Jump to content

Recommended Posts

Posted

In the world of battles and adventure, there are special abilities known as Hero Specialty Skills (HSS). 

The realm of HSS encompasses 20 different skills, each bestowing a distinct bonus when used. 

These skills possess remarkable effects that can turn the tide of battle in your favor...

[align=center] 

Do you have what it takes to unlock them all?[/align]

[align=center]

Read more

[/align]

hssslpash.png

  • Like 1
Posted
as of right now I have killed about 700 mvp and the predator one will not finish

Leader of guild: Angels of Death(AoD)

 

IGNs

Malaphar (Gunslinger)

Astrial (Soul Linker)

Mallaphar (SC)

Dra'aakan (GX)

Himaust (WL)

Malafar (RG)

 

Posted

[align=justify]Bloodthirst

Kill 300 Humans with this scroll in your inventory.

 

[/align]

This 300 kill quest only count in PvP PkMode or BG?

Xferlogs -2013~2020 (Dead by Hammer of God)

 

 

Posted

as of right now I have killed about 700 mvp and the predator one will not finish

This should be fixed, thanks for your report.

 

[align=justify]Bloodthirst

Kill 300 Humans with this scroll in your inventory.

 

[/align]

This 300 kill quest only count in PvP PkMode or BG?

 

Inside Hero Happy Hours or Battlegrounds as of now. I've updated the Wiki to reflect this information. Thank you

  • Like 1
Posted

Inside Hero Happy Hours or Battlegrounds as of now. I've updated the Wiki to reflect this information.  Thank you

 

Could be nice if HA kills count too,so PvP become more active.

 

About HHH,maybe should be Player kills,not the mobs kill inside HHH.

 

Btw,nice update thx!

  • Like 1

Xferlogs -2013~2020 (Dead by Hammer of God)

 

 

Posted

Hello,

 

I did STP last night and when I tried to use HSS during WOE, it said I did not have enough Fury Charge. Is there a way to check accumulated Fury Charge?

 

 

 

 

 

 

 

 

-Ryu

Rune Knight

Posted

 

Could be nice if HA kills count too,so PvP become more active.

 

About HHH,maybe should be Player kills,not the mobs kill inside HHH.

 

Btw,nice update thx!

I agree it would be nice, however, our PvP community is not very active and having the ability to farm Fury freely in PvP is not something that we want to encourage. If the interest and activity grows, to the point that the Hero Arena is populated at least 25% of the time, then we can look over adding it again.

 

Hello,

 

I did STP last night and when I tried to use HSS during WOE, it said I did not have enough Fury Charge. Is there a way to check accumulated Fury Charge?

That's weird. I've updated the @HSS command to show the current Fury on the character. Unfortunately the function requires a server reboot or a reload of scripts, so it may be a while before it goes into effect.

  • Like 1
Posted

I agree it would be nice, however, our PvP community is not very active and having the ability to farm Fury freely in PvP is not something that we want to encourage. If the interest and activity grows, to the point that the Hero Arena is populated at least 25% of the time, then we can look over adding it again.

 

That's weird. I've updated the @HSS command to show the current Fury on the character. Unfortunately the function requires a server reboot or a reload of scripts, so it may be a while before it goes into effect.

 

 

I tried using the skill after doing STP but again, it says I do not have enough Fury Charge. 

 

Please help. Thank you.

 

 

 

 

 

 

 

 

-Ryu

Rune Knight

Posted

 

 

I tried using the skill after doing STP but again, it says I do not have enough Fury Charge. 

 

Please help. Thank you.

 

I have revised the fury rewards for STP. Please try again when you have a chance. Also, the fury display is now available on @HSS.

Posted

I agree it would be nice, however, our PvP community is not very active and having the ability to farm Fury freely in PvP is not something that we want to encourage. If the interest and activity grows, to the point that the Hero Arena is populated at least 25% of the time, then we can look over adding it again.

 

i think you should reconsider. adding this feature to HA will only entice players to get into PvP. i know over 10 people actually waiting for this feature to be implemented so we can add a bit of life into the pvp scene. i mean i get that what you are essentially preventing is for everything to be one sided like how it is in the current woe scene - like i totally get it. Having something to battle over with, would be nice. something that would actually almost force the "pvp" players to actually grow some balls. remember what you did with the hero quest back in the day? 400 actual player kills in HA?

Posted

its weird how everyone is already always playing stp and you still added a new feature to it. You basically achieved nothing by adding this hero specialty skill.

my hopes aren't even that high, i didn't expect HA and BG to be crowded with people, but i expected it to be active at the very least.

 

who will even play bg or hhh or go to caspen dungeon if stp is an option? 1 db = 100 mob kills lol

 

my question is, why stp?

Posted

its weird how everyone is already always playing stp and you still added a new feature to it. You basically achieved nothing by adding this hero specialty skill.

my hopes aren't even that high, i didn't expect HA and BG to be crowded with people, but i expected it to be active at the very least.

 

who will even play bg or hhh or go to caspen dungeon if stp is an option? 1 db = 100 mob kills lol

 

my question is, why stp?

 

Why does it bother your that STP was added?

STP is a Hero Event and it is a limited time event that only runs 3 times a day for 30-40 min? If you feel the reward is too easy, then the right suggestion is to increase the monster requirement for 1 Fury, not remove it.

 

The complain appears to be HA, which I already responded to. I would like nothing more than to add Hero Arena into the mix, and already said we would, once the interest increased. It has been a few days and HHH nor BG have seen any increase in activity, what makes you think that Hero Arena will be the opposite? Leads me back to my previous answer. Adding it to Hero Arena now will only open a door for people to farm fury freely. At least HHH, STP and BG are all "newbie friendly" and limited time events where a player doesnt need 5-10 friends to farm fury.

 

I will say it again. If and when the interest in the HSS rises, we will add it to Hero Arena. as of now it will only be an invitation for the veterans to farm freely at any time.

 

As of right now I believe only 5 players have unlocked at least 1 HSS, even though they were made available via Heroic Coins and Division Coins. That's not nearly enough interest to increase activity in HA. The suggestion was posted for feedback weeks ago, and it got none. It has now been live for several days and the interest is still very low. You say we achieved nothing with HSS, I say I tried my best. If the community is no longer interested in sharing feedback before a feature goes live, or even partaking after it goes live, then I can't force them. I'm still VERY happy and proud of the feature I developed despite the lack of player feedback. 

 

I have some questions for you now.

 

What did you accomplish, Seamless?

Do you even have a HSS yet or are you ranting without even trying the feature?

What do you want to do in HA that you can't do in HHH? and why aren't you already doing it?

  • Like 1
Posted

 

Why does it bother your that STP was added?

STP is a Hero Event and it is a limited time event that only runs 3 times a day for 30-40 min? If you feel the reward is too easy, then the right suggestion is to increase the monster requirement for 1 Fury, not remove it.

 

The complain appears to be HA, which I already responded to. I would like nothing more than to add Hero Arena into the mix, and already said we would, once the interest increased. It has been a few days and HHH nor BG have seen any increase in activity, what makes you think that Hero Arena will be the opposite? Leads me back to my previous answer. Adding it to Hero Arena now will only open a door for people to farm fury freely. At least HHH, STP and BG are all "newbie friendly" and limited time events where a player doesnt need 5-10 friends to farm fury.

 

I will say it again. If and when the interest in the HSS rises, we will add it to Hero Arena. as of now it will only be an invitation for the veterans to farm freely at any time.

 

As of right now I believe only 5 players have unlocked at least 1 HSS, even though they were made available via Heroic Coins and Division Coins. That's not nearly enough interest to increase activity in HA. The suggestion was posted for feedback weeks ago, and it got none. It has now been live for several days and the interest is still very low. You say we achieved nothing with HSS, I say I tried my best. If the community is no longer interested in sharing feedback before a feature goes live, or even partaking after it goes live, then I can't force them. I'm still VERY happy and proud of the feature I developed without despite the lack of player input. 

 

I have some questions for you now.

 

What did you accomplish, Seamless?

Do you even have a HSS yet or are you ranting without even trying the feature?

