Death Weapon Revamp - Printable Version +- BraveRO Forums (https://brave-ro.com/forum) +-- Forum: BraveRO (https://brave-ro.com/forum/forumdisplay.php?fid=1) +--- Forum: Announcements (https://brave-ro.com/forum/forumdisplay.php?fid=2) +--- Thread: Death Weapon Revamp (/showthread.php?tid=1201) |
Death Weapon Revamp - HaZe - 03-20-2024 We continue to act on the feedback we received from our poll on discord by continuing to improve the Newbie Experience. This time, we tackle a weapon system that was overshadowed by newer equipment.. but somehow, these weapons still remain widely used by newbies today. With this update we drastically improve the effect of Death Weapons, which we consider to be a stepping stone before Elite Weapons. Still, this update aims to close the gap between newbies and veterans, as well as give our newbies a taste of what leveling an Elite Weapon feels like. The effects themselves have been improved to a point where even veterans may find use for them for certain scenarios. DEATH WEAPON REVAMP HIGH LIGHTS
DEATH WEAPON MASTERY
DEATH GRIMTOOTH [OLD] Flee + 30 Perfect Dodge + 15 Class: Dagger Attack: 350 Weight: 80 Weapon Level: 4 Applicable Job: Swordman Class, Merchant Class, Thief Class, Mage Class, Archer Class, Soul Linker, Ninja [NEW] Flee + 50 Perfect Dodge + 20 Increase ATK + 50+(DeathMastery/50) - (150 Max ATK) Physical damage to All Races by (DeathMastery/500)% - (10% Max) Gain 1% HP for every 2 refine levels (5% Max) Class: Dagger Attack: 350 Weight: 80 Weapon Level: 3 Applicable Job: Swordman Class, Merchant Class, Thief Class, Mage Class, Archer Class, Soul Linker, Ninja ========= DEATH TSURUGI [OLD] VIT +10 Class: Sword Attack: 375 Weight: 120 Weapon Level: 3 Applicable Job: Swordman Class, Merchant Class, Thief Class [NEW] VIT +25 STR + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: Sword Attack: 375 Weight: 120 Weapon Level: 3 Applicable Job: Swordman Class, Merchant Class, Thief Class ========= DEATH CLAYMORE [OLD] STR +10 Class: Two-handed Sword Attack: 300 Weight: 250 Weapon Level: 3 Applicable Job: Swordman Class [NEW] STR + 25 DEX + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: Two-handed Sword ** One Handed** Attack: 300 Weight: 250 Weapon Level: 3 Applicable Job: Swordman Class ========= DEATH KATAR [OLD] Perfect Dodge +20 Class: Katar Attack: 300 Weight: 120 Weapon Level: 3 Applicable Job: Assassin [NEW] Flee + 50 Perfect Dodge + 20 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% additional critical damage for every refine level (10% Max) Class: Katar Attack: 300 Weight: 120 Weapon Level: 3 Applicable Job: Assassin ========= DEATH GOLDEN AXE [OLD] STR +10 Class: One Handed Axe Attack: 350 Weight: 200 Weapon Level: 3 Applicable Job: Swordman Class, Merchant Class [NEW] STR +25 DEX + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: One Handed Axe Attack: 350 Weight: 200 Weapon Level: 3 Applicable Job: Swordman Class, Merchant Class ========= DEATH HEART BREAKER [OLD] Add a chance of auto casting Level 10 Hammerfall on the enemy when attacking. Class: Two Handed Axe Attack: 465 Weight: 200 Weapon Level: 3 Applicable Job: Swordman Class, Merchant Class [NEW] STR +30 DEX + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 2% HP for every refine level (20% Max) Class: Two Handed Axe Attack: 465 Weight: 200 Weapon Level: 3 Applicable Job: Swordman Class, Merchant Class ========= DEATH LANCE [OLD] Increase damage of Spiral Pierce by 15% Class: Spear Attack: 400 Weight: 700 (Note: There's a discrepancy between the unidentified and identified descriptions; one says 700 and the other says 480. You might want to clarify which is correct.) Weapon Level: 3 Applicable Job: Swordman Class [NEW] STR +25 DEX + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: Spear Attack: 400 Weight: 700 Weapon Level: 3 Applicable Job: Swordman Class ========= DEATH SWORD MACE [OLD] DEX +10 Class: Mace Attack: 345 Weight: 120 Weapon Level: 3 Applicable Job: Swordman Class, Acolyte Class, Merchant Class [NEW] STR +25 DEX + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: Mace Attack: 345 Weight: 120 Weapon Level: 3 Applicable Job: Swordman Class, Acolyte Class, Merchant Class ========= DEATH TABLET [OLD] INT +12 Class: Book Attack: 450 Weight: 80 Weapon Level: 3 Applicable Job: Priest, Sage, Star Gladiator [NEW] INT + 25 STR + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: Book Attack: 450 Weight: 80 Applicable Job: Priest, Sage, Star Gladiator ========= DEATH STAFF [OLD] INT +5, MATK +20% Class: Rod Attack: 40 Weight: 