Difference between revisions of "Overload Equipment System"
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== '''How to Overload''' == | == '''How to Overload''' == | ||
− | You can overload your equipment via the NPC found at '''bat_room 174 140''' (bg lobby). | + | *You can overload your equipment via the NPC found at '''bat_room 174 140''' (bg lobby). |
− | + | *'''To overload Slepinir and Artifact of Trial, it must first be fully enchanted'''</font>. | |
− | + | *After successfully overloading your equipment, you can enchant it with a random +10 stat. | |
<br><br> | <br><br> | ||
=== Fossils === | === Fossils === | ||
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*Once overloaded, the <font color=red>'''enchantments will be locked in, and you will not be able to re-enchant the item with new enchant stones'''</font>. However, any enchantments present before overloading will remain intact if the process is successful. | *Once overloaded, the <font color=red>'''enchantments will be locked in, and you will not be able to re-enchant the item with new enchant stones'''</font>. However, any enchantments present before overloading will remain intact if the process is successful. | ||
*Are you ready to take the challenge and push your equipment to its ultimate limit? Embrace the risk, invest wisely, and unlock the true potential of your gear with the Overload Equipment System. | *Are you ready to take the challenge and push your equipment to its ultimate limit? Embrace the risk, invest wisely, and unlock the true potential of your gear with the Overload Equipment System. | ||
+ | <br><br> | ||
+ | |||
+ | |||
+ | |||
+ | ===Overload Gear Re-enchanter=== | ||
+ | <hr> | ||
+ | *The NPC can only re-enchant the random +10 stats on your overload gears, not the other enchantments. | ||
+ | *Re-enchanting will cost you '''200x Enchanting Roses'''. | ||
+ | *Enchanter will give your gear a random +10 stats enchantment. | ||
+ | *There is no chance of failure and you can re-enchant as many times as you want/need. However, <font color=red>'''you may receive the same enchantment as before'''</font>. | ||
+ | *Refinement, cards and other enchantments won't change. | ||
+ | *The NPC can be found at caspen 191 221. | ||
<br><br> | <br><br> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td style="width: 150px; text-align: ;"> | + | <td valign=top style="width: 150px; text-align: ;"> |
− | <td style="width: 150px; text-align: ;"> | + | *Stacking Movespeed +20% |
+ | *Maximum HP and SP +20% | ||
+ | *SP Recovery +15% | ||
+ | *MDEF +15 | ||
+ | *Can be Refined | ||
+ | <br> | ||
+ | If Refine is +8 or more: | ||
+ | *1% chance to autocast Lv 1 Quagmire when receiving physical attacks | ||
+ | *Can be enchanted with random +10 stats | ||
+ | *Indestructible except during refining | ||
+ | </td> | ||
+ | <td valign=top style="width: 150px; text-align: ;"> | ||
*350x Void Essence | *350x Void Essence | ||
*75x 1B Zeny Bag | *75x 1B Zeny Bag | ||
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*2x Ancient Gold Ore (formerly known as Fool's Gold Ore) | *2x Ancient Gold Ore (formerly known as Fool's Gold Ore) | ||
*300x minerals of your choice | *300x minerals of your choice | ||
− | *1x | + | *1x Ancient Fossil (optional; also improves success rate by 5%) |
</td> | </td> | ||
</tr> | </tr> | ||
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<hr> | <hr> | ||
Artifact of Trial can only be equipped on the '''right''' accessory slot. An Overloaded Artifact of Trial <font color=red>'''doesn't stack'''</font> with a normal Artifact of Trial | Artifact of Trial can only be equipped on the '''right''' accessory slot. An Overloaded Artifact of Trial <font color=red>'''doesn't stack'''</font> with a normal Artifact of Trial | ||
− | + | <br> | |
<table style="height: 50px; width: 800px;" border="1"> | <table style="height: 50px; width: 800px;" border="1"> | ||
<tr> | <tr> | ||
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</tr> | </tr> | ||
<tr> | <tr> | ||
− | <td style="width: 150px; text-align: ;"> | + | <td valign=top style="width: 150px; text-align: ;"> |
− | <td style="width: 150px; text-align: ;"> | + | *All Stats +5 |
+ | *Raw Vit DEF -3 | ||
+ | *MDEF +7 | ||
+ | *Can be enchanted with random +10 stats | ||
+ | *Unstackable | ||
+ | </td> | ||
+ | <td valign=top style="width: 150px; text-align: ;"> | ||
'''REQUIREMENTS''' | '''REQUIREMENTS''' | ||
*150x 1B Zeny Bag | *150x 1B Zeny Bag | ||
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*2x Ancient Gold Ore (formerly known as Fool's Gold Ore) | *2x Ancient Gold Ore (formerly known as Fool's Gold Ore) | ||
*300x minerals of your choice | *300x minerals of your choice | ||
− | *1x | + | *1x Ancient Fossil (optional; also improves success rate by 5%) |
</td> | </td> | ||
</tr> | </tr> | ||
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<td valign=top style="width: 150px; text-align: ;"> | <td valign=top style="width: 150px; text-align: ;"> | ||
'''REQUIREMENTS''' | '''REQUIREMENTS''' | ||
− | * | + | *99x Yinyang Flower |
+ | *25x Blood Pearl | ||
+ | *25x 1B Zeny Bag | ||
+ | *25x Equipment Shard | ||
+ | *2x Ancient Gold Ore (formerly known as Fool's Gold Ore) | ||
+ | *300x minerals of your choice | ||
+ | *1x Ancient Fossil (optional; also improves success rate by 5%) | ||
</td> | </td> | ||
</tr> | </tr