Difference between revisions of "Battleground Equipment Shop"

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! Item !! [[File:Battleground war badge.jpeg|frameless|none]]Cost in Bravery Badge !! Effect
 
! Item !! [[File:Battleground war badge.jpeg|frameless|none]]Cost in Bravery Badge !! Effect
 
|-
 
|-
| Elite Shooter Suit || 180 || Max HP +150, MDEF +2
+
| [[File:Elite shooter suit.jpeg]] Elite Shooter Suit || 180 || Max HP +150, MDEF +2
 
Reduces damage taken from Demi-Human by 2%
 
Reduces damage taken from Demi-Human by 2%
  
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|-
 
|-
| Elite Archer Suit || 180 || Max HP +150, MDEF +2
+
| [[File:Elite archer suit.jpeg]] Elite Archer Suit || 180 || Max HP +150, MDEF +2
 
Reduces damage taken from Demi-Human by 2%
 
Reduces damage taken from Demi-Human by 2%
  
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Jobs: Archer
 
Jobs: Archer
 
|-
 
|-
| Medic's Robe || 180 || Max HP +150, MDEF +2
+
| [[File:Medic's robe.jpeg]] Medic's Robe || 180 || Max HP +150, MDEF +2
 
Reduces damage taken from Demi-Human by 2%
 
Reduces damage taken from Demi-Human by 2%
  
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Jobs: Acolyte
 
Jobs: Acolyte
 
|-
 
|-
| Warlock's Battle Robe || 180 || Max HP +150, MDEF +2
+
| [[File:Warlock's battle robe.jpeg]] Warlock's Battle Robe || 180 || Max HP +150, MDEF +2
 
Reduces damage taken from Demi-Human by 2%
 
Reduces damage taken from Demi-Human by 2%
  
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Jobs: Mage and Soul Linker
 
Jobs: Mage and Soul Linker
 
|-
 
|-
| Assassin Robe || 180 || Max HP +150, MDEF +2
+
| [[File:Assassin robe.jpeg]] Assassin Robe || 180 || Max HP +150, MDEF +2
 
Reduces damage taken from Demi-Human by 2%
 
Reduces damage taken from Demi-Human by 2%
  
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Jobs: Thief and Ninja
 
Jobs: Thief and Ninja
 
|-
 
|-
| Elite Engineer Armor || 180 || Max HP +150, MDEF +2
+
| [[File:Elite engineer armor.jpeg]] Elite Engineer Armor || 180 || Max HP +150, MDEF +2
 
Reduces damage taken from Demi-Human by 2%
 
Reduces damage taken from Demi-Human by 2%
  
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Jobs: Merchant
 
Jobs: Merchant
 
|-
 
|-
| Assaulter Plate || 180 || Max HP +150, MDEF +2
+
| [[File:Assaulter plate.jpeg]] Assaulter Plate || 180 || Max HP +150, MDEF +2
 
Reduces damage taken from Demi-Human by 2%
 
Reduces damage taken from Demi-Human by 2%
  
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Jobs: Swordman, Merchant, Taekwon Boy/Girl and Star Gladiator
 
Jobs: Swordman, Merchant, Taekwon Boy/Girl and Star Gladiator
 
|-
 
|-
| Captain's Manteau || 200 || Max HP +50, MDEF +1
+
| [[File:Captain's manteau.jpeg]] Captain's Manteau || 200 || Max HP +50, MDEF +1
 
Reduces damage taken from Demi-Human by 1%
 
Reduces damage taken from Demi-Human by 1%
  
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Jobs: Swordman, Merchant, Thief, Ninja, Taekwon Boy/Girl and Star Gladiator
 
Jobs: Swordman, Merchant, Thief, Ninja, Taekwon Boy/Girl and Star Gladiator
 
|-
 
|-
| Commander's Manteau || 200 || Max HP +50, MDEF +1
+
| [[File:Commander's manteau.jpeg]] Commander's Manteau || 200 || Max HP +50, MDEF +1
 
Reduces damage taken from Demi-Human by 1%
 
Reduces damage taken from Demi-Human by 1%
  
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Jobs: Mage, Acolyte, Archer and Soul Linker
 
Jobs: Mage, Acolyte, Archer and Soul Linker
 
|-
 
|-
| Sheriff's Manteau || 200 || Max HP +50, MDEF +1
+
| [[File:Sheriff's manteau.jpeg]] Sheriff's Manteau || 200 || Max HP +50, MDEF +1
 
Reduces damage taken from Demi-Human by 1%
 
Reduces damage taken from Demi-Human by 1%
  
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Jobs: Gunslinger
 
Jobs: Gunslinger
 
|-
 
|-
| Battle Greaves || 200 || Max HP +100, MDEF +1
+
| [[File:Battle greaves.jpeg]] Battle Greaves || 200 || Max HP +100, MDEF +1
 
Reduces damage taken from Demi-Human by 1%
 
Reduces damage taken from Demi-Human by 1%
  
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Jobs: Swordman, Merchant, Thief, Ninja, Taekwon Boy/Girl and Star Gladiator
 
Jobs: Swordman, Merchant, Thief, Ninja, Taekwon Boy/Girl and Star Gladiator
 
|-
 
|-
| Combat Boots || 200 || Max HP +100, MDEF +1
+
| [[File:Combat boots.jpeg]] Combat Boots || 200 || Max HP +100, MDEF +1
 
Reduces damage taken from Demi-Human by 1%
 
Reduces damage taken from Demi-Human by 1%
  
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Jobs: Mage, Acolyte, Archer and Soul Linker
 
Jobs: Mage, Acolyte, Archer and Soul Linker
 
|-
 
|-
| Black Leather Boots || 200 || AGI +1
+
| [[File:Black leather boots.jpeg]] Black Leather Boots || 200 || AGI +1
 
Refine Level +9: AGI +2
 
Refine Level +9: AGI +2
  
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Jobs: All transcendent classes except Novice
 
Jobs: All transcendent classes except Novice
 
|-
 
|-
| Battle Boots || 200 || Max HP +100, MDEF +1
+
| [[File:Battle boots.jpeg]] Battle Boots || 200 || Max HP +100, MDEF +1
 
Reduces damage taken from Demi-Human by 1%
 
Reduces damage taken from Demi-Human by 1%
  
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Jobs: Gunslinger
 
Jobs: Gunslinger
 
|-
 
|-
| Valkyrie Manteau || 200 || '''[Mage, Archer, Acolyte Class]'''
+
| [[File:Captain's manteau.jpeg]] Valkyrie Manteau || 200 || '''[Mage, Archer, Acolyte Class]'''
 
Perfect Dodge + 5
 
Perfect Dodge + 5
  
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Jobs: All transcendent classes except Novice
 
Jobs: All transcendent classes except Novice
 
|-
 
|-
| Valkyrie Shoes || 200 || '''[Mage, Archer, Acolyte Class]'''
+
| [[File:Valkyrie shoes.jpeg]] Valkyrie Shoes || 200 || '''[Mage, Archer, Acolyte Class]'''
 
Maximum HP + 5 * Base Level
 
Maximum HP + 5 * Base Level
  
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Jobs: All transcendent classes except Novice
 
Jobs: All transcendent classes except Novice
 
|-
 
|-
| Valkyrie Armor || 200 || '''[Mage, Archer, Acolyte Class]'''
+
| [[File:Valkyrie armor.jpeg]] Valkyrie Armor || 200 || '''[Mage, Archer, Acolyte Class]'''
 
Increase resistance to Silence status by 50%.
 
Increase resistance to Silence status by 50%.
  
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Jobs: All transcendent classes except Novice
 
Jobs: All transcendent classes except Novice
 
|-
 
|-
| Magic Bible Vol.1 || 250 || INT +2, MDEF +3
+
| [[File:Magic bible.jpeg]] Magic Bible Vol.1 || 250 || INT +2, MDEF +3
 
Adds a chance of inflicting Stun status on attacker when wearer receive physical damage
 
Adds a chance of inflicting Stun status on attacker when wearer receive physical damage
  
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Jobs: Transcendent Mage and Soul Linker
 
Jobs: Transcendent Mage and Soul Linker
 
|-
 
|-
| Valkyrie Shield || 250 || Reduces damage taken from Water, Fire, Shadow and Undead Property by 20%, MDEF +5
+
| [[File:Valkyrie shield.jpeg]] Valkyrie Shield || 250 || Reduces damage taken from Water, Fire, Shadow and Undead Property by 20%, MDEF +5
 
'''[+ Odin's Blessing & Frigg's Circlet]'''
 
'''[+ Odin's Blessing & Frigg's Circlet]'''
  
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Jobs: All except Novice
 
Jobs: All except Novice
 
|-
 
|-
| Glorious Muffler || 450 || Max HP +5%
+
| [[File:Glorious muffler.jpeg]] Glorious Muffler || 450 || Max HP +5%
 
Reduces damage taken from Demi-Human monsters by 5%
 
Reduces damage taken from Demi-Human monsters by 5%
  
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Jobs: All except Novice
 
Jobs: All except Novice
 
|-
 
|-
| Glorious Shoes || 450 || Max HP +10%
+
| [[File:Battle boots.jpeg]] Glorious Shoes || 450 || Max HP +10%
 
Reduces damage taken from Demi-Human monsters by 4%
 
Reduces damage taken from Demi-Human monsters by 4%
  
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Jobs: All except Novice
 
Jobs: All except Novice
 
|-
 
|-
| Glorious Suit || 450 || Max HP +20%
+
| [[File:Adventurer's suit.jpeg]] Glorious Suit || 450 || Max HP +20%
 
Reduces damage taken from Demi-Human monsters by 7%
 
Reduces damage taken from Demi-Human monsters by 7%
  
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Jobs: All except Novice
 
Jobs: All except Novice
 
|-
 
|-
| Neo Valkyrie Shield || 550 || MaxHP + 5%
+
| [[File:Valkyrie shield.jpeg]] Neo Valkyrie Shield || 550 || MaxHP + 5%
 
Reduces damage taken from Demi-Human monsters by 30%
 
Reduces damage taken from Demi-Human monsters by 30%
  
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Jobs: All except Novice
 
Jobs: All except Novice
 
|-
 
|-
| Medal of Honor || 550 || Max HP +500, Max SP +50, ATK and MATK +5%, HIT +10
+
| [[File:Moh swordman.jpeg]] Medal of Honor || 550 || Max HP +500, Max SP +50, ATK and MATK +5%, HIT +10
 
Has a low chance of inflicting Stun when attacking an enemy with melee attacks
 
Has a low chance of inflicting Stun when attacking an enemy with melee attacks
  
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Jobs: Swordman and Star Gladiator
 
Jobs: Swordman and Star Gladiator
 
|-
 
|-
| Medal of Honor || 550 || Max HP +300, Max SP +80, ATK and MATK +5%, FLEE +10
+
| [[File:Moh thief.jpeg]] Medal of Honor || 550 || Max HP +300, Max SP +80, ATK and MATK +5%, FLEE +10
 
Has a low chance of inflicting Poison when attacking an enemy with melee attacks
 
Has a low chance of inflicting Poison when attacking an enemy with melee attacks
  
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Jobs: Thief and Ninja
 
Jobs: Thief and Ninja
 
|-
 
|-
| Medal of Honor || 550 || Max HP +600, ATK and MATK +5%, MDEF +6
+
| [[File:Moh acolyte.jpeg]]Medal of Honor || 550 || Max HP +600, ATK and MATK +5%, MDEF +6
 
Has a low chance of inflicting Silence when attacking an enemy with melee attacks
 
Has a low chance of inflicting Silence when attacking an enemy with melee attacks
  
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Jobs: Acolyte
 
Jobs: Acolyte
 
|-
 
|-
| Medal of Honor || 550 || Max HP +600, ATK and MATK +5%, MDEF +6
+
| [[File:Moh mage.jpeg]] Medal of Honor || 550 || Max HP +600, ATK and MATK +5%, MDEF +6
 
Has a low chance of inflicting Stone Curse when attacking an enemy with melee attacks
 
Has a low chance of inflicting Stone Curse when attacking an enemy with melee attacks
  
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Jobs: Mage and Soul Linker
 
Jobs: Mage and Soul Linker
 
|-
 
|-
| Medal of Honor || 550 || Max HP +300, Max SP +80, ATK and MATK +5%, CRIT +10
+
| [[File:Moh archer.jpeg]] Medal of Honor || 550 || Max HP +300, Max SP +80, ATK and MATK +5%, CRIT +10
 
Has a low chance of inflicting Blind when attacking an enemy with melee attacks
 
Has a low chance of inflicting Blind when attacking an enemy with melee attacks
  
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Jobs: Archer
 
Jobs: Archer
 
|-
 
|-
| Medal of Honor || 550 || Max HP +500, Max SP +50, ATK and MATK +5%, Reduces after attack delay by 10%
+
| [[File:Moh merchant.jpeg]] Medal of Honor || 550 || Max HP +500, Max SP +50, ATK and MATK +5%, Reduces after attack delay by 10%
 
Has a low chance of inflicting Curse when attacking an enemy with melee attacks
 
Has a low chance of inflicting Curse when attacking an enemy with melee attacks
  
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Jobs: Merchant
 
Jobs: Merchant
 
|-
 
|-
| Brisingamen || 550 || STR +6, AGI +6, VIT +6, INT +10, LUK +10, MDEF +5
+
| [[File:Brisingamen.jpeg]] Brisingamen || 550 || STR +6, AGI +6, VIT +6, INT +10, LUK +10, MDEF +5
 
Increases Healing skills by 6%
 
Increases Healing skills by 6%
 
Has a low chance of inflicting Blind when attacking an enemy with melee attacks
 
Has a low chance of inflicting Blind when attacking an enemy with melee attacks
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Jobs: All classes
 
Jobs: All classes
 
|-
 
|-
| Sheriff Badge || 550 || Max HP +300, Max SP +80, ATK and MATK +5%, CRIT +10
+
| [[File:Battleground war badge.jpeg]] Sheriff Badge || 550 || Max HP +300, Max SP +80, ATK and MATK +5%, CRIT +10
 
Has a low chance of inflicting Blind when attacking an enemy with melee attacks
 
Has a low chance of inflicting Blind when attacking an enemy with melee attacks
  
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Jobs: Gunslinger
 
Jobs: Gunslinger
 
|-
 
|-
| Megingjard || 800 || STR +40, MDEF +7
+
| [[File:Megingjard.jpeg]] Megingjard || 800 || STR +40, MDEF +7
 
Class: Accessory
 
Class: Accessory
  
 
Jobs: All classes
 
Jobs: All classes
 
|-
 
|-
| Megingjard Intelligence || 800 || INT +40
+
| [[File:Megingjard.jpeg]] Megingjard Intelligence || 800 || INT +40
 
Class: Accessory
 
Class: Accessory
  
 
Jobs: All classes
 
Jobs: All classes
 
|-
 
|-
| Megingjard Dexterity || 800 || DEX +40
+
| [[File:Megingjard.jpeg]] Megingjard Dexterity || 800 || DEX +40
 
Class: Accessory
 
Class: Accessory
  
 
Jobs: All classes
 
Jobs: All classes
 
|-
 
|-
| Megingjard Agility || 800 || AGI +40
+
| [[File:Megingjard.jpeg]] Megingjard Agility || 800 || AGI +40
 
Class: Accessory
 
Class: Accessory
  
 
Jobs: All classes
 
Jobs: All classes
 
|-
 
|-
| Megingjard Vitality || 800 || VIT +40
+
| [[File:Megingjard.jpeg]] Megingjard Vitality || 800 || VIT +40
 
Class: Accessory
 
Class: Accessory
  
 
Jobs: All classes
 
Jobs: All classes
 
|-
 
|-
| Megingjard Luk || 800 || LUK +40
+
| [[File:Megingjard.jpeg]] Megingjard Luk || 800 || LUK +40
 
Class: Accessory
 
Class: Accessory
  
 
Jobs: All classes
 
Jobs: All classes
 
|-
 
|-
| Summer Suit || 800 || Increases walking speed by 50%
+
| [[File:Cool summer suit.jpeg]] Summer Suit || 800 || Increases walking speed by 50%
  
 
'''Cannot attack while armor is ON'''
 
'''Cannot attack while armor is ON'''
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Jobs: All classes
 
Jobs: All classes
 
|-
 
|-
| Glorious Ring || 1,200 || Max HP +300, Reduces after attack delay by 5%
+
| [[File:Glorious ring.jpeg]] Glorious Ring || 1,200 || Max HP +300, Reduces after attack delay by 5%
 
Reduces damage taken from Water, Wind, Earth and Fire element attack by 10%
 
Reduces damage taken from Water, Wind, Earth and Fire element attack by 10%
  
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|-
 
|-
| [[File:Gem green.png]]Gem of Arts || 600 || Enables LV1 Graffiti and LV1 Erases
+
| [[File:Gem green.png]] Gem of Arts || 600 || Enables LV1 Graffiti and LV1 Erases
 
Class: Gem of Power
 
Class: Gem of Power
  
 
Compound on: Accessory
 
Compound on: Accessory
 
|-
 
|-
| [[File:Gem green.png]]Gem of Endurance || 900 || Enables LV3 Endure
+
| [[File:Gem green.png]] Gem of Endurance || 900 || Enables LV3 Endure
 
Class: Gem of Power
 
Class: Gem of Power
  
 
Compound on: Accessory
 
Compound on: Accessory
 
|-
 
|-
| [[File:Gem green.png]]Gem of Carting || 900 || Enables LV10 Pushcart and LV1 Change Cart
+
| [[File:Gem green.png]] Gem of Carting || 900 || Enables LV10 Pushcart and LV1 Change Cart
 
Class: Gem of Power
 
Class: Gem of Power
  
 
Compound on: Accessory
 
Compound on: Accessory
 
|-
 
|-
| [[File:Gem green.png]]Gem of Overcharge || 900 || Enables LV10 Overcharge
+
| [[File:Gem green.png]] Gem of Overcharge || 900 || Enables LV10 Overcharge
 
Class: Gem of Power
 
Class: Gem of Power
  
 
Compound on: Accessory
 
Compound on: Accessory
 
|-
 
|-
| [[File:Gem green.png]]Gem of Discount || 900 || Enables LV10 Discount
+
| [[File:Gem green.png]] Gem of Discount || 900 || Enables LV10 Discount
 
Class: Gem of Power
 
Class: Gem of Power
  
 
Compound on: Accessory
 
Compound on: Accessory
 
|-
 
|-
| [[File:Gem green.png]]Gem of Retail || 1,300 || Enables LV10 Vending skill '''(cart required)'''
+
| [[File:Gem green.png]] Gem of Retail || 1,300 || Enables LV10 Vending skill '''(cart required)'''
 
Class: Gem of Power
 
Class: Gem of Power
  
 
Compound on: Accessory
 
Compound on: Accessory
 
|-
 
|-
| [[File:Gem orange.png]]Gem of Accuracy || 1,200 || HIT +25
+
| [[File:Gem orange.png]] Gem of Accuracy || 1,200 || HIT +25
 
Class: Gem of Power
 
Class: Gem of Power
  
 
Compound on: Accessory
 
Compound on: Accessory
 
|-
 
|-
| [[File:Gem blue.png]]Gem of Evasion || 1,200 || Flee +25
+
| [[File:Gem blue.png]] Gem of Evasion || 1,200 || Flee +25
 
Class: Gem of Power
 
Class: Gem of Power
  
 
Compound on: Accessory
 
Compound on: Accessory
 
|-
 
|-
| [[File:Gem orange.png]]Gem of Mastery || 1,400 || CRIT +10
+
| [[File:Gem orange.png]] Gem of Mastery || 1,400 || CRIT +10
 
Class: Gem of Power
 
Class: Gem of Power
  
 
Compound on: Accessory
 
Compound on: Accessory
 
|-
 
|-
| [[File:Gem orange.png]]Gem of Boss || 1,400 || Increases damage against Boss type monsters by 10%
+
| [[File:Gem orange.png]] Gem of Boss || 1,400 || Increases damage against Boss type monsters by 10%
 
Class: Gem of Power
 
Class: Gem of Power
  
 
Compound on: Accessory
 
Compound on: Accessory
 
|}
 
|}

Latest revision as of 15:24, 26 March 2019

@warp bat_room 148 166
Item
Battleground war badge.jpeg
Cost in Bravery Badge
Effect
Elite shooter suit.jpeg Elite Shooter Suit 180 Max HP +150, MDEF +2

Reduces damage taken from Demi-Human by 2%

[+Battle Boots and Sheriff's Manteau]

DEX +3, Max HP +12%

Reduce damage taken from long range physical attacks by 10%

Reduces cast delay by 25%

Increases damage taken from all non-Demi-Human by 300%

Class: Armor

Jobs: Gunslinger

Elite archer suit.jpeg Elite Archer Suit 180 Max HP +150, MDEF +2

Reduces damage taken from Demi-Human by 2%

[+Combat Boots and Commander's Manteau]

DEX +3, Max HP +12%

Reduce damage taken from long range physical attacks by 10%

Reduces cast delay by 25%

Increases damage taken from all non-Demi-Human by 300%

Class: Armor

Jobs: Archer

Medic's robe.jpeg Medic's Robe 180 Max HP +150, MDEF +2

Reduces damage taken from Demi-Human by 2%

[+Combat Boots and Commander's Manteau]

INT +3, Max HP +12%

Reduces Holy Light variable cast time by 50%

Increases damage taken from all non-Demi-Human by 300%

Increases Healing skills by 6%

Adds a chance of enchanting armor with Ghost property when wearer receive Physical damage

Class: Armor

Jobs: Acolyte

Warlock's battle robe.jpeg Warlock's Battle Robe 180 Max HP +150, MDEF +2

Reduces damage taken from Demi-Human by 2%

[+Combat Boots and Commander's Manteau]

INT +3, Max HP +12%

Increases resistance to Stun by 20%

Increases damage taken from all non-Demi-Human by 300%

Adds a chance of enchanting armor with Ghost property when wearer receive Physical damage

Class: Armor

Jobs: Mage and Soul Linker

Assassin robe.jpeg Assassin Robe 180 Max HP +150, MDEF +2

Reduces damage taken from Demi-Human by 2%

[+Battle Greaves and Captain's Manteau]

AGI +3, Max HP +12%, CRIT +5

Reduces after attack delay by 5%

Increases damage taken from all non-Demi-Human by 300%

Adds a chance of restoring 3,000 HP per second for 10 seconds when wearer receive physical attacks

Class: Armor

Jobs: Thief and Ninja

Elite engineer armor.jpeg Elite Engineer Armor 180 Max HP +150, MDEF +2

Reduces damage taken from Demi-Human by 2%

Indestructible

[+Combat Greaves and Captain's Manteau]

STR +3, Max HP +12%

Increases Mammonite damage by 20%

Increases restoration gained from Heal and Potion Pitcher by 10%

Increases damage taken from all non-Demi-Human by 300%

Class: Armor

Jobs: Merchant

Assaulter plate.jpeg Assaulter Plate 180 Max HP +150, MDEF +2

Reduces damage taken from Demi-Human by 2%

[+Battle Greaves and Captain's Manteau]

VIT +3, Max HP +12%

Increases damage taken from all non-Demi-Human by 300%

Increases restoration gained from Heal and recovery items by 10%

Adds a chance of restoring 6,000 HP per second for 10 seconds when wearer receive physical attacks

Class: Armor

Jobs: Swordman, Merchant, Taekwon Boy/Girl and Star Gladiator

Captain's manteau.jpeg Captain's Manteau 200 Max HP +50, MDEF +1

Reduces damage taken from Demi-Human by 1%

Class: Garment

Jobs: Swordman, Merchant, Thief, Ninja, Taekwon Boy/Girl and Star Gladiator

Commander's manteau.jpeg Commander's Manteau 200 Max HP +50, MDEF +1

Reduces damage taken from Demi-Human by 1%

Class: Garment

Jobs: Mage, Acolyte, Archer and Soul Linker

Sheriff's manteau.jpeg Sheriff's Manteau 200 Max HP +50, MDEF +1

Reduces damage taken from Demi-Human by 1%

Class: Garment

Jobs: Gunslinger

Battle greaves.jpeg Battle Greaves 200 Max HP +100, MDEF +1

Reduces damage taken from Demi-Human by 1%

Class: Footgear

Jobs: Swordman, Merchant, Thief, Ninja, Taekwon Boy/Girl and Star Gladiator

Combat boots.jpeg Combat Boots 200 Max HP +100, MDEF +1

Reduces damage taken from Demi-Human by 1%

Class: Footgear

Jobs: Mage, Acolyte, Archer and Soul Linker

Black leather boots.jpeg Black Leather Boots 200 AGI +1

Refine Level +9: AGI +2

[+Rider Insignia]

