Difference between revisions of "Sura Frontline Distraction"
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2 - This is generally a support role for your team with the main objectives to:<br> | 2 - This is generally a support role for your team with the main objectives to:<br> | ||
a) Be the front line tank (steel body first, if dispelled, quickly re-activate), let enemies target you first and allow your team to fight back<br> | a) Be the front line tank (steel body first, if dispelled, quickly re-activate), let enemies target you first and allow your team to fight back<br> | ||
− | b) Snap (body relocation) into back-line enemies and inflict Sleep / Stone Curse / Curse | + | b) Snap (body relocation) into back-line enemies and inflict Sleep / Stone Curse / Curse status (via Corruption root card) when they attack you or if you auto-attack them<br> |
c) Snap around emperium or stones and make enemies CHASE YOU | c) Snap around emperium or stones and make enemies CHASE YOU | ||
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'''Weapon:'''<br> | '''Weapon:'''<br> | ||
− | Spike (Reduces defense by 2/3) | + | Spike (Reduces defense by 2/3) [can be socket-enchanted to have 2 card slots at Payon 236 199] |
* Card: Corruption Root (Inflict stone-curse / sleep / curse to all targets within 5x5 cells when dealing melee physical attacks) | * Card: Corruption Root (Inflict stone-curse / sleep / curse to all targets within 5x5 cells when dealing melee physical attacks) | ||
* Card: MasterSmith (10% chance to break weapon, 7% chance to break armor when dealing physical attacks) | * Card: MasterSmith (10% chance to break weapon, 7% chance to break armor when dealing physical attacks) | ||
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− | + | Remember to get FCP!<br> | |
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Latest revision as of 21:42, 18 April 2020
Note:
1 - This guide focuses on Sura's build and strategy in frontlining against enemy team and distracting them
2 - This is generally a support role for your team with the main objectives to:
a) Be the front line tank (steel body first, if dispelled, quickly re-activate), let enemies target you first and allow your team to fight back
b) Snap (body relocation) into back-line enemies and inflict Sleep / Stone Curse / Curse status (via Corruption root card) when they attack you or if you auto-attack them
c) Snap around emperium or stones and make enemies CHASE YOU
Stats:
Str: 150-200 (to carry potions/scrolls/usables/etc)
Agi: 150-200 (enough to get to 195 ASPD while being decreased agi)
Vit: 200-275 (enough to get balance def of 45 while wearing spike)
Int: 350 int to trigger Amon Ra's Kyrie Eleison
Dex: 150 (for instant cast)
Luk: Remaining points
Equipments
Top:
Marshmallow Cap or similar effect (35% Demi-human Resist)
- Card: Glorified Orc hero (5% long range damage reduction, stun resist)
- Note: Can alternate with stone-curse headgears like War Helm of Darkness (15% chance to stone-curse when attacked, 30% demi-human resist)
Mid:
Azure Wings or similar effect (+15% hp, 25% reduction after-skill delay)
- Card: Addax card (+15% hp, 15% reduction after-skill delay, +4 str)
- Card: Gemini-S58 (50% resist stone-curse / sleep if vit is 80+)
Low:
Valkyrie Eyes or similar effect (+15% hp, freeze immune, 5% chance of freezing enemy when attacked)
- Card: Addax card (+15% hp, 15% reduction after-skill delay, +4 str)
- Card: Gemini-S58 (50% resist stone-curse / sleep if vit is 80+)
Armor:
+8-10 Juggernaut Armor (+150% hp)
- Card: No slot
Weapon:
Spike (Reduces defense by 2/3) [can be socket-enchanted to have 2 card slots at Payon 236 199]
- Card: Corruption Root (Inflict stone-curse / sleep / curse to all targets within 5x5 cells when dealing melee physical attacks)
- Card: MasterSmith (10% chance to break weapon, 7% chance to break armor when dealing physical attacks)
Shield:
+8-10 Valkyrja's Shield (20% reduction Fire/Water/Shadow/Undead elemental damage)
- Card: Hades (30% reduction demi-human damage, 10% reduction neutral damage, if +8-10: REFLECT 10% physical damage received)
- Note: Hades' reflect can trigger corruption root & mastersmith card effects. Expensive card, otherwise +8-10 Keeper's Shield + Thara Frog Card is okay too.
Garment:
Asprika (30% reduction all elemental damage)
- Card: No slot
Shoes:
Sleipnir (20% hp/sp, mdef +10, sp recovery +15%)
- Card: Amon Ra (+5 all stats, chance to autocast lvl 10 Kyrie Eleison - chance increases if 350+ int)
- Note: Sleipnir can be enchanted to an additional 3% hp at kami_inn
Howling Wind (60% movement speed, +10% hp, endure effect, 5% chance to trigger lvl 3 Lord of Vermillion when attacked - an additional blind status)
- Card: Amon Ra (+5 all stats, chance to autocast lvl 10 Kyrie Eleison - chance increases if 350+ int)
Accessories:
Copper Rosary (+5% hp, +10 vit, 5% reduction after-skill delay)
- Card: Judicious Eremes (5% reduction long-range damage, pd +10)
Copper Rosary (+5% hp, +10 vit, 5% reduction after-skill delay)
- Card: Judicious Eremes (5% reduction long-range damage, pd +10)
Usables: Make sure to keep in your inventory
- Yggdrasil Berries
- Panacea
- Box of Sunlight
- Undead Scroll
- Holy Scroll
- Fire/Water/Wind/Earth Resist potions
- Ghostring / Tao Gunka Scrolls
Remember to get FCP!