40 Weapon Level: 2 Applicable Job: Mage Class, Acolyte Class, Soul Linker [NEW] INT + 25 DEX + 25 MATK +20% MATK + 15+(DeathMastery/500)% - (25% Max MATK) Magical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: Rod Attack: 40 Weight: 40 Weapon Level: 2 Applicable Job: Mage Class, Acolyte Class, Soul Linker ========= DEATH BALLISTA [OLD] Increases damage with Double Strafe by 15% Class: Bow Attack: 230 Weight: 350 Weapon Level: 4 Applicable Job: Hunter, Bard, Dancer [NEW] DEX + 25 AGI + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: Bow Attack: 230 Weight: 350 Weapon Level: 4 Applicable Job: Hunter, Bard, Dancer ========= DEATH FIST [OLD] STR +10 Class: Claw Attack: 300 Weight: 65 Weapon Level: 3 Required Level: 24 Applicable Job: Priest, Monk [NEW] STR + 25 DEX + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Attack: 300 Weight: 65 Weapon Level: 3 Required Level: 24 Applicable Job: Priest, Monk ========= DEATH GUITAR [OLD] Increase Damage of Arrow Vulcan by 10% Class: Instrument Attack: 300 Weight: 65 Weapon Level: 3 Required Level: 24 Applicable Job: Bard [NEW] DEX + 25 STR + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: Instrument Attack: 300 Weight: 65 Weapon Level: 3 Required Level: 24 Applicable Job: Bard ========= DEATH WHIP [OLD] Increase Damage of Arrow Vulcan by 10% Class: Whip Attack: 300 Weight: 65 Weapon Level: 3 Required Level: 24 Applicable Job: Dancer [NEW] DEX + 25 STR + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: Whip Attack: 300 Weight: 65 Weapon Level: 3 Required Level: 24 Applicable Job: Dancer ========= DEATH CYCLONE [OLD] HIT +40 Critical +40 Class: Revolver Attack: 450 Weight: 50 Weapon Level: 2 Required Level: 55 Applicable Job: Gunslinger [NEW] DEX + 25 AGI + 25 Increase ATK + 100+(DeathMastery/40) - (225 Max ATK) Physical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: Revolver Attack: 450 Weight: 50 Weapon Level: 3 Applicable Job: Gunslinger RE: Death Weapon Revamp - Nano - 03-20-2024 Can we also add HHH/bossnia/caspen mobs to level up the mastery? RE: Death Weapon Revamp - x1341x - 03-21-2024 Question : Quote:DEATH STAFF specially this part : MATK + 15+(DeathMastery/500)% - (25% Max MATK) Magical damage to All Races by (DeathMastery/250)% - (20% Max) assume as mention above, from this part Quote:All weapon can be enchanted with 1 Weapon Enchant after reaching Death Mastery of 5,000 (It costs 10 BraveRO Tokens through NPC at Death Match Shop) MATK + 15+ (5000/500)% - 25% max matk >>> MATK + 15 + 10% - 25% >>>> 0% ? Magical damage to all race by (5000/250)% - 20% max >>>> 20%-20% max >>>0% ? or theres no cap on deathmaster? or would you mind to give an example for the death master calculation. cos my brain stupid. Thank you RE: Death Weapon Revamp - HaZe - 03-21-2024 [NEW] INT + 25 DEX + 25 MATK + 15+(DeathMastery/500)% - (25% Max MATK) Magical damage to All Races by (DeathMastery/250)% - (20% Max) Gain 1% HP for every refine level (10% Max) Class: Rod MATK +20% Weight: 40 Weapon Level: 2 Applicable Job: Mage Class, Acolyte Class, Soul Linker Does it make more sense now if I move the MATK+ 20% to the place of ATK on melee weapons? As of now, this weapon can give up to 45% MATK at maxed mastery. 20% by default, the weapon gives additional 15% matk bonus (35%) then the Death Mastery at 5000/500 = 10 +35 = 45% RE: Death Weapon Revamp - x1341x - 03-21-2024 Thank you for replying to my question [NEW] INT + 25 DEX + 25 MATK + 15+(DeathMastery/500)% ->> (25% Max MATK) Magical damage to All Races by (DeathMastery/250)% ->> (20% Max) Gain 1% HP for every refine level (10% Max) Class: Rod Base MATK +20% So When achieved Max deathmaster point ( 5.000 points ), the base will be gone and replaced with the max one? or it will be added more from the base one? Quote:As of now, this weapon can give up to 45% MATK at maxed mastery. 20% by default, the weapon gives additional 15% matk bonus (35%) then the Death Mastery at 5000/500 = 10 +35 = 45% assume I gain only 1.000 deathmastery point, what happen to the matk %? Thank you in advance. RE: Death Weapon Revamp - HaZe - 03-21-2024 INT + 25 DEX + 25 MATK + 25% Magical damage to All Races by 20% Gain 1% HP for every refine level (10% Max) Class: Rod Base MATK +20% At 5,000 Mastery points the weapon will give the above benefits. If you only have 1,000 it will give: INT + 25 DEX + 25 MATK + 17% Magical damage to All Races by 4% Gain 1% HP for every refine level (10% Max) Class: Rod Base MATK +20% RE: Death Weapon Revamp - x1341x - 03-21-2024 okay thank you for your enlightment. |