Difference between revisions of "Division Glove"
(Created page with "==How to make your Division Glove?== Once you visit your Division base using @go, you may speak with your Division Leader. He will introduce himself and talk a bit about the...") |
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==Division Gloves== | ==Division Gloves== | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | |+ style="background:#F8C471" |[Knight] Specialist Glove[1] | ||
|- | |- | ||
− | ! | + | ! Level |
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || STR+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || STR+25, MDEF+5, 5% More Physical Damage to demi-humans |
|- | |- | ||
− | | | + | | 3 || STR+35, MDEF+7, 5% More Physical Damage to demi-humans, +5% HP |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
+ | |+ style="background:#F8C471" |[Crusader] Specialist Glove[1] | ||
|- | |- | ||
− | ! | + | ! Level |
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || VIT+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || VIT+25, MDEF+5, Reduces DEF by 5% |
|- | |- | ||
− | | | + | | 3 || VIT+35, MDEF+7, Reduces DEF by 5%, +5% HP |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Crusader] Specialist Glove[1] | |
|- | |- | ||
− | + | ! Level | |
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || INT+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks. |
+ | |- | ||
+ | | 3 || INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Monk] Specialist Glove[1] | |
+ | |- | ||
+ | ! Level | ||
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || STR+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || STR+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking |
|- | |- | ||
− | | | + | | 3 || STR+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Assassin] Specialist Glove[1] | |
+ | |- | ||
+ | ! Level | ||
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || STR+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || STR+25, MDEF+5, Increases damage to demi-humans by 5%. |
|- | |- | ||
− | | | + | | 3 || STR+35, MDEF+7, Increases damage to demi-humans by 5%., +5% HP |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Rogue] Specialist Glove[1] | |
|- | |- | ||
− | + | ! Level | |
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || DEX+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking |
+ | |- | ||
+ | | 3 || DEX+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Blacksmith] Specialist Glove[1] | |
|- | |- | ||
− | + | ! Level | |
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || STR+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || STR+25, MDEF+5, Increases range by 1. |
+ | |- | ||
+ | | 3 || STR+35, MDEF+7, Increases range by 1, +5% HP | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Alchemist] Specialist Glove[1] | |
|- | |- | ||
− | + | ! Level | |
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || INT+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks. |
+ | |- | ||
+ | | 3 || INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Hunter] Specialist Glove[1] | |
+ | |- | ||
+ | ! Level | ||
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || DEX+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || DEX+25, MDEF+5, 0.50% of casting Stun or Sleep when attacking |
|- | |- | ||
− | | | + | | 3 || DEX+35, MDEF+7, 0.50% of casting Stun or Sleep when attacking, +5% HP |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Dancer/Bard] Specialist Glove[1] | |
+ | |- | ||
+ | ! Level | ||
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || DEX+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking |
|- | |- | ||
− | | | + | | 3 || DEX+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Wizard] Specialist Glove[1] | |
+ | |- | ||
+ | ! Level | ||
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || INT+15, MDEF+5 |
|- | |- | ||
− | | | + | | 2 || INT+25, MDEF+5, Increase damage of Storm Gust by 15% |
|- | |- | ||
− | | | + | | 3 || INT+35, MDEF+7, Increase damage of Storm Gust by 15%, +5% HP |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Sage] Specialist Glove[1] | |
+ | |- | ||
+ | ! Level | ||
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || INT+15, MDEF+5 |
|- | |- | ||
− | | | + | | 2 || INT+25, MDEF+5, Increase damage of Fire bolt and Cold bolt by 10% |
|- | |- | ||
− | | | + | | 3 || INT+35, MDEF+7, Increase damage of Fire bolt and Cold bolt by 10%, +5% HP |
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Gunslinger] Specialist Glove[1] | |
|- | |- | ||
− | + | ! Level | |
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || DEX+15, MDEF+5 |
|- | |- | ||
− | | | + | | 2 || DEX+25, MDEF+5, Increase range by 1 cell |
+ | |- | ||
+ | | 3 || DEX+35, MDEF+7, Increase range by 1 cell, +5% HP | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Ninja] Specialist Glove[1] | |
|- | |- | ||
− | + | ! Level | |
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || INT+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || INT+25, MDEF+5, Reduce damage received by humans by 5% |
+ | |- | ||
+ | | 3 || INT+35, MDEF+7, Reduce damage received by humans by 5%, +5% HP | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Taekwon] Specialist Glove[1] | |
|- | |- | ||
− | + | ! Level | |
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || STR+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || STR+25, MDEF+5, Increases damage to demi-humans by 10% |
+ | |- | ||
+ | | 3 || STR+35, MDEF+7, Increases damage to demi-humans by 10%, +5% HP | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | + | |+ style="background:#F8C471" |[Linker] Specialist Glove[1] | |
+ | |- | ||
+ | ! Level | ||
+ | ! Effect | ||
|- | |- | ||
− | | | + | | 1 || INT+15 MDEF+5 |
|- | |- | ||
− | | | + | | 2 || INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks. |
|- | |- | ||
− | | | + | | 3 || INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP |
|} | |} |
Revision as of 17:33, 21 March 2019
How to make your Division Glove?
