Difference between revisions of "Division Glove"

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(Created page with "==How to make your Division Glove?== Once you visit your Division base using @go, you may speak with your Division Leader. He will introduce himself and talk a bit about the...")
 
(Division Gloves)
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==Division Gloves==
 
==Division Gloves==
 
{| class="wikitable"
 
{| class="wikitable"
 +
|+ style="background:#F8C471" |[Knight] Specialist Glove[1]
 
|-
 
|-
! [Knight] Specialist Glove[1]
+
! Level
 +
! Effect
 
|-
 
|-
| Lvl 1: STR+15 MDEF+5
+
| 1 || STR+15 MDEF+5
 
|-
 
|-
| Lvl 2: STR+25, MDEF+5, 5% More Physical Damage to demi-humans
+
| 2 || STR+25, MDEF+5, 5% More Physical Damage to demi-humans
 
|-
 
|-
| Lvl 3: STR+35, MDEF+7, 5% More Physical Damage to demi-humans, +5% HP
+
| 3 || STR+35, MDEF+7, 5% More Physical Damage to demi-humans, +5% HP
 
|}
 
|}
  
 
{| class="wikitable"
 
{| class="wikitable"
 +
|+ style="background:#F8C471" |[Crusader] Specialist Glove[1]
 
|-
 
|-
! [Crusader] Specialist Glove[1]
+
! Level
 +
! Effect
 
|-
 
|-
| Lvl 1: VIT+15 MDEF+5
+
| 1 || VIT+15 MDEF+5
 
|-
 
|-
| Lvl 2: VIT+25, MDEF+5, Reduces DEF by 5%
+
| 2 || VIT+25, MDEF+5, Reduces DEF by 5%
 
|-
 
|-
| Lvl 3: VIT+35, MDEF+7, Reduces DEF by 5%, +5% HP
+
| 3 || VIT+35, MDEF+7, Reduces DEF by 5%, +5% HP
 
|}
 
|}
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Priest] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Crusader] Specialist Glove[1]
 
|-
 
|-
| Lvl 1: INT+15 MDEF+5
+
! Level
 +
! Effect
 
|-
 
|-
| Lvl 2: INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
+
| 1 || INT+15 MDEF+5
 
|-
 
|-
| Lvl 3: INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP
+
| 2 || INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
 +
|-
 +
| 3 || INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP
 
|}
 
|}
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Monk] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Monk] Specialist Glove[1]
 +
|-
 +
! Level
 +
! Effect
 
|-
 
|-
| Lvl 1STR+15 MDEF+5
+
| 1 || STR+15 MDEF+5
 
|-
 
|-
| Lvl 2STR+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
+
| 2 || STR+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
 
|-
 
|-
| Lvl 3STR+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP
+
| 3 || STR+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP
 
|}
 
|}
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Assassin] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Assassin] Specialist Glove[1]
 +
|-
 +
! Level
 +
! Effect
 
|-
 
|-
| Lvl 1STR+15 MDEF+5
+
| 1 || STR+15 MDEF+5
 
|-
 
|-
| Lvl 2STR+25, MDEF+5, Increases damage to demi-humans by 5%.
+
| 2 || STR+25, MDEF+5, Increases damage to demi-humans by 5%.
 
|-
 
|-
| Lvl 3STR+35, MDEF+7,  Increases damage to demi-humans by 5%., +5% HP
+
| 3 || STR+35, MDEF+7,  Increases damage to demi-humans by 5%., +5% HP
 
|}
 
|}
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Rogue] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Rogue] Specialist Glove[1]
 
|-
 
|-
| Lvl 1:  DEX+15 MDEF+5
+
! Level
 +
! Effect
 
|-
 
|-
| Lvl 2:  DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
+
| 1 || DEX+15 MDEF+5
 
|-
 
|-
| Lvl 3DEX+35, MDEF+7,  0.50% of casting Freeze or Stone Curse when attacking, +5% HP
+
| 2 || DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
 +
|-
 +
| 3 || DEX+35, MDEF+7,  0.50% of casting Freeze or Stone Curse when attacking, +5% HP
 
|}
 
|}
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Blacksmith] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Blacksmith] Specialist Glove[1]
 
|-
 
|-
| Lvl 1:  STR+15 MDEF+5
+
! Level
 +
! Effect
 
|-
 
|-
| Lvl 2:  STR+25, MDEF+5, Increases range by 1.
+
| 1 || STR+15 MDEF+5
 
|-
 
|-
| Lvl 3STR+35, MDEF+7,  Increases range by 1, +5% HP
+
| 2 || STR+25, MDEF+5, Increases range by 1.
 +
|-
 +
| 3 || STR+35, MDEF+7,  Increases range by 1, +5% HP
 
|}
 
|}
 
   
 
   
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Alchemist] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Alchemist] Specialist Glove[1]
 
|-
 
|-
| Lvl 1:  INT+15 MDEF+5
+
! Level
 +
! Effect
 
|-
 
|-
| Lvl 2:  INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
+
| 1 || INT+15 MDEF+5
 
|-
 
|-
| Lvl 3INT+35, MDEF+7,  1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP
+
| 2 || INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
 +
|-
 +
| 3 || INT+35, MDEF+7,  1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP
 
|}
 
|}
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Hunter] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Hunter] Specialist Glove[1]
 +
|-
 +
! Level
 +
! Effect
 
|-
 
|-
| Lvl 1DEX+15 MDEF+5
+
| 1 || DEX+15 MDEF+5
 
|-
 
|-
| Lvl 2DEX+25, MDEF+5, 0.50% of casting Stun or Sleep when attacking
+
| 2 || DEX+25, MDEF+5, 0.50% of casting Stun or Sleep when attacking
 
|-
 
|-
| Lvl 3DEX+35, MDEF+7,  0.50% of casting Stun or Sleep when attacking, +5% HP
+
| 3 || DEX+35, MDEF+7,  0.50% of casting Stun or Sleep when attacking, +5% HP
 
|}
 
|}
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Dancer/Bard] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Dancer/Bard] Specialist Glove[1]
 +
|-
 +
! Level
 +
! Effect
 
|-
 
|-
| Lvl 1DEX+15 MDEF+5
+
| 1 || DEX+15 MDEF+5
 
|-
 
|-
| Lvl 2DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
+
| 2 || DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
 
|-
 
|-
| Lvl 3DEX+35, MDEF+7,  0.50% of casting Freeze or Stone Curse when attacking, +5% HP
+
| 3 || DEX+35, MDEF+7,  0.50% of casting Freeze or Stone Curse when attacking, +5% HP
 
|}
 
|}
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Wizard] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Wizard] Specialist Glove[1]
 +
|-
 +
! Level
 +
! Effect
 
|-
 
|-
| Lvl 1INT+15,  MDEF+5
+
| 1 || INT+15,  MDEF+5
 
|-
 
|-
| Lvl 2INT+25, MDEF+5, Increase damage of Storm Gust by 15%
+
| 2 || INT+25, MDEF+5, Increase damage of Storm Gust by 15%
 
|-
 
|-
| Lvl 3INT+35, MDEF+7,  Increase damage of Storm Gust by 15%, +5% HP
+
| 3 || INT+35, MDEF+7,  Increase damage of Storm Gust by 15%, +5% HP
 
|}
 
|}
 
   
 
   
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Sage] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Sage] Specialist Glove[1]
 +
|-
 +
! Level
 +
! Effect
 
|-
 
|-
| Lvl 1INT+15,  MDEF+5
+
| 1 || INT+15,  MDEF+5
 
|-
 
|-
| Lvl 2INT+25, MDEF+5, Increase damage of Fire bolt and Cold bolt by 10%
+
| 2 || INT+25, MDEF+5, Increase damage of Fire bolt and Cold bolt by 10%
 
|-
 
|-
| Lvl 3INT+35, MDEF+7,  Increase damage of Fire bolt and Cold bolt by 10%, +5% HP
+
| 3 || INT+35, MDEF+7,  Increase damage of Fire bolt and Cold bolt by 10%, +5% HP
 
|}
 
|}
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Gunslinger] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Gunslinger] Specialist Glove[1]
 
|-
 
|-
| Lvl 1:  DEX+15,  MDEF+5
+
! Level
 +
! Effect
 
|-
 
|-
| Lvl 2:  DEX+25, MDEF+5, Increase range by 1 cell
+
| 1 || DEX+15, MDEF+5
 
|-
 
|-
| Lvl 3DEX+35, MDEF+7,  Increase range by 1 cell, +5% HP
+
| 2 || DEX+25, MDEF+5, Increase range by 1 cell
 +
|-
 +
| 3 || DEX+35, MDEF+7,  Increase range by 1 cell, +5% HP
 
|}
 
|}
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Ninja] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Ninja] Specialist Glove[1]
 
|-
 
|-
| Lvl 1:  INT+15 MDEF+5
+
! Level
 +
! Effect
 
|-
 
|-
| Lvl 2:  INT+25, MDEF+5, Reduce damage received by humans by 5%
+
| 1 || INT+15 MDEF+5
 
|-
 
|-
| Lvl 3INT+35, MDEF+7,  Reduce damage received by humans by 5%, +5% HP
+
| 2 || INT+25, MDEF+5, Reduce damage received by humans by 5%
 +
|-
 +
| 3 || INT+35, MDEF+7,  Reduce damage received by humans by 5%, +5% HP
 
|}
 
|}
 
   
 
   
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Taekwon] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Taekwon] Specialist Glove[1]
 
|-
 
|-
| Lvl 1:  STR+15 MDEF+5
+
! Level
 +
! Effect
 
|-
 
|-
| Lvl 2:  STR+25, MDEF+5, Increases damage to demi-humans by 10%
+
| 1 || STR+15 MDEF+5
 
|-
 
|-
| Lvl 3STR+35, MDEF+7,  Increases damage to demi-humans by 10%, +5% HP
+
| 2 || STR+25, MDEF+5, Increases damage to demi-humans by 10%
 +
|-
 +
| 3 || STR+35, MDEF+7,  Increases damage to demi-humans by 10%, +5% HP
 
|}
 
|}
 
   
 
   
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! [Linker] Specialist Glove[1]
+
|+ style="background:#F8C471" |[Linker] Specialist Glove[1]
 +
|-
 +
! Level
 +
! Effect
 
|-
 
|-
| Lvl 1INT+15 MDEF+5
+
| 1 || INT+15 MDEF+5
 
|-
 
|-
| Lvl 2INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
+
| 2 || INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
 
|-
 
|-
| Lvl 3INT+35, MDEF+7,  1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP
+
| 3 || INT+35, MDEF+7,  1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP
 
|}
 
|}

Revision as of 17:33, 21 March 2019

How to make your Division Glove?

Once you visit your Division base using @go, you may speak with your Division Leader. He will introduce himself and talk a bit about the Hero Divisions and then he will assign the first missions, which is to hunt 2,000 Gold ore.jpeg Golden Ore in order to pay for the expenses of manufacturing a Division accessory called the "Specialist Glove". The Golden Ore is dropped by Cuccon.jpeg Cuccons at Caspen Dungeon lvl 1 with 90% chance.

These accessories are job specific and they unlock new and more powerful effects as you gain Division EXP through Hero Division Events/Competitions. The accessories are account bound and they are non stack able, that means you may only wear one at a time. You can level up the accessories by participating in Hero Division Events and gaining Division EXP. When you get your Gloves, it count as Level 1. For Level 2 you need 10.000 Division Exp. For Level 3 you need 25.000 Division Exp.

Division Gloves

[Knight] Specialist Glove[1]
Level Effect
1 STR+15 MDEF+5
2 STR+25, MDEF+5, 5% More Physical Damage to demi-humans
3 STR+35, MDEF+7, 5% More Physical Damage to demi-humans, +5% HP
[Crusader] Specialist Glove[1]
Level Effect
1 VIT+15 MDEF+5
2 VIT+25, MDEF+5, Reduces DEF by 5%
3 VIT+35, MDEF+7, Reduces DEF by 5%, +5% HP
[Crusader] Specialist Glove[1]
Level Effect
1 INT+15 MDEF+5
2 INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
3 INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP
[Monk] Specialist Glove[1]
Level Effect
1 STR+15 MDEF+5
2 STR+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
3 STR+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP
[Assassin] Specialist Glove[1]
Level Effect
1 STR+15 MDEF+5
2 STR+25, MDEF+5, Increases damage to demi-humans by 5%.
3 STR+35, MDEF+7, Increases damage to demi-humans by 5%., +5% HP
[Rogue] Specialist Glove[1]
Level Effect
1 DEX+15 MDEF+5
2 DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
3 DEX+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP
[Blacksmith] Specialist Glove[1]
Level Effect
1 STR+15 MDEF+5
2 STR+25, MDEF+5, Increases range by 1.
3 STR+35, MDEF+7, Increases range by 1, +5% HP
[Alchemist] Specialist Glove[1]
Level Effect
1 INT+15 MDEF+5
2 INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
3 INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP
[Hunter] Specialist Glove[1]
Level Effect
1 DEX+15 MDEF+5
2 DEX+25, MDEF+5, 0.50% of casting Stun or Sleep when attacking
3 DEX+35, MDEF+7, 0.50% of casting Stun or Sleep when attacking, +5% HP
[Dancer/Bard] Specialist Glove[1]
Level Effect
1 DEX+15 MDEF+5
2 DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking
3 DEX+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP
[Wizard] Specialist Glove[1]
Level Effect
1 INT+15, MDEF+5
2 INT+25, MDEF+5, Increase damage of Storm Gust by 15%
3 INT+35, MDEF+7, Increase damage of Storm Gust by 15%, +5% HP
[Sage] Specialist Glove[1]
Level Effect
1 INT+15, MDEF+5
2 INT+25, MDEF+5, Increase damage of Fire bolt and Cold bolt by 10%
3 INT+35, MDEF+7, Increase damage of Fire bolt and Cold bolt by 10%, +5% HP
[Gunslinger] Specialist Glove[1]
Level Effect
1 DEX+15, MDEF+5
2 DEX+25, MDEF+5, Increase range by 1 cell
3 DEX+35, MDEF+7, Increase range by 1 cell, +5% HP
[Ninja] Specialist Glove[1]
Level Effect
1 INT+15 MDEF+5
2 INT+25, MDEF+5, Reduce damage received by humans by 5%
3 INT+35, MDEF+7, Reduce damage received by humans by 5%, +5% HP
[Taekwon] Specialist Glove[1]
Level Effect
1 STR+15 MDEF+5
2 STR+25, MDEF+5, Increases damage to demi-humans by 10%
3 STR+35, MDEF+7, Increases damage to demi-humans by 10%, +5% HP
[Linker] Specialist Glove[1]
Level Effect
1 INT+15 MDEF+5
2 INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks.
3 INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP