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	<id>https://brave-ro.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Status_Effects</id>
	<title>Status Effects - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://brave-ro.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Status_Effects"/>
	<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;action=history"/>
	<updated>2026-04-26T04:49:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.32.0</generator>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=15228&amp;oldid=prev</id>
		<title>Hanzelo at 09:55, 13 June 2022</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=15228&amp;oldid=prev"/>
		<updated>2022-06-13T09:55:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 09:55, 13 June 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l699&quot; &gt;Line 699:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 699:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Ambrose&amp;#039;s Undead Armor an armor enchanted with undead element property&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Ambrose&amp;#039;s Undead Armor an armor enchanted with undead element property&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Posted by [https://&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;www.&lt;/del&gt;brave-ro.com/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;forums&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;index&lt;/del&gt;.php?&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/&lt;/del&gt;profile&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/32857-jell-o/ &lt;/del&gt;Jell-o] please PM me in forums if something&amp;#039;s wrong&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Posted by [https://brave-ro.com/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;forum&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;member&lt;/ins&gt;.php?&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;action=&lt;/ins&gt;profile&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;amp;uid=18 &lt;/ins&gt;Jell-o] please PM me in forums if something&amp;#039;s wrong&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-14892:rev-15228 --&gt;
&lt;/table&gt;</summary>
		<author><name>Hanzelo</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=14892&amp;oldid=prev</id>
		<title>HaZe at 00:02, 20 May 2022</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=14892&amp;oldid=prev"/>
		<updated>2022-05-20T00:02:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:02, 20 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are many status debuffs (or status ailments) available in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dreamer Ragnarok Online &lt;/del&gt;that work against you in many ways. Both player characters and monsters are capable of inflicting them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are many status debuffs (or status ailments) available in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;BraveRO &lt;/ins&gt;that work against you in many ways. Both player characters and monsters are capable of inflicting them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abyss Curse==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Abyss Curse==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l699&quot; &gt;Line 699:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 699:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Ambrose&amp;#039;s Undead Armor an armor enchanted with undead element property&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Ambrose&amp;#039;s Undead Armor an armor enchanted with undead element property&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Posted by [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http&lt;/del&gt;://www.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;playdreamerro&lt;/del&gt;.com/forums/index.php?/profile/32857-jell-o/ Jell-o] please PM me in forums if something&amp;#039;s wrong&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Posted by [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;https&lt;/ins&gt;://www.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brave-ro&lt;/ins&gt;.com/forums/index.php?/profile/32857-jell-o/ Jell-o] please PM me in forums if something&amp;#039;s wrong&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-12887:rev-14892 --&gt;
&lt;/table&gt;</summary>
		<author><name>HaZe</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12887&amp;oldid=prev</id>
		<title>Camille at 15:41, 7 April 2020</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12887&amp;oldid=prev"/>
		<updated>2020-04-07T15:41:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 15:41, 7 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l56&quot; &gt;Line 56:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 56:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Wootan Fighter Card increases resistance by 20%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Wootan Fighter Card increases resistance by 20%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Killer Mantis Card gives a 6% chance to inflict bleeding when receiving physical damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Killer Mantis Card gives a 6% chance to inflict bleeding when receiving physical damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; • Killer Mantis Card gives a 6% chance to inflict bleeding when receiving physical damage.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Equipments:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Equipments:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l109&quot; &gt;Line 109:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 111:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Bard skill: Pang Voice&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Bard skill: Pang Voice&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Maestro/Wanderer skill: Metallic Sound&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Maestro/Wanderer skill: Metallic Sound&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; • Illusion Spectral Spear [1]: Adds a 10% chance of inflicting Chaos on the user when performing a short-ranged attack.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Leak Card&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Leak Card&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; • Heroic Cocktail (consumable)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To assist in recovering from this ailment:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To assist in recovering from this ailment:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Acolyte&amp;#039;s skill - Cure&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/del&gt;Green Potion, Panacea, Royal Jelly can undo the effect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Acolyte&amp;#039;s skill - Cure&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Gospel instantly removes all buffs and status effects from the Paladin who uses it, including &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Chaos&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt; • &lt;/ins&gt;Green Potion, Panacea, Royal Jelly can undo the effect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • One of Gospel&amp;#039;s random effects removes all abnormal status effects from party members, including &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Chaos &lt;/del&gt;status.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Gospel instantly removes all buffs and status effects from the Paladin who uses it, including &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Confusion&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • One of Gospel&amp;#039;s random effects grants 60 seconds of immunity to all status effects to party members, including &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Chaos &lt;/del&gt;status.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • One of Gospel&amp;#039;s random effects removes all abnormal status effects from party members, including &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Confusion &lt;/ins&gt;status.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • One of Gospel&amp;#039;s random effects grants 60 seconds of immunity to all status effects to party members, including &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Confusion &lt;/ins&gt;status.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Dispell removes this ailment.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Dispell removes this ailment.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; • Mercenary&amp;#039;s skill Mental Cure can undo the effect.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • If the object inflicting the status effect is more than 10 levels above the target, the skill will ignore the target&amp;#039;s status point based resistance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • If the object inflicting the status effect is more than 10 levels above the target, the skill will ignore the target&amp;#039;s status point based resistance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Card effects:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Card effects:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l124&quot; &gt;Line 124:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 127:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Giearth Card and Beer Hat (+7 or higher) grant immunity.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Giearth Card and Beer Hat (+7 or higher) grant immunity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Wootan Shooter Card increases resistance by 20%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Wootan Shooter Card increases resistance by 20%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Charm==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Charm==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This status ailment is caused by:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Unable to attack or target the caster&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Unable to attack or target the caster&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l148&quot; &gt;Line 148:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 151:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Heal, Healing Items&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Heal, Healing Items&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; • One of Gospel&amp;#039;s random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (Editor&amp;#039;s Note: Untested. It&amp;#039;s hard to classify Coma as a status effect, and it is unknown as to whether or not it is covered by Gospel&amp;#039;s immunity effect.)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Card effects:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Card effects:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l155&quot; &gt;Line 155:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 158:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Death Note adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing physical attacks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Death Note adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing physical attacks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; • Hipster Shade adds 0.05% chance of inflicting Coma.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; • Deathspade has small chance of inflicting Coma&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; • Lord of death card has 0.01% chance of inflicting Coma.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Donation Lower Item: Night Scarf (or same item effect) Low chance of inflicting Sleep, Stone Curse, or Coma when performing physical attacks&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Donation Lower Item: Night Scarf (or same item effect) Low chance of inflicting Sleep, Stone Curse, or Coma when performing physical attacks&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l665&quot; &gt;Line 665:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 671:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Dark Bacilium increases resistance by 20% + 2%*upgrade.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Dark Bacilium increases resistance by 20% + 2%*upgrade.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Diabolus Armor increases resistance by 5%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Diabolus Armor increases resistance by 5%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Meteo &lt;/del&gt;Plate Armor increases resistance by 30%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Meteor &lt;/ins&gt;Plate Armor increases resistance by 30%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Lunakaligo adds a 15% chance of inflicting Stun on the target when performing a physical attack, if the user&amp;#039;s base Str is 77 or higher,&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Lunakaligo adds a 15% chance of inflicting Stun on the target when performing a physical attack, if the user&amp;#039;s base Str is 77 or higher,&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Stunner adds a 10% chance of inflicting Stun on the target when performing a physical attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Stunner adds a 10% chance of inflicting Stun on the target when performing a physical attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-12663:rev-12887 --&gt;
&lt;/table&gt;</summary>
		<author><name>Camille</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12663&amp;oldid=prev</id>
		<title>Aglarion: /* Coma */</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12663&amp;oldid=prev"/>
		<updated>2020-04-06T17:19:17Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Coma&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:19, 6 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l156&quot; &gt;Line 156:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 156:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Death Note adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing physical attacks.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Death Note adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing physical attacks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Donation Lower Item: Night Scarf (or same item effect) Low chance of inflicting Sleep, Stone Curse, or Coma when performing physical attacks&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Donation Lower Item: Night Scarf (or same item effect) Low chance of inflicting Sleep, Stone Curse, or Coma when performing physical attacks&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt; • Donation Lower Item: Cards of Infirmity (or same item effect) 1% chance of inflicting Freeze, Sleep, Stone Curse, Stun, Sleep, and Curse when receiving physical attacks&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Critical Wounds==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Critical Wounds==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This status ailment causes the following effects:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This status ailment causes the following effects:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-12644:rev-12663 --&gt;
