Difference between revisions of "Forging System"

From BraveRO Wiki
Jump to navigationJump to search
Line 29: Line 29:
 
== Forging Equipment==
 
== Forging Equipment==
 
1.  [Aluminium Glove]  - [ACCESSORY] +10 STR, +5 DEX, +3% HP, -5% delay, slotted.
 
1.  [Aluminium Glove]  - [ACCESSORY] +10 STR, +5 DEX, +3% HP, -5% delay, slotted.
 
 
* 175x - Aluminium
 
* 175x - Aluminium
 
* 145x - Silicon
 
* 145x - Silicon
Line 37: Line 36:
 
* Default success rate: 50% - Max: 70% **
 
* Default success rate: 50% - Max: 70% **
 
* EXP Earned: 75~100 Sucess & 15~25 Failure **
 
* EXP Earned: 75~100 Sucess & 15~25 Failure **
 +
 +
  
 
2. [Adamite Pendant] - [ACCESSORY] +10 INT, +5 DEX, +3% HP, -5% delay, slotted.
 
2. [Adamite Pendant] - [ACCESSORY] +10 INT, +5 DEX, +3% HP, -5% delay, slotted.
Line 48: Line 49:
 
   
 
   
 
   
 
   
 +
 
3. [Copper Rosary] - [ACCESSORY] +10 VIT, +5% HP, -5% delay, slotted.
 
3. [Copper Rosary] - [ACCESSORY] +10 VIT, +5% HP, -5% delay, slotted.
 
* 145x - Copper
 
* 145x - Copper
Line 57: Line 59:
 
*  EXP Earned: 85~105 Sucess & 20~30 Failure **
 
*  EXP Earned: 85~105 Sucess & 20~30 Failure **
 
   
 
   
 +
 +
 
4. [Mercury Relic] - [ACCESSORY] INT+15, STR +20, slotted, Enables a 5% chance of autocasting a random magic bolt when physically attacking.
 
4. [Mercury Relic] - [ACCESSORY] INT+15, STR +20, slotted, Enables a 5% chance of autocasting a random magic bolt when physically attacking.
 
* 110x - Mercury
 
* 110x - Mercury
Line 67: Line 71:
 
*  EXP Earned: 75~100 Sucess & 15~25 Failure *
 
*  EXP Earned: 75~100 Sucess & 15~25 Failure *
 
   
 
   
 +
 
   
 
   
 
5. [Juggernaut Armor] - [ARMOR] Non-slotted. +120% HP rate (150% if +8)  
 
5. [Juggernaut Armor] - [ARMOR] Non-slotted. +120% HP rate (150% if +8)  
Line 79: Line 84:
 
   
 
   
 
   
 
   
 +
 
6. [Magnetite Body Armor] [ARMOR] Slotted. +10 VIT, +15% HP rate, unbreakable. if(+8, no knockback)
 
6. [Magnetite Body Armor] [ARMOR] Slotted. +10 VIT, +15% HP rate, unbreakable. if(+8, no knockback)
 
* 145x - Magnetite
 
* 145x - Magnetite
Line 89: Line 95:
 
*  EXP Earned: 115~135 Sucess & 30~45 Failure *
 
*  EXP Earned: 115~135 Sucess & 30~45 Failure *
 
   
 
   
 +
 +
 
7. [Titanium Plate] - [ARMOR] +15 VIT, +3% HP, Increases resistance against fire and earth property attacks by 10% (If +8, adds a 3% chance to reflect single target magic attacks back to the offender)
 
7. [Titanium Plate] - [ARMOR] +15 VIT, +3% HP, Increases resistance against fire and earth property attacks by 10% (If +8, adds a 3% chance to reflect single target magic attacks back to the offender)
 
* 150x - Bronzite
 
* 150x - Bronzite
Line 98: Line 106:
 
*  EXP Earned: 80~105 Sucess & 20~30 Failure **
 
*  EXP Earned: 80~105 Sucess & 20~30 Failure **
 
   
 
   
 +
 +
 
8. [Mercenary's Chain Mail] - [ARMOR] +15 AGI, PD +5, Increases physical damage to demi-humans by 10% (if +8, FLEE + 100)
 
8. [Mercenary's Chain Mail] - [ARMOR] +15 AGI, PD +5, Increases physical damage to demi-humans by 10% (if +8, FLEE + 100)
 
* 150x - Graphite
 
* 150x - Graphite
Line 107: Line 117:
 
*  EXP Earned: 80~105 Sucess & 20~30 Failure **
 
*  EXP Earned: 80~105 Sucess & 20~30 Failure **
 
   
 
   
 +
 +
 
9. [bronzite Buckler] [sHIELD] +20 STR, +15 DEX, MaxHP + 150k, melee damage reflect by 10%, slotted. (If +8, cannot be stripped)
 
9. [bronzite Buckler] [sHIELD] +20 STR, +15 DEX, MaxHP + 150k, melee damage reflect by 10%, slotted. (If +8, cannot be stripped)
 
* 225x - Bronzite
 
* 225x - Bronzite
Line 116: Line 128:
 
*  EXP Earned: 95~120 Sucess & 25~35 Failure **
 
*  EXP Earned: 95~120 Sucess & 25~35 Failure **
 
   
 
   
 +
 +
 
10. [Onyx Guard] - [sHIELD] +15 STR, +15 INT, Increases magical and physical damage to demi-humans by 8%, slotted. (If +8, cannot be knockback)
 
10. [Onyx Guard] - [sHIELD] +15 STR, +15 INT, Increases magical and physical damage to demi-humans by 8%, slotted. (If +8, cannot be knockback)
 
* 200x - Silicon
 
* 200x - Silicon
Line 126: Line 140:
 
*  EXP Earned: 95~120 Sucess & 25~35 Failure **
 
*  EXP Earned: 95~120 Sucess & 25~35 Failure **
 
   
 
   
 +
 +
 
11. [silver Aegis] - [sHIELD] +15 DEX, +100 HIT, Increases damage to demi-humans by 10%, slotted. (If +8, Additional 75 Hit rate)
 
11. [silver Aegis] - [sHIELD] +15 DEX, +100 HIT, Increases damage to demi-humans by 10%, slotted. (If +8, Additional 75 Hit rate)
 
* 120x - Silver
 
* 120x - Silver
Line 136: Line 152:
 
*  EXP Earned: 95~120 Sucess & 25~35 Failure **
 
*  EXP Earned: 95~120 Sucess & 25~35 Failure **
 
   
 
   
 +
 +
 
12. [Rustic Mantle] - [ROBE] +15 INT, +15 VIT, +10% reduction to water and wind element, +10% HP, slotted. (if +8, increases matk rate by 10%)
 
12. [Rustic Mantle] - [ROBE] +15 INT, +15 VIT, +10% reduction to water and wind element, +10% HP, slotted. (if +8, increases matk rate by 10%)
 
* 175x - Graphite
 
* 175x - Graphite
Line 145: Line 163:
 
*  EXP Earned: 85~105 Sucess & 25~35 Failure *
 
*  EXP Earned: 85~105 Sucess & 25~35 Failure *
 
   
 
   
 +
 +
 
13. [Albite Garment] - [ROBE] +15 STR, +15 DEX, 5% HP rate, reduces neutral, ghost and holy damage by 15%, slotted. (if +8, 10% atkrate)
 
13. [Albite Garment] - [ROBE] +15 STR, +15 DEX, 5% HP rate, reduces neutral, ghost and holy damage by 15%, slotted. (if +8, 10% atkrate)
 
* 150x - Silicon
 
* 150x - Silicon
Line 154: Line 174:
 
*  EXP Earned: 85~105 Sucess & 25~35 Failure *
 
*  EXP Earned: 85~105 Sucess & 25~35 Failure *
 
   
 
