Difference between revisions of "Battleground Weapon Shop"

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[[File:BG weapons shop.jpg|thumb|none|''@warp bat_room 151 166'']]
 
[[File:BG weapons shop.jpg|thumb|none|''@warp bat_room 151 166'']]
 +
 +
<big>'''Note:'''</big>
 +
 +
Slaughter: Slaughter bonus is additional physical damage to demi human based on weapon refinement. Formula goes like this.
 +
 +
Lvl 1: (Refine -4)^2
 +
 +
Lvl 2: (Refine -3)^2
 +
 +
ex.
 +
+6 = (6-4)^2 = 2^2 = 4% extra damage
 +
 +
+7 = (7-4)^2 = 3^2 = 9% extra damage
 +
 +
* '''ADDED GLORIOUS ENCHANTMENT.'''
 +
 +
You can enchant your glorious weapon  up to 3x. The cost of the enchantment is 500m zeny + Malangdo coins or 2 SEA GOD anger. SEA GOD anger gives the best stats. However it has a small chance of breaking your weapon. The chance is very small, it is really rare.
 +
 +
There are some extremely rare enchants available when you use SEA GOD anger. This includes
 +
 +
'''MATK +7%,'''
 +
 +
'''ATK +7%,'''
 +
 +
'''Ambition'''  - damage to all class and additional hit.
 +
 +
'''Expect''' - Crit attack rate and crit bonus.
 +
 +
'''Tab''' - MATK bonus
 +
 +
'''Archline''' - Long range damage + atk speed.
 +
 +
'''Mercy''' - Heal and Mdef
 +
 +
'''Steel''' - HP and Def
 +
 +
'''Bear Power''' (chance to trigger +200 str when you got attacked and transform you into bear for 3 seconds - this is not very rare unlike other)
 +
 +
'''Expert Archer 10''' (+20% range damage)
 +
 +
'''Runaway magic''' (a very small chance(1%) to trigger +200 int that last for 10 secs when using magical attack.)
 +
 +
'''Hawkeye''' ( a very small chance (1%) to trigger +200 dex when attacking that last for 5 seconds)
 +
 +
 +
The lower level of these enchants are also available as well as other such as
 +
 +
'''FATAL''' - more crit damage.
 +
 +
'''Fighting spirit''' - atk bonuses
 +
 +
'''SP cost reduction'''
 +
 +
'''Healing bonus'''
 +
 +
etc
 +
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
Line 1,023: Line 1,080:
 
Jobs: Gunslinger
 
Jobs: Gunslinger
 
|}
 
|}
 
<big>'''Note:'''</big>
 
 
Slaughter: Slaughter bonus is additional physical damage to demi human based on weapon refinement. Formula goes like this.
 
 
Lvl 1: (Refine -4)^2
 
 
Lvl 2: (Refine -3)^2
 
 
ex.
 
+6 = (6-4)^2 = 2^2 = 4% extra damage
 
 
+7 = (7-4)^2 = 3^2 = 9% extra damage
 
 
* '''ADDED GLORIOUS ENCHANTMENT.'''
 
 
You can enchant your glorious weapon  up to 3x. The cost of the enchantment is 500m zeny + Malangdo coins or 2 SEA GOD anger. SEA GOD anger gives the best stats. However it has a small chance of breaking your weapon. The chance is very small, it is really rare.
 
 
There are some extremely rare enchants available when you use SEA GOD anger. This includes
 
 
'''MATK +7%,'''
 
 
'''ATK +7%,'''
 
 
'''Ambition'''  - damage to all class and additional hit.
 
 
'''Expect''' - Crit attack rate and crit bonus.
 
 
'''Tab''' - MATK bonus
 
 
'''Archline''' - Long range damage + atk speed.
 
 
'''Mercy''' - Heal and Mdef
 
 
'''Steel''' - HP and Def
 
 
'''Bear Power''' (chance to trigger +200 str when you got attacked and transform you into bear for 3 seconds - this is not very rare unlike other)
 
 
'''Expert Archer 10''' (+20% range damage)
 
 
'''Runaway magic''' (a very small chance(1%) to trigger +200 int that last for 10 secs when using magical attack.)
 
 
'''Hawkeye''' ( a very small chance (1%) to trigger +200 dex when attacking that last for 5 seconds)
 
 
 
The lower level of these enchants are also available as well as other such as
 
 
'''FATAL''' - more crit damage.
 
 
'''Fighting spirit''' - atk bonuses
 
 
'''SP cost reduction'''
 
 
'''Healing bonus'''
 
 
etc
 

Revision as of 04:42, 21 March 2019

@warp bat_room 151 166

Note:

Slaughter: Slaughter bonus is additional physical damage to demi human based on weapon refinement. Formula goes like this.

Lvl 1: (Refine -4)^2

Lvl 2: (Refine -3)^2

ex. +6 = (6-4)^2 = 2^2 = 4% extra damage

+7 = (7-4)^2 = 3^2 = 9% extra damage

  • ADDED GLORIOUS ENCHANTMENT.

You can enchant your glorious weapon up to 3x. The cost of the enchantment is 500m zeny + Malangdo coins or 2 SEA GOD anger. SEA GOD anger gives the best stats. However it has a small chance of breaking your weapon. The chance is very small, it is really rare.

There are some extremely rare enchants available when you use SEA GOD anger. This includes

MATK +7%,

ATK +7%,

Ambition - damage to all class and additional hit.

Expect - Crit attack rate and crit bonus.

Tab - MATK bonus

Archline - Long range damage + atk speed.

Mercy - Heal and Mdef

Steel - HP and Def

Bear Power (chance to trigger +200 str when you got attacked and transform you into bear for 3 seconds - this is not very rare unlike other)

Expert Archer 10 (+20% range damage)

Runaway magic (a very small chance(1%) to trigger +200 int that last for 10 secs when using magical attack.)

Hawkeye ( a very small chance (1%) to trigger +200 dex when attacking that last for 5 seconds)


The lower level of these enchants are also available as well as other such as

FATAL - more crit damage.

Fighting spirit - atk bonuses

SP cost reduction

Healing bonus

etc

Item
Battleground war badge.jpeg
Cost in Bravery Badge
Effect
Damascus.jpeg
Brave Assassin's Damascus
150 ATK: 120, MATK: +90 [Ninja/Rogue], STR +1, AGI +1, Account Bound

Increases Physical damage against Demi-Human by 75%, Ignores physical defense of Demi-Human by 20%

Indestructible

Class: Dagger

Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja

Gladiator blade.jpeg
Brave Gladiator's Blade
150 ATK: 115, MATK: +74, STR +1, DEX +1, Account Bound

Increases Physical damage against Demi-Human by 75%

Indestructible

Class: One-Handed Sword

Jobs: Novice, Swordman, Merchant and Thief

Spear.jpeg
Assaulter Spear
150 ATK: 60, STR+ 2, Account Bound

Increases Physical damage against Demi-Human by 95%, Ignores physical defense of Demi-Human by 20%

Reduces after attack delay by 20% [Crusader Class]

Indestructible

Class: One-Handed Spear

Jobs: Swordman

Battle wand.jpeg
Warlock's Magic Wand
150 ATK: 70, MATK: +125, INT+ 4, DEX +3, Account Bound

Ignores magic defense of Demi-Human by 25%

Enables a 5% chance of inflicting Stun status when using magical attacks

Indestructible

Class: One-Handed Staff

Jobs: Mage, Acolyte and Soul Linker

Arc wand.jpeg
Strong Recovery Wand
150 ATK: 70, MATK: +125, Account Bound

Increases Healing skills by 14% when they are cast by the wearer

Restores 5 SP every 10 seconds

Indestructible

Class: One-Handed Staff

Jobs: Mage, Acolyte and Soul Linker

Morning star.jpeg
Brave Battlefield Morning Star
150 ATK: 105, STR +1, DEX +1, Account Bound

Increases Physical damage against Demi-Human by 75%

Adds a chance of inflicting Stun status for 6 seconds when dealing melee physical attacks

Indestructible

Class: Mace

Jobs: Novice, Swordman, Merchant and Acolyte

Battlefield guitar.jpeg
Brave Battlefield Guitar
150 ATK: 50, DEX +2, Account Bound

Increases Physical damage against Demi-Human by 95%

Increases Arrow Vulcan damage by 20%

Indestructible

Class: Musical Instrument

Jobs: Bard

Battle lariat.jpeg
Brave Battle Lariat
150 ATK: 50, DEX +2, Account Bound

Increases Physical damage against Demi-Human by 95%

Increases Arrow Vulcan damage by 20%

Indestructible

Class: Whip

Jobs: Dancer

Strategy book.jpeg
Brave Battle Strategy Book
150 ATK: 90, MATK +125, STR+ 2, INT +1, Account Bound

Increases Physical damage against Demi-Human by 75%

Ignores physical defense of Demi-Human by 20%

Indestructible

Class: Book

Jobs: Priest, Sage and Star Gladiator

Battle fist.jpeg
Brave Battle Fist
150 ATK: 30, STR +2, INT +1, Account Bound

Increases Physical damage against Demi-Human by 95%

Reduces Asura Strike casting time by 25%

When attacking and weapon awakening in consistent probability, has a chance of negating Asura Strike variable cast time by 100% for 6 seconds

Indestructible

Class: Knuckle

Jobs: Priest and Monk

Katzbalger.jpeg
Brave Assaulter's Katzbalger
150 ATK: 200, STR +2, Account Bound

Increases Physical damage against Demi-Human by 55%

Ignores physical defense of Demi-Human by 20%

Indestructible

Class: Two-Handed Sword

Jobs: Swordman

Battle axe.jpeg
Brave Insane Battle Axe
150 ATK: 200, STR +3, Account Bound

Increases Physical damage against Demi-Human by 55%

When dealing physical attacks, adds a chance to destroy target's armor by 100% for 3 seconds

Indestructible

Class: Two-Handed Sword

Jobs: Swordman and Merchant

Huuma shuriken.jpeg
Brave Huuma Front Shuriken
150 ATK: 55, STR +2, DEX +1, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores physical defense of Demi-Human by 20%

Indestructible

Class: Huuma Shuriken

Jobs: Ninja

Carnage katar.jpeg
Brave Carnage Katar
150 ATK: 130, STR +1, DEX +1, LUK +1, Account Bound

Increases Physical damage against Demi-Human by 70%

Ignores physical defense of Demi-Human by 20%

Indestructible

Class: Katar

Jobs: Assassin

Battle crossbow.jpeg
Brave Battle Crossbow
150 ATK: 100, DEX +2, INT +10, Account Bound

Increases Physical damage against Demi-Human by 55%

Indestructible

Class: Bow

Jobs: Thief and Archer

Soldier revolver.jpeg
Soldier Revolver
150 ATK: 70, DEX +2, HIT -10, Account Bound

Increases Physical damage against Demi-Human by 55%

Ignores Physical defense of Demi-Human by 20%

When dealing Physical attacks, adds a chance of reducing after attack delay by 100% for 3 seconds

Indestructible

Class: Revolver

Jobs: Gunslinger

Gatling gun.jpeg
Soldier Gatling Gun
150 ATK: 80, DEX +2, Account Bound

Increases Physical damage against Demi-Human by 35%

Ignores Physical defense of Demi-Human by 20%

Has a chance of adding 80 ATK for 6 seconds but due to the recoil, will drain 120 HP every seconds

Indestructible

Class: Gatling Gun

Jobs: Gunslinger

Damascus.jpeg
Valorous Assassin's Damascus
150 ATK: 120, MATK +90 [Ninja/Rogue], STR +1, AGI +1, Account Bound

Increases Physical damage against Demi-Human by 75%

Has a chance of enchanting compounded weapons with the Investigate skill effect for 6 seconds when attacking

Indestructible

Class: Dagger

Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja

Gladiator blade.jpeg
Valorous Gladiator's Blade
150 ATK: 115, STR +1, DEX +1, Account Bound

Increases Physical damage against Demi-Human by 75%

Ignores Physical defense of Demi-Human by 20%

Indestructible

Class: One-Handed Sword

Jobs: Novice, Swordman, Merchant and Thief

Battle wand.jpeg
Warlock's Battle Wand
150 ATK: 70, MATK: +125, INT+ 3, DEX +3, Account Bound

Ignores magic defense of Demi-Human by 15%

Enables a 5% chance of inflicting Stun status when using magical attacks

Indestructible

Class: One-Handed Staff

Jobs: Mage, Acolyte and Soul Linker

Arc wand.jpeg
Speedy Recovery Wand
150 ATK: 70, MATK: +125, INT +3, DEX +2, Account Bound

Reduces after skill delay by 15%

Restores 5 SP every 10 seconds

Indestructible

Class: One-Handed Staff

Jobs: Mage, Acolyte and Soul Linker

Morning star.jpeg
Valorous Battlefield Morning Star
150 ATK: 105, STR +1, DEX +1, Account Bound

Increases Physical damage against Demi-Human by 75%

Ignores Physical defense of Demi-Human by 20%

Indestructible

Class: Mace

Jobs: Novice, Swordman, Merchant and Acolyte

Battlefield guitar.jpeg
Valorous Battlefield Guitar
150 ATK: 50, DEX +2, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 20%

Indestructible

Class: Musical Instrument

Jobs: Bard

Battle lariat.jpeg
Valorous Battle Lariat
150 ATK: 50, DEX +2, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 20%

Indestructible

Class: Whip

Jobs: Dancer

Strategy book.jpeg
Valorous Battle Strategy Book
150 ATK: 90, MATK +125, STR+ 1, INT +2, Account Bound

Ignores Magical defense of Demi-Human by 25%

Indestructible

Class: Book

Jobs: Priest, Sage and Star Gladiator

Battle fist.jpeg
Valorous Battle Fist
150 ATK: 30, STR +2, AGI +1, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 20%

Each Physical attack adds the chance of auto casting Dangerous Soul Collect skill

Indestructible

Class: Knuckle

Jobs: Priest and Monk

Katzbalger.jpeg
Valorous Assaulter's Katzbalger
150 ATK: 200, CRIT +20, Account Bound

Increases Critical damage by 20%

Increases Physical damage against Demi-Human by 55%

Indestructible

Class: Two-Handed Sword

Jobs: Swordman

Lance.jpeg
Assaulter Lance
150 ATK: 160, STR +2, Account Bound

Increases Physical damage against Demi-Human by 25%

Ignores Physical defense of Demi-Human by 100%

Indestructible

Class: Two-Handed Spear

Jobs: Swordman

Battle axe.jpeg
Valorous Insane Battle Axe
150 ATK: 200, STR +3, Account Bound

Increases Physical damage against Demi-Human by 55%

Ignores Physical defense of Demi-Human by 20%

Indestructible

Class: Two-Handed Sword

Jobs: Swordman and Merchant

Huuma shuriken.jpeg
Valorous Huuma Front Shuriken
150 ATK: 55, STR +2, DEX +1, Account Bound

Increases Physical damage against Demi-Human by 95%

Has a chance of increasing attack strength to Throw Huuma Shuriken and Killing Stroke by 100% for 10 seconds

Indestructible

Class: Huuma Shuriken

Jobs: Ninja

Carnage katar.jpeg
Valorous Carnage Katar
150 ATK: 130, STR +1, DEX +1, LUK +1, Account Bound

Increases Physical damage against Demi-Human by 70%

Reduces after attack delay by 5%

Increases Critical damage by 20%

Indestructible

Class: Katar

Jobs: Assassin

Battle crossbow.jpeg
Valorous Battle Crossbow
150 ATK: 100, DEX +2, Account Bound

Increases Physical damage against Demi-Human by 55%

Ignores Physical defense of Demi-Human by 20%

Indestructible

Class: Bow

Jobs: Thief and Archer

Soldier rifle.jpeg
Soldier Rifle
150 ATK: 50, DEX +2, HIT +10, CRIT +10, Account Bound

Increases Physical damage against Demi-Human by 75%

Ignores Physical defense of Demi-Human by 20%

Reduce Tracking skill variable cast time by 25%

Indestructible

Class: Rifle

Jobs: Gunslinger

Soldier shotgun.jpeg
Soldier Shotgun
150 ATK: 100, DEX +2, Account Bound

Increases Physical damage against Demi-Human by 55%

Ignores Physical defense of Demi-Human by 20%

Has a chance of adding 80 ATK for 6 seconds, but drains 100 HP every seconds

Inflicts splash damage

Indestructible

Class: Shotgun

Jobs: Gunslinger

Soldier grenade launcher.jpeg
Soldier Grenade Launcher
150 ATK: 300, DEX +2, Account Bound

Increases Physical damage against Demi-Human by 35%

Ignores Physical defense of Demi-Human by 20%

Has a chance of adding 300 ATK for 9 seconds, but drains 120 HP every seconds

Indestructible

Class: Grenade Launcher

Jobs: Gunslinger

Claymore.jpeg
Glorious Claymore
1,500 ATK: 420, Account Bound

Increases Physical damage against Demi-Human by 88%

Ignores Physical defense of Demi-Human by 25%

Indestructible

[Refine Rate +6 or higher] Pierces Defense of DemiHuman monster by 5% [Slaughter] LV2 [Refine Rate +9 or higher] Adds a chance of auto casting Maxed Level Concentration when dealing Physical damage Adds a chance of auto casting Maxed Level Aura Blade when dealing Physical damage

Class: One-Handed Sword

Jobs: Swordman

Bloody roar.jpeg
Glorious Bloody Roar
1,500 ATK: 430, Account Bound

Increases Physical damage against Demi-Human by 96%

Ignores Physical defense of Demi-Human by 20%

Increases Resistance against Demi-Human by 15%

Indestructible

[Refine Rate +6 or higher] Adds an additional 5% demi-human resist [Slaughter] LV1 [Refine Rate +9 or higher] When dealing Physical damage there's a chance that the weapon will awaken and grant 200 attack bonus for 3 seconds

Class: Katar

Jobs: Assassin

Jamadhar.jpeg
Glorious Jamadhar
1,500 ATK: 450, Account Bound

Increases Physical damage against Demi-Human by 88%

Increases Critical damage against Demi-Human by 20%

Increases Resistance against Demi-Human by 15%

Indestructible

[Refine Rate +6 or higher] Adds a 15% chance critical damage to DemiHuman monster [Slaughter] LV2 [Refine Rate +9 or higher] When dealing physical damage there's a chance that the weapon will awaken and grant 20% critical damage for 3 seconds

Class: Katar

Jobs: Assassin

Glo cleaver.jpeg
Glorious Cleaver
1,500 ATK: 420, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 20%

Indestructible

[Refine Rate +6 or higher] ATK +5% Adds 5% defense bypassing on Demi-human monster [Slaughter] LV1 [Refine Rate +9 or higher] Adds 5% chance of auto casting Level 1 Critical Wound when dealing Physical damage Adds a chance of auto casting Level 2 Critical Wound when using skill Cart Cannon or Cart Termination Attack Speed +5%

Class: One-Handed Axe

Jobs: Swordman and Merchant

Two haxe.jpeg
Glorious Two-Handed Axe
1,500 ATK: 500, Account Bound

Increases Physical damage against Demi-Human by 90%

Ignores Physical defense of Demi-Human by 25%

Increases Resistance against Demi-Human by 25%

Indestructible

[Refine Rate +6 or higher] Adds 5% chance of auto casting Level 1 Critical Wound when dealing Physical damage. Adds 5% defense bypassing on Demi-human monster. [Slaughter] LV2 [Refine Rate +9 or higher] Adds an additional Demi-Human Resistance by 5% Increases 5% chance to casting Critical Wound when dealing Physical damage. Adds a chance of auto casting Level 2 Critical Wound when using skill Cart Termination or Cart Cannon. 

Class: Two-Handed Axe

Jobs: Swordman and Merchant

Spear.jpeg
Glorious Spear
1,500 ATK: 410, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 20%

Indestructible

[Refine Level +6] Increases Max HP by 5% Increases ASPD (Delay after attacking reduces by 10%). [Slaughter] LV1 [Refine Level +9] Knight Class: When using Spiral Pierce, has a chance of inflicting Level 2 Critical Wound. Crusader Class: Range +1. When attacking normally, has a chance of casting Level 5 [Pressure]. 

Class: One-Handed Spear

Jobs: Swordman

Lance.jpeg
Glorious Lance
1,500 ATK: 420, Account Bound

Increases Physical damage against Demi-Human by 88%

Ignores Physical defense of Demi-Human by 25%

Indestructible

[Refine Rate +6 or higher] Increases Equip defense by 5% [Slaughter] LV2 [Refine Rate +9 or higher] [Lord Knight Class] Add a chance of auto casting Level 2 Critical Wound when attacking with Spiral Pierce skill [Crusader Class] Range +2 Add a chance of auto casting Level 5 Pressure when attacking to the monster. 