&lt;/table&gt;</summary>
		<author><name>Aglarion</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12644&amp;oldid=prev</id>
		<title>Aglarion at 14:54, 6 April 2020</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12644&amp;oldid=prev"/>
		<updated>2020-04-06T14:54:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:54, 6 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l166&quot; &gt;Line 166:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 166:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • If a Crusader uses Sacrifice on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • If a Crusader uses Sacrifice on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • One of Gospel&amp;#039;s random effects removes all abnormal status effects from party members, including Critical Wounds status.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • One of Gospel&amp;#039;s random effects removes all abnormal status effects from party members, including Critical Wounds status.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Card effects:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; • Celine Kimi Card ? chance to inflict level 3 critical wounds each magical attack hits, every refine level increases the trigger rate&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notes:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Notes:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-12641:rev-12644 --&gt;
&lt;/table&gt;</summary>
		<author><name>Aglarion</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12641&amp;oldid=prev</id>
		<title>Aglarion at 14:41, 6 April 2020</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12641&amp;oldid=prev"/>
		<updated>2020-04-06T14:41:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:41, 6 April 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l59&quot; &gt;Line 59:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 59:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Hatii Claw Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Hatii Claw Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; • Seraphim Coronet &amp;amp; Seraphim Feather Set grants immunity.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Blind==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Blind==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also known as Darkness.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Also known as Darkness.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l125&quot; &gt;Line 125:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 124:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Giearth Card and Beer Hat (+7 or higher) grant immunity.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Giearth Card and Beer Hat (+7 or higher) grant immunity.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Wootan Shooter Card increases resistance by 20%.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  • Wootan Shooter Card increases resistance by 20%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Equipment:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Seraphim Coronet &amp;amp; Seraphim Feather Set grants immunity.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Charm==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Charm==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This status ailment is caused by:&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This status ailment is caused by:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key BraveWiki:diff::1.12:old-12640:rev-12641 --&gt;
&lt;/table&gt;</summary>
		<author><name>Aglarion</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12640&amp;oldid=prev</id>
		<title>Aglarion at 14:41, 6 April 2020</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12640&amp;oldid=prev"/>
		<updated>2020-04-06T14:41:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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		<author><name>Aglarion</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12639&amp;oldid=prev</id>
		<title>Aglarion at 14:37, 6 April 2020</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12639&amp;oldid=prev"/>
		<updated>2020-04-06T14:37:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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		<author><name>Aglarion</name></author>
		
	</entry>
	<entry>
		<id>https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12627&amp;oldid=prev</id>
		<title>Aglarion: Created page with &quot;There are many status debuffs (or status ailments) available in Dreamer Ragnarok Online that work against you in many ways. Both player characters and monsters are capable of...&quot;</title>
		<link rel="alternate" type="text/html" href="https://brave-ro.com/wiki/index.php?title=Status_Effects&amp;diff=12627&amp;oldid=prev"/>
		<updated>2020-04-06T11:13:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;There are many status debuffs (or status ailments) available in Dreamer Ragnarok Online that work against you in many ways. Both player characters and monsters are capable of...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;There are many status debuffs (or status ailments) available in Dreamer Ragnarok Online that work against you in many ways. Both player characters and monsters are capable of inflicting them.&lt;br /&gt;
&lt;br /&gt;
==Abyss Curse==&lt;br /&gt;
This status ailment causes the following effects:&lt;br /&gt;
&lt;br /&gt;
Remove speed boosting skill and item&lt;br /&gt;
 • Movement Speed -10~-50%&lt;br /&gt;
 • Decrease AGI and DEX, Flee&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Warlock skill: Marsh Of Abyss&lt;br /&gt;
==Ash==&lt;br /&gt;
This status ailment causes the following effects:&lt;br /&gt;
&lt;br /&gt;
 • On plant-type monsters, reduces DEF by 50%.&lt;br /&gt;
 • On water-type monsters, reduces ATK and Flee by 50%.&lt;br /&gt;
 • On all monsters and players, reduces HIT by 50%.&lt;br /&gt;
 • All monsters and players will have their skills fail to activate at a 50% chance.&lt;br /&gt;
 • Fire-element attacks will deal 150% damage on targets with the Ash status effect.&lt;br /&gt;
 • Although this previously hit players and the owner in PVM, this no longer happens. It only effects enemies now.&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Dieter (Homunculus) skill: Volcanic Ash&lt;br /&gt;
==Bleeding==&lt;br /&gt;
This status ailment causes the following effect:&lt;br /&gt;
&lt;br /&gt;
 • Causes &amp;quot;rapid&amp;quot; loss of HP over time. Contrary to the effect of Poison, this CAN kill the victim - however the damage is slow enough that it rarely will. The red icon disappears but the effect stays even after relogging or map/zone changes.&lt;br /&gt;
 • Natural HP/SP Regen disabled.&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Swordman class skills: Traumatic Blow, Vital Strike, Pinpoint Attack&lt;br /&gt;
 • Assassin Cross skill: Meteor Assault&lt;br /&gt;
 • Mage class skills: Tetra Vortex, Earth Grave&lt;br /&gt;
 • Merchant class skills: Acid Terror, Hell Plant&lt;br /&gt;
 • Gunslinger skill: Wounding Shot&lt;br /&gt;
 • Sightless Mind (when using a garment compounded with Kraken Card)&lt;br /&gt;
 • Eira (Homunculus) skill: Xeno Slasher&lt;br /&gt;
 • Bakonawa Card&lt;br /&gt;
 • Hell Poodle Card&lt;br /&gt;
 • Ragged Zombie Card&lt;br /&gt;
To assist in recovering from this ailment:&lt;br /&gt;
&lt;br /&gt;
 • Cure Free can undo the effect.&lt;br /&gt;
 • Dying cancels this ailment.&lt;br /&gt;
 • AGI reduces the chance of occurring by 1% per point and may reduce lasting time.&lt;br /&gt;
 • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Bleeding.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects removes all abnormal status effects from party members, including Bleeding status.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.&lt;br /&gt;
 • Dispell removes this ailment.&lt;br /&gt;
 • Grooming removes this ailment to the user and Purring to the whole party.&lt;br /&gt;
 • Mercenary&amp;#039;s skill Compress can undo the effect.&lt;br /&gt;
 • If the object inflicting the status effect is more than 10 levels above the target,the skill will ignore the target&amp;#039;s status point based resistance.&lt;br /&gt;
Card effects:&lt;br /&gt;
&lt;br /&gt;
 • Ungoliant Card grants immunity.&lt;br /&gt;
 • Wootan Fighter Card increases resistance by 20%.&lt;br /&gt;
 • Killer Mantis Card gives a 6% chance to inflict bleeding when receiving physical damage.&lt;br /&gt;
Equipments:&lt;br /&gt;
&lt;br /&gt;
 • Hatii Claw Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.&lt;br /&gt;
 • Seraphim Coronet &amp;amp; Seraphim Feather Set grants immunity.&lt;br /&gt;
==Blind==&lt;br /&gt;
Also known as Darkness.&lt;br /&gt;
This status ailment causes the following effects:&lt;br /&gt;
&lt;br /&gt;
 • Reduce your HIT and FLEE rate by 25%.&lt;br /&gt;
 • Also graphically reduces range visibility.&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Crusader class skills: Grand Cross, Holy Cross, Battle Chant, Genesis Ray&lt;br /&gt;
 • Thief class skills: Stone Fling, Sand Attack, Meteor Assault, Sightless Mind, Body Painting&lt;br /&gt;
 • Mage class skills: Lord of Vermilion, Blinding Mist&lt;br /&gt;
 • Hunter skill: Flasher&lt;br /&gt;
 • Priest class skills: Status Recovery, Adoramus&lt;br /&gt;
 • Sera (Homunculus) skill: Poison Mist&lt;br /&gt;
 • Flame Skull Card&lt;br /&gt;
 • Mini Octopus Card&lt;br /&gt;
To assist in recovering from this ailment:&lt;br /&gt;
&lt;br /&gt;
 • Green Potion, Panacea, Royal Jelly and Cure can undo the effect.&lt;br /&gt;
 • Battle Chant instantly removes all buffs and status effects from the Paladin who use it, including Blind.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects removes all abnormal status effects from party members, including Blind status.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.&lt;br /&gt;
 • Dispell removes this ailment.&lt;br /&gt;
 • Mercenary&amp;#039;s skill Benediction can undo the effect.&lt;br /&gt;
 • Lauda Agnus removes this ailment.&lt;br /&gt;
 • If the object inflicting the status effect is more than 10 levels above the target, the skill will ignore the target&amp;#039;s status point based resistance.&lt;br /&gt;
Card effects:&lt;br /&gt;
&lt;br /&gt;
 • Deviruchi Card and Evil Snake Lord Card grant immunity.&lt;br /&gt;
 • Flame Skull Card increases resistance by 30%.&lt;br /&gt;
 • Martin Card increases resistance by 20%.&lt;br /&gt;
 • Obeaune Card allows use of Cure, which removes blind.&lt;br /&gt;
Equipments:&lt;br /&gt;
&lt;br /&gt;
 • Dark Blinder grants immunity.&lt;br /&gt;
 • Blinker grants immunity.&lt;br /&gt;
 • Eyes of Illusion grants immunity.&lt;br /&gt;
 • Sunglasses increases resistance by 5%.&lt;br /&gt;
 • Sunglasses [1] increases resistance by 5%.&lt;br /&gt;
 • Wrench adds a 1% chance of inflicting Blind on the target when performing a physical attack.&lt;br /&gt;
==Confusion==&lt;br /&gt;
This status ailment causes the following effects:&lt;br /&gt;
&lt;br /&gt;
 • Causes the character to move into unintended directions when trying to navigate.&lt;br /&gt;
 • Displays the emote /? once.&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Shadow Chaser skill: Chaos Panic&lt;br /&gt;
 • Bard skill: Pang Voice&lt;br /&gt;
 • Maestro/Wanderer skill: Metallic Sound&lt;br /&gt;
 • Illusion Spectral Spear [1]: Adds a 10% chance of inflicting Chaos on the user when performing a short-ranged attack.&lt;br /&gt;
 • Leak Card&lt;br /&gt;
To assist in recovering from this ailment:&lt;br /&gt;
&lt;br /&gt;
 • Acolyte&amp;#039;s skill - Cure, Green Potion, Panacea, Royal Jelly can undo the effect.&lt;br /&gt;
 • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Chaos.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects removes all abnormal status effects from party members, including Chaos status.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.&lt;br /&gt;
 • Dispell removes this ailment.&lt;br /&gt;
 • Mercenary&amp;#039;s skill Mental Cure can undo the effect.&lt;br /&gt;
 • If the object inflicting the status effect is more than 10 levels above the target, the skill will ignore the target&amp;#039;s status point based resistance.&lt;br /&gt;
Card effects:&lt;br /&gt;
&lt;br /&gt;
 • Giearth Card and Beer Hat (+7 or higher) grant immunity.&lt;br /&gt;
 • Wootan Shooter Card increases resistance by 20%.&lt;br /&gt;
Equipment:&lt;br /&gt;
&lt;br /&gt;
Seraphim Coronet &amp;amp; Seraphim Feather Set grants immunity.&lt;br /&gt;
==Charm==&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Unable to attack or target the caster&lt;br /&gt;
 • Use on heart emotion /lv&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Dancer skill: Charming Wink&lt;br /&gt;
 • Maestro/Wanderer skill: Siren&amp;#039;s Voice&lt;br /&gt;
==Coma==&lt;br /&gt;
This status ailment causes the following effects:&lt;br /&gt;
&lt;br /&gt;
 • Reduces afflicted target&amp;#039;s HP to 1.&lt;br /&gt;
 • Reduces afflicted target&amp;#039;s SP to 0.&lt;br /&gt;
 • When used against monsters, amount of EXP that equals the damage you dealt during this period is not given when monster dies.&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Sage skill: Abracadabra&lt;br /&gt;
 • Minstrel/Gypsy skill: Tarot Card of Fate&lt;br /&gt;
 • Gunslinger skill: Bull&amp;#039;s Eye&lt;br /&gt;
 • Kagerou/Oboro skill: Illusion-Death&lt;br /&gt;
To assist in recovering from this ailment:&lt;br /&gt;
&lt;br /&gt;
 • Heal, Healing Items&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (Editor&amp;#039;s Note: Untested. It&amp;#039;s hard to classify Coma as a status effect, and it is unknown as to whether or not it is covered by Battle Chant&amp;#039;s immunity effect.)&lt;br /&gt;
Card effects:&lt;br /&gt;
&lt;br /&gt;
 • Golden Thiefbug Card grants 60% resistance.&lt;br /&gt;
Equipment:&lt;br /&gt;
&lt;br /&gt;
 • Death Note adds a 0.1% chance of inflicting Coma on Demi-Human race targets when performing physical attacks.&lt;br /&gt;
 • Donation Lower Item: Night Scarf (or same item effect) Low chance of inflicting Sleep, Stone Curse, or Coma when performing physical attacks&lt;br /&gt;
 • Donation Lower Item: Cards of Infirmity (or same item effect) 1% chance of inflicting Freeze, Sleep, Stone Curse, Stun, Sleep, and Curse when receiving &lt;br /&gt;
==Critical Wounds==&lt;br /&gt;
This status ailment causes the following effects:&lt;br /&gt;
&lt;br /&gt;
 • Lowers the effectiveness of healing skills on you, including Heal, Sanctuary, Aid Potion and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.&lt;br /&gt;
 • Lasts 30 seconds.&lt;br /&gt;
To assist in recovering from this ailment:&lt;br /&gt;
&lt;br /&gt;
 • If a Crusader uses Sacrifice on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects removes all abnormal status effects from party members, including Critical Wounds status.&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
 • You can dodge critical wounds inducing physical attacks if you have high FLEE, are in Safety Wall (at close range), or in Pneuma (at long range).&lt;br /&gt;
 • Relogging cancels the status.&lt;br /&gt;
==Curse==&lt;br /&gt;
This status ailment causes the following effects:&lt;br /&gt;
&lt;br /&gt;
 • Reduce your ATK by 25%.&lt;br /&gt;
 • LUK becomes 0.&lt;br /&gt;
 • Drastically Reduces your Movement Speed.&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Paladin skill: Battle Chant&lt;br /&gt;
 • High Wizard skill: Napalm Vulcan&lt;br /&gt;
 • Minstrel/Gypsy skill: Tarot Card of Fate&lt;br /&gt;
 • Summoner skill: CN Meteor&lt;br /&gt;
 • Corruption Root Card&lt;br /&gt;
 • Flame Skull Card&lt;br /&gt;
 • Red Eruma Card&lt;br /&gt;
 • Timer Keeper Card&lt;br /&gt;
 • Arc Elder Card &amp;amp; Time Keeper Card Set&lt;br /&gt;
To assist in recovering from this ailment:&lt;br /&gt;
&lt;br /&gt;
 • Panacea, Royal Jelly, Holy Water, Acolyte&amp;#039;s skill - Blessing can undo the effect.&lt;br /&gt;
 • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Curse.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects removes all abnormal status effects from party members, including Cursed status.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.&lt;br /&gt;
 • Dispell removes this ailment.&lt;br /&gt;
 • Mercenary&amp;#039;s skill Benediction can undo the effect.&lt;br /&gt;
 • If the object inflicting the status effect is more than 10 levels above the target,the skill will ignore the target&amp;#039;s status point based resistance.&lt;br /&gt;
Card effects:&lt;br /&gt;
&lt;br /&gt;
 • Evil Snake Lord Card grants immunity.&lt;br /&gt;
 • Draconus Card grants immunity.&lt;br /&gt;
 • Flame Skull Card increases resistance by 30%.&lt;br /&gt;
Equipments:&lt;br /&gt;
&lt;br /&gt;
 • Donation Lower Item: Night Ring (or same item effect) grants immunity to curse and stone curse.&lt;br /&gt;
 • Donation Lower Item: Immune Diamond Dust (or same item effect) grants immunity to deadly poison and curse&lt;br /&gt;
 • Donation Lower Item: Imperial Rune (or same item effect) grants 50% resistance to poison, deadly poison, and curse&lt;br /&gt;
Ammunition:&lt;br /&gt;
&lt;br /&gt;
 • Cursed arrow&lt;br /&gt;
==Deadly Poison==&lt;br /&gt;
This status ailment causes the following effect:&lt;br /&gt;
&lt;br /&gt;
 • Initially Max HP reduced by 10% (if player)&lt;br /&gt;
 • Initially Max HP reduced by 15% (if monster)&lt;br /&gt;
 • HP reduced by Max HP&amp;#039;s 4% each 1 second&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Assassin Cross skill: Enchant Deadly Poison&lt;br /&gt;
&lt;br /&gt;
Equipments:&lt;br /&gt;
 • Donation Lower Item: Immune Diamond Dust (or same item effect) grants immunity to deadly poison and curse.&lt;br /&gt;
 • Donation Lower Item: Imperial Rune (or same item effect) grants 50% resistance to poison, deadly poison, and curse.&lt;br /&gt;
&lt;br /&gt;
Ammunition:&lt;br /&gt;
 • Poison Arrow&lt;br /&gt;
 • Venom Knife&lt;br /&gt;
 • Poison Sphere&lt;br /&gt;
 • Poison Grenade&lt;br /&gt;
==Sleep==&lt;br /&gt;
This status ailment causes the following effect:&lt;br /&gt;
&lt;br /&gt;
 • 2% of maximum HP/SP is recovered each second&lt;br /&gt;
 • Damage from the next attack is amplified by 1.5x&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Sorcerer skill: Arrullo&lt;br /&gt;
 • Maestro/Wanderer skill: Deep Sleep Lullaby&lt;br /&gt;
 • Kagerou/Oboro skill: Cast Ninja Spell&lt;br /&gt;
To assist in recovering from this ailment:&lt;br /&gt;
&lt;br /&gt;
 • Lauda Ramus removes this ailment.&lt;br /&gt;
 • Grooming removes this ailment to the user and Purring to the whole party.&lt;br /&gt;
Card effects:&lt;br /&gt;
&lt;br /&gt;
 • Miming Card adds a chance of inflicting Deep Sleep on the target when performing a physical attack.&lt;br /&gt;
Equipments:&lt;br /&gt;
&lt;br /&gt;
 • Donation Lower Item: Bee Ring (or same item effect) grants immunity to sleep.&lt;br /&gt;
 • Donation Lower Item: Blood Goddess Aura (or same item effect) grants immunity to sleep and stun.&lt;br /&gt;
 • Donation Lower Item: Lovely Ribbon (or same item effect) grants immunity to sleep and poison.&lt;br /&gt;
 • Donation Lower Item: Night Scarf (or same item effect) Low chance of inflicting Sleep, Stone Curse, or Coma when performing physical attacks&lt;br /&gt;
 • Donation Lower Item: Cards of Infirmity (or same item effect) 1% chance of inflicting Freeze, Sleep, Stone Curse, Stun, Sleep, and Curse when receiving physical attacks&lt;br /&gt;
Pets:&lt;br /&gt;
&lt;br /&gt;
 • Loyal Nightmare Terror&lt;br /&gt;
==Strip==&lt;br /&gt;
This status ailment causes the following effect:&lt;br /&gt;
&lt;br /&gt;
 • The player can not reequip any items into a given equipment slot, depending on which one was targeted.&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Rogue class skills: Strip Armor, Strip Helm, Strip Shield, Strip Weapon, Full Strip, Strip Accessory&lt;br /&gt;
 • Warlock skill: Earth Strain&lt;br /&gt;
 • Gunslinger skill: Disarm&lt;br /&gt;
To prevent from infliction:&lt;br /&gt;
&lt;br /&gt;
 • Protection skills of Alchemists grant immunity. Chemical Protection Helm, Chemical Protection Armor, Chemical Protection Weapon, Chemical Protection Shield, and Full Chemical Protection&lt;br /&gt;
To assist in recovering from this ailment:&lt;br /&gt;
&lt;br /&gt;
 • Relogging cancels the status.&lt;br /&gt;
 • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Divest.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects removes all abnormal status effects from party members, including Divest status.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects grants 60 seconds of immunity to all status effects to party members, including Divest status.&lt;br /&gt;
