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	<id>https://brave-ro.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Vanilla_Headgear_Enchants</id>
	<title>Vanilla Headgear Enchants - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://brave-ro.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Vanilla_Headgear_Enchants"/>
	<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;action=history"/>
	<updated>2026-04-30T12:33:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=19001&amp;oldid=prev</id>
		<title>Kymchi: /* Secondary Enchants */</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=19001&amp;oldid=prev"/>
		<updated>2025-11-30T02:08:52Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Secondary Enchants&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:08, 30 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l116&quot; &gt;Line 116:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4968 || &amp;lt;center&amp;gt;Ethereal || Demi-human resistance +5%, &amp;lt;br&amp;gt; Perfect dodge +15&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4968 || &amp;lt;center&amp;gt;Ethereal || Demi-human resistance +5%, &amp;lt;br&amp;gt; Perfect dodge +15&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4969 || &amp;lt;center&amp;gt;Archive || Reduce cast delay by 20%&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4969 || &amp;lt;center&amp;gt;Archive || Reduce &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;after &lt;/ins&gt;cast delay by 20%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4970 || &amp;lt;center&amp;gt;Immaterial || Endow weapon with Ghost element&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4970 || &amp;lt;center&amp;gt;Immaterial || Endow weapon with Ghost element&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-18707:rev-19001 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kymchi</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=18707&amp;oldid=prev</id>
		<title>Kymchi: /* Secondary Enchants */</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=18707&amp;oldid=prev"/>
		<updated>2025-07-01T05:59:29Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Secondary Enchants&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:59, 1 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l126&quot; &gt;Line 126:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 126:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4973 || &amp;lt;center&amp;gt;Leech || Cranial &amp;amp; Balance Enchantment: Add 10% chance to convert 10% of physical damage dealt as HP. &amp;lt;br&amp;gt; Reduce damage from Demi-Humans by 5%, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Behemoth enchantment: Add 10% chance to convert 20% of physical damage dealt as HP&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4973 || &amp;lt;center&amp;gt;Leech || Cranial &amp;amp; Balance Enchantment: Add 10% chance to convert 10% of physical damage dealt as HP. &amp;lt;br&amp;gt; Reduce damage from Demi-Humans by 5%, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Behemoth enchantment: Add 10% chance to convert 20% of physical damage dealt as HP&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4974 || &amp;lt;center&amp;gt;Mend || Increase Heal and Sanctuary effects by 200%&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &amp;lt;br&amp;gt;Demi-Human Reduction +5%&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; If priest class, increases the effect from 200% to 500%&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4974 || &amp;lt;center&amp;gt;Mend || Increase Heal and Sanctuary effects by 200%&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. &lt;/ins&gt;&amp;lt;br&amp;gt;If priest class, increases the effect from 200% to 500&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;%.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Demi-Human Reduction +5&lt;/ins&gt;%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4975 || &amp;lt;center&amp;gt;Compact / Immovable || Reduces damage taken from demi-human monsters by 5%, &amp;lt;br&amp;gt; Cannot be knocked back&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4975 || &amp;lt;center&amp;gt;Compact / Immovable || Reduces damage taken from demi-human monsters by 5%, &amp;lt;br&amp;gt; Cannot be knocked back&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-18706:rev-18707 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kymchi</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=18706&amp;oldid=prev</id>
		<title>Kymchi: /* Secondary Enchants */</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=18706&amp;oldid=prev"/>
