How to make your Division Glove?
Once you visit your Division base using @go, you may speak with your Division Leader. He will introduce himself and talk a bit about the Hero Divisions and then he will assign the first missions, which is to hunt
2,000 Golden Ore in order to pay for the expenses of manufacturing a Division accessory called the "Specialist Glove". The Golden Ore is dropped by Cuccons at Caspen Dungeon lvl 1 with 90% chance.
These accessories are job specific and they unlock new and more powerful effects as you gain Division EXP through Hero Division Events/Competitions. The accessories are account bound and they are non stack able, that means you may only wear one at a time. You can level up the accessories by participating in Hero Division Events and gaining Division EXP. When you get your Gloves, it count as Level 1. For Level 2 you need 10.000 Division Exp. For Level 3 you need 25.000 Division Exp.
List of Division Gloves
[Knight] Specialist Glove[1]
Level
|
Effect
|
1 |
STR+15 MDEF+5
|
2 |
STR+25, MDEF+5, 5% More Physical Damage to demi-humans
|
3 |
STR+35, MDEF+7, 5% More Physical Damage to demi-humans, +5% HP
|
[Crusader] Specialist Glove[1]
Level
|
Effect
|
1 |
VIT+15 MDEF+5
|
2 |
VIT+25, MDEF+5, Reduces DEF by 5%
|
3 |
VIT+35, MDEF+7, Reduces DEF by 5%, +5% HP
|
[Crusader] Specialist Glove[1]
Level
|
Effect
|
1 |
INT+15 MDEF+5
|
2 |
INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
|
3 |
INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP
|
[Monk] Specialist Glove[1]
Level
|
Effect
|
1 |
STR+15 MDEF+5
|
2 |
STR+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
|
3 |
STR+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP
|
[Assassin] Specialist Glove[1]
Level
|
Effect
|
1 |
STR+15 MDEF+5
|
2 |
STR+25, MDEF+5, Increases damage to demi-humans by 5%.
|
3 |
STR+35, MDEF+7, Increases damage to demi-humans by 5%., +5% HP
|
[Rogue] Specialist Glove[1]
Level
|
Effect
|
1 |
DEX+15 MDEF+5
|
2 |
DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
|
3 |
DEX+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP
|
[Blacksmith] Specialist Glove[1]
Level
|
Effect
|
1 |
STR+15 MDEF+5
|
2 |
STR+25, MDEF+5, Increases range by 1.
|
3 |
STR+35, MDEF+7, Increases range by 1, +5% HP
|
[Alchemist] Specialist Glove[1]
Level
|
Effect
|
1 |
INT+15 MDEF+5
|
2 |
INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
|
3 |
INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP
|
[Hunter] Specialist Glove[1]
Level
|
Effect
|
1 |
DEX+15 MDEF+5
|
2 |
DEX+25, MDEF+5, 0.50% of casting Stun or Sleep when attacking
|
3 |
DEX+35, MDEF+7, 0.50% of casting Stun or Sleep when attacking, +5% HP
|
[Dancer/Bard] Specialist Glove[1]
Level
|
Effect
|
1 |
DEX+15 MDEF+5
|
2 |
DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
|
3 |
DEX+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP
|
[Wizard] Specialist Glove[1]
Level
|
Effect
|
1 |
INT+15, MDEF+5
|
2 |
INT+25, MDEF+5, Increase damage of Storm Gust by 15%
|
3 |
INT+35, MDEF+7, Increase damage of Storm Gust by 15%, +5% HP
|
[Sage] Specialist Glove[1]
Level
|
Effect
|
1 |
INT+15, MDEF+5
|
2 |
INT+25, MDEF+5, Increase damage of Fire bolt and Cold bolt by 10%
|
3 |
INT+35, MDEF+7, Increase damage of Fire bolt and Cold bolt by 10%, +5% HP
|
[Gunslinger] Specialist Glove[1]
Level
|
Effect
|
1 |
DEX+15, MDEF+5
|
2 |
DEX+25, MDEF+5, Increase range by 1 cell
|
3 |
DEX+35, MDEF+7, Increase range by 1 cell, +5% HP
|
[Ninja] Specialist Glove[1]
Level
|
Effect
|
1 |
INT+15 MDEF+5
|
2 |
INT+25, MDEF+5, Reduce damage received by humans by 5%
|
3 |
INT+35, MDEF+7, Reduce damage received by humans by 5%, +5% HP
|
[Taekwon] Specialist Glove[1]
Level
|
Effect
|
1 |
STR+15 MDEF+5
|
2 |
STR+25, MDEF+5, Increases damage to demi-humans by 10%
|
3 |
STR+35, MDEF+7, Increases damage to demi-humans by 10%, +5% HP
|
[Linker] Specialist Glove[1]
Level
|
Effect
|
1 |
INT+15 MDEF+5
|
2 |
INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
|
3 |
INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP
|