *Demi-Human Redux: +2% +(1*Lvl)% (Max +7%) | ||
+ | *Ignore Enemy MDEF: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Additional damage to demi-humans: +5% +(1*Lvl)% (Max +10%) | ||
+ | *Cross Strike Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: MATK Rate: +5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>GUNSLINGER CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''PEACEMAKER COLT'''</big></big><br> | ||
+ | '''''1-Handed Revolver''''' | ||
+ | *DEX: +10 +(2*Lvl) (Max +20) | ||
+ | *AGI: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Desperado Damage: +25% +(5*Lvl)% (Max +50%) | ||
+ | *Rapid Shower Damage: +15% +(2*Lvl)% (Max 25%) | ||
+ | *Chance to lifesteal 5% of damage: 5% +(1*Lvl)% (Max +10%) | ||
+ | *Hit Rate: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Fire Dance Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: ATK Rate: +5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''REMINGTON SHOTGUN'''</big></big><br> | ||
+ | '''''1-Handed Shotgun''''' | ||
+ | *DEX: +10 +(2*Lvl) (Max +20) | ||
+ | *VIT: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +7% +(1*Lvl)% (Max +12%) | ||
+ | *Full Buster Damage: +30% +(2*Lvl)% (Max +40%) | ||
+ | *Demi-Human Redux: +3% +(1*Lvl)% (Max +8%) | ||
+ | *Chance to inflict Bleeding on enemy with Full Buster: +(1*Lvl)% (Max +5%) | ||
+ | *ATK Rate: +10% +(1*Lvl)% (Max +15%) | ||
+ | *Banishing Buster Damage: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Refine +10 Bonus: Afterskill Delay: -5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <table class="wikitable" width="90%" margin:"3px" border="5"> | ||
+ | <tr> | ||
+ | <th colspan="1" style="background-color:green;><span style="color: #ffffff;"><strong><big><big>SUPER NOVICE CLASSES</big></big></strong></span></th> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''NEOPHYTE'''</big></big><br> | ||
+ | '''''1-Handed Rod''''' | ||
+ | *INT: +10 +(2*Lvl) (Max +20) | ||
+ | *DEX: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Bolt Skill Damage: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Enable Double Cast Skill: +(1*Lvl) (Max Level 5) | ||
+ | *Ignore Enemy MDEF: 10% +(2*Lvl)% (Max +20%) | ||
+ | *Chance of autocasting Energy Coat when receiving damage: +2% +(1*Lvl)% (Max +7%) | ||
+ | *Refine +10 Bonus: After skill Delay: -5% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td valign=top style="width: 200px; text-align: left;"> | ||
+ | <big><big>'''WYRMTOOTH'''</big></big><br> | ||
+ | '''''1-Handed Dagger''''' | ||
+ | *STR: +10 +(2*Lvl) (Max +20) | ||
+ | *VIT: +10 +(1*Lvl) (Max +15) | ||
+ | *Max HP Rate: +15% +(2*Lvl)% (Max +25%) | ||
+ | *Demi-Human Redux: +7% +(1*Lvl)% (Max +12%) | ||
+ | *ATK Rate: +10% +(2*Lvl)% (Max +20%) | ||
+ | *Hit Rate: +10% +(1*Lvl)% (Max +15%) | ||
+ | *Enable Bowling Bash Skill: +(2*Lvl) (Max Level 10) | ||
+ | *Refine +10 Bonus: Flee Rate: +10% | ||
+ | <br><br> | ||
+ | </td> | ||
+ | </tr> | ||
+ | </table> | ||
+ | |||
+ | |||
+ | <br><br> | ||
+ | |||
==Outdated Effects== | ==Outdated Effects== | ||
The effects below were updated and replaced on February 23, 2024. As such, the effects below are no longer applicable. Please see the updated effects above. | The effects below were updated and replaced on February 23, 2024. As such, the effects below are no longer applicable. Please see the updated effects above. |
Latest revision as of 03:22, 2 November 2024
Elite Weapons are the weapons you can get when you reached Elite Hero Rank. These weapons will grow in power the more you will experience the thrill of combat. Aside from the weapons' innate effects below, you can also avail of the Elite Enchantress' service inside the Elite Temple in order to enchant your elite weapon with various effects.
Contents
Update Log
As of February 23, 2024, the effects of Elite Weapons and Specialist Gloves have been updated. The following have been implemented:
- Increased Elite Weapons Max Level and Division Rank from 4 to 5.
- Added new 3rd Job and +10 Refine bonuses to Elite Weapons.
- Clash of Divisions: The event is now re-enabled as more people will need Seals of Honors and Elite Kills. The schedule rotates at random with Save the Princess.
- Daily Division Salary: Only commanders will get a daily Salary even if their division has not won (Previously Majors). Daily salary for commander is 500M.
- Division Shop: Seal of Honor price has been increased from 10k to 15k Division Coins.
- Elite Kill Scrolls: Will only work until 10,000 kills. Scroll will not grant any kills after that.
- Elite Weapon Expert: Cost of Elite Kills has been increased from 30 Kills / 1 Billion to 20 Kills / 1 Billion.
- Elite Weapon Expert: Will not sell Elite Kills to Level 4 and higher.
- Elite Weapon Expert: The cost of Weapon Upgrade to +10 has been increased from 250 to 350b.
- Spirit of Heroism: Will only get you to Level 4 Elite and Level 4 Division Rank (Major)
- Spirit of Heroism: Gives 10k Elite Kills instead of 20k and 50k Division EXP instead of 60k.
- Reduced amount of kills grained from Elite Kill Scrolls from 150 to 50.
Weapon Levels
NEW WEAPON LEVELS:
- LEVEL 1
- Requirement: 1 - 1,999 Elite kills
- LEVEL 2
- Requirement: 2,000 - 4999 Elite kills
- LEVEL 3
- Requirement: 5,000 - 9,999 Elite Kills + Captain Division Rank
- LEVEL 4
- Requirement: 10,000 - 15,999 Elite Kills + Major Division Rank
- LEVEL 5
- Requirement: 16000~ Elite Kills + Commander Division Rank
OLD WEAPON LEVELS:
- LEVEL 1 ~ 1 - 1999 'ELITE' kills
- LEVEL 2 ~ 2000 - 3999 'ELITE' kills
- LEVEL 3 ~ 4000 - 12000 'ELITE' Kills
- LEVEL 4 ~ 12K 'ELITE' Kills + Major Division Level
Seal of Honor
HOW TO OBTAIN SEAL OF HONOR:
- Sacrificing Skulls at Clash of Divisions: 0.35%
- Defeating an MvP Guardian at Save the Princess: 5%
- Killing monsters inside Save the Princess: 0.01%
- Player kills inside the Hero Arena: 0.1%
- Player kills inside Battlegrounds: 0.05%
- Division Shop: 15,000 Division Coins
- Donation Credits: 40 Credits
Elite Kills
HOW TO OBTAIN ELITE KILLS:
- Battlegrounds: Support classes get 25 kills, and other classes 10 kills, for each BG round they participate in.
- Battlegrounds: 1 kill per player kill.
- PvP: 1 kill per player kill.
- Hades Raid & Hero Happy Hour (Phantasmagoria): 1 kill per monster kill.
- Clash of Divisions: 1 kill per player kill.
- War of Emperium: 1 kill per player kill.
- Elite Kill Boost: Doubles the amount of weapon kills obtained from player kills.
- Weapon expert: 20 kills for 1 billion Zeny
- Elite Kill Scroll: 50 kills per scroll (up to a max of 10k)
- Spirit of Heroism: Instant Elite Hero + Level 4 Weapon and Level 4 Specialist Glove
Take note that Elite kills are different from Honorable kills, you need Elite kills only to make your weapon stronger. For example, you have 700 honorable kills and 400 elite kills, only the 400 elite kills will be counted in your Elite Weapon. Furthermore, you need to have an Elite Weapon equipped when killing players/monsters that give Elite Kills in order for those kills to be counted.
Sample Stat Computation
In the effects that you can see for each weapon, the Lvl refers to your current Weapon Level. So, for example, if you're a Knight Class and you're currently at Weapon Level 4, and your weapon is at +10 refinement, you would gain the stats below:
EXAMPLE | |
---|---|
ANGEL SLAYER
|
SAMPLE COMPUTATION
|
Updated Elite Weapon Effects
Generally, all elite weapons have the following properties:
- They're usually 1-handed weapons, thus you can equip a shield alongside them.
- All Elite classes have two different weapons with different effects.
- All Elite Weapons have four card slots.
- All Elite Weapons are character bound. This means that you cannot transfer it to your storage, guild storage, cart, etc.
KNIGHT CLASSES |
---|
ANGEL SLAYER
|
HALBERD OF LEGEND
|
CRUSADER CLASSES |
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GRAND PUNISHER
|
EXODIA
|
WIZARD CLASSES |
---|
LAEVATEIN
|
ARCAENA
|
SAGE CLASSES |
---|
AUDHUMLA
|
NAGLFAR
|
HUNTER CLASSES |
---|
QUINCY CROSS
|
FALCON BLADE
|
BARD CLASSES |
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GRAVITA
|
Migure
|
DANCER CLASSES |
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WYVERN'S SCREAM
|
MIGURE
|
BLACKSMITH CLASSES |
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BLOODBANE
|
ALMACE
|
ALCHEMIST CLASSES |
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PARACELSUS
|
HAUTECLERE
|
ASSASSIN CLASSES |
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RIPCLAW
|
EQUINOX
|
ROGUE CLASSES |
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REIPER
|
BEHEADER
|
PRIEST CLASSES |
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YGNATIZ
|
DOMINANCE
|
MONK CLASSES |
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ARMAGEDDON
|
APOCALYPSE
|
TAEKWON KID |
---|
GILGAMESH
|
CESTUS
|
STAR GLADIATOR |
---|
ERIDU GENESIS
|
PICATRIX
|
SOUL LINKER |
---|
ANIMA
|
ALACRITAS
|
NINJA CLASSES |
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FUURINKAZAN
|
MURAKUMO
|
GUNSLINGER CLASSES |
---|
PEACEMAKER COLT
|
REMINGTON SHOTGUN
|
SUPER NOVICE CLASSES |
---|
NEOPHYTE
|
WYRMTOOTH
|
Outdated Effects
The effects below were updated and replaced on February 23, 2024. As such, the effects below are no longer applicable. Please see the updated effects above.
Weapon | Effect |
---|---|
Angel Slayer - Lord Knight's 1HSword[4] | STR +20, DEX +12
ATK Rate +8-9-10% Increase damage of Bowling Bash by 15-17-20% Increases MaxHP +8-9-10% Increases HIT Rate +20% ATK: 510 |
Halberd of Legend - Lord Knight's Spear[4] | DEX +20, STR +15
55-60-65% More damage with Spiral Pierce 55-60-65% More damage with Spear boomerang Increases MaxHP +8-9-10% Reduces damage received by Demi-Humans by 5% ATK: 510 Weight: 480 |
Weapon | Effect |
---|---|
Grand Punisher - Paladin's Sword[4] | STR +18, DEX +15
+8-10-12% HP 35-40-45% More damage with Shield Chain 35-40-45% more damage with Shield Boomerang. 7% of Reflecting Magic Damage Increases HIT Rate +20% ATK: 515 |
Exodia - Paladin's Spear[4] | VIT +18, STR +12
Drain 25% HP enemy's for 10-12-15% when attacking. 1-2-3 Increased range. MaxHP +5-6-7% 7% of Reflecting Magic Damage Reduce defense by 20% ATK: 475 |
Weapon | Effect |
---|---|
Laevatein - High Wizard's Rod[4] | INT +20, DEX +10
+10-12-15% HP 20-30-35% More damage with Meteor Storm Reduce Damage by Demi-Humans by 6-7-8% Increases damage of Jupitel Thunder by 20-23-25% Ignore 20% of the enemy's MDEF MATK: 550 |
Arcaena - High Wizard's Grimtooth[4] | INT +20, VIT +6
+10-12-15% HP Reduce Damage by Demi-Humans by 8-9-10% Reduce Defense by 25% 5% of Auto Casting Wall of Fog on self when receiving attacks by any skill & additional MATK +3% MATK: 500 |
Weapon | Effect |
---|---|
Audhumla - Profesor's Rod[4] | INT +22, DEX +10
+8-9-10% HP 40-45-50% More damage with Heavens Drive Reduce Damage by Demi-Humans by 6-7-8% 25-30-35% More damage with Thunder Storm Ignore 20% of the enemy's MDEF MATK: 500 |
Naglfar - Professor's Grimtooth[4] | INT +15, VIT +6
+12-14-15% HP Reduce Damage by Demi-Humans by 8-9-10% Reduce Defense by 20% Adds a 40% chance to auto-cast Magic Crasher on the enemy when using Napalm Beat MATK: 450 |
Weapon | Effect |
---|---|
Paracelsus - Creator's Dagger[4] | INT +22, VIT +6
Enables Xray Vision (See hidden players) Enables Level 6 Meteor Storm +30 - 35 - 40% more damage with Meteor Storm Increases Effectiveness of slim potion pitcher by 50-55-60% Increases damage of Acid DemonSTRation by 10% MATK: 450 |
Hauteclere - Creator's Axe[4] | DEX +20, INT +8
Increases HP by 8-9-10% Reduce Damage by Demi-Humans by 6-7-8% Reduces after-skill delay by 10-12-15% Reduce defense by 20% MATK: 450 |
Weapon | Effect |
---|---|
Bloodbane - Whitesmith's Axe[4] | STR +20, DEX +6
+8-9-10% HP 20-25-30% More damage with Cart Termination Increases ATK rate by 10-12-15% 2% of Dispelling enemy while skills 10% of auto casting lvl 10 Guard when being attacked & Enables lvl 1 Throw Tomahawk ATK: 545 |
Almace - Whitesmith's Mace[4] | STR +20, DEX +8
9-11-12% HP 8-9-10% of STRipping the enemy's weapon and shield when using cart termination 15-18-20% More damage with Cart Termination Reduces damage received by Demi-Humans by 5-6-7% Reflect single target magic attacks back to the enemy by 10% ATK: 545 |
Weapon | Effect |
---|---|
Quincy Cross - Sniper's Bow[4] | DEX +20, LUK +15
Increase Double Strafe Damage by 40-45-50% Reduces damage received by Demi-Humans by 8-9-10% 5% chance of curse the enemy when attacking Increase Sharp Shooting Damage by 20% ATK: 515 |
Falcon Blade - Sniper's Dagger[4] | INT +30, DEX +15
+8-9-10% HP Increase damage of Falcon Assault by 30-40-50% Reduce Defense by 25% +35-40-45% more damage Claymore Trap Reduces damage received by Demi-Humans by 10% MATK: 20% |
Weapon | Effect |
---|---|
Gravita - Clown's Instrument[4] | DEX +20, AGI +12
+10-12-14% HP 40%- 45%- 50% More damage with Vulcan Arrow Reduce Damage by Demi-Humans by 8-9-10% ATK rate +5-6-7% 7% Chance of autocasting Tarot Card on the enemy while using Arrow Vulcan ATK: 535 |
Migure - Clown's Bow[4] | DEX +20, AGI +12
+10-12-14% HP 40-45-50% More damage with Double Strafe Reduce Damage by Demi-Humans by 8-9-10% ATK rate +8-9-10% Increases Hit Rate by 20% ATK: 535 |
Weapon | Effect |
---|---|
Wyvern's Scream - Gypsy's Whip[4] | DEX +20, AGI +12
+10-12-14% HP 40%- 45%- 50% More damage with Vulcan Arrow Reduce Damage by Demi-Humans by 8-9-10% ATK rate +5-6-7% 7% Chance of autocasting Tarot Card on the enemy while using Arrow Vulcan ATK: 535 |
Migure - Gypsy's Bow[4] | DEX +20, AGI +2
+10-12-14% HP 40-45-50% More damage with Double Strafe Reduce Damage by Demi-Humans by 8-9-10% ATK rate +8-9-10% Increases Hit Rate by 20% ATK: 535 |
Weapon | Effect |
---|---|
Armageddon - Champion's Fist[4] | STR +20, DEX +15
25-30-35% More damage with Finger Offensive Reduce defense by 20-22-25% 5% silencing the enemy while attacking and 8-9-10% chance of inflicting Curse when using Palm Push Strike Increases Hit Rate by 25% ATK: 525 |
Apocalypse - Champion's Mace[4] | STR +18, INT +15
15-17-20% more damage with Asura Strike 15-17-20% of Draining 20% SP from Enemy MaxHP +8-9-10% Reduces defense by 15% ATK: 525 |
Weapon | Effect |
---|---|
Ygnatiz - High Priest's Rod[4] | INT +25
+8-9-10% HP +125 - 135 - 150% More damage with Holy Light Increases effect of heal skills by 100-110-125% 5% silencing or cursing the enemy when being attacked Ignores 20% of the enemy's MDEF MATK: 500 |
Dominance - High Priest's Mace[4] | DEX +10, INT +15
+8-9-10% HP Decrease DEF to 1/3 (spike effect) Increases effect of heal skills by 65-70-75% 1% silencing or cursing the enemy when being attacked & increases effectiveness of healing skills on self by 10% Adds a 35% chance to autocast dispel on the enemy when using Holy Light MATK 450 |
Weapon | Effect |
---|---|
Reiper - Stalker's Sword[4] | STR +18, DEX +15
+40-45-50% more damage with Back Stab Increase HP by 12-14-15% Reduces damage received by demi-humans by 8-9-10% Increases Hit rate and ATK rate by 15% ATK: 545 |
Beheader - Stalker's bow[4] | DEX +20, AGI +10
30-33-35% More damage with Double Strafe Increase HP by 7-8-9% Reduces damage received by demi-humans by 5-6-7% +15% Hit Rate & +5% chance to inflict Curse on the enemy when using Double Strafe ATK: 555 |