   
 +
 +
 
14. [supersonic Boots]- [sHOES] Non-Slotted, +25% HP/SP, Additional movement speed +15% (Stacks), Increases resistance against Stone Curse, Curse and Stun by 50%. (If +8, Increases magic damage to demi-humans by 5%)
 
14. [supersonic Boots]- [sHOES] Non-Slotted, +25% HP/SP, Additional movement speed +15% (Stacks), Increases resistance against Stone Curse, Curse and Stun by 50%. (If +8, Increases magic damage to demi-humans by 5%)
 
* 160x - Bronzite
 
* 160x - Bronzite
Line 164: Line 186:
 
*  EXP Earned: 110~135 Sucess & 25~45 Failure *
 
*  EXP Earned: 110~135 Sucess & 25~45 Failure *
 
   
 
   
 +
 +
 
15. [Agile Cleats] - [sHOES] Non-Slotted, +25% HP/SP, Permanent endure effect, PD+5, Flee +100.  (If +8, Increases physical damage to demi-humans by 5%)
 
15. [Agile Cleats] - [sHOES] Non-Slotted, +25% HP/SP, Permanent endure effect, PD+5, Flee +100.  (If +8, Increases physical damage to demi-humans by 5%)
 
* 175x - Graphite
 
* 175x - Graphite
Line 173: Line 197:
 
*  Default success rate: 40% - Max: 60% **
 
*  Default success rate: 40% - Max: 60% **
 
*  EXP Earned: 110~135 Sucess & 25~45 Failure *
 
*  EXP Earned: 110~135 Sucess & 25~45 Failure *
 +
 +
  
 
16. Pure Oridecon - Protects your weapon against breaking during refine attempts up to +10.
 
16. Pure Oridecon - Protects your weapon against breaking during refine attempts up to +10.
Line 178: Line 204:
 
*  Default success rate: 25% - Max: 40% **
 
*  Default success rate: 25% - Max: 40% **
 
*  EXP Earned: 35~50 Sucess & 10~15 Failure *
 
*  EXP Earned: 35~50 Sucess & 10~15 Failure *
 +
 +
  
 
17. Pure Elunium - Protects your equipment against breaking during refine attempts up to +8.
 
17. Pure Elunium - Protects your equipment against breaking during refine attempts up to +8.
Line 183: Line 211:
 
*  Default success rate: 20% - Max: 30% **
 
*  Default success rate: 20% - Max: 30% **
 
*  EXP Earned: 50~75 Sucess & 15~20 Failure *
 
*  EXP Earned: 50~75 Sucess & 15~20 Failure *
*
 

Revision as of 22:43, 13 March 2019

Summary

This guide is about how to forge minerals obtained in minery.

How to start forging

First go to @einbroach 50 200 and find Marcus Goldstein

Marcus Goldstein NPC

The first step to begin forging minerals into powerful equipment is to obtain a Refined Forging Hammer from Dr. Marcus Goldstein. He can be found next to his brother at @go einbroch. When you speak to him he will request that you bring some minerals and zeny in order for him to make the hammer for you. (The forge of hammer have a chance of fail)

List of items requiered

When you obtain the Refined Forging Hammer, you can equip it to gain access to the forging abilities. To access the Forging Menu you must send a whisper to "npc:forge". You can send him various words to access different features. Whisper "skill" to "npc:forge" to access the Forging Skills Menu. Whisper "info" to "npc:forge" to access your forger stats such as Lvl, Exp and Record. Whisper "forge" or anything else to access the recipes and begin to forge equipment.

Forging Skills

There are 5 different Forging Skills available. You must be very careful when you are choosing the skills as there is no reset for forging skills.

  • Master Forger [1-10] - Increases the Forge Success rate by (2*ForgerLevel)%. (Max of 20% at lvl 10)
  • Fast Learner [1-10] - Increases experience earned per forge attempt by 10% per level (max of 100% or 2x exp at lvl 10)
  • Quick Forger [1-5] - Reduces the cooldown after forging equipment by 5 minutes per level. (Default is 30 min cooldown, down to 5 minutes at lvl 5)
  • Recycle [1-4] - Adds a (SkillLvL*5)% chance of receiving back half of the minerals spent when forging fails. (Max of 20%)
  • Mineral Forger [1] - Allows the forger to compound Oridecon and Elunium Fragments into Pure Oridecon/Elunium

As of right now the maximum level for forging is Lvl 30. The experience earned for each forge attempt varies for each equipment, but the experience required to level up is quite linear. (125*ForgerLvl) EXP

Forging Equipment

1. [Aluminium Glove] - [ACCESSORY] +10 STR, +5 DEX, +3% HP, -5% delay, slotted.

  • 175x - Aluminium
  • 145x - Silicon
  • 25x - Calcite
  • 25x - Corundum
  • 1x - STR Megingjard
  • Default success rate: 50% - Max: 70% **
  • EXP Earned: 75~100 Sucess & 15~25 Failure **


2. [Adamite Pendant] - [ACCESSORY] +10 INT, +5 DEX, +3% HP, -5% delay, slotted.

  • 145x - Silicon
  • 80x - Mercury
  • 30x - Adamite
  • 20x - Onyx
  • 1x - Int Megingjard
  • Default success rate: 50% - Max: 70% **
  • EXP Earned: 75~100 Sucess & 15~25 Failure **


3. [Copper Rosary] - [ACCESSORY] +10 VIT, +5% HP, -5% delay, slotted.

  • 145x - Copper
  • 90x - Silver
  • 55x - Calcite
  • 20x - Onyx
  • 1x - VIT Megingjard
  • Default success rate: 45% - Max: 65% **
  • EXP Earned: 85~105 Sucess & 20~30 Failure **


4. [Mercury Relic] - [ACCESSORY] INT+15, STR +20, slotted, Enables a 5% chance of autocasting a random magic bolt when physically attacking.

  • 110x - Mercury
  • 150x - Graphite
  • 50x - Calcite
  • 15x - Adamite
  • 1x - INT megingjard
  • 1x - STR megingjard
  • Default success rate: 50% - Max: 70% **
  • EXP Earned: 75~100 Sucess & 15~25 Failure *


5. [Juggernaut Armor] - [ARMOR] Non-slotted. +120% HP rate (150% if +8)

  • 150x - Bronzite
  • 95x - Magnetite
  • 80x - Silver
  • 60x - Corundum
  • 25x - Titanium
  • 1x - Valkyrie's Armor
  • Default success rate: 35% - Max: 55% **
  • EXP Earned: 115~135 Sucess & 30~45 Failure *


6. [Magnetite Body Armor] [ARMOR] Slotted. +10 VIT, +15% HP rate, unbreakable. if(+8, no knockback)

  • 145x - Magnetite
  • 90x - Copper
  • 65x - Calcite
  • 20x - Onyx
  • 15x - Titanium
  • 1x - Valkyrie's Armor
  • Default success rate: 35% - Max: 55% **
  • EXP Earned: 115~135 Sucess & 30~45 Failure *


7. [Titanium Plate] - [ARMOR] +15 VIT, +3% HP, Increases resistance against fire and earth property attacks by 10% (If +8, adds a 3% chance to reflect single target magic attacks back to the offender)

  • 150x - Bronzite
  • 90x - Aluminium
  • 45x - Calcite
  • 30x - Titanium
  • 1x - Valkyrie's Armor
  • Default success rate: 45% - Max: 65% **
  • EXP Earned: 80~105 Sucess & 20~30 Failure **


8. [Mercenary's Chain Mail] - [ARMOR] +15 AGI, PD +5, Increases physical damage to demi-humans by 10% (if +8, FLEE + 100)

  • 150x - Graphite
  • 90x - Copper
  • 90x - Aluminium
  • 35x - Corundum
  • 1x - Valkyrie's Armor
  • Default success rate: 45% - Max: 65% **
  • EXP Earned: 80~105 Sucess & 20~30 Failure **