Once you visit your Division base using @go, you may speak with your Division Leader. He will introduce himself and talk a bit about the Hero Divisions and then he will assign the first missions, which is to hunt 2,000 Golden Ore in order to pay for the expenses of manufacturing a Division accessory called the "Specialist Glove". The Golden Ore is dropped by Cuccons at Caspen Dungeon lvl 1 with 90% chance.
These accessories are job specific and they unlock new and more powerful effects as you gain Division EXP through Hero Division Events/Competitions. The accessories are account bound and they are non stack able, that means you may only wear one at a time. You can level up the accessories by participating in Hero Division Events and gaining Division EXP. When you get your Gloves, it count as Level 1. For Level 2 you need 10.000 Division Exp. For Level 3 you need 25.000 Division Exp.
Division Gloves
Level | Effect |
---|---|
1 | STR+15 MDEF+5 |
2 | STR+25, MDEF+5, 5% More Physical Damage to demi-humans |
3 | STR+35, MDEF+7, 5% More Physical Damage to demi-humans, +5% HP |
Level | Effect |
---|---|
1 | VIT+15 MDEF+5 |
2 | VIT+25, MDEF+5, Reduces DEF by 5% |
3 | VIT+35, MDEF+7, Reduces DEF by 5%, +5% HP |
Level | Effect |
---|---|
1 | INT+15 MDEF+5 |
2 | INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks. |
3 | INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP |
Level | Effect |
---|---|
1 | STR+15 MDEF+5 |
2 | STR+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking |
3 | STR+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP |
Level | Effect |
---|---|
1 | STR+15 MDEF+5 |
2 | STR+25, MDEF+5, Increases damage to demi-humans by 5%. |
3 | STR+35, MDEF+7, Increases damage to demi-humans by 5%., +5% HP |
Level | Effect |
---|---|
1 | DEX+15 MDEF+5 |
2 | DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking |
3 | DEX+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP |
Level | Effect |
---|---|
1 | STR+15 MDEF+5 |
2 | STR+25, MDEF+5, Increases range by 1. |
3 | STR+35, MDEF+7, Increases range by 1, +5% HP |
Level | Effect |
---|---|
1 | INT+15 MDEF+5 |
2 | INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks. |
3 | INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP |
Level | Effect |
---|---|
1 | DEX+15 MDEF+5 |
2 | DEX+25, MDEF+5, 0.50% of casting Stun or Sleep when attacking |
3 | DEX+35, MDEF+7, 0.50% of casting Stun or Sleep when attacking, +5% HP |
Level | Effect |
---|---|
1 | DEX+15 MDEF+5 |
2 | DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking |
3 | DEX+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP |
Level | Effect |
---|---|
1 | INT+15, MDEF+5 |
2 | INT+25, MDEF+5, Increase damage of Storm Gust by 15% |
3 | INT+35, MDEF+7, Increase damage of Storm Gust by 15%, +5% HP |
Level | Effect |
---|---|
1 | INT+15, MDEF+5 |
2 | INT+25, MDEF+5, Increase damage of Fire bolt and Cold bolt by 10% |
3 | INT+35, MDEF+7, Increase damage of Fire bolt and Cold bolt by 10%, +5% HP |
Level | Effect |
---|---|
1 | DEX+15, MDEF+5 |
2 | DEX+25, MDEF+5, Increase range by 1 cell |
3 | DEX+35, MDEF+7, Increase range by 1 cell, +5% HP |
Level | Effect |
---|---|
1 | INT+15 MDEF+5 |
2 | INT+25, MDEF+5, Reduce damage received by humans by 5% |
3 | INT+35, MDEF+7, Reduce damage received by humans by 5%, +5% HP |
Level | Effect |
---|---|
1 | STR+15 MDEF+5 |
2 | STR+25, MDEF+5, Increases damage to demi-humans by 10% |
3 | STR+35, MDEF+7, Increases damage to demi-humans by 10%, +5% HP |
Level | Effect |
---|---|
1 | INT+15 MDEF+5 |
2 | INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks. |
3 | INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP |