Difference between revisions of "Elite Enchantress"
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The Elite Enchantress will enhance your Elite Weapon or your Specialist Glove with one of the enchantments listed below. The enchant is selected at random. | The Elite Enchantress will enhance your Elite Weapon or your Specialist Glove with one of the enchantments listed below. The enchant is selected at random. | ||
− | Sight Lvl 1 | + | * Sight Lvl 1 |
− | Increase Agi Lvl 10 | + | * Increase Agi Lvl 10 |
− | Blessing Lvl 10 | + | * Blessing Lvl 10 |
− | Hiding Lvl 10 | + | * Hiding Lvl 10 |
− | Decrease Agi Lvl 10 | + | * Decrease Agi Lvl 10 |
− | Angelus Lvl 1 | + | * Angelus Lvl 1 |
− | Endure Lvl 10 | + | * Endure Lvl 10 |
− | Remove Trap Lvl 1 | + | * Remove Trap Lvl 1 |
− | Attention Concentrate Lvl 5 | + | * Attention Concentrate Lvl 5 |
− | Dodge Lvl 5 | + | * Dodge Lvl 5 |
− | Enchant Poison Lvl 5 | + | * Enchant Poison Lvl 5 |
− | Repair Weapon Lvl 5 | + | * Repair Weapon Lvl 5 |
− | Over Thrust Lvl 1 | + | * Over Thrust Lvl 1 |
− | Status Recovery Lvl 1 | + | * Status Recovery Lvl 1 |
− | 3% additional magical damage to Demi-Humans | + | * 3% additional magical damage to Demi-Humans |
− | 3% additional physical damage to Demi-Humans | + | * 3% additional physical damage to Demi-Humans |
− | 5% additional magical damage to boss type monsters | + | * 5% additional magical damage to boss type monsters |
− | 5% additional physical damage to boss type monsters | + | * 5% additional physical damage to boss type monsters |
− | 3% Max HP | + | * 3% Max HP |
− | ATK + 3% | + | * ATK + 3% |
− | MATK + 3% | + | * MATK + 3% |
− | 1% chance of inflicting stone curse on the enemy while physically attacking. | + | * 1% chance of inflicting stone curse on the enemy while physically attacking. |
− | 1% chance of inflicting silence on the enemy while physically attacking. | + | * 1% chance of inflicting silence on the enemy while physically attacking. |
− | 0.05% chance of inflicting Coma on the enemy while physically attacking. | + | * 0.05% chance of inflicting Coma on the enemy while physically attacking. |
− | 0.5% chance of inflicting Bleeding on the enemy while physically attacking. | + | * 0.5% chance of inflicting Bleeding on the enemy while physically attacking. |
− | Perfect Dodge + 5 | + | * Perfect Dodge + 5 |
− | Range + 1 | + | * Range + 1 |
− | After-cast Delay -5% | + | * After-cast Delay -5% |
− | Additional Movement speed +5% | + | * Additional Movement speed +5% |
− | Increases Heal power by 10% | + | * Increases Heal power by 10% |
[[File:Enchantreq.png]] | [[File:Enchantreq.png]] | ||
In order to enchant your Elite Weapon or your Specialist Glove, you will have to pay a fee consisting of Elite Kills. | In order to enchant your Elite Weapon or your Specialist Glove, you will have to pay a fee consisting of Elite Kills. | ||
− | Elite Weapon Enchants costs 3k Elite Hero Kills | + | * Elite Weapon Enchants costs 3k Elite Hero Kills |
− | Specialist Glove Enchants costs 5k Elite Hero Kills | + | * Specialist Glove Enchants costs 5k Elite Hero Kills |
− | Elite Kills cannot go under 12,000. (This means you need at least 15,000 Elite Kills before you can enchant your weapon, or 17,000 Elite Kills for your Specialist Glove) | + | * Elite Kills cannot go under 12,000. (This means you need at least 15,000 Elite Kills before you can enchant your weapon, or 17,000 Elite Kills for your Specialist Glove) |
− | Each Weapon/Accessory may only have 1 enchant. (i.e your weapon cannot have more than 1 enchant at a time) | + | * Each Weapon/Accessory may only have 1 enchant. (i.e your weapon cannot have more than 1 enchant at a time) |
− | Accessory and Weapon Enchants stack when both items are equipped | + | * Accessory and Weapon Enchants stack when both items are equipped |
[[File:Enchsantnote.png]] | [[File:Enchsantnote.png]] | ||
− | You can re-enchant your Elite Weapon or Specialist Glove unlimited times by paying the fees. | + | * You can re-enchant your Elite Weapon or Specialist Glove unlimited times by paying the fees. |
− | During Enchanting, your equipment will keep all its current refinements or slotted cards. | + | * During Enchanting, your equipment will keep all its current refinements or slotted cards. |
− | Transmuting/Exchanging your Elite Weapon will remove the enchantment. | + | * Transmuting/Exchanging your Elite Weapon will remove the enchantment. |
− | Changing Classes using the Elite Job Changer will remove the enchantment. | + | * Changing Classes using the Elite Job Changer will remove the enchantment. |
− | Enchantments can be added, removed, modified or get a cost change at any time without prior warning. | + | * Enchantments can be added, removed, modified or get a cost change at any time without prior warning. |
[[File:Enchantwep.png]] | [[File:Enchantwep.png]] | ||
[[File:Enchantacc.png]] | [[File:Enchantacc.png]] |
Revision as of 21:25, 29 September 2021
The Elite Enchantress has the ability to enchant Elite Equipment with additional skills & effects!
The Elite Enchantress will enhance your Elite Weapon or your Specialist Glove with one of the enchantments listed below. The enchant is selected at random.
- Sight Lvl 1
- Increase Agi Lvl 10
- Blessing Lvl 10
- Hiding Lvl 10
- Decrease Agi Lvl 10
- Angelus Lvl 1
- Endure Lvl 10
- Remove Trap Lvl 1
- Attention Concentrate Lvl 5
- Dodge Lvl 5
- Enchant Poison Lvl 5
- Repair Weapon Lvl 5
- Over Thrust Lvl 1
- Status Recovery Lvl 1
- 3% additional magical damage to Demi-Humans
- 3% additional physical damage to Demi-Humans
- 5% additional magical damage to boss type monsters
- 5% additional physical damage to boss type monsters
- 3% Max HP
- ATK + 3%
- MATK + 3%
- 1% chance of inflicting stone curse on the enemy while physically attacking.
- 1% chance of inflicting silence on the enemy while physically attacking.
- 0.05% chance of inflicting Coma on the enemy while physically attacking.
- 0.5% chance of inflicting Bleeding on the enemy while physically attacking.
- Perfect Dodge + 5
- Range + 1
- After-cast Delay -5%
- Additional Movement speed +5%
- Increases Heal power by 10%
In order to enchant your Elite Weapon or your Specialist Glove, you will have to pay a fee consisting of Elite Kills.
- Elite Weapon Enchants costs 3k Elite Hero Kills
- Specialist Glove Enchants costs 5k Elite Hero Kills
- Elite Kills cannot go under 12,000. (This means you need at least 15,000 Elite Kills before you can enchant your weapon, or 17,000 Elite Kills for your Specialist Glove)
- Each Weapon/Accessory may only have 1 enchant. (i.e your weapon cannot have more than 1 enchant at a time)
- Accessory and Weapon Enchants stack when both items are equipped
- You can re-enchant your Elite Weapon or Specialist Glove unlimited times by paying the fees.
- During Enchanting, your equipment will keep all its current refinements or slotted cards.
- Transmuting/Exchanging your Elite Weapon will remove the enchantment.
- Changing Classes using the Elite Job Changer will remove the enchantment.
- Enchantments can be added, removed, modified or get a cost change at any time without prior warning.