9. [bronzite Buckler] [sHIELD] +20 STR, +15 DEX, MaxHP + 150k, melee damage reflect by 10%, slotted. (If +8, cannot be stripped)

  • 225x - Bronzite
  • 100x - Magnetite
  • 90x - Silver
  • 20x - Adamite
  • 1x - Valkyrie's Shield
  • Default success rate: 40% - Max: 60% **
  • EXP Earned: 95~120 Sucess & 25~35 Failure **


10. [Onyx Guard] - [sHIELD] +15 STR, +15 INT, Increases magical and physical damage to demi-humans by 8%, slotted. (If +8, cannot be knockback)

  • 200x - Silicon
  • 100x - Mercury
  • 100x - Aluminium
  • 45x - Corundum
  • 15x - Albite
  • 1x - Valkyrie's Shield
  • Default success rate: 40% - Max: 60% **
  • EXP Earned: 95~120 Sucess & 25~35 Failure **


11. [silver Aegis] - [sHIELD] +15 DEX, +100 HIT, Increases damage to demi-humans by 10%, slotted. (If +8, Additional 75 Hit rate)

  • 120x - Silver
  • 90x - Mercury
  • 40x - Albite
  • 15x - Adamite
  • 10x - Titanium
  • 1x - Valkyrie's Shield
  • Default success rate: 40% - Max: 60% **
  • EXP Earned: 95~120 Sucess & 25~35 Failure **


12. [Rustic Mantle] - [ROBE] +15 INT, +15 VIT, +10% reduction to water and wind element, +10% HP, slotted. (if +8, increases matk rate by 10%)

  • 175x - Graphite
  • 80x - Magnetite
  • 50x - Corundum
  • 20x - Titanium
  • 1x - Valkyrie's Manteau
  • Default success rate: 45% - Max: 65% **
  • EXP Earned: 85~105 Sucess & 25~35 Failure *


13. [Albite Garment] - [ROBE] +15 STR, +15 DEX, 5% HP rate, reduces neutral, ghost and holy damage by 15%, slotted. (if +8, 10% atkrate)

  • 150x - Silicon
  • 100x - Albite
  • 20x - Adamite
  • 80x - Magnetite
  • 1x - Valkyrie's Manteau
  • Default success rate: 45% - Max: 65% **
  • EXP Earned: 85~105 Sucess & 25~35 Failure *


14. [supersonic Boots]- [sHOES] Non-Slotted, +25% HP/SP, Additional movement speed +15% (Stacks), Increases resistance against Stone Curse, Curse and Stun by 50%. (If +8, Increases magic damage to demi-humans by 5%)

  • 160x - Bronzite
  • 100x - Mercury
  • 75x - Silver
  • 50x - Albite
  • 25x - Onyx
  • 1x - Valkyrie's Shoes
  • Default success rate: 40% - Max: 60% **
  • EXP Earned: 110~135 Sucess & 25~45 Failure *


15. [Agile Cleats] - [sHOES] Non-Slotted, +25% HP/SP, Permanent endure effect, PD+5, Flee +100. (If +8, Increases physical damage to demi-humans by 5%)

  • 175x - Graphite
  • 120x - Silicon
  • 80x - Copper
  • 55x - Albite
  • 15x - Onyx
  • 1x - Valkyrie's Shoes
  • Default success rate: 40% - Max: 60% **
  • EXP Earned: 110~135 Sucess & 25~45 Failure *


16. Pure Oridecon - Protects your weapon against breaking during refine attempts up to +10.

  • 5x - Pure Oridecon Fragment
  • Default success rate: 25% - Max: 40% **
  • EXP Earned: 35~50 Sucess & 10~15 Failure *


17. Pure Elunium - Protects your equipment against breaking during refine attempts up to +8.

  • 5x - Pure Elunium Fragment
  • Default success rate: 20% - Max: 30% **
  • EXP Earned: 50~75 Sucess & 15~20 Failure *