What do you want to do in HA that you can't do in HHH? and why aren't you already doing it?

only 5 people? how many have more than 5 now :-P

Leader of guild: Angels of Death(AoD)

 

IGNs

Malaphar (Gunslinger)

Astrial (Soul Linker)

Mallaphar (SC)

Dra'aakan (GX)

Himaust (WL)

Malafar (RG)

 

Posted

only 5 people? how many have more than 5 now :-P

 

You've shared your feedback, supported via rms reviews, donations, and I've seen you grinding for hours killing MvPs and unlocking HSS skills. You sir, deserve some bragging rights.

 

Capture.png

 

@On Topic

 

In regard to STP, I'm well aware that some jobs farm much faster than others. In this case, I would suggest a ratio based on job class. It would increase processing load during the event but I think it's necessary. This may also be required in terms of division exep but I guess that's a different discussions. This topic should remain exclusively about HSS.

Posted

implement it in HA and woe and i assure you will see at least 10 people to do the hss skill quests, provided they are of any use in pk. atm, im afraid none of it appeals to any of us a group since none of it involves player killing barring bg

 

let me suggest a few things which can perhaps make it more appealing to the existing player base who wants to pvp;

 

• HA/WoE - a chance to get a random HSS scroll when killing a player - same with dro token back then

• HA/WoE  - gain fury charges after killing an x amount of players.

• HA/WoE  - add player kill quest

• WoE - gain fury charges/random hss scroll after successfully breaking an emp.

• WoE - gain fury charges after holding the castle for x minutes.

• WoE - gain fury charges for winning castle.

 

these are just ideas but yh i hope you get the gist

  • Like 3
Posted

 

Why does it bother your that STP was added?

STP is a Hero Event and it is a limited time event that only runs 3 times a day for 30-40 min? If you feel the reward is too easy, then the right suggestion is to increase the monster requirement for 1 Fury, not remove it.

 

The complain appears to be HA, which I already responded to. I would like nothing more than to add Hero Arena into the mix, and already said we would, once the interest increased. It has been a few days and HHH nor BG have seen any increase in activity, what makes you think that Hero Arena will be the opposite? Leads me back to my previous answer. Adding it to Hero Arena now will only open a door for people to farm fury freely. At least HHH, STP and BG are all "newbie friendly" and limited time events where a player doesnt need 5-10 friends to farm fury.

 

I will say it again. If and when the interest in the HSS rises, we will add it to Hero Arena. as of now it will only be an invitation for the veterans to farm freely at any time.

 

As of right now I believe only 5 players have unlocked at least 1 HSS, even though they were made available via Heroic Coins and Division Coins. That's not nearly enough interest to increase activity in HA. The suggestion was posted for feedback weeks ago, and it got none. It has now been live for several days and the interest is still very low. You say we achieved nothing with HSS, I say I tried my best. If the community is no longer interested in sharing feedback before a feature goes live, or even partaking after it goes live, then I can't force them. I'm still VERY happy and proud of the feature I developed despite the lack of player feedback. 

 

I have some questions for you now.

 

What did you accomplish, Seamless?

Do you even have a HSS yet or are you ranting without even trying the feature?

What do you want to do in HA that you can't do in HHH? and why aren't you already doing it?

 

it bothers me because i had faith in you and that i thought you were making ways to make the pvp scene active again. It disappoints me that something like STP, which is very very very easy can make you obtain something as good as the HSS. 

To be honest, from my pov, it lost value. it became boring to grind because of how easy it is. 

Lastly, i see no point in trying to get it, because ultimately, it is a PvP item, but PvP is nowhere to be found.

 

What you have developed is amazing, the potential is limitless, and I expected more than what was released.

 

Will i try to get it in the future? probably.

  • Like 1
Posted

 

it bothers me because i had faith in you and that i thought you were making ways to make the pvp scene active again. It disappoints me that something like STP, which is very very very easy can make you obtain something as good as the HSS. 

To be honest, from my pov, it lost value. it became boring to grind because of how easy it is. 

Lastly, i see no point in trying to get it, because ultimately, it is a PvP item, but PvP is nowhere to be found.

 

What you have developed is amazing, the potential is limitless, and I expected more than what was released.