Weapon | Effect |
---|---|
Ripclaw - Assassin Cross' katar[4] | STR +20, DEX +12
40-45-50% More damage with Grimtooth 20-23-25% More damage with Sonic Blow Reduces damage received by Demi-Humans by 8-9-10% Increases Hit Rate by 15% & +5% chance to inflict Curse on the enemy when using Grimtooth ATK: 525 |
Equinox - Assassin Cross' Dagger[4] | STR +20, DEX +15
Range +1-2-3 +5% more damage with Meteor Assault 20-23-25% more dmg with Soul Breaker Reduces damage received by Demi-Humans by 3-4-5% Increases Hit Rate by 15% & +1% chance to inflict curse on the enemy when using Meteor Assault ATK: 525 |
Weapon | Effect |
---|---|
Sacred Shuriken - Elite Shuriken [4] | STR +20, DEX +15
+10-11-12% HP 35-40-45% More damage with Throwing Huuma Shuriken Reduce Damage by Demi-Humans by 5-6-7% 50-55-60% More damage with Throw Kunai Increases Hit Rate by 15% and atk rate +5% ATK 525 |
Murakumo - Elite Ninja Dagger [4] | INT +22, DEX +15
+10-11-12% HP 35-40-45% More Damage with Falling Ice Pillar Reduce Damage by Demi-Humans by 5-6-7% 15-17-20% of the Enemey's MDEF Increases Magic damage against Demi-Humans by 10% MATK 500 |
Weapon | Effect |
---|---|
Peacemaker Colt - Elite Revolver [4] | DEX +20, AGI +10
+8-9-10% HP 35-40-45% More Damage with Desperado +15-20-25% More damage with Rapid Shower 8-9-10% chance of draining 5% of the damage dealt as HP. Increases Hit Rate by 20% ATK 500 |
Remington Shotgun - Elite Shotgun [4] | DEX +18, VIT +12
+8-9-10% HP 25-30-35% More damage with Full Buster Reduce Damage by Demi-Humans by 6-7-8% 5% chance of inflicting Bleeding on the enemy when using Full Buster Increases atk rate by 10% ATK 450 |
Weapon | Effect |
---|---|
Anima - Soul Linker's Book [4] | INT +20, VIT +12
8-9-10% HP 8-9-10% reflect of Physical Attacks 5% of inflicting Sleep on the opponent when being attacked. Enables use of Lv 10 Jupitel Thunder Matk: +18% |
Alacritas - Soul Linker's Dagger [4] | INT +20, VIT +8
+12-14-15% HP Reduce Damage by Demi-Humans by 8-9-10% Provides immunity to Freeze status ailment 5% chance of auto casting Lv 1 Pneuma on self when taking damage of a physical or magical skill and 5% additional MATK. MATK: +12% |
Weapon | Effect |
---|---|
Eridu Genesis - Star Gladiator's Tablet [4] | STR +25, DEX +8
10-11-12% More damage with Flying Side Kick Increase Range by 1-2-3 5% chance to silence the enemy while attacking. 5% Chance of auto casting lvl 5 Concentration when using skills ATK: 525 |
Picatrix - Star Gladiator's Book [4] | STR +20, DEX +12
Increase HP by 7-8-9% Reduce Damage by Demi-Humans by 7-8-10% Reduce Defense by 20% 15% and 5% additional atk rate ATK: 525 |
Weapon | Effect |
---|---|
Gilgamesh - Taekwon Kid's Gauntlet [4] | STR +22, DEX +8
15-18-20% More damage with Flying Side Kick Range +1-2-3 5% silencing or cursing the enemy when attacking. Increase Hit Rate by 15% and 5% additional atk rate ATK: 525 |
Cestus - Taekwon Kid's Brass Knuckles[4] | STR +20, VIT +15
Increase HP by 7-8-9% Reduce Damage by Demi-Humans by 8-9-10% Reduce Defense by 25% Reflect 10% of the meele damage received back to the offender and 5% for single target magic attacks ATK: 525 |
Weapon | Effect |
---|---|
Neophyte - Staff[4] | INT +20, DEX +12
+15-18-20% HP +15-18-20% More damage with Bolts Enables the use of lvl 1-2-3 Double Cast Ignores 20% of the enemy's MDEF MATK 450 |
Wyrmtooth - Dagger[4] | STR +20, VIT +12
+20-23-25% HP Reduce Damage by Demi-Humans by 10-11-12% Increases atkrate by 15-18-20% Increases hit rate by 10% and enables lvl 10 Bowling Bash. ATK: 515 |
EDITED BY Jell-o according to Elite Weapons' in-game Descriptions
Please PM me in forums if there's something wrong
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