scatterbrains
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Registration Date: 06-13-2022
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Local Time: 04-27-2024 at 04:13 PM
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Joined: 06-13-2022
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Post Subject Post Date/Time Numbers of Likes
RE: Guild Capacity 06-13-2022, 10:10 PM 9
Thread Subject Forum Name
Guild Capacity In-game
<img src="https://brave-ro.com/forum/images/icons/emperium.gif"> Guild Discussion
Post Message
(06-11-2022, 03:48 PM)Kalabaw Wrote: I just want to post here , that we are a guild with 50 members active in discord that is actively playing in game

a 20 guild capacity is good but its nonsense.

why you guys started limiting the capacity to 20 if we are a guild with 50 fixed members?
its not about im being rude here, but at some point if you want to nerf us then just tell me directly I can adjust for it

weather you make it to 10 gcap its still nonsense cause we'll just have to make alt guilds but were still at the same team.

we built this team for woe , if the other guilds can't compete its not our problem lmao.

If the other guilds want to compete in woe they need numbers they need to recruit members.

(PS. I already fix my members since last month I dont accept anyone anymore so other guilds can get an ally)

I think reworking War of Emperium (WOE) is one of the best or "THE BEST" thing that happened in regards to Player vs Player side of the server.

As we all know the server is pretty much "NEW" and the number of players who is "ACTUALLY" online during WOE is not enough to accommodate the old mechanic which is 76 guild member capacity.

---- I emphasize the word "ACTUALLY" because some of players are using dual character to perform certain task such as LOKIS.

I think 20 guild member capacity makes more sense to our current server size. 

In fact, more old players/guilds are showing interest in coming back to our server because of this changes that promotes more competitiveness throughout the war.

This changes are made to make the WOE server more competitive by promoting team building, collaboration, synchronization and team skills and not to target the current big guilds.

Gone are the days that 1 super big guild (50 member) is dominating the small guilds.

Look you mentioned Mr. Kalabaw, you did fix your guild of 50 members to have their own roles. Now is the time for you to take the challenge of choosing your "BEST" 20 members and the rest to be your lap dogs. "and nobody want's to be someone's lap dogs"

No one is preventing you and your other guild to forge an alliances because alliance and party set up is still disabled that will result for you to kill each other. 

But having an ally guild will just show that you can't face the other guild head on equally and that you needed more people to kill them. (JUST SAYING  Big Grin )

Just imagine, 3-4 individual guilds clashing together and 3-4 ecallers running inside the emperium room. Does that look challenging and interesting to experience?

If yes, then let's make more individual guilds and stop make alliance (pussy) guilds and fight each other equally.

(PS. KIDS THROW TANTRUMS AND CRY WHEN YOU TAKE THEIR LOLIPOPS but GROWNMAN ALWAYS FINDS A WAY TO GET THAT LOLIPOP BACK)

THANKS FOR READING!

---- This is my own opinion feel free to express your own opinion.

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