HaZe Posted February 22, 2024 Posted February 22, 2024 Dear Brave Adverturers, Prepare for an exhilarating journey ahead as BraveRO rolls out a monumental update that aims to re-ignite your gaming experience. Our team has been hard at work to bring enhancements that touch every class in our server, especially focusing on the Hero Quest storyline, Elite Weapons, and Division Ranks. ----------------------------------------------- What's New? ----------------------------------------------- Increased Elite Weapons Max Level and Division Rank from 4 to 5. Revamped Elite Weapon and Specialist Glove effects. Added new 3rd Job and +10 Refine bonuses to Elite Weapons. Clash of Divisions: The event is now re-enabled as more people will need Seals of Honors and Elite Kills. The schedule rotates at random with Save the Princess. Daily Division Salary: Only commanders will get a daily Salary even if their division has not won (Previously Majors). Daily salary for commander is 500M. Division Shop: Seal of Honor price has been increased from 10k to 15k Division Coins. Elite Kill Scrolls: Will only work until 10,000 kills. Scroll will not grant any kills after that. Elite Weapon Expert: Cost of Elite Kills has been increased from 30 Kills / 1 Billion to 20 Kills / 1 Billion. Elite Weapon Expert: Will not sell Elite Kills to Level 4 and higher. Elite Weapon Expert: The cost of Weapon Upgrade to +10 has been increased from 250 to 350b. Spirit of Heroism: Will only get you to Level 4 Elite and Level 4 Division Rank (Major) Spirit of Heroism: Gives 10k Elite Kills instead of 20k and 50k Division EXP instead of 60k. ----------------------------------------------- Obtaining Seal of Honor ----------------------------------------------- Sacrificing Skulls at Clash of Divisions: 0.35% Defeating an MvP Guardian at Save the Princess: 5% Killing monsters inside Save the Princess: 0.01% Player kills inside the Hero Arena: 0.1% Player kills inside Battlegrounds: 0.05% Division Shop: 15,000 Division Coins Donation Credits: 40 Credits ----------------------------------------------- Earning Elite Weapon Kills ----------------------------------------------- Battlegrounds: Support classes get 25 kills, and other classes 10 kills, for each BG round they participate in. Battlegrounds: 1 kill per player kill. PvP: 1 kill per player kill. Hades Raid & HHH: 1 kill per monster kill. Clash of Divisions: 1 kill per player kill. War of Emperium: 1 kill per player kill. Elite Kill Boost: Doubles the amount of weapon kills obtained from player kills. Weapon expert: 20 kills for 1 billion Zeny Elite Kill Scroll: 150 Kills per scroll (up to a max of 10k) Spirit of Heroism: Instant Elite Hero + Level 4 Weapon and Level 4 Specialist Glove ----------------------------------------------- ELITE WEAPONS LEVELS ----------------------------------------------- OLD: LEVEL 1 ~ 1 - 1999 'ELITE' kills LEVEL 2 ~ 2000 - 3999 'ELITE' kills LEVEL 3 ~ 4000 - 12000 'ELITE' Kills LEVEL 4 ~ 12K 'ELITE' Kills + Major Division Level NEW: LEVEL 1 ~ 1 'ELITE' kills LEVEL 2 ~ 2,000 'ELITE' kills LEVEL 3 ~ 5,000 'ELITE' Kills + Captain Division Rank LEVEL 4 ~ 10,000 - 15999 'ELITE' Kills + Major Division Rank LEVEL 5 ~ 16000 'ELITE' Kills + Commander Division Rank ----------------------------------------------- DIVISION RANKS ----------------------------------------------- OLD: LEVEL 1 - 1 ~ 9,999 (1st Lieutenant) LEVEL 2 - 10,000-24,999 (2nd Lieutenant) LEVEL 3 - 25,000 (Captain) LEVEL 4 - 60,000 + 1 Seal of Honor (Major) NEW: LEVEL 1 - 1-9,999 Division EXP (1st Lieutenant) LEVEL 2 ~ 10,000-24,999 Division EXP (2nd Lieutenant) LEVEL 3 ~ 25,000~49,999 Division Exp + 1 Seal of Honor (Captain) LEVEL 4 ~ 50,000~79,999 Division Exp + 2 Seal of Honor (Major) LEVEL 5 - 80,000 + 3 Seal of Honor (Commander) ----------------------------------------------- ELITE WEAPONS ----------------------------------------------- ---------------- Knight ---------------- OLD: Angel Slayer - Lord Knight's 1HSword[4] STR +20, DEX +12 ATK Rate +8-9-10% Increase damage of Bowling Bash by 15-17-20% Increases MaxHP +8-9-10% Increases HIT Rate +20% ATK: 510 NEW: Angel Slayer - Lord Knight's 1HSword[4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+1*EWLVL (MAX: 15) ATK Rate 5+(1*EWLVL)% (MAX: 10%) Bowling Bash Damage 15+(2*EWLVL)% (MAX: 25%) MaxHP 7+(1*EWLVL)% (MAX: 12%) Hit Rate 10+(2*EWLVL)% (MAX: 20%) Dragon Breath Damage: 5+(2*EWLVL)% +10 Refinement Bonus: Reduces after-skill delay by 5% ATK: 510 OLD: Halberd of Legend - Lord Knight's Spear[4] DEX +20, STR +15 55-60-65% More damage with Spiral Pierce 55-60-65% More damage with Spear boomerang Increases MaxHP +8-9-10% Reduces damage received by Demi-Humans by 5% ATK: 510 Weight: 480 NEW: Halberd of Legend - Lord Knight's Spear[4] DEX 10+(2*EWLVL) (MAX: 20) STR 10+(1*EWLVL) (MAX: 15) Spiral Pierce damage 40+(5*EWLVL)% (MAX: 65%) Spear Boomerang damage 40+(5*EWLVL)% (MAX: 65%) MaxHP 7+(1*EWLVL)% (MAX: 12%) Demi-Humans Reduction: 1+(EWLVL)% (MAX: 6%) Hundred Spear damage: 10+(2*EWLVL)% (MAX: 20%) +10 Refinement Bonus: Reduces damage from demi-humans by 2% ATK: 510 Weight: 480 ---------------- Crusader ---------------- OLD: Grand Punisher - Paladin's Sword[4] STR +18, DEX +15 +8-10-12% HP 35-40-45% More damage with Shield Chain 35-40-45% more damage with Shield Boomerang. 7% of Reflecting Magic Damage Increases HIT Rate +20% ATK: 515 NEW: Grand Punisher - Paladin's Sword[4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) MaxHP 7+(1*EWLVL)% (MAX: 12%) Shield Chain damage: 40+(3*EWLVL)% (MAX: 65%) Shield Boomerang: 40+(3*EWLVL)% (MAX: 65%) Magic Damage Reflect: 2+(1*EWLVL)% (MAX: 7%) Hit Rate 10+(2*EWLVL)% (MAX: 20%) Earth Drive: 10+(2*EWLVL)% (MAX: 20%) +10 Refinement Bonus: Reduces after-skill delay by 5% ATK: 515 OLD: Exodia - Paladin's Spear[4] VIT +18, STR +12 Drain 25% HP enemy's for 10-12-15% when attacking. 1-2-3 Increased range. MaxHP +5-6-7% 7% of Reflecting Magic Damage Reduce defense by 20% ATK: 475 NEW: Exodia - Paladin's Spear[4] VIT 10+(2*EWLVL) (MAX: 20) STR 10+(1*EWLVL) (MAX: 15) 25% Lifesteal while attacking 10+(1*EWLVL) (MAX: 15) Range: -2+(1*EWLVL) (MAX: 3) MaxHP 3+(1*EWLVL)% (MAX: 8%) Magic Damage Reflect: 2+(1*EWLVL)% (MAX: 7%) Defense Reduction: 10+(2*EWLVL)% (MAX: 20%) Banishing Point damage: 10+(2*EWLVL)% (MAX: 20%) +10 Refinement Bonus: Reduces damage from demi-humans by 2% ATK: 475 ---------------- Wizard ---------------- OLD: Laevatein - High Wizard's Rod[4] INT +20, DEX +10 +10-12-15% HP 20-30-35% More damage with Meteor Storm Reduce Damage by Demi-Humans by 6-7-8% Increases damage of Jupitel Thunder by 20-23-25% Ignore 20% of the enemy's MDEF MATK: 550 NEW: Laevatein - High Wizard's Rod[4] INT 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) MaxHP 5+(1*EWLVL)% (MAX: 10%) Meteor Storm damage: 25+(5*EWLVL)% (MAX: 50%) Jupitel Thunder damage: 15+(2*EWLVL)% (MAX: 25%) Demi-Humans Reduction: 3+(EWLVL)% (MAX: 8%) Ignore Enemy MDEF: 10+(2*EWLVL)% (MAX: 20%) Soul Expansion: 10+(2*EWLVL)% (MAX: 20%) +10 Refinement Bonus: Matk+5% MATK: 550 OLD: Arcaena - High Wizard's Grimtooth[4] INT +20, VIT +6 +10-12-15% HP Reduce Damage by Demi-Humans by 8-9-10% Reduce Defense by 25% 5% of Auto Casting Wall of Fog on self when receiving attacks by any skill & additional MATK +3% MATK: 500 NEW: Arcaena - High Wizard's Grimtooth[4] INT 15+(2*EWLVL) (MAX: 25) VIT 5+(1*EWLVL) (MAX: 10) MaxHP 10+(1*EWLVL)% (MAX: 15%) Demi-Humans Reduction: 5+(EWLVL)% (MAX: 10%) Defense Reduction: 15+(2*EWLVL)% (MAX: 25%) Autocast Wall of Fog on self: (EWLVL)% (MAX: 5%) Drain Life damage: 20+(2*EWLVL)% (MAX: 30%) +10 Refinement Bonus: Reduces after-skill delay by 5% MATK: 500 ---------------- Sage ---------------- OLD: Audhumla - Profesor's Rod[4] INT +22, DEX +10 +8-9-10% HP 40-45-50% More damage with Heavens Drive Reduce Damage by Demi-Humans by 6-7-8% 25-30-35% More damage with Thunder Storm Ignore 20% of the enemy's MDEF MATK: 500 NEW: Audhumla - Profesor's Rod[4] INT 15+(2*EWLVL) (MAX: 25) DEX 5+(1*EWLVL) (MAX: 10) MaxHP 5+(1*EWLVL)% (MAX: 10%) Heavens Drive damage: 30+(4*EWLVL)% (MAX: 50%) Thunder Storm damage: 25+(3*EWLVL)% (MAX: 40%) Demi-Humans Reduction: 3+(EWLVL)% (MAX: 8%) Ignore Enemy MDEF: 10+(2*EWLVL)% (MAX: 20%) Earth Grave damage: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Matk+5% MATK: 500 OLD: Naglfar - Professor's Grimtooth[4] INT +15, VIT +6 +12-14-15% HP Reduce Damage by Demi-Humans by 8-9-10% Reduce Defense by 20% Adds a 40% chance to auto-cast Magic Crasher on the enemy when using Napalm Beat MATK: 450 NEW: Naglfar - Professor's Grimtooth[4] INT 15+(1*EWLVL) (MAX: 20) VIT 10+(2*EWLVL) (MAX: 15) MaxHP 10+(1*EWLVL)% (MAX: 15%) Demi-Humans Reduction: 5+(EWLVL)% (MAX: 10%) Defense Reduction: 15+(2*EWLVL)% (MAX: 25%) Chance to autocast Crasher on Enemy when using Napalm Beat: 20+(3*EWLVL)% (MAX: 35%) Diamond Dust damage: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Reduces after-skill delay by 5% MATK: 450 ---------------- Alchemist ---------------- OLD: Paracelsus - Creator's Dagger[4] INT +22, VIT +6 Enables Xray Vision (See hidden players) Enables Level 6 Meteor Storm +30 - 35 - 40% more damage with Meteor Storm Increases Effectiveness of slim potion pitcher by 50-55-60% Increases damage of Acid Demonstration by 10% MATK: 450 NEW: Paracelsus - Creator's Dagger[4] INT 15+(2*EWLVL) (MAX: 25) VIT 5+(1*EWLVL) (MAX: 10) Enables Meteor Storm Level 2+(1*EWLVL) (MAX: 7) Meteor Storm damage: 25+(5*EWLVL)% (MAX: 50%) Slim Potion Pitcher effectiveness: 40+(4*EWLVL)% (MAX: 60%) Acid Demonstration damage: 5+(2*EWLVL)% (MAX: 15%) Demonic Fire: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Enables X-Ray Vision MATK: 450 OLD: Hauteclere - Creator's Axe[4] DEX +20, INT +8 Increases HP by 8-9-10% Reduce Damage by Demi-Humans by 6-7-8% Reduces after-skill delay by 10-12-15% Reduce defense by 20% MATK: 450 NEW: Hauteclere - Creator's Axe[4] DEX 10+(2*EWLVL) (MAX: 20) INT 