Difference between revisions of "Forging Headgears"
(Created page with "=Forging Headgears= Introducing the new forging headgears, it consists of 19 new head gears sprites that can be forged through our exclusive Forging System. The main diffe...") |
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* Orcs Memory Dungeon has a 0.5% chance of dropping a random Blueprint after defeating the final boss (not yet implemented / requires reboot) | * Orcs Memory Dungeon has a 0.5% chance of dropping a random Blueprint after defeating the final boss (not yet implemented / requires reboot) | ||
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+ | =Forging Headgear List= | ||
+ | Here are the whole list of the new forging headgears! Effects, Requirements, and Success Rates | ||
==Upper Headgears== | ==Upper Headgears== | ||
'''Helm of Conqueror'''<br> | '''Helm of Conqueror'''<br> |
Revision as of 02:04, 11 August 2020
Contents
Forging Headgears
Introducing the new forging headgears, it consists of 19 new head gears sprites that can be forged through our exclusive Forging System. The main difference between these new forging headgears and previous forging equipment, is that these items incorporate other features into the mix... not just minerals from mining. We are confident this new update will spice of the current meta and will further increase activity certain core features.
The breakdown of new headgears is as followed:
• 6 Upper Head gears • 6 Middle Head gears • 6 Lower Head gears • 1 Rare (Magic & Melee)
Notes:
When one of these headgears are forged, you will receive a tradeable box containing the headgear. Once the box is opened, the headgear itself is account bound. (The rare does not come in a tradeable box) Forging skills that increase success forging rate will increase the base success rate listed below.
Blueprints
The new Forging Headgears require items called Blueprints in order to be created. These blueprints are acquired through different features such as Battlegrounds and certain instance dungeons. The blueprints are all tradeable, which means those are are not interested in those features can still purchase them from other players. It also means battlegrounds and instances are now even more profitable.
- Winning a Battleground Round has a 2% chance to get a random Blueprint (Implemented)
- Completing a Daily Quest has a 3% chance to get a random Blueprint (Implemented)
- Haraba (Elite Dungeon) has a 5% chance of dropping a random Blueprint after defeating the final boss (not yet implemented / requires reboot)
- Faceworm's Nest has a 2% chance of dropping a random Blueprint after defeating the final boss (not yet implemented / requires reboot)
- Old Glast Heim has a 2% chance of dropping a random Blueprint after defeating the final boss (not yet implemented / requires reboot)
- Horror Toy Factory has a 0.5% chance of dropping a random Blueprint after defeating the final boss (not yet implemented / requires reboot)
- Orcs Memory Dungeon has a 0.5% chance of dropping a random Blueprint after defeating the final boss (not yet implemented / requires reboot)
Forging Headgear List
Here are the whole list of the new forging headgears! Effects, Requirements, and Success Rates
Upper Headgears
Helm of Conqueror
Increases Strength by 15%
Reduces damage received by demi-humans by 30%
[If refine >= 8] Helm becomes unbreakable
- Forging Success Rate: 60% ~ 80%(Max)
Requirements: • 1x Blue Print: Helm of Conqueror • 1x Golden Dragon Helm (this headgear is returned if forge attempt fails) • 25x Bloodstone • 75x Titanium • 100x Silver • 150x Bronzite
Helm of Alacrity
Increases Dexterity by 15%
Reduces damage received by demi-humans by 30%
[If refine >= 8] Helm becomes unbreakable
- Forging Success Rate: 60% ~ 80%(Max)
Requirements: 1x Blue Print: Helm of Alacrity 1x Musketeer Cap (this headgear is returned if forge attempt fails) 25x Bloodstone 75x Corrundum 100x Copper 150x Silicon
Erudite Witch Hat
Increases Intelligence by 15%
Reduces damage received by demi-humans by 30%
[If refine >= 8] Helm becomes unbreakable
- Forging Success Rate: 60% ~ 80%(Max)
Requirements: • 1x Blue Print: Erudite Witch Hat • 1x Aquarios Cap (this headgear is returned if forge attempt fails) • 25x Bloodstone • 50x Mercury • 100x Aluminium • 150x Graphite
Overseer's Helm Enables detection of Hidden Enemies Reduces damage received by demi-humans by 33% [If refine >= 8] Reduces damage received from misc skills by 10%
- Forging Success Rate: 60% ~ 80%(Max)
Requirements: 1x Blue Print: Overseer's Helm 1x Aztec Helm (this headgear is returned if forge attempt fails) 25x Bloodstone 50x Silver 90x Magnetite 100x Onyx
Fire Oblivion Helm Become immune to Stone Curse Reduces damage received by demi-humans by 30% [If refine >= 8] Additional 3% reduction against demi-humans damage
- Forging Success Rate: 60% ~ 80%(Max)
Requirements: 1x Blue Print: Fire Oblivion Helm 1x Abbadon Mask (this headgear is returned if forge attempt fails) 25x Bloodstone 45x Titanium 90x Aluminium 150x Bronzite
Tianxuan ATK/MATK + 5% Reduces damage received by demi-humans by 33% [If refine >= 8] Additional 2% reduction against demi-humans damage
- Forging Success Rate: 55% ~ 75%(Max)
Requirements: 1x Blue Print: Tianxuan 1x Marshmallow Cap (this headgear is returned if forge attempt fails) 50x Bloodstone 100x Calcite 150x Silver 200x Silicon
Middle Headgears
Molten Bloodstone Wings Increases physical damage to all races by 25% Max HP+ 10%
- Forging Success Rate: 60% ~ 80%(Max)
Requirements: 1x Blue Print: Molten Bloodstone Wings 1x Dragon Wings of Damage (this headgear is returned if forge attempt fails) 25x Bloodstone 50x Copper 75x Albite 150x Magnetite
Overlord's Blade Reduce after cast delay by 35% 15% physical damage to medium size monster Max HP + 5%
- Forging Success Rate: 60% ~ 80%(Max)
Requirements: 1x Blue Print: Overlord's Blade 1x Sword of Red Dragon (this headgear is returned if forge attempt fails) 25x Bloodstone 75x Corrundum 125x Graphite 300x Bronzite
Metallic Azure Wings Reduce after cast delay by 35% 15% magical damage to medium size monster Max HP + 5%
- Forging Success Rate: 60% ~ 80%(Max)
Requirements: 1x Blue Print: Metallic Azure 1x Kuroihi Fairy Wings (this headgear is returned if forge attempt fails) 25x Bloodstone 50x Mercury 100x Silicon 125x Silver
Evil Druid Cross Increases STR/DEX/INT by 15% Reduces after-skill delay by 20%
- Forging Success Rate: 60% ~ 80%(Max)
Requirements: 1x Blue Print: Evil Druid Cross 1x Randgris Balloon (this headgear is returned if forge attempt fails) 25x Bloodstone 75x Onyx 75x Calcite 200 Aluminium
Blade of Amaranthine Enables Hide & Tunnel Drive Lvl 1 Reduces after-skill delay by 35%
- Forging Success Rate: 60% ~ 80%(Max)
Requirements: 1x Blue Print: Blade of Amaranthine 1x Cloak of Invisibility (this headgear is returned if forge attempt fails) 25x Bloodstone 75x Adamite 75x Titanium 200x Albite
Scepter of Lament MATK/ATK+ 8% Reduces after-skill delay by 45%
- Forging Success Rate: 55% ~ 75%(Max)
Requirements: 1x Blue Print: Scepter of Lament 1x Fairy Wings (this headgear is returned if forge attempt fails) 25x Bloodstone 75x Titanium 75x Onyx 150x Mercury