 

Will i try to get it in the future? probably.

how is it a pvp item? it LITERALLY has a boss +25% AND a boost that is quite literally too potent for pvp, how is pvp not found? it also literally has a pvp only boost

Leader of guild: Angels of Death(AoD)

 

IGNs

Malaphar (Gunslinger)

Astrial (Soul Linker)

Mallaphar (SC)

Dra'aakan (GX)

Himaust (WL)

Malafar (RG)

 

Posted

how is it a pvp item? it LITERALLY has a boss +25% AND a boost that is quite literally too potent for pvp, how is pvp not found? it also literally has a pvp only boost

 

regardless of w/e effects, we would want the current update to be beneficial towards the pvp scene. all updates are pushed to benefit the pve scene. wadafk, plz include hero arena and woe towards this update. make more pvp (ha/3rds/woe) updates pls. ty.

Posted

 

regardless of w/e effects, we would want the current update to be beneficial towards the pvp scene. all updates are pushed to benefit the pve scene. wadafk, plz include hero arena and woe towards this update. make more pvp (ha/3rds/woe) updates pls. ty.

 

personally this one is geared towards both with heavy reliance on aspects that do entail pvp

Leader of guild: Angels of Death(AoD)

 

IGNs

Malaphar (Gunslinger)

Astrial (Soul Linker)

Mallaphar (SC)

Dra'aakan (GX)

Himaust (WL)

Malafar (RG)

 

Posted

Anyone here who has learned Velocity Skill? (+20% Movement Speed)

 

I have been killing Assassin Cross Eremes but it doesn't seem to be registering. I hunt in lhz_dun03. Is that the right place?

 

 

 

 

 

 

 

 

-Ryu

Rune Knight

Posted

 

regardless of w/e effects, we would want the current update to be beneficial towards the pvp scene. all updates are pushed to benefit the pve scene. wadafk, plz include hero arena and woe towards this update. make more pvp (ha/3rds/woe) updates pls. ty.

 

It already is beneficial in PvP scene possibly in more ways than you may be aware of.

We were able to implement new effects into the game that don't replace any existing equipment, and that require constant farming to get the benefits. This is unlike any other item in the game, as usually once you get it the effect is permanent. Also, new features usually require new equipment or cards, which usually just replace existing custom items. Not only does this completely change the meta, the equipment you need to use, but also the game you play. You have to think about which of the 20 skills is best for each occasion, and use it at the right time to maximize its efficiency. In addition, the skills require fury to be used. The fury does run out and needs to be consistently farmed. Although the earning rate may not be perfect now, it's just a matter of time before we find the sweet spot, and we have the ability to increase fury rewards in whichever feature we want to increase activity off.

 

I simply think the majority of the community has not tried the HSS so we are not seeing any benefits yet. Its just a matter of time before HSS become a required part of the game.

 

The quickest and easiest way to farm Fury and earn HSS scrolls is still through PvP methods such as HHH and BG. That desire you have to kill people, you should take it to those arenas and enjoy the benefits. I get that you want to fight with your buddies, but you can fight each other in BG, its okay... not personal.. You can fight with your buddies in WoE or HHH.

 

Anyone here who has learned Velocity Skill? (+20% Movement Speed)

 

I have been killing Assassin Cross Eremes but it doesn't seem to be registering. I hunt in lhz_dun03. Is that the right place?

 

This should be resolved now.

Posted

implement it in HA and woe and i assure you will see at least 10 people to do the hss skill quests, provided they are of any use in pk. atm, im afraid none of it appeals to any of us a group since none of it involves player killing barring bg

 

let me suggest a few things which can perhaps make it more appealing to the existing player base who wants to pvp;

 

• HA/WoE - a chance to get a random HSS scroll when killing a player - same with dro token back then

• HA/WoE  - gain fury charges after killing an x amount of players.

• HA/WoE  - add player kill quest

• WoE - gain fury charges/random hss scroll after successfully breaking an emp.

• WoE - gain fury charges after holding the castle for x minutes.

• WoE - gain fury charges for winning castle.

 

these are just ideas but yh i hope you get the gist

 

Thank you, these are the types of feedback we've been aching from the community. We will consider how to best incorporate them into the HA and WoE. Stay tuned.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...