Equipments:&lt;br /&gt;
 • Donation Lower Item: Poring Ring (or same item effect) grants immunity to Strip Helm, Armor, Weapon.&lt;br /&gt;
 • Donation Middle Item: Harpy Wing (or same item effect) grants immunity to Strip Helm, Armor, Weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Fear==&lt;br /&gt;
This status ailment causes the following effects:&lt;br /&gt;
&lt;br /&gt;
 • Can&amp;#039;t move 2sec&lt;br /&gt;
 • Hit and Flee decrease 20%.&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Rune Knight skill: Wind Cutter, Dragon Howling&lt;br /&gt;
 • Sura skill: Lion&amp;#039;s Howl&lt;br /&gt;
 • Eleanor (Homunculus) skill: Midnight Frenzy&lt;br /&gt;
To prevent from infliction:&lt;br /&gt;
&lt;br /&gt;
 • None&lt;br /&gt;
To assist in recovering from this ailment:&lt;br /&gt;
&lt;br /&gt;
 • Grooming removes this ailment to the user and Purring to the whole party.&lt;br /&gt;
==Freezing/Frozen==&lt;br /&gt;
This status ailment causes the following effects:&lt;br /&gt;
&lt;br /&gt;
 • All DEF contributed by items reduced by 50%.&lt;br /&gt;
 • Monsters Hard-DEF and Soft-DEF is reduced by 50% (round up).&lt;br /&gt;
 • Any FLEE will be negated.&lt;br /&gt;
 • Increases your Hard-MDEF by 25%.&lt;br /&gt;
 • Ignores Steal, Lex Aeterna, Wizard&amp;#039;s skill - Storm Gust, Ninja&amp;#039;s skill - Snow Flake Draft.&lt;br /&gt;
 • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.&lt;br /&gt;
 • Armor attribute becomes &amp;quot;Water 1&amp;quot;. (175% damage from Wind-based attacks, 25% damage from Water, 90% damage from Fire).&lt;br /&gt;
This status ailment is caused by:&lt;br /&gt;
&lt;br /&gt;
 • Mage skill: Frost Diver&lt;br /&gt;
 • Wizard class skills: Frost Nova, Storm Gust, Jack Frost&lt;br /&gt;
 • Hunter skill: Freezing Trap&lt;br /&gt;
 • Bard skill: Unbarring Octave&lt;br /&gt;
 • Minstrel/Gypsy skill: Tarot Card of Fate&lt;br /&gt;
 • Kagerou/Oboro skill: Cast Ninja Spell&lt;br /&gt;
To assist in recovering from this ailment:&lt;br /&gt;
&lt;br /&gt;
 • Getting hit automatically cancels the effect.&lt;br /&gt;
 • Sura&amp;#039;s skill Gentle Touch-Cure can recover from the effect.&lt;br /&gt;
 • Priest&amp;#039;s skill Status Recovery can undo the effect.&lt;br /&gt;
 • Swordman&amp;#039;s skill Provoke cancels effect.&lt;br /&gt;
 • Scholar&amp;#039;s skill Mind Breaker cancels the effect.&lt;br /&gt;
 • Sorcerer&amp;#039;s skill Warmer cancels effect and grants immunity for the duration of the skill.&lt;br /&gt;
 • Hard MDEF reduces the chance of being affected by 1% per point.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects removes all abnormal status effects from party members, including Frozen. However, it can&amp;#039;t remove the frozen status from the Paladin itself since it can&amp;#039;t cast any skill as long as he/she is frozen.&lt;br /&gt;
 • One of Battle Chant&amp;#039;s random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status.&lt;br /&gt;
 • Dispell removes this ailment.&lt;br /&gt;
 • Mercenary&amp;#039;s skill Tender can undo the effect.&lt;br /&gt;
 • Lauda Agnus removes this ailment.&lt;br /&gt;
 • Grooming removes this ailment to the user and Purring to the whole party.&lt;br /&gt;
Card effects:&lt;br /&gt;
&lt;br /&gt;
 • Evil Druid Card grants elemental immunity.&lt;br /&gt;
 • Draconus Card grants immunity&lt;br /&gt;
 • Marc Card grants immunity.&lt;br /&gt;
 • Megalodon Card increases resistance by 20%.&lt;br /&gt;
 • Detardeurus Card grants immunity.&lt;br /&gt;
Equipments:&lt;br /&gt;
&lt;br /&gt;
 • Diabolus Ring increases resistance by 15%.&lt;br /&gt;
 • Dark Bacilium increases resistance by 20% + 2%*upgrade.&lt;br /&gt;
 • Winter Hat increases resistance by 10%.&lt;br /&gt;
 • Note Headphone increases resistance by 10%.&lt;br /&gt;
 • Meteo Plate Armor increases resistance by 30%.&lt;br /&gt;
 • Wrench adds a 1% chance of inflicting Frozen on the target when performing a physical attack.&lt;br /&gt;
 • Unfrozen Shadow Set grants immunity when the sum of upgrade levels for the items in the set is +30 or higher, else each upgrade level of the individual gear increases resistance by 1%.&lt;br /&gt;
 • Antonio&amp;#039;s Coat &amp;amp; Antonio Card Set grants immunity if upgrade level is +7 or higher.&lt;br /&gt;
 • Old Pink Poo Hat &amp;amp; Steel Chonchon Card Set grants immunity.&lt;br /&gt;
 • Ritual Robe &amp;amp; Bathory Card Set grants immunity.&lt;br /&gt;
 • Donation Lower Item: Dark Chakra (or same item effect) grants immunity to silence and freeze +10% HP.&lt;br /&gt;
 • Donation Lower Item: Music Ring (or same item effect) grants immunity to silence and freeze +60% Walking Speed.&lt;br /&gt;
 • Donation Lower Item: Swords of Arctic (or same item effect) grants immunity to freeze, 5% chance of inflicting freeze when receiving Physical Attacks.&lt;br /&gt;
&lt;br /&gt;
--to be continued--&lt;/div&gt;</summary>
		<author><name>Aglarion</name></author>
		
	</entry>
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