MvP Cards Database

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Revision as of 12:17, 22 April 2020 by Poepey (talk | contribs) (Custom MvP Cards)
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Overview

Classic MvP cards exists in most ragnarok servers, including DreamerRO. While Custom MvP cards are cards that is only available, or have a customized effect on DreamerRO.


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Classic MvP Cards

Amon Ra Card - Footgear Card

All Stats +5. Adds chance of auto-casting lvl 10 Kyrie Eleison on user when receiving physical attacks if INT>=350


Assassin Cross Card - Garment Card

Enables use of lvl 3 Cloaking.


White Lady Card - Headgear Card

Increases effectiveness of Healing skills by 30% when they are cast by the wearer. Increases SP consumption by 15%.


Atroce Card - Weapon Card

ATK +350. Chance of reducing attack delay by 100% for 10 seconds when attacking.


Dark Snake Lord Card - Headgear Card

INT +15. Adds immunity against Blind and Curse status.


Fallen Bishop Card - Footgear Card

MATK +10%. Max SP -50%. Increases Magic Damage against Demihuman and Angel race by 50%.


Gioia Card - Garment Card

Increases Wind and Ghost property magic damage by 50%. Decreases resistance to all element attacks by 15%.


Gemini-S58 Card - Headgear Card

30% Stun and Silence resistance if base AGI>=90. 50% Stone Curse and Sleep if base VIT>=80.


Vesper Card - Headgear Card

Dex +10. Ignores 30% of Boss Monster's MDEF when inflicting magic damage.


High Priest Card - Armor Card

Adds chance of auto-casting lvl 1 Assumptio on user when receiving physical or magical attacks.


Stormy Knight Card - Weapon Card

Adds chance of auto-casting lvl 1 Storm Gust when attacking. Has 20% of freezing enemy when attacking.


Lord Knight Card - Headgear Card

Max HP -50%. Enables the use of lvl 1 Berserk.


Lord of the Dead Card - Weapon Card

Adds a chance of inflicting Coma, Stun, Curse, Silence, Poison, or Bleeding when dealing physical attacks.


Maya Card - Shield Card

Adds 50% Chance of reflecting back a single target magical attacks to the enemy that inflicted it.


Orc Hero Card - Headgear Card

VIT +15. Adds immunity to Stun state.


Orc Lord Card - Armor Card

Reflects 30% of all melee physical damage back to the enemy that inflicted it.


Phreeoni Card - Weapon Card

Hit +200


RSX-0806 Card - Armor Card

VIT +15. Adds immunity to Knockback effect. Makes armor unbreakable.


Ghostring Card - Armor Card

Enchants armor with Ghost property. Reduces HP Regeneration by 25%.


Dark Illusion Card - Headgear Card

Max HP and SP -10%. Reduces variable cast time by 10%. +Dark Lord Card: Reduces variable cast time by 20%.


Dark Lord Card - Footgear Card

Adds chance to auto-cast lvl 5 Meteor Storm when receiving physical attacks.


Maya Purple Card - Headgear Card

Enables user to detect hidden enemies.


Angelring Card - Armor Card

Enchants armor with Holy property.


Devilring Card - Garment Card

Reduces damage taken from neutral element attacks by 50%. Increases damage from all other elements by 50%.


Golden Thief Bug Card - Shield Card

Reduces received magic damage by 60%. Increases SP cost by 100%.


Turtle General Card - Weapon Card

Increases physical damage against all races by 20%. Adds chance of auto-casting lvl 10 Magnum Break when attacking.


Randgris Card - Weapon Card

ATK +10%. Makes weapon unbreakable. Adds chance of auto-casting lvl 1 Dispel when attacking.


Mastersmith Card - Weapon Card

Adds 10% chance of destroying enemy's weapon and 7% chance of destroying enemy's armor when attacking.


Sniper Card - Weapon Card

Adds 5% chance of absorbing 20% of physical damage inflicted as HP. Disables natural HP regeneration.


High Wizard Card - Headgear Card

Ignores 100% of Normal Monster's MDEF. Increases variable cast time by 100% and reduces SP regeneration by 100%. Drains 2000 SP when unequipped.


Kiel-D-01 Card - Headgear Card

Reduces after skill delay by 30%.


Tao Gunka Card - Armor Card

Max HP +100%. Reduces Hard DEF and MDEF by 50.


Thanatos Card - Weapon Card

Reduces Equipment DEF by 30. Flee -30. Enchants weapon with Infiltration skill effect. Drains 1 SP each attack.


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Custom MvP Cards

Benevolent Cecil Card - Weapon Card

Increases bow type weapons damage by 15%. Increases damage to Boss Monsters by 5%.


Determined Kathryne Card - Footgear Card

Max HP +5%. Increases magical damage to non-boss enemies by 40%. if Refine Rate>=8, adds 30% chance of casting Dispel on enemies when using Magic Crasher.


Crazed Howard Card - Armor Card

Max HP +30%. Reflects 5% of all melee damage back to the enemy who inflicted it. if Refine Rate>=8, adds immunity to knockback effect.


Obsessive Margaretha Card - Weapon Card

Increases effectiveness of Heal by 3%. Increases damage of Holy Light and Judex by 3%. INT +8.


Venerable Seyren Card - Armor Card

Reduces 10% of damage received from Boss Monsters. Reflect 30% of the physical damage received back to the enemy who inflicted it.


Judicious Eremes Card - Accessory Card

Reduces long range damage received by 5%. Perfect Dodge +10.


Cautious Howard Card - Garment Card

Reduces long range damage received by 10%. Increases resistance to all elements by 1% per refine. Adds 0.50% chance of inflicting Bleeding on enemies when attacking.


Graceful Margaretha Card - Weapon Card

Increases magic damage to demihumans by 5%. MATK +25. HP rate +2%. Can only stack 2 per weapon.


Vengeful Eremes Card - Weapon Card

Increases Critical Damage by 25%. Perfect Dodge +2


Tyrant Cecil Card - Weapon Card

Increases Physical Range damage by 18%. Adds 0.75% chance of auto-casting Lex Aeterna on enemies when using long range attacks.


Furious Seyren Card - Footgear Card

Max HP +8%. Increases physical damage against medium size enemies by 5%. if Refine Rate>=8, Hit Rate +5%. 3% more physical damage against medium size enemies.


Deceitful Kathryne Card - Headgear Card, Unstackable

Reduces after skill delay by 20%. Ignores 2% MDEF of all enemies per refine. Increases SP consumption by 10%.


Malevolent Shadow Card - Garment Card

Reduces Neutral property damage received by 20%. Flee +100. Perfect Dodge +5. if Refine Rate>=8, reflects 10% of physical damage received back to the enemy who inflicted it.


Malicious Shadow Card - Footgear Card

Max HP +10%. Flee +200. Perfect Dodge +2


Villainous Shadow Card - Weapon Card

Increases physical damage on demihumans by 20%. Adds 1% chance of inflicting Internal Bleeding on enemy while attacking. Base ATK +25


Shadow of Nydhoggur Card - Armor Card

INT +10, SP +20%. Increases Fire, Cold, and Lightning Bolt damage by 30%. Drains 1500 SP every 15 seconds. +Warlock Classes: Cuts time of Mystical Amplification by 100%. Enables use of lvl 2 Double Cast. +Sorcerer Classes: Cuts time of Double Cast by 100%. Enables use of lvl 8 Meteor Storm.


Draconus Card - Armor Card

Adds immunity against Freeze, Stun, Poison, and Stone Curse states.


Glorified Orc Card - Headgear Card

Adds immunity to Stun state. Reduces long range damage received by 5%. MDEF +2


Naght Sieger Card - Armor Card

Increases damage of Ghost property magics by 200%. Does not affect Esma or 3rd job skills.


Tiamat Card - Footgear Card

Max HP 10%. Hit +200. if Refine Rate>=8, Seeking Attack +7% (Perfect Hit Rate)


Fused Moonlight Card - Footgear Card

Increases walking speed by 50%. Increases Neutral element damage by 10%. if Refine Rate>=9, increases max HP and SP by 5%.


Fused Mistress Card - Headgear Card

Reduces after skill delay by 20%. Nullifies all gemstone requirements of certain spells. if Refine Rate>=9, INT +5.


Fused Pharaoh Card - Headgear Card

Reduces after skill delay by 20%. Reduces SP consumption by 50%. if Refine Rate>=9, Reflects Magic Damage by 15%.


Fused Doppelganger Card - Weapon Card

Increases ASPD by 10%. Increases physical damage to medium size enemies by 18%. Adds 3% chance of auto-casting Provoke on user when attacking.


Fused Baphomet Card - Weapon Card

Splash 3x3. Range +1. Increases Critical Rate by 15%. if Refine Rate>=8, increases Critical Rate by 20%.


Fused Eddga Card - Footgear Card

ATK +5%. Max HP +10%. Permanent Endure effect.


Fused Dracula Card - Weapon Card

Increases damage to all races by 15%. Adds 10% chance of converting 15% of physical damage inflicted into HP and SP. Adds 2% chance of draining SP by 10% with each attack.


Vengeful Eremes Card - Weapon Card

Increases Critical Damage by 25%. Perfect Dodge +2


Fused Phreeoni Card - Weapon Card

ATK +10%. Hit +100. Adds 2% chance of auto-casting Sleep on enemy when attacking.


Fused Atroce Card - Weapon Card

ATK +500. Adds 5% chance of inflicting Curse state on enemy while attacking. Hit +15 per refine.


Fused Ghostring Card - Armor Card

Enchants armor with Ghost property. Max HP +10%. Reflects 5% of physical damage back to the enemy. +Super Novice: Enables use of Energy Coat skill


Fused Angeling Card - Armor Card

Enchants armor with Holy property. Increases HP rate by 5% per refine. Adds small chance of changing attacker's armor to Undead property.


Fused Maya Purple Card - Headgear Card

Reduces after skill delay by 15%. Detects hidden enemies.


Addax Card - Headgear Card

Reduce after skill delay by 15%. Max HP +15%. STR +4.


Hades Card - Shield Card

Reduces damage received from demihumans by 30%. Reduces Neutral property damage received by 10%. If refine rate>=8, Reflects 10% of physical damage received.