FLEE +10

Class: Footgear

Jobs: All transcendent classes except Novice

Battle boots.jpeg Battle Boots 200 Max HP +100, MDEF +1

Reduces damage taken from Demi-Human by 1%

Class: Footgear

Jobs: Gunslinger

Captain's manteau.jpeg Valkyrie Manteau 200 [Mage, Archer, Acolyte Class]

Perfect Dodge + 5

Increases Perfect Dodge by (upgrade level*2).

[Swordman, Merchant, Thief Class]

Reflect 5% melee damage back to enemies.

Increases percentage reflect damage by (upgrade level*2).

[Valkyrie Helm & Valkyrie's Armor & Valkyrie's Manteau & Valkyrie's Shoes Equip Set]

All stats +1

Indestructible

Class: Garment

Jobs: All transcendent classes except Novice

Valkyrie shoes.jpeg Valkyrie Shoes 200 [Mage, Archer, Acolyte Class]

Maximum HP + 5 * Base Level

[Swordman, Merchant, Thief Class]

Maximum SP + 2 * Job Level

[Valkyrie Helm & Valkyrie's Armor & Valkyrie's Manteau & Valkyrie's Shoes Equip Set]

All stats +1

Indestructible

Class: Footgear

Jobs: All transcendent classes except Novice

Valkyrie armor.jpeg Valkyrie Armor 200 [Mage, Archer, Acolyte Class]

Increase resistance to Silence status by 50%.

[Swordman, Merchant, Thief Class]

Increase resistance to Stun status by 50%.

[Valkyrie Helm & Valkyrie's Armor & Valkyrie's Manteau & Valkyrie's Shoes Equip Set]

All stats +1

Indestructible

Class: Armor

Jobs: All transcendent classes except Novice

Magic bible.jpeg Magic Bible Vol.1 250 INT +2, MDEF +3

Adds a chance of inflicting Stun status on attacker when wearer receive physical damage

Class: Shield

Jobs: Transcendent Mage and Soul Linker

Valkyrie shield.jpeg Valkyrie Shield 250 Reduces damage taken from Water, Fire, Shadow and Undead Property by 20%, MDEF +5

[+ Odin's Blessing & Frigg's Circlet]

Additional DEF + 2 and MDEF + 5

All upgrade levels of the Shield and Circlet adds to MDEF instead of DEF.

[Long Horn, Valkyrja's Shield Equip Set]

Class: Shield

Jobs: All except Novice

Glorious muffler.jpeg Glorious Muffler 450 Max HP +5%

Reduces damage taken from Demi-Human monsters by 5%

Class: Garment

Jobs: All except Novice

Battle boots.jpeg Glorious Shoes 450 Max HP +10%

Reduces damage taken from Demi-Human monsters by 4%

Chance to auto casting Level Increase Agi on user when wearer receive Physical damage

Class: Footgear

Jobs: All except Novice

Adventurer's suit.jpeg Glorious Suit 450 Max HP +20%

Reduces damage taken from Demi-Human monsters by 7%

[+Glorious Shoes and Glorious Muffler]

ATK and MATK +5%

Increases restoration gained from Heal, Potion Pitcher and Sanctuary by 3%

Immune to Frozen

Class: Armor

Jobs: All except Novice

Valkyrie shield.jpeg Neo Valkyrie Shield 550 MaxHP + 5%

Reduces damage taken from Demi-Human monsters by 30%

Reduces damage taken from Fire and Water element attack by 20%

Class: Shield

Jobs: All except Novice

Moh swordman.jpeg Medal of Honor 550 Max HP +500, Max SP +50, ATK and MATK +5%, HIT +10

Has a low chance of inflicting Stun when attacking an enemy with melee attacks

Class: Accessory

Jobs: Swordman and Star Gladiator

Moh thief.jpeg Medal of Honor 550 Max HP +300, Max SP +80, ATK and MATK +5%, FLEE +10

Has a low chance of inflicting Poison when attacking an enemy with melee attacks

Class: Accessory

Jobs: Thief and Ninja

Moh acolyte.jpegMedal of Honor 550 Max HP +600, ATK and MATK +5%, MDEF +6

Has a low chance of inflicting Silence when attacking an enemy with melee attacks

Class: Accessory

Jobs: Acolyte

Moh mage.jpeg Medal of Honor 550 Max HP +600, ATK and MATK +5%, MDEF +6

Has a low chance of inflicting Stone Curse when attacking an enemy with melee attacks

Class: Accessory

Jobs: Mage and Soul Linker

Moh archer.jpeg Medal of Honor 550 Max HP +300, Max SP +80, ATK and MATK +5%, CRIT +10

Has a low chance of inflicting Blind when attacking an enemy with melee attacks

Class: Accessory

Jobs: Archer

Moh merchant.jpeg Medal of Honor 550 Max HP +500, Max SP +50, ATK and MATK +5%, Reduces after attack delay by 10%

Has a low chance of inflicting Curse when attacking an enemy with melee attacks

Class: Accessory

Jobs: Merchant

Brisingamen.jpeg Brisingamen 550 STR +6, AGI +6, VIT +6, INT +10, LUK +10, MDEF +5

Increases Healing skills by 6% Has a low chance of inflicting Blind when attacking an enemy with melee attacks

Class: Accessory

Jobs: All classes

Battleground war badge.jpeg Sheriff Badge 550 Max HP +300, Max SP +80, ATK and MATK +5%, CRIT +10

Has a low chance of inflicting Blind when attacking an enemy with melee attacks

Class: Accessory

Jobs: Gunslinger

Megingjard.jpeg Megingjard 800 STR +40, MDEF +7

Class: Accessory

Jobs: All classes

Megingjard.jpeg Megingjard Intelligence 800 INT +40

Class: Accessory

Jobs: All classes

Megingjard.jpeg Megingjard Dexterity 800 DEX +40

Class: Accessory

Jobs: All classes

Megingjard.jpeg Megingjard Agility 800 AGI +40

Class: Accessory

Jobs: All classes

Megingjard.jpeg Megingjard Vitality 800 VIT +40

Class: Accessory

Jobs: All classes

Megingjard.jpeg Megingjard Luk 800 LUK +40

Class: Accessory

Jobs: All classes

Cool summer suit.jpeg Summer Suit 800 Increases walking speed by 50%

Cannot attack while armor is ON

When equipped, character will change clothing into Summer Bathing suit

Account Bound

Class: Armor

Jobs: All classes

Glorious ring.jpeg Glorious Ring 1,200 Max HP +300, Reduces after attack delay by 5%

Reduces damage taken from Water, Wind, Earth and Fire element attack by 10%

Reduces variable casting time by 3%

Increases effectiveness of Healing skills by 5%

[+Medal of Honor]

ATK and MATK +5%

Additional increases effectiveness of Healing skills by 5%

Class: Accessory

Jobs: All classes

Gem green.png Gem of Arts 600 Enables LV1 Graffiti and LV1 Erases

Class: Gem of Power

Compound on: Accessory

Gem green.png Gem of Endurance 900 Enables LV3 Endure

Class: Gem of Power

Compound on: Accessory

Gem green.png Gem of Carting 900 Enables LV10 Pushcart and LV1 Change Cart

Class: Gem of Power

Compound on: Accessory

Gem green.png Gem of Overcharge 900 Enables LV10 Overcharge

Class: Gem of Power

Compound on: Accessory

Gem green.png Gem of Discount 900 Enables LV10 Discount

Class: Gem of Power

Compound on: Accessory

Gem green.png Gem of Retail 1,300 Enables LV10 Vending skill (cart required)

Class: Gem of Power

Compound on: Accessory

Gem orange.png Gem of Accuracy 1,200 HIT +25

Class: Gem of Power

Compound on: Accessory

Gem blue.png Gem of Evasion 1,200 Flee +25

Class: Gem of Power

Compound on: Accessory

Gem orange.png Gem of Mastery 1,400 CRIT +10

Class: Gem of Power

Compound on: Accessory

Gem orange.png Gem of Boss 1,400 Increases damage against Boss type monsters by 10%

Class: Gem of Power

Compound on: Accessory