Difference between revisions of "Sign Quest"

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[[File:Pleurnpc.jpg|thumb|none|Pleur NPC]]
 
[[File:Pleurnpc.jpg|thumb|none|Pleur NPC]]
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* If entered the maze from prt_fild01: go up, down, left, right, down, up, left, up, up, left to reach the second floor.
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* If entered the maze from mjolnir_12 (suggested; one south of Aldebaran): go down, down, left, right, down, up, left, up, up, left to reach the second floor.
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Once near her, one of two things will happen.
 +
 +
* You'll be teleported and catch up with both father and daughter alchemists on the same map, thus completing this portion of the quest.
 +
* You'll become "lost" and be teleported to either (prt_maze01) or (prt_maze03).
 +
 +
Upon becoming lost, keep finding Pleur until teleported to (prt_maze02).
 +
However, finding her again from (prt_maze03) is very difficult and time consuming:
 +
it is faster to just return to a save point and come back to the maze again from either (prt_fild01) or (mjolnir_12).
 +
 +
* Note: It is possible to use Teleport level 1 or Fly Wings to get to the spot where the father and daughter alchemists are. It may take a while, but can potentially be less stressful than getting "lost".
 +
 +
9. Once caught up with them (prt_maze02 14, 183) & (prt_maze02 16, 183), talk to Gordon and select the second option about the Stone. After that expect to be teleported to one south of Aldebaran (mjolnir_12).

Revision as of 17:25, 19 March 2019

Part 1: Crumbs of Sobbing Starlight

1. Read the Announcement on a notice board in one of the cities. All the announcements are the same, so it is only necessary to read one.

  • Alberta: (35 241)
  • Morroc: (168 265)
  • Payon: (160 183)
  • Prontera: (147 305)
  • Geffen: (168 175)
  • Al De Baran: (54 223)

2. Enter a Prontera building (263/275) and talk to the Archeologist Metz (prt_in 227, 45) about the announcement. Speak to him again and agree to help him. He mentions Arian, who first tests you for your competency.

Archeologist

3. Go inside a Morroc building (283/173) and talk to the rogue Arian (morocc_in 115, 154) for the first test. He desires the following sets of items (bring only the set he asks for each time and NO other sets, i.e. not 100 Fluff and 50 Poison Spore at the same time. Otherwise, he will take all the quest items and you'll need to recollect):

Rogue NPC
  • 100 Fluff
  • 7033.png 50 Poison Spore
  • 904.png 30 Scorpion Tail
  • 930.png 20 Rotten Bandage
  • 1038.png 15 Little Evil Horn
  • 7013.png 10 Coral Reef
  • Tip: Bring everything and drop it on the ground to avoid 600 trips to storage.

4. After Arian has all the items he wanted, speak to the Young Man, Gaanan (morocc_in 114, 162) above him. Gaanan will asks 5 questions, to which the answers are:

Young Man NPC
  • 1. Stranded on an island: Fourth option
  • 2. Stuck in a collapsed building: Fourth option
  • 3. Lost in a dungeon: Third option
  • 4. A murder is commited: First option
  • 5. The world is going to end: Fourth option (save the world)

After answering correctly, talk to Arian to be rewarded with a 1 Crumb of Sobbing Starlight and 18,000 Base EXP. Now journey to Payon to find Daewoon for the second test.

  • 111 GX received 40,500 Base EXP (VIP)

5. Go inside a Payon building (130/204) and talk to Daewoon, three rooms SOUTH WEST of the entrance (payon_in03 11, 31). Select any option to "Do you have any idea what that jewel you're holding actually is?" and begin his test. You will receive different EXP based on your response here. Whether you suceed will depend on how much your answers appeal to him. The best choices see below.

Daewoon NPC
  • 1. Option #1, Yes
  • 2. Option #2, I hate people who do that
  • 3. Option #2, I can't destroy such beauty...
  • 4. Option #1, Yes, of course!
  • 5. Option #1, Yes

You can take the test again if you failed. If you succeeded, Daewoon then gives you a 1 Crumb of Sobbing Starlight and 18,000 Base EXP, bringing the total to two.

  • 111 GX received 40,500 Base EXP (VIP)
  • Note: For question 3, the option "Close my eyes and attack/smash it" is also accepted.

6. Enter the lower right Aldebaran building (223/56) and find Sir Jore (aldeba_in 155, 101). He asks for the following items after he fails his experiment.

  • Note: While Sir Jore can only be spoken to start his portion at any time you need to return to him prior to 10pm (Pacific Time) that day. If this time is missed, continue again tomorrow.
Sir Jore NPC
  • 10 Empty Test Tube (purchasable at tool dealer in Geffen Mage academy)
  • 2 Yggdrasil Leaf
  • 10 Green Herb

7. After collecting the items, Sir Jore requires information about the Stone of Sage from two famous alchemists. Talk to Piru Piru (aldeba_in 156, 118), just north west from Sir Jore) and she'll reveal the location of the two alchemists: the south forest

Piru Piru NPC
  • Note: This step is OPTIONAL, and only exists to give the player some more guidance. You can go straight to step 8.

8. First, find the daughter Pleur on the second floor of the Hidden Temple (prt_maze02 57, 151).

Pleur NPC
  • If entered the maze from prt_fild01: go up, down, left, right, down, up, left, up, up, left to reach the second floor.
  • If entered the maze from mjolnir_12 (suggested; one south of Aldebaran): go down, down, left, right, down, up, left, up, up, left to reach the second floor.

Once near her, one of two things will happen.

  • You'll be teleported and catch up with both father and daughter alchemists on the same map, thus completing this portion of the quest.
  • You'll become "lost" and be teleported to either (prt_maze01) or (prt_maze03).

Upon becoming lost, keep finding Pleur until teleported to (prt_maze02). However, finding her again from (prt_maze03) is very difficult and time consuming: it is faster to just return to a save point and come back to the maze again from either (prt_fild01) or (mjolnir_12).

  • Note: It is possible to use Teleport level 1 or Fly Wings to get to the spot where the father and daughter alchemists are. It may take a while, but can potentially be less stressful than getting "lost".

9. Once caught up with them (prt_maze02 14, 183) & (prt_maze02 16, 183), talk to Gordon and select the second option about the Stone. After that expect to be teleported to one south of Aldebaran (mjolnir_12).