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 5+(EWLVL)% (MAX: 10%) Demi-Humans Reduction: 3+(EWLVL)% (MAX: 8%) After-Skill Delay Reduction: 5+(2*EWLVL)% (MAX: 15%) Defense Reduction: 10+(2*EWLVL)% (MAX: 20%) Cart Cannon damage: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Flee Rate + 10% MATK: 450 ---------------- Blacksmith ---------------- OLD: Bloodbane - Whitesmith's Axe[4] STR +20, DEX +6 +8-9-10% HP 20-25-30% More damage with Cart Termination Increases ATK rate by 10-12-15% 2% of Dispelling enemy while skills 10% of auto casting lvl 10 Guard when being attacked & Enables lvl 1 Throw Tomahawk ATK: 545 NEW: Bloodbane - Whitesmith's Axe[4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 5+(EWLVL)% (MAX: 10%) Cart Termination damage: 25+(2*EWLVL)% (MAX: 35%) ATK Rate: 10+(1*EWLVL)% (MAX: 15%) Dispel Enemy while attacking: (1*EWLVL)% (MAX: 5%) Chance of autocasting Lvl 10 Guard when being attacked: 5+(1*EWLVL)% (MAX: 10%) Power Swing damage: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Enables Throw Tomahawk ATK: 545 OLD: Almace - Whitesmith's Mace[4] STR +20, DEX +8 9-11-12% HP 8-9-10% of Stripping the enemy's weapon and shield when using cart termination 15-18-20% More damage with Cart Termination Reduces damage received by Demi-Humans by 5-6-7% Reflect single target magic attacks back to the enemy by 10% ATK: 545 NEW: Almace - Whitesmith's Mace[4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 7+(EWLVL)% (MAX: 12%) Chance of Stripping enemy's Weapon and Shield with Cart Termination: 5+(1*EWLVL)% (MAX:10%) Cart Termination damage: 15+(2*EWLVL)% (MAX: 20%) Demi-Humans Reduction: 3+(EWLVL)% (MAX: 8%) Single Target Magic Reflect: 5+(1*EWLVL)% (MAX:10%) Axe Tornado: 20+(2*EWLVL)% (MAX: 30%) +10 Refinement Bonus: Atk rate +5% ATK: 545 ---------------- Hunter ---------------- OLD: Quincy Cross - Sniper's Bow[4] DEX +20, LUK +15 Increase Double Strafe Damage by 40-45-50% Reduces damage received by Demi-Humans by 8-9-10% 5% chance of curse the enemy when attacking Increase Sharp Shooting Damage by 20% ATK: 515 NEW: Quincy Cross - Sniper's Bow[4] DEX 10+(2*EWLVL) (MAX: 20) LUK 10+(1*EWLVL) (MAX: 15) Double Strafe damage:30+(4*EWLVL) (MAX: 50) Demi-Humans Reduction: 7+(EWLVL)% (MAX: 12%) Curse Enemy when attacking: 1+(EWLVL)% (MAX: 6%) Sharp Shooting damage: 15+(2*EWLVL)% (MAX: 25%) Arrow Storm: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Flee Rate + 10% ATK: 515 OLD: Falcon Blade - Sniper's Dagger[4] INT +30, DEX +15 +8-9-10% HP Increase damage of Falcon Assault by 30-40-50% Reduce Defense by 25% +35-40-45% more damage Claymore Trap Reduces damage received by Demi-Humans by 10% MATK: 20% NEW: Falcon Blade - Sniper's Dagger[4] INT 15+(3*EWLVL) (MAX: 30) DEX 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 7+(EWLVL)% (MAX: 12%) Demi-Humans Reduction: 7+(EWLVL)% (MAX: 12%) Falcon Assault damage: 40+(4*EWLVL)% (MAX: 60%) Claymore Trap damage: 30+(4*EWLVL)% (MAX: 50%) Defense Reduction: 15+(2*EWLVL)% (MAX: 25%) Cluster Bomb: 20+(2*EWLVL)% (MAX: 30%) +10 Refinement Bonus: Afterskill Delay -5% MATK: 20% ---------------- Bard ---------------- OLD: Gravita - Clown's Instrument[4] DEX +20, AGI +12 +10-12-14% HP 40%- 45%- 50% More damage with Vulcan Arrow Reduce Damage by Demi-Humans by 8-9-10% ATK rate +5-6-7% 7% Chance of autocasting Tarot Card on the enemy while using Arrow Vulcan ATK: 535 NEW: Gravita - Clown's Instrument[4] DEX 10+(2*EWLVL) (MAX: 20) AGI 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 7+(EWLVL)% (MAX: 12%) Vulcan Arrow damage: 30+(4*EWLVL)% (MAX: 50%) Demi-Humans Reduction: 7+(EWLVL)% (MAX: 12%) ATK Rate: 2+(EWLVL)% (MAX: 7%) Chance of Autocasting Tarot with Arrow Vulcan: 5+(EWLVL)% (MAX: 10%) Reverberation damage: 15+(3*EWLVL)% (MAX: 30%) +10 Refinement Bonus: Afterskill Delay -5% ATK: 535 OLD: Migure - Clown's Bow[4] DEX +20, AGI +12 +10-12-14% HP 40-45-50% More damage with Double Strafe Reduce Damage by Demi-Humans by 8-9-10% ATK rate +8-9-10% Increases Hit Rate by 20% ATK: 535 NEW: Migure - Clown's Bow[4] DEX 10+(2*EWLVL) (MAX: 20) AGI 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 7+(EWLVL)% (MAX: 12%) Double Strafe damage: 30+(4*EWLVL)% (MAX: 50%) Demi-Humans Reduction: 7+(EWLVL)% (MAX: 12%) ATK Rate: 5+(EWLVL)% (MAX: 10%) Hit Rate: 10+(2*EWLVL)% (MAX: 20%) Severe Rainstorm damage: 15+(3*EWLVL)% (MAX: 30%) +10 Refinement Bonus: Flee Rate + 10% ATK: 535 ---------------- Dancer ---------------- OLD: Wyvern's Scream - Gypsy's Whip[4] DEX +20, AGI +12 +10-12-14% HP 40%- 45%- 50% More damage with Vulcan Arrow Reduce Damage by Demi-Humans by 8-9-10% ATK rate +5-6-7% 7% Chance of autocasting Tarot Card on the enemy while using Arrow Vulcan ATK: 535 NEW: Wyvern's Scream - Gypsy's Whip[4] DEX 10+(2*EWLVL) (MAX: 20) AGI 5+(2*EWLVL) (MAX: 15) MaxHP Rate: 7+(EWLVL)% (MAX: 12%) Vulcan Arrow damage: 30+(4*EWLVL)% (MAX: 50%) Demi-Humans Reduction: 7+(EWLVL)% (MAX: 12%) ATK Rate: 2+(EWLVL)% (MAX: 7%) Chance of Autocasting Tarot with Arrow Vulcan: 5+(EWLVL)% (MAX: 10%) Reverberation damage: 15+(3*EWLVL)% (MAX: 30%) +10 Refinement Bonus: Afterskill Delay -5% ATK: 535 Migure - Gypsy's Bow[4] DEX 10+(2*EWLVL) (MAX: 20) AGI 5+(2*EWLVL) (MAX: 15) MaxHP Rate: 7+(EWLVL)% (MAX: 12%) Double Strafe damage: 30+(4*EWLVL)% (MAX: 50%) Demi-Humans Reduction: 7+(EWLVL)% (MAX: 12%) ATK Rate: 5+(EWLVL)% (MAX: 10%) Hit Rate: 10+(2*EWLVL)% (MAX: 20%) Severe Rainstorm damage: 15+(3*EWLVL)% (MAX: 30%) +10 Refinement Bonus: Flee Rate + 10% ATK: 535 ---------------- Monk ---------------- OLD: Armageddon - Champion's Fist[4] STR +20, DEX +15 25-30-35% More damage with Finger Offensive Reduce defense by 20-22-25% 5% silencing the enemy while attacking and 8-9-10% chance of inflicting Curse when using Palm Push Strike Increases Hit Rate by 25% ATK: 525 NEW: Armageddon - Champion's Fist[4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) Finger Offensive damage: 20+(4*EWLVL)% (MAX: 40%) Defense Reduction: 15+(2*EWLVL)% (MAX: 25%) Chance of Silencing and Cursing enemy with Palm Push Strike: 5+(1*EWLVL)% (MAX: 10%) Hit Rate: 15+(2*EWLVL)% (MAX: 25%) Tiger Cannon: 10+(2*EWLVL)% (MAX: 20%) +10 Refinement Bonus: Afterskill Delay -5% ATK: 525 OLD: Apocalypse - Champion's Mace[4] STR +18, INT +15 15-17-20% more damage with Asura Strike 15-17-20% of Draining 20% SP from Enemy MaxHP +8-9-10% Reduces defense by 15% ATK: 525 NEW: Apocalypse - Champion's Mace[4] STR 10+(2*EWLVL) (MAX: 20) INT 10+(1*EWLVL) (MAX: 15) Asura Strike damage: 15+(2*EWLVL)% (MAX: 25%) Chance of draining enemy's SP by 20%: 10+(2*EWLVL)% (MAX: 20%) MaxHP Rate: 5+(EWLVL)% (MAX: 10%) Defense Reduction: 10+(2*EWLVL)% (MAX: 20%) Gate of Hell damage: 10+(1*EWLVL)% (MAX: 15%) +10 Refinement Bonus: SP Rate +7% ATK: 525 ---------------- Priest ---------------- OLD: Ygnatiz - High Priest's Rod[4] INT +25 +8-9-10% HP +125 - 135 - 150% More damage with Holy Light Increases effect of heal skills by 100-110-125% 5% silencing or cursing the enemy when being attacked Ignores 20% of the enemy's MDEF MATK: 500 NEW: Ygnatiz - High Priest's Rod[4] INT 15+(2*EWLVL) (MAX: 25) DEX 7+(1*EWLVL) (MAX: 12) MaxHP Rate: 5+(EWLVL)% (MAX: 10%) Holy Light damage: 75+(10*EWLVL)% (MAX: 125%) Effectiveness of Healing Skills: 75+(10*EWLVL)% (MAX: 125%) Chance to Silence or Curse enemy when being attacked: (1*EWLVL)% (MAX: 5%) Ignore Enemy MDEF: 10+(2*EWLVL)% (MAX: 20%) Judex damage: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Afterskill Delay -5% MATK: 500 OLD: Dominance - High Priest's Mace[4] DEX +10, INT +15 +8-9-10% HP Decrease DEF to 1/3 (spike effect) Increases effect of heal skills by 65-70-75% 1% silencing or cursing the enemy when being attacked & increases effectiveness of healing skills on self by 10% Adds a 35% chance to autocast dispel on the enemy when using Holy Light MATK 450 NEW: Dominance - High Priest's Mace[4] DEX 10+(1*EWLVL) (MAX: 15) INT 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 7+(EWLVL)% (MAX: 12%) Defense Reduction: 20+(2*EWLVL)% (MAX: 30%) Effectiveness of Healing Skills: 50+(5*EWLVL)% (MAX: 75%) Chance to Silence or Curse enemy when being attacked: (1*EWLVL)% (MAX: 5%) Chance to Autocast Dispel with Holy Light 20+(3*EWLVL)% (MAX: 35%) Reduce cool down of Clearance by (1*EWLVL) seconds (MAX: 5) +10 Refinement Bonus: Increases effects of healing on self by 15% MATK 450 ---------------- Rogue ---------------- OLD: Reiper - Stalker's Sword[4] STR +18, DEX +15 +40-45-50% more damage with Back Stab Increase HP by 12-14-15% Reduces damage received by demi-humans by 8-9-10% Increases Hit rate and ATK rate by 15% ATK: 545 NEW: Reiper - Stalker's Sword[4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) Back Stab damage: 50+(5*EWLVL)% (MAX: 75%) MaxHP Rate: 7+(1*EWLVL)% (MAX: 12%) Demi-Humans Reduction: 5+(EWLVL)% (MAX: 10%) HIT & ATK Rate: 10+(1*EWLVL)% (MAX: 15%) Fatal Menace: 20+(2*EWLVL)% (MAX: 30%) +10 Refinement Bonus: Flee + 10% ATK: 545 OLD: Beheader - Stalker's bow[4] DEX +20, AGI +10 30-33-35% More damage with Double Strafe Increase HP by 7-8-9% Reduces damage received by demi-humans by 5-6-7% +15% Hit Rate & +5% chance to inflict Curse on the enemy when using Double Strafe ATK: 555 NEW: Beheader - Stalker's bow[4] DEX 10+(2*EWLVL) (MAX: 20) AGI 10+(1*EWLVL) (MAX: 15) Double Strafe damage: 30+(3*EWLVL)% (MAX: 45%) MaxHP Rate: 5+(1*EWLVL)% (MAX: 10%) Demi-Humans Reduction: 3+(EWLVL)% (MAX: 8%) HIT & ATK Rate: 10+(1*EWLVL)% (MAX: 15%) Triangle Shot: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Atk Rate + 5% ATK: 555 ---------------- Assassin ---------------- OLD: Ripclaw - Assassin Cross' katar[4] STR +20, DEX +12 40-45-50% More damage with Grimtooth 20-23-25% More damage with Sonic Blow Reduces damage received by Demi-Humans by 8-9-10% Increases Hit Rate by 15% & +5% chance to inflict Curse on the enemy when using Grimtooth ATK: 525 NEW: Ripclaw - Assassin Cross' katar[4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) Grimtooth damage: 25+(5*EWLVL)% (MAX: 50%) Sonic Blow damage: 20+(2*EWLVL)% (MAX: 30%) Demi-Humans Reduction: 5+(EWLVL)% (MAX: 10%) Hit & Atk Rate: 10+(1*EWLVL)% (MAX: 15%) Rolling Cutter damage: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Flee + 10% ATK: 525 OLD: Equinox - Assassin Cross' Dagger[4] STR +20, DEX +15 Range +1-2-3 +5% more damage with Meteor Assault 20-23-25% more dmg with Soul Breaker Reduces damage received by Demi-Humans by 3-4-5% Increases Hit Rate by 15% & +1% chance to inflict curse on the enemy when using Meteor Assault ATK: 525 NEW: Equinox - Assassin Cross' Dagger[4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) Range: -2+(1*EWLVL) (MAX: 3) Meteor Assault damage: 15+(2*EWLVL)% (MAX: 25%) Soul Breaker damage: 25+(2*EWLVL)% (MAX: 35%) Demi-Humans Reduction: (1*EWLVL)% (MAX: 5%) Hit & Atk Rate: 5+(1*EWLVL)% (MAX: 10%) Cross Impact damage: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Afterskill Delay -5% ATK: 525 ---------------- Ninja ---------------- OLD: Sacred Shuriken - Elite Shuriken [4] STR +20 DEX +15 +10-11-12% HP 35-40-45% More damage with Throwing Huuma Shuriken Reduce Damage by Demi-Humans by 5-6-7% 50-55-60% More damage with Throw Kunai Increases Hit Rate by 15% and atk rate +5% ATK 525 NEW: Sacred Shuriken - Elite Shuriken [4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 7+(1*EWLVL)% (MAX: 12%) Throwing Huuma Shuriken damage: 25+(5*EWLVL)% (MAX: 50%) Throw Kunai damage: 50+(5*EWLVL)% (MAX: 75%) Demi-Humans Reduction: 2+(1*EWLVL)% (MAX: 7%) Hit & Atk Rate: 5+(1*EWLVL)% (MAX: 10%) Huuma Shuriken Ranka damage: 10+(2*EWLVL)% (MAX: 20%) +10 Refinement Bonus: Flee + 10% ATK 525 OLD: Murakumo - Elite Ninja Dagger [4] INT +22, DEX +15 +10-11-12% HP 35-40-45% More Damage with Falling Ice Pillar Reduce Damage by Demi-Humans by 5-6-7% 15-17-20% of the Enemey's MDEF Increases Magic damage against Demi-Humans by 10% MATK 500 NEW: Murakumo - Elite Ninja Dagger [4] INT 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 7+(1*EWLVL)% (MAX: 12%) Falling Ice Pillar damage: 25+(5*EWLVL)% (MAX: 50%) Demi-Humans Reduction: 2+(1*EWLVL)% (MAX: 7%) Ignore Enemy MDEF: 10+(2*EWLVL)% (MAX: 20%) Additional damage to demi-humans: 5+(1*EWLVL)% (MAX: 10%) Cross Strike damage: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Matk Rate + 5% MATK 500 ---------------- Gunslinger ---------------- OLD: Peacemaker Colt - Elite Revolver [4] DEX +20, AGI +10 +8-9-10% HP 35-40-45% More Damage with Desperado +15-20-25% More damage with Rapid Shower 8-9-10% chance of draining 5% of the damage dealt as HP. Increases Hit Rate by 20% ATK 500 NEW: Peacemaker Colt - Elite Revolver [4] DEX 10+(2*EWLVL) (MAX: 20) AGI 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 7+(1*EWLVL)% (MAX: 12%) Desperado damage: 25+(5*EWLVL)% (MAX: 50%) Rapid Shower damage: 15+(2*EWLVL)% (MAX: 25%) Chance of life stealing 5% of damage dealt: 5+(1*EWLVL)% (MAX: 10%) Hit Rate: 10+(2*EWLVL)% (MAX: 20%) Fire Dance damage: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Atk Rate + 5% ATK 500 OLD: Remington Shotgun - Elite Shotgun [4] DEX +18, VIT +12 +8-9-10% HP 25-30-35% More damage with Full Buster Reduce Damage by Demi-Humans by 6-7-8% 5% chance of inflicting Bleeding on the enemy when using Full Buster Increases atk rate by 10% ATK 450 NEW: Remington Shotgun - Elite Shotgun [4] DEX 10+(2*EWLVL) (MAX: 20) VIT 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 7+(1*EWLVL)% (MAX: 12%) Full Buster Damager: 30+(2*EWLVL)% (MAX: 40%) Demi-Humans Reduction: 3+(1*EWLVL)% (MAX: 8%) Chance of inflicting Bleesing with Full Buster: (1*EWLVL)% (MAX: 5%) ATK Rate: 10+(1*EWLVL)% (MAX: 15%) Banishing Buster: 15+(2*EWLVL)% (MAX: 25%) +10 Refinement Bonus: Afterskill Delay - 5% ATK 450 ---------------- Soul Linker ---------------- OLD: Anima - Soul Linker's Book [4] INT +20, VIT +12 8-9-10% HP 8-9-10% reflect of Physical Attacks 5% of inflicting Sleep on the opponent when being attacked. Enables use of Lv 10 Jupitel Thunder Matk: +18% NEW: Anima - Soul Linker's Book [4] INT 10+(2*EWLVL) (MAX: 20) VIT 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 7+(1*EWLVL)% (MAX: 12%) Physical damage reflect: 5+(1*EWLVL)% (MAX: 10%) Chance of inflicting sleep when being attacked: (1*EWLVL)% (MAX: 5%) Enables Jupitel Thunder: 5+(1*EWLVL) (MAX: 10) Esma damage: 10+(2*EWLVL)% (MAX: 20%) +10 Refinement Bonus: Afterskill Delay - 5% Matk: +18% OLD: Alacritas - Soul Linker's Dagger [4] INT +20, VIT +8 +12-14-15% HP Reduce Damage by Demi-Humans by 8-9-10% Provides immunity to Freeze status ailment 5% chance of auto casting Lv 1 Pneuma on self when taking damage of a physical or magical skill and 5% additional MATK. MATK: +12% NEW: Alacritas - Soul Linker's Dagger [4] INT 10+(2*EWLVL) (MAX: 20) VIT 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 10+(1*EWLVL)% (MAX: 15%) Demi-Humans Reduction: 5+(1*EWLVL)% (MAX: 10%) Freeze Status Immunity: 50+(10*EWLVL)% (MAX: 100%) Chance of autocasting Pneuma when receiving damage (1*EWLVL)% (MAX: 5%) Chance of autocasting Energy Coat when receiving damage 2+(1*EWLVL)% (MAX: 7%) +10 Refinement Bonus: Flee + 10% MATK: +12% ---------------- Star Gladiator ---------------- OLD: Eridu Genesis - Star Gladiator's Tablet [4] STR +25, DEX +8 15-20-25% Increased damage with Counter kick & Heel Drop. Increase Range by 1-2-3 5% chance to silence the enemy while attacking. Reduces damage received by demi-humans by 5% ATK: 525 NEW: Eridu Genesis - Star Gladiator's Tablet [4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) Counter Kick damage: 15+(2*EWLVL)% (MAX: 25%) Heel Drop damage: 15+(2*EWLVL)% (MAX: 25%) Range: -2+(1*EWLVL) (MAX: 3) Chance to silence enemy while attacking: (1*EWLVL)% (MAX: 5%) Demi-Human Reduction: 2+(1*EWLVL)% (MAX: 7%) +10 Refinement Bonus: Hit rate + 10% ATK: 525 OLD: Picatrix - Star Gladiator's Book [4] STR +20, DEX +12 Increase HP by 7-8-9% Reduce Damage by Demi-Humans by 7-8-10% Reduce Defense by 20% 15% and 5% additional atk rate ATK: 525 NEW: Picatrix - Star Gladiator's Book [4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 5+(1*EWLVL)% (MAX: 10%) Demi-Humans Reduction: 5+(1*EWLVL)% (MAX: 10%) Defense Reduction: 10+(2*EWLVL)% (MAX: 20%) Hit rate: 10+(2*EWLVL)% (MAX: 20%) ATK rate: 10+(1*EWLVL)% (MAX: 15%) +10 Refinement Bonus: Flee + 10% ATK: 525 ---------------- Taekwon ---------------- OLD: Gilgamesh - Taekwon Kid's Gauntlet [4] STR +22, DEX +8 15-18-20% More damage with Flying Side Kick Range +1-2-3 5% silencing or cursing the enemy when attacking. Increase Hit Rate by 15% and 5% additional atk rate ATK: 525 NEW: Gilgamesh - Taekwon Kid's Gauntlet [4] STR 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) Flying Side Kick damage: 20+(2*EWLVL)% (MAX: 30%) Range: -2+(1*EWLVL) (MAX: 3) Chance to silence enemy while attacking: (1*EWLVL)% (MAX: 5%) Hit rate: 10+(2*EWLVL)% (MAX: 20%) ATK rate: 10+(1*EWLVL)% (MAX: 15%) +10 Refinement Bonus: Flee + 10% ATK: 525 OLD: Cestus - Taekwon Kid's Brass Knuckles[4] STR +20, VIT +15 Increase HP by 7-8-9% Reduce Damage by Demi-Humans by 8-9-10% Reduce Defense by 25% Reflect 10% of the meele damage received back to the offender and 5% for single target magic attacks ATK: 525 NEW: Cestus - Taekwon Kid's Brass Knuckles[4] STR 10+(2*EWLVL) (MAX: 20) VIT 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 5+(1*EWLVL)% (MAX: 10%) Demi-Humans Reduction: 5+(1*EWLVL)% (MAX: 10%) Defense Reduction: 15+(2*EWLVL)% (MAX: 25%) Chance to reflect meele and magic damage: 5+(1*EWLVL)% (MAX: 10%) Hit rate: 10+(2*EWLVL)% (MAX: 20%) +10 Refinement Bonus: Atk Rate +5% ATK: 525 ---------------- Super Novice ---------------- OLD: Neophyte - Staff[4] INT +20, DEX +12 +15-18-20% HP +15-18-20% More damage with Bolts Enables the use of lvl 1-2-3 Double Cast Ignores 20% of the enemy's MDEF MATK 450 NEW: Neophyte - Staff[4] INT 10+(2*EWLVL) (MAX: 20) DEX 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 10+(2*EWLVL)% (MAX: 20%) Bolts damage: 10+(2*EWLVL)% (MAX: 20%) Enables Double Cast Lvl: (1*EWLVL) (MAX: 5) Ignore Enemy MDEF: 10+(2*EWLVL)% (MAX: 20%) Chance of autocasting Energy Coat when receiving damage 2+(1*EWLVL)% (MAX: 7%) +10 Refinement Bonus: Afterskill delay -5% MATK 450 OLD: Wyrmtooth - Dagger[4] STR +20, VIT +12 +20-23-25% HP Reduce Damage by Demi-Humans by 10-11-12% Increases atkrate by 15-18-20% Increases hit rate by 10% and enables lvl 10 Bowling Bash. ATK: 515 NEW: Wyrmtooth - Dagger[4] STR 10+(2*EWLVL) (MAX: 20) VIT 10+(1*EWLVL) (MAX: 15) MaxHP Rate: 15+(2*EWLVL)% (MAX: 25%) Demi-Humans Reduction: 7+(1*EWLVL)% (MAX: 12%) Atk Rate: 10+(2*EWLVL)% (MAX: 20%) Hit Rate: 10+(1*EWLVL)% (MAX: 15%) Enables Bowling Bash Lvl: (2*EWLVL) (MAX: 10) +10 Refinement Bonus: Flee + 10% ATK: 515 ----------------------------------------------- ELITE ACCESSORIES ----------------------------------------------- [Knight] Specialist Glove[1] OLD: STR+15 MDEF+5 STR+25, MDEF+5, 5% More Physical Damage to demi-humans STR+35, MDEF+7, 5% More Physical Damage to demi-humans, +5% HP NEW: STR+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Damage to Humans: (1*EGLVL)% (MAX: 5%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Crusader] Specialist Glove[1] OLD: VIT+15 MDEF+5 VIT+25, MDEF+5, Reduces DEF by 5% VIT+35, MDEF+7, Reduces DEF by 5%, +5% HP NEW: VIT+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Defense Reduction: 2+(1*EGLVL)% (MAX: 7%) MaxHP Rate: 1+(1*EGLVL)% (MAX: 6%) [High Priest] Specialist Glove[1] OLD: INT+15 MDEF+5 INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks. INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP NEW: INT+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Chance to auto cast Fire or Cold Bold when attacking: (1*EGLVL)% (MAX: 5%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Monk] Specialist Glove[1] OLD: STR+15 MDEF+5 STR+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking STR+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP NEW: STR+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Chance to auto cast Freeze or Stone Curse when attacking: ((2*EGLVL)/20)% (MAX: 0.50%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Assassin] Specialist Glove[1] OLD: STR+15 MDEF+5 STR+25, MDEF+5, Increases damage to demi-humans by 5%. STR+35, MDEF+7, Increases damage to demi-humans by 5%., +5% HP NEW: STR+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Damage to Humans: (1*EGLVL)% (MAX: 5%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Rogue] Specialist Glove[1] OLD: DEX+15 MDEF+5 DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking DEX+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP NEW: DEX+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Chance to auto cast Freeze or Stone Curse when attacking: ((2*EGLVL)/20)% (MAX: 0.50%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [blacksmith] Specialist Glove[1] OLD: STR+15 MDEF+5 STR+25, MDEF+5, Increases range by 1. STR+35, MDEF+7, Increases range by 1, +5% HP NEW: STR+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Damage to Humans: (1*EGLVL)% (MAX: 5%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Alchemist] Specialist Glove[1] OLD: INT+15 MDEF+5 INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks. INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP NEW: INT+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Chance to auto cast Fire or Cold Bold when attacking: (1*EGLVL)% (MAX: 5%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Hunter] Specialist Glove[1] OLD: DEX+15 MDEF+5 DEX+25, MDEF+5, 0.50% of casting Stun or Sleep when attacking DEX+35, MDEF+7, 0.50% of casting Stun or Sleep when attacking, +5% HP NEW: DEX+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Chance to auto cast Stun or Sleep when attacking: ((2*EGLVL)/20)% (MAX: 0.50%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Dancer/Bard] Specialist Glove[1] OLD: DEX+15 MDEF+5 DEX+25, MDEF+5, 0.50% of casting Freeze or Stone Curse when attacking DEX+35, MDEF+7, 0.50% of casting Freeze or Stone Curse when attacking, +5% HP NEW: DEX+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Chance to auto cast Freeze or Stone Curse when attacking: ((2*EGLVL)/20)% (MAX: 0.50%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Wizard] Specialist Glove[1] OLD: INT+15, MDEF+5 INT+25, MDEF+5, Increase damage of Storm Gust by 15% INT+35, MDEF+7, Increase damage of Storm Gust by 15%, +5% HP NEW: INT+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Increase damage of Storm Gust: (3*EGLVL)% (MAX: 15%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [sage] Specialist Glove[1] OLD: INT+15, MDEF+5 INT+25, MDEF+5, Increase damage of Fire bolt and Cold bolt by 10% INT+35, MDEF+7, Increase damage of Fire bolt and Cold bolt by 10%, +5% HP NEW: INT+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Increase damage of Fire and Cold Bolt: (2*EGLVL)% (MAX: 10%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Gunslinger] Specialist Glove[1] OLD: DEX+15, MDEF+5 DEX+25, MDEF+5, Increase range by 1 cell DEX+35, MDEF+7, Increase range by 1 cell, +5% HP NEW: DEX+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Damage to Humans: (1*EGLVL)% (MAX: 5%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Ninja] Specialist Glove[1] OLD: INT+15 MDEF+5 INT+25, MDEF+5, Reduce damage received by humans by 5% INT+35, MDEF+7, Reduce damage received by humans by 5%, +5% HP NEW: INT+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Reduce demi-human damage: (1*EGLVL)% (MAX: 5%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Taekwon] Specialist Glove[1] OLD: STR+15 MDEF+5 STR+25, MDEF+5, Increases damage to demi-humans by 10% STR+35, MDEF+7, Increases damage to demi-humans by 10%, +5% HP NEW: STR+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Increase damage to demi-humans: (2*EGLVL)% (MAX: 10%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [Linker] Specialist Glove[1] OLD: INT+15 MDEF+5 INT+25, MDEF+5, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks. INT+35, MDEF+7, 1% of Auto casting Fire Bolt or Colt Bolt when using melee attacks, +5% HP NEW: INT+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Chance to auto cast Fire or Cold Bold when attacking: (1*EGLVL)% (MAX: 5%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) [super Novice] Specialist Glove[1] OLD: INT+ 25, MDEF + 5, SP Consumption - 25% INT +30, MDEF + 5, SP Consumption - 35% INT+ 35, MDEF + 5, SP Consumption - 50%, Enables use of Super Novice Soul Link skill NEW: INT+ 25+(5*EGLVL) (MAX: 50) MDEF+ 5+(1*EGLVL) (MAX: 10) Reduce SP Consumption: 30+(4*EGLVL)% (MAX: 50%) MaxHP Rate: (1*EGLVL)% (MAX: 5%) Enables use of Super Novice Soul Link skill We hope that these changes spice up your time at BraveRO. We hope to hear your feedback and obtain your support on Ratemyserver. Warm regards, The BraveRO Team 1 Quote
soulkaizer Posted February 22, 2024 Posted February 22, 2024 hades raid is hero happy hour right? Quote
HaZe Posted February 23, 2024 Author Posted February 23, 2024 hades raid is hero happy hour right? Yes, it is 1 Quote
x1341x Posted February 23, 2024 Posted February 23, 2024 Dear GM, would you mind to consider the cost of ewp and glove enchantment too? since the req. In order to enchant your Elite Weapon or your Specialist Glove, you will have to pay a fee consisting of Elite Kills. Elite Weapon Enchants costs 3k Elite Hero Kills Specialist Glove Enchants costs 5k Elite Hero Kills Elite Kills cannot go under 12,000. (This means you need at least 15,000 Elite Kills before you can enchant your weapon, or 17,000 Elite Kills for your Specialist Glove) Each Weapon/Accessory may only have 1 enchant. (i.e your weapon cannot have more than 1 enchant at a time) Accessory and Weapon Enchants stack when both items are equipped and scroll only cap to 10k? the price of ekill will down to none. CMIIW if there's something I miss to read. Thank you 1 Quote NOT EVERYONE PLAY FOR PVP
AR21 Posted February 23, 2024 Posted February 23, 2024 Thank you for this! I hope this will make the server fun again like the way it was 1 Quote
soulkaizer Posted February 23, 2024 Posted February 23, 2024 HHH mobs will still add elite kills beyond 10k? Quote
HaZe Posted February 23, 2024 Author Posted February 23, 2024 HHH mobs will still add elite kills beyond 10k? Yea.. but there are changes coming to HHH soon too.. more pvp less safety Quote
soulkaizer Posted February 23, 2024 Posted February 23, 2024 make seal of honor transferrable to storage pls. 2 Quote
AR21 Posted February 23, 2024 Posted February 23, 2024 make seal of honor transferrable to storage pls. I agree with this Quote
HaZe Posted February 23, 2024 Author Posted February 23, 2024 Not at this time. The Elite Hero Progress is character bound, and ranks should be unlocked by the class/character itself. We do not want people farming with the easiest class to trade the seals to their other classes. Quote
Tao Posted February 23, 2024 Posted February 23, 2024 Rip AB's dominance weapon, the only weapon that get nerfed with the revamp. Old lvl 4 effect was much better with 5% redux from demihuman and spike effect (like 2/3 reduce def) Now at lvl 5 u just get dispel (not that bad) and just 30% redux def Elite glove for AB is useless, maybe something that increase Heal to other can be better than bolt (can just use Mercury if i want to bolt someone with normal attack) The problem is that % heal is not that high cause it stack with noble and it's not an overall effect 1 Quote
verrdii Posted February 23, 2024 Posted February 23, 2024 at long last, my 4 extra seal of honor can be used 1 Quote - War Bolter - War Caster - Shark Bite - - Dark Bring - Dark Bring 01 -
AR21 Posted February 24, 2024 Posted February 24, 2024 then atleast implement an increase physical damage against all monsters except players so the class like ranger and other physical damage class can also compete specially in killing mvp at STP Not at this time. The Elite Hero Progress is character bound, and ranks should be unlocked by the class/character itself. We do not want people farming with the easiest class to trade the seals to their other classes. Quote
HaZe Posted February 24, 2024 Author Posted February 24, 2024 Several new ways to earn Seal of Honor were already added. No class should have an issue getting them. Quote
Dexi Lore Posted February 25, 2024 Posted February 25, 2024 Auto tarot doesn't work with gravita (bard e.weapon) kindly check thank you! Suggestion to add seal on woe too, same thing like HA Quote
xerioneyes Posted September 5, 2024 Posted September 5, 2024 GM, did i need a total of 6 seal to rank 5? cz when i was lvl 2, i have 1 seal and enough div exp to lv 3,the seal is gone when i ranked up and this morning 1 have 1 seal again and my exp is already above 50k which is requirement for rank 4,but my rank didnt increase to rank 4 does this mean i need 1 more seal to rank up to lv 4? and then 3 more to rank up to lv 5? and is this always intended? Quote
Claire Posted September 5, 2024 Posted September 5, 2024 GM, did i need a total of 6 seal to rank 5? cz when i was lvl 2, i have 1 seal and enough div exp to lv 3,the seal is gone when i ranked up and this morning 1 have 1 seal again and my exp is already above 50k which is requirement for rank 4,but my rank didnt increase to rank 4 does this mean i need 1 more seal to rank up to lv 4? and then 3 more to rank up to lv 5? and is this always intended? As indicated in the announcement regarding division rank, yes, it's intended. The Seal of Honor is consumed upon ranking up. So, you will need a total of 6 Seals of Honor to become a Commander Rank. LEVEL 1 - 1-9,999 Division EXP (1st Lieutenant) LEVEL 2 ~ 10,000-24,999 Division EXP (2nd Lieutenant) LEVEL 3 ~ 25,000~49,999 Division Exp + 1 Seal of Honor (Captain) LEVEL 4 ~ 50,000~79,999 Division Exp + 2 Seal of Honor (Major) LEVEL 5 - 80,000 + 3 Seal of Honor (Commander) Quote
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