Class: One-Handed Spear

Jobs: Swordman

Glorious morningstar.jpeg
Glorious Morning Star
1,500 ATK: 400, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 20%

Indestructible

[Refine Rate +6 or higher] Adds 5% defense bypassing on Demi-human monster. Hit Rate +5% [Slaughter] LV1 [Refine Rate +9 or higher] Adds a chance to Stun opponents when dealing Physical damage. Asura Strike Damage increased by 5%

Class: Mace

Jobs: Novice, Swordman, Merchant and Acolyte

Glo tablet.jpeg
Glorious Tablet
1,500 ATK: 420, MATK +215, MATK +15%, Account Bound

Increases Physical damage against Demi-Human by 88%

Ignores Physical defense of Demi-Human by 25%

Indestructible

[Refine Rate +6 or higher] MATK +5% [Slaughter] LV1 [Refine Rate +9 or higher] When attacking there's a chance the weapon will awaken and grant you ATK + 200 for 3 seconds.

Class: Book

Jobs: Priest, Sage and Star Gladiator

Apocalypse.jpeg
Glorious Apocalypse
1,500 ATK: 220, MATK +415, Account Bound

Increases Physical damage against Demi-Human by 85%

Ignores Physical defense of Demi-Human by 25%

Indestructible

[Refine Rate +6 or higher] Adds 5% defense bypassing on Demi-human monster. [Refine Rate +9 or higher] Increases MATK +5%. Reduces casting time by 5%. After cast Delay -5%. 

Class: Book

Jobs: Priest, Sage and Star Gladiator

Arc wand.jpeg
Glorious Arc Wand
1,500 ATK: 70, MATK +425, Account Bound

Increases MATK against Demi-Human by 25%

Ignores Magical defense of Demi-Human by 25%

Indestructible

[Refine Rate +6 or higher] [Destruction lv. 1] Increases magic defense bypassing on Demi-human monster by 5%. [Refine Rate +9 or higher] Increases MATK +5%. Decreases cast time by 5%. Decreases after cast delay by 5%. 

Class: One-Handed Staff

Jobs: Mage, Acolyte and Soul Linker

Arc wand.jpeg
Glorious Cure Wand
1,500 ATK: 70, MATK +400, Account Bound

Increases Healing skill by 30%

Reduces after skill delay by 10%

Indestructible

[Refine Rate +6 or higher] Increases the effectiveness of your Heal by 5%. Reduce VIT Defense -25% [Refine Rate +9 or higher] Adds a chance of auto casting Level 10 Heal when using skill Heal. [Refine Rate 10] Increases Resistance against Demi-Human by 5% [Archbishop Class] Additional 25% VIT Defense reduction

Class: One-Handed Staff

Jobs: Mage, Acolyte and Soul Linker

Hunter bow.jpeg
Glorious Hunter Bow
1,500 ATK: 420, Account Bound

Increases Physical damage against Demi-Human by 88%

Ignores Physical defense of Demi-Human by 20%

Increases your Critical damage by 2 times the refine rate

Indestructible

[Refine Rate +6 or higher] Adds 5% defense bypassing on Demi-human monster. [Slaughter] LV2 [Refine Rate +9 or higher] Increases Double Strafe damage by 20%

Class: Bow

Jobs: Archer, Thief and Rogue

Claw.jpeg
Glorious Claw
1,500 ATK: 400, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 25%

Indestructible

[Refine Rate +6 or higher] Adds 10% more damage with Throw Spirits [Slaughter] LV1 [Refine Rate +9 or higher] Adds a chance of auto casting Level 5 Investigate (Occult Impact) when dealing Physical damage. Adds a chance of auto casting Level 1 Decrease Agility when dealing Physical damage. 

Class: Knuckle

Jobs: Priest and Monk

Battle fist.jpeg
Glorious Fist
1,500 ATK: 410, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 25%

Indestructible

[Refine Rate +6 or higher] Adds 5% ATK Rate [Slaughter] LV2 [Refine Rate +9 or higher] Removes cast time of Asura Strike (Guillotine Fist). Removes weapon size penalty

Class: Knuckle

Jobs: Priest and Monk

Glo guitar.jpeg
Glorious Guitar
1,500 ATK: 435, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 20%

Increases Weapon Range by 5

Indestructible

[Refine Rate +6 or higher] Increases Arrow Vulcan damage by 10% [Slaughter] LV1 [Refine Rate +9 or higher] Adds a chance of auto casting Level 5 Tarot Card on the monster when using skill Arrow Vulcan.

Class: Musical Instrument

Jobs: Bard

Battle lariat.jpeg
Glorious Lariat
1,500 ATK: 435, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 20%

Increases Weapon Range by 5

Indestructible

[Refine Rate +6 or higher] Increases Arrow Vulcan damage by 10% [Slaughter] LV1 [Refine Rate +9 or higher] Adds a chance of auto casting Level 5 Tarot Card on the monster when using skill Arrow Vulcan.

Class: Whip

Jobs: Dancer

Glo destruction staff.jpeg
Glorious Destruction Staff
1,500 ATK: 70, MATK +390, Increases MATK rate by 1% each upgrade, Account Bound

Increases MATK against Demi-Human by 20%

Ignores Magical defense of Demi-Human by 25%

Indestructible

[Refine Rate +6 or higher] Ignore Magic Defense of Demihumans +10%, [Destruction] LV1 [Refine Rate +9 or higher] Add a chance of auto casting Level 10 Safety Wall when casting Level 10 Lord of Vermillion, Meteor Storm, Storm Gust on yourself.

Class: Two-Handed Staff

Jobs: Mage, Acolyte and Soul Linker

Glo gladius.jpeg
Glorious Gladius
1,500 ATK: 410, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 20%

When dealing Physical attacks, adds a chance of auto casting Lex Aeterna LV1

Indestructible

[Refine Rate +6 or higher] Has high chance to regenerate 10% of attack as HP. [Slaughter] LV1 [Refine Rate +9 or higher] When using the skill Backstab, there's a high chance to cause Bleeding status to everyone in a 5x5 area.

Class: Dagger

Jobs: Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja

Glo pistol.jpeg
Glorious Pistol
1,500 ATK: 455, Account Bound

Increases Physical damage against Demi-Human by 90%

Ignores Physical defense of Demi-Human by 20%

Indestructible

[Refine Rate +6 or higher] 5% chance of inflicting bleeding on the enemy when using Rapid Shower [Slaughter] LV1 [Refine Rate +9 or higher] Add a chance of auto casting Level 1 Flip the Coin when using skill Rapid Shower. Increases damage of Rapid Shower by 2% per refine rate. [Refine Rate +10] Rapid Fire (adds a very small chance to double cast Rapid Shower)

Class: Revolver

Jobs: Gunslinger

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Glorious Rifle
1,500 ATK: 425, Account Bound

Increases Physical damage against Demi-Human by 96%

Ignores Physical defense of Demi-Human by 70%

Indestructible

[Refine Rate +6 or higher] Increase Range damage by 10% [Slaughter] LV1 [Refine Rate +9 or higher] Decreases Tracking skill cast time by 75% Increases Tracking skill damage by 3% per refine rate

Class: Rifle

Jobs: Gunslinger

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Glorious Gatling Gun
1,500 ATK: 425, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 20%

Auto casting Lex Aeterna when using Range attack

Indestructible

[Refine Rate +6 or higher] Hit +10% [Slaughter] LV2 [Refine Rate +9 or higher] Increases ATK Rate by 1 times the refine rate

Class: Gatling Gun

Jobs: Gunslinger

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Glorious Shotgun
1,500 ATK: 450, Account Bound

Increases Physical damage against Demi-Human by 88%

Ignores Physical defense of Demi-Human by 30%

Splash attack

Indestructible

[Refine Rate +6] Has a small chance to cause bleeding on each physical attack [Slaughter] LV2 [Refine Rate +9] Increases the damage of Full buster by 2% per refine rate [Refine Rate +10] Small chance to cast Lex Aeterna when using Range skills.

Class: Shotgun

Jobs: Gunslinger

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Glorious Grenade Launcher
1,500 ATK: 430, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 50%

Increases Dragon Tail damage by 30%

Indestructible

[Refine Rate +6 or higher] Additional ignores Physical defense of Demi-Human by 5% [Slaughter] LV2 [Refine Rate +9 or higher] Increases the damage of Gunslinger Mine by 2% per refine rate Additional increase in Rebellion's Dragon Tail damage by 3% per refine rate

Class: Grenade Launcher

Jobs: Gunslinger

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Glorious Shuriken
1,500 ATK: 425, MATK +390, MATK +10%, Account Bound

Increases Physical damage against Demi-Human by 95%

Ignores Physical defense of Demi-Human by 20%

Has a 5% chance of dealing double damage with Level 10 Final Strike and Level 10 Throw Huuma Shuriken for 10 seconds when dealing Physical damage

Indestructible

[Refine Rate +6 or higher] Additional ignores Physical defense of Demi-Human by 5% [Slaughter] LV2 [Refine Rate +9 or higher] Adds 100% chance of auto casting Level 10 Heal when using skill Final Strike. Adds a chance of auto casting Level 2 Critical Wound on the monster when using skill Throw Huuma Shuriken. [Refine Rate 10] MATK +5%

Class: Huuma Shuriken

Jobs: Ninja

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Glorious Flamberge
1,500 ATK: 410, Account Bound

Increases Physical damage against Demi-Human by 90%

Ignores Physical defense of Demi-Human by 20%

Indestructible

[Refine Rate +6 or higher] Increases Bowling Bash damage by 10% [Slaughter] LV1 [Refine Rate +9 or higher] Adds a chance of auto casting Level 2 Critical Wound when using skill Bowling Bash. [Refine Rate +10] Enchant weapon with Ghost property

Class: One-Handed Sword

Jobs: Novice, Swordman, Merchant and Thief

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Glorious Rapier
1,500 ATK: 430, MATK +380, MATK +10%, INT +6, Account Bound

Increases INT based on refine rate

Indestructible

[Refine Rate +6 or higher] Reduces after cast delay by 10% Ignores Magical defense of Demi-Human by 10% [Refine Rate +9 or higher] [Lifesteal] Drain 5% of damage as HP

Class: One-Handed Sword

Jobs: Novice, Swordman, Merchant and Thief

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Glorious Holy Avenger
1,500 ATK: 420, MATK +480, INT +6, ATK and MATK +5%, Account Bound

Indestructible

[Refine Rate +6 or higher] Reduces defense by 10% [Refine Rate +9 or higher] Increases Grand Cross damage by 1% per refine rate [Refine Rate +10] Small chance to trigger Mindbreak on self when using Grand Cross (Increases 20% MATK, Reduces MDEF)

Class: One-Handed Sword

Jobs: Swordman and Merchant

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Death Grimtooth
750 ATK: 350, FLEE +30, PD +15, Account Bound

Class: Dagger

Jobs: Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja

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Death Tsurugi
750 ATK: 375, VIT +10, Account Bound

Class: One-Handed Sword

Jobs: Swordman, Merchant and Thief

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Death Claymore
750 ATK: 300, STR +10, Account Bound

Class: Two-Handed Sword

Jobs: Swordman and Merchant

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Death Katar
750 ATK: 300, PD +20, Account Bound

Class: Katar

Jobs: Assassin

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Death Golden Axe
750 ATK: 350, STR +10, Account Bound

Class: One-Handed Axe

Jobs: Swordman and Merchant

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Death Heart Breaker
750 ATK: 465, Account Bound

Adds a chance of auto casting Level 10 Hammerfall on the enemy when attacking

Class: Two-Handed Axe

Jobs: Swordman and Merchant

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Death Lance
750 ATK: 400, Account Bound

Increases Spiral Pierce damage by 15%

Class: Spear

Jobs: Swordman

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Death Sword Mace
750 ATK: 345, DEX +10, Account Bound

Class: Mace

Jobs: Swordman, Merchant and Acolyte

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Tablet
750 AT: 450, INT +12, Account Bound

Class: Book

Jobs: Priest, Sage and Star Gladiator

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Death Staff
750 ATK: 40, INT +5, MATK +20%, Account Bound

Class: One-Handed Staff

Jobs: Mage, Acolyte and Soul Linker

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Death Ballista
750 ATK: 230, Account Bound

Increases Double Strafe damage by 15% Class: Bow

Jobs: Hunter, Bard and Dancer

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Death Fist
750 ATK: 300, STR +10, Account Bound

Class: Knuckle

Jobs: Priest and Monk

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Death Guitar
750 ATK: 300, Account Bound

Increases Arrow Vulcan damage by 10%

Class: Musical Instrument

Jobs: Bard

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Death Whip
750 ATK: 300, Account Bound

Increases Arrow Vulcan damage by 10%

Class: Whip

Jobs: Dancer

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Death Cyclone
750 ATK: 450, HIT +40, CRIT +40, Account Bound

Class: Revolver

Jobs: Gunslinger