		<updated>2025-07-01T05:58:26Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Secondary Enchants&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:58, 1 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l126&quot; &gt;Line 126:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 126:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4973 || &amp;lt;center&amp;gt;Leech || Cranial &amp;amp; Balance Enchantment: Add 10% chance to convert 10% of physical damage dealt as HP. &amp;lt;br&amp;gt; Reduce damage from Demi-Humans by 5%, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Behemoth enchantment: Add 10% chance to convert 20% of physical damage dealt as HP&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4973 || &amp;lt;center&amp;gt;Leech || Cranial &amp;amp; Balance Enchantment: Add 10% chance to convert 10% of physical damage dealt as HP. &amp;lt;br&amp;gt; Reduce damage from Demi-Humans by 5%, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Behemoth enchantment: Add 10% chance to convert 20% of physical damage dealt as HP&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4974 || &amp;lt;center&amp;gt;Mend || Increase Heal and Sanctuary effects by 200%, &amp;lt;br&amp;gt; If priest class, increases the effect from 200% to 500%&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4974 || &amp;lt;center&amp;gt;Mend || Increase Heal and Sanctuary effects by 200%, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt;Demi-Human Reduction +5%&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; If priest class, increases the effect from 200% to 500%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4975 || &amp;lt;center&amp;gt;Compact / Immovable || Reduces damage taken from demi-human monsters by 5%, &amp;lt;br&amp;gt; Cannot be knocked back&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;4975 || &amp;lt;center&amp;gt;Compact / Immovable || Reduces damage taken from demi-human monsters by 5%, &amp;lt;br&amp;gt; Cannot be knocked back&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Kymchi</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=18600&amp;oldid=prev</id>
		<title>Kymchi: /* BONUS NORMAL ENCHANTS */</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=18600&amp;oldid=prev"/>
		<updated>2025-06-02T14:34:56Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;BONUS NORMAL ENCHANTS&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:34, 2 June 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l381&quot; &gt;Line 381:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 381:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;[[File:kymchisign.png|link=https://brave-ro.com/forum/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;member&lt;/del&gt;.php?&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;action=&lt;/del&gt;profile&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;uid=&lt;/del&gt;6]]&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;center&amp;gt;[[File:kymchisign.png|link=https://brave-ro.com/forum/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;index&lt;/ins&gt;.php?&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/&lt;/ins&gt;profile&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/&lt;/ins&gt;6&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-kymchi/&lt;/ins&gt;]]&amp;lt;/center&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-18312:rev-18600 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kymchi</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=18312&amp;oldid=prev</id>
		<title>Kymchi: /* Normal Enchants */</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=18312&amp;oldid=prev"/>
		<updated>2025-05-05T04:46:36Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Normal Enchants&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:46, 5 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l281&quot; &gt;Line 281:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 281:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;26114 || &amp;lt;center&amp;gt;Chakra || Movement speed +40%, &amp;lt;br&amp;gt; Increase resistance against basic status ailments by 60%, &amp;lt;br&amp;gt; Max HP +15%&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;26114 || &amp;lt;center&amp;gt;Chakra || Movement speed +40%, &amp;lt;br&amp;gt; Increase resistance against basic status ailments by 60%, &amp;lt;br&amp;gt; Max HP +15%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;26115 || &amp;lt;center&amp;gt;Empirical || Max HP +5%, &amp;lt;br&amp;gt; All stats +15&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;%&lt;/del&gt;, &amp;lt;br&amp;gt; Grants immunity to Poison and Deadly Poison status&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;26115 || &amp;lt;center&amp;gt;Empirical || Max HP +5%, &amp;lt;br&amp;gt; All stats +15, &amp;lt;br&amp;gt; Grants immunity to Poison and Deadly Poison status&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;26116 || &amp;lt;center&amp;gt;Dust ||Movement speed +50%, &amp;lt;br&amp;gt; Max HP +5%, &amp;lt;br&amp;gt; Grants immunity to Poison and Deadly Poison status&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;26116 || &amp;lt;center&amp;gt;Dust ||Movement speed +50%, &amp;lt;br&amp;gt; Max HP +5%, &amp;lt;br&amp;gt; Grants immunity to Poison and Deadly Poison status&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l305&quot; &gt;Line 305:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 305:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;26126 || &amp;lt;center&amp;gt;Ignus || Movement speed +60%, &amp;lt;br&amp;gt; Max HP rate +5%, &amp;lt;br&amp;gt; Add 10% chance to auto cast level 1 Wall of Fog on self when hit with long range and physical attacks&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;26126 || &amp;lt;center&amp;gt;Ignus || Movement speed +60%, &amp;lt;br&amp;gt; Max HP rate +5%, &amp;lt;br&amp;gt; Add 10% chance to auto cast level 1 Wall of Fog on self when hit with long range and physical attacks&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&amp;lt;p style=&amp;quot;color:orange&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Epic Enchants&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;/p&amp;gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===&amp;lt;p style=&amp;quot;color:orange&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Epic Enchants&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;/p&amp;gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-17857:rev-18312 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kymchi</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=17857&amp;oldid=prev</id>
