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KymchiIllusion Doping - Zeph Farming Build
#1
ILLUSION DOPING ZEPH FARMING BUILD FOR SHADOW CHASERS AND GENETICS
This is just a really quick guide for utilizing Illusion Doping. I will expand this later to make it look a bit more appealing, but it will be more focused on Shadow Chasers since it's the one I'm using, tho most are still applicable for Genetics. 

I'm using Shadow Chasers for Zeph so if there's any mistake regarding Genetics, please do point them out.




STATS

FOR SHADOW CHASERS
  • STR: 250~300
  • AGI: just enough for 195 ASPD
  • VIT: not really necessary
  • INT: 350~400 
  • DEX: 500
  • LUK: put any remaining stat here

FOR GENETICS
  • STR: 500
  • AGI: just enough for 195 ASPD
  • VIT: not really necessary
  • INT:  350~??
  • DEX: 300~400
  • LUK: put any remaining stat point here






SUGGESTED ITEMS TO BRING
FOR SHADOW CHASERS
  • All Element Arrows that have 30~50 ATK

FOR GENETICS
  • All Cannon Ball Elements
  • Elemental Scrolls for Wind, Water, Fire, and Earth

FOR BOTH
  • Panacea
  • Guarana Candy
  • Lv 10 Blessing Scroll
  • Aloe Vera





SUGGESTED SKILLS
FOR SHADOW CHASERS
  • Illusion Doping
  • Storm Gust
  • Preserve
  • Hide and Raid

FOR GENETICS
  • Illusion Doping
  • Cart Cannon





NEWBIE GEAR
  • Nothing much to say here. Most low difficulty Zeph Mobs die rather easily. You probably only need your Returner's Armor Set, and a decent weapon from the Zeny Mall (@go 48) that has the highest base ATK that you can find.





COMMON GEAR
UPPER HEADGEAR
  • ITEM: Wolfman Hat, Halloween Hunter Cap, or any headgear that gives 15~20% Long Range Damage
  • CARD: Dark Pinguicula or Duneyrr

MIDDLE HEADGEAR
  • ITEM: Anything that gives at least 22% Long Range Damage or Physical Damage
  • CARD: Dark Pinguicula or Duneyrr

LOWER HEADGEAR
  • ITEM: Sage Ring
  • CARD: Dark Pinguicula or Duneryrr

ARMOR
  • ITEM: Any Armor
  • CARD: Byorgue for Shadow Chasers
  • CARD: Egnigem Cenia for Genetic
  • CARD: Amdarais for both

WEAPON
  • ITEM: Death Ballista for Shadow Chasers
  • ITEM: Death Heart Breaker, Death Tsurugi, Exploda, or Shamshir for Genetics 
  • CARD: Atroce, Atroce or Fused Atroce, Turtle General, and Incantation Samurai

SHIELD
  • ITEM: Any Shield
  • CARD: Any Card

GARMENT
  • ITEM: Nidhoggur's Shadow Garb (with %ATK, STR, or DEX enchant)
  • CARD: Menblatt 

FOOT GEAR
  • ITEM: Sleipnir (with ATK% enchant)
  • CARD: Fused Eddga

ACCESSORY (LEFT)
  • ITEM: Medal of Honor
  • CARD: Gold Scaraba

ACCESSORY (RIGHT)
  • ITEM: Medal of Honor
  • CARD: Gold Scaraba, Dark Faceworm (for Shadow Chasers), or Gem of Carting (for Shadow Chasers)





HIGH END GEAR
With these equipment, you can kill most mobs that are Zeph Mission targets with just 1 cast of Illusion Doping (except the ones in Death Field)

UPPER HEADGEAR
  • ITEM: +10 Fox Ear Ribbon
  • CARD: Duneyrr

MIDDLE HEADGEAR
  • ITEM: Black Eagle Wings, or any Variant Rare Headgear (with 25% Long Range Physical Damage and 2% Long Range Damage enchants)
  • CARD: Duneyrr

LOWER HEADGEAR
  • ITEM: Icicle Ring
  • CARD: Duneryrr

ARMOR
  • ITEM: Executioner's Armor
  • CARD: Realized Amdarais

WEAPON
  • ITEM: +10 Beheader for Shadow Chasers
  • ITEM: +10 Hauteclere for Genetics 
  • CARD: Tyrant Cecil, White Knight, White Knight (or replace with Turtle General if you lack copies), and Incantation Samurai

SHIELD
  • ITEM: Shield of Aeneas or Shield of Evalach (Preferably enchanted)
  • CARD: Khalitzburg Knight

GARMENT
  • ITEM: Kingsmen Backup Blades (Level 10)
  • CARD: Venenum

FOOT GEAR
  • ITEM: Twilight Boots (Preferably enchanted)
  • CARD: Fused Eddga

ACCESSORY (LEFT)
  • ITEM: Abyss Celestial Insignia
  • CARD: Gold Scaraba

ACCESSORY (RIGHT)
  • ITEM: Abyss Celestial Insignia
  • CARD: Gold Scaraba, Dark Faceworm (for Shadow Chasers), or Gem of Carting (for Shadow Chasers)
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#2
Thanks for guide very much  Heart
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