Menu:
List Items
Viewing Item
#21007: Royal_Garment
Item ID | 21007 | For Sale | No | |
---|---|---|---|---|
Identifier | Royal Garment | Credit Price | Not For Sale | |
Name | Royal_Garment | |||
NPC Buy | 0 | Weight | 280 | |
NPC Sell | 0 | Weapon Level | 0 | |
Range | 0 | Defense | 0 | |
Slots | 1 | Refineable | Yes | |
Attack | 0 | Min Equip Level | None | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | None | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | None | |||
Item Use Script |
1 bonus bUnbreakableArmor,0; if ((Class == 24) || (Class == 25) || (Class == 4211) || (Class == 4212) || (Class == 4215)) { bonus2 bResEff,Eff_Stun,7000; bonus bMaxHPRate,10; } if (BaseClass == Job_Mage) { bonus5 bAutoSpellWhenHit,"AL_PNEUMA",2,30,BF_LONG+BF_SKILL,0; } if (BaseClass == Job_Acolyte) { bonus bDelayRate,-5; } if (BaseClass == Job_Thief) { skill "AC_CONCENTRATION",3; } if (BaseClass == Job_Archer) { bonus bNearAtkDef,5; } if (BaseClass == Job_Swordman) { bonus4 bAutoSpellWhenHit,"SM_PROVOKE",2,50,0; } if (BaseClass == Job_Merchant) { bonus bLuk,10; bonus4 AutoSpellWhenHit,"BS_HAMMERFALL",5,50,0; } callfunc "Enlight_A"; |
|||
Equip Script | None | |||
Unequip Script | None |