Difference between revisions of "Stats"

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(Created page with "==Primary Stats== ====STR==== ====AGI==== ====VIT==== ====INT==== ====DEX==== ====LUK==== ==Sub Stats== ====ATK==== ====MATK==== ====DEF==== ====MDEF==== ====HIT==== ====FLEE...")
 
(STR)
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==Primary Stats==
 
==Primary Stats==
 
====STR====
 
====STR====
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Strength affects the physical melee attack power of a character. The higher your strength, the more damage you do by swinging fists, books, swords, maces, and axes. Strength also increases the limit on the weight of items a character can be carrying.
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Strength will often be abbreviated as '''STR'''.
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This is what Strength does in more detail:
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Increases melee attack damage by 1 per point of STR.
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Also increases melee attack damage by [STR/10]^2, where the value in [ ] is rounded down and ^2 means squared.
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Increases missile attack damage by 1 per 5 full points of STR.
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Increases weight capacity by 30 per point of STR (Note that this only applies to base STR, which is the left value in the status window).
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====AGI====
 
====AGI====
 
====VIT====
 
====VIT====

Revision as of 09:24, 25 March 2019

Primary Stats

STR

Strength affects the physical melee attack power of a character. The higher your strength, the more damage you do by swinging fists, books, swords, maces, and axes. Strength also increases the limit on the weight of items a character can be carrying.

Strength will often be abbreviated as STR.

This is what Strength does in more detail:

Increases melee attack damage by 1 per point of STR. Also increases melee attack damage by [STR/10]^2, where the value in [ ] is rounded down and ^2 means squared. Increases missile attack damage by 1 per 5 full points of STR. Increases weight capacity by 30 per point of STR (Note that this only applies to base STR, which is the left value in the status window).

AGI

VIT

INT

DEX

LUK

Sub Stats

ATK

MATK

DEF

MDEF

HIT

FLEE

CRIT

ASPD