		<title>Kymchi: /* WHERE TO ENCHANT */</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=17857&amp;oldid=prev"/>
		<updated>2024-10-05T06:21:22Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;WHERE TO ENCHANT&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:21, 5 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;WHERE TO ENCHANT&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;WHERE TO ENCHANT&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the moment, the only permanent way of enchanting Vanilla Headgears is by using items obtained inside the Guild Raid, and Guild Instanced Dungeon. Take note that the Vanilla Enchanter in prt_gld cannot enchant seasonal event vanillas. Although Seasonal Events may offer opportunities to enchant Vanilla Headgears using specific seasonal event items.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the moment, the only permanent way of enchanting Vanilla Headgears is by using items obtained inside the Guild Raid, and Guild Instanced Dungeon. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;font color=red&amp;gt;&lt;/ins&gt;Take note that the Vanilla Enchanter in prt_gld cannot enchant seasonal event vanillas&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/font&amp;gt;&lt;/ins&gt;. Although Seasonal Events may offer opportunities to enchant Vanilla Headgears using specific seasonal event items.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-17856:rev-17857 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kymchi</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=17856&amp;oldid=prev</id>
		<title>Kymchi: /* WHERE TO ENCHANT */</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=17856&amp;oldid=prev"/>
		<updated>2024-10-05T06:21:02Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;WHERE TO ENCHANT&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 06:21, 5 October 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot; &gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;WHERE TO ENCHANT&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;WHERE TO ENCHANT&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the moment, the only permanent way of enchanting Vanilla Headgears is by using items obtained inside the Guild Raid, and Guild Instanced Dungeon. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Though &lt;/del&gt;Seasonal Events may offer opportunities to enchant Vanilla Headgears using specific seasonal event items.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the moment, the only permanent way of enchanting Vanilla Headgears is by using items obtained inside the Guild Raid, and Guild Instanced Dungeon. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Take note that the Vanilla Enchanter in prt_gld cannot enchant seasonal event vanillas. Although &lt;/ins&gt;Seasonal Events may offer opportunities to enchant Vanilla Headgears using specific seasonal event items.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot; &gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Please take note that &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;certain &lt;/del&gt;seasonal vanilla headgears may have restrictions as to when and where they can be enchanted. The new vanilla headgears that were introduced in the 2022 Halloween and Christmas Seasonal Events, and the 2023 Valentines Event have this restriction. More seasonal event headgears may have this kind of restriction in the future. So, unless you&amp;#039;re just looking to make those headgears into costumes, don&amp;#039;t miss the chance to enchant them during their respective seasonal events!&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Please take note that seasonal vanilla headgears may have restrictions as to when and where they can be enchanted. The new vanilla headgears that were introduced in the 2022 Halloween and Christmas Seasonal Events, and the 2023 Valentines Event have this restriction. More seasonal event headgears may have this kind of restriction in the future. So, unless you&amp;#039;re just looking to make those headgears into costumes, don&amp;#039;t miss the chance to enchant them during their respective seasonal events!&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Seasonrestrictedvanilla.png|link=]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Seasonrestrictedvanilla.png|link=]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-17575:rev-17856 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kymchi</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=17575&amp;oldid=prev</id>
		<title>Kymchi at 13:53, 16 August 2024</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=17575&amp;oldid=prev"/>
		<updated>2024-08-16T13:53:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:53, 16 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you wish to instead obtain a &amp;#039;&amp;#039;&amp;#039;Normal Enchant + Bonus Normal Enchant&amp;#039;&amp;#039;&amp;#039; for your Epic Vanilla Lower Headgear while it currently has an Epic Enchant, you must first overwrite the Epic Enchant by enchanting the headgear with a Normal Enchant. Afterwards, you can proceed to add a Bonus Normal Enchant.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you wish to instead obtain a &amp;#039;&amp;#039;&amp;#039;Normal Enchant + Bonus Normal Enchant&amp;#039;&amp;#039;&amp;#039; for your Epic Vanilla Lower Headgear while it currently has an Epic Enchant, you must first overwrite the Epic Enchant by enchanting the headgear with a Normal Enchant. Afterwards, you can proceed to add a Bonus Normal Enchant.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you wish to instead obtain an &amp;#039;&amp;#039;&amp;#039;Epic Enchant&amp;#039;&amp;#039;&amp;#039; for your Epic Vanilla Lower Headgear while it currently has a &amp;#039;&amp;#039;&amp;#039;Normal Enchant + Bonus Normal Enchant&amp;#039;&amp;#039;&amp;#039;, you can simply overwrite the current enchant by enchanting the Epic Enchant onto the headgear&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you wish to instead obtain an &amp;#039;&amp;#039;&amp;#039;Epic Enchant&amp;#039;&amp;#039;&amp;#039; for your Epic Vanilla Lower Headgear while it currently has a &amp;#039;&amp;#039;&amp;#039;Normal Enchant + Bonus Normal Enchant&amp;#039;&amp;#039;&amp;#039;, you can simply overwrite the current enchant by enchanting the Epic Enchant onto the headgear&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Forced Enchanting always gives a random enchant.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Forced Enchanting always gives a random enchant&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*During Seasonal Events, a Seasonal Vanilla Enchanter may be made available. Depending on the event, the enchanter may provide FREE enchanting services if your vanilla hasn&amp;#039;t received any enchantments for a particular slot. You might want to take those opportunities to have your vanilla headgears enchanted if you lack the materials&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;WHERE TO ENCHANT&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;WHERE TO ENCHANT&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-17574:rev-17575 --&gt;
&lt;/table&gt;</summary>
		<author><name>Kymchi</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=17574&amp;oldid=prev</id>
		<title>Kymchi at 13:47, 16 August 2024</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=17574&amp;oldid=prev"/>
		<updated>2024-08-16T13:47:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:47, 16 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;Epic Vanilla Upper Headgear || &amp;lt;center&amp;gt;Yes || &amp;lt;center&amp;gt;Yes || &amp;lt;center&amp;gt;Yes || &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; || &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;Epic Vanilla Upper Headgear || &amp;lt;center&amp;gt;Yes || &amp;lt;center&amp;gt;Yes || &amp;lt;center&amp;gt;Yes || &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; || &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;Normal Vanilla Middle Headgear ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; || &amp;lt;center&amp;gt;Only obtainable via Forced Enchanting. &amp;lt;br&amp;gt; (Any Normal Enchants will be overwritten) || &amp;lt;center&amp;gt;Yes &amp;lt;br&amp;gt;(Any Epic Enchants will be overwritten). || &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Yes &amp;lt;br&amp;gt;(Headgear must have a Normal Enchant only)&amp;lt;br&amp;gt;(currently unavailable)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;Normal Vanilla Middle Headgear ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; || &amp;lt;center&amp;gt;Only obtainable via &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;Forced Enchanting&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. &amp;lt;br&amp;gt; (Any Normal Enchants will be overwritten) || &amp;lt;center&amp;gt;Yes &amp;lt;br&amp;gt;(Any Epic Enchants will be overwritten). || &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Yes &amp;lt;br&amp;gt;(Headgear must have a Normal Enchant only)&amp;lt;br&amp;gt;(currently unavailable)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;Epic Vanilla Middle Headgear ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; || &amp;lt;center&amp;gt;Yes || &amp;lt;center&amp;gt;&amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;p style=&amp;quot;color:red&amp;quot;&amp;gt;No&amp;lt;/p&lt;/del&gt;&amp;gt; || &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;No&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;Epic Vanilla Middle Headgear ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; || &amp;lt;center&amp;gt;Yes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br&amp;gt; (Any Normal Enchants will be overwritten) &lt;/ins&gt;|| &amp;lt;center&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Yes &lt;/ins&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;br&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(Any Epic Enchants will be overwritten) &lt;/ins&gt;|| &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;No&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;Normal Vanilla Lower Headgear ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; || &amp;lt;center&amp;gt;Only obtainable via Forced Enchanting. &amp;lt;br&amp;gt; (Any Normal Enchants will be overwritten) || &amp;lt;center&amp;gt;Yes &amp;lt;br&amp;gt;(Any Epic Enchants will be overwritten). ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Yes &amp;lt;br&amp;gt;(Headgear must have a Normal Enchant only)&amp;lt;br&amp;gt;(currently unavailable)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;Normal Vanilla Lower Headgear ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; || &amp;lt;center&amp;gt;Only obtainable via &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;Forced Enchanting&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&amp;#039;&lt;/ins&gt;. &amp;lt;br&amp;gt; (Any Normal Enchants will be overwritten) || &amp;lt;center&amp;gt;Yes &amp;lt;br&amp;gt;(Any Epic Enchants will be overwritten). ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Yes &amp;lt;br&amp;gt;(Headgear must have a Normal Enchant only)&amp;lt;br&amp;gt;(currently unavailable)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;Epic Vanilla Lower Headgear || &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable &amp;lt;/p&amp;gt; ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; || &amp;lt;center&amp;gt;Yes &amp;lt;br&amp;gt; (Any Normal Enchants will be overwritten) || &amp;lt;center&amp;gt;Yes &amp;lt;br&amp;gt;(Any Epic Enchants will be overwritten). || &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Yes &amp;lt;br&amp;gt;(Headgear must have a Normal Enchant only)&amp;lt;br&amp;gt;(currently unavailable)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;center&amp;gt;Epic Vanilla Lower Headgear || &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable &amp;lt;/p&amp;gt; ||  &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Not Applicable&amp;lt;/p&amp;gt; || &amp;lt;center&amp;gt;Yes &amp;lt;br&amp;gt; (Any Normal Enchants will be overwritten) || &amp;lt;center&amp;gt;Yes &amp;lt;br&amp;gt;(Any Epic Enchants will be overwritten). || &amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;color:red&amp;quot;&amp;gt;Yes &amp;lt;br&amp;gt;(Headgear must have a Normal Enchant only)&amp;lt;br&amp;gt;(currently unavailable)&amp;lt;/p&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Kymchi</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=17573&amp;oldid=prev</id>
		<title>Kymchi at 13:43, 16 August 2024</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Vanilla_Headgear_Enchants&amp;diff=17573&amp;oldid=prev"/>
		<updated>2024-08-16T13:43:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 13:43, 16 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Enchanting an Vanilla Upper Headgear that already has enchants will overwrite whatever enchant it has for the slot that you&amp;#039;re enchanting. For example, if your Vanilla Upper Headgear has a Refuge enchant for its secondary enchant, re-enchanting the secondary enchant will replace the Refuge with a new/same enchant. Any Base and/or Epic enchants that your headgear may have will not be removed/affected, unless of course if the enchanting process fails.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Enchanting an Vanilla Upper Headgear that already has enchants will overwrite whatever enchant it has for the slot that you&amp;#039;re enchanting. For example, if your Vanilla Upper Headgear has a Refuge enchant for its secondary enchant, re-enchanting the secondary enchant will replace the Refuge with a new/same enchant. Any Base and/or Epic enchants that your headgear may have will not be removed/affected, unless of course if the enchanting process fails.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you wish to instead obtain a &amp;#039;&amp;#039;&amp;#039;Normal Enchant + Bonus Normal Enchant&amp;#039;&amp;#039;&amp;#039; for your Epic Vanilla Lower Headgear while it currently has an Epic Enchant, you must first overwrite the Epic Enchant by enchanting the headgear with a Normal Enchant. Afterwards, you can proceed to add a Bonus Normal Enchant.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you wish to instead obtain a &amp;#039;&amp;#039;&amp;#039;Normal Enchant + Bonus Normal Enchant&amp;#039;&amp;#039;&amp;#039; for your Epic Vanilla Lower Headgear while it currently has an Epic Enchant, you must first overwrite the Epic Enchant by enchanting the headgear with a Normal Enchant. Afterwards, you can proceed to add a Bonus Normal Enchant.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you wish to instead obtain an &amp;#039;&amp;#039;&amp;#039;Epic Enchant&amp;#039;&amp;#039;&amp;#039; for your Epic Vanilla Lower Headgear while it currently has a &amp;#039;&amp;#039;&amp;#039;Normal Enchant + Bonus Normal Enchant&amp;#039;&amp;#039;&amp;#039;, you can simply overwrite the current enchant by enchanting the Epic Enchant onto the headgear.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you wish to instead obtain an &amp;#039;&amp;#039;&amp;#039;Epic Enchant&amp;#039;&amp;#039;&amp;#039; for your Epic Vanilla Lower Headgear while it currently has a &amp;#039;&amp;#039;&amp;#039;Normal Enchant + Bonus Normal Enchant&amp;#039;&amp;#039;&amp;#039;, you can simply overwrite the current enchant by enchanting the Epic Enchant onto the headgear&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*Forced Enchanting always gives a random enchant&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;WHERE TO ENCHANT&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;WHERE TO ENCHANT&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Kymchi</name></author>
		
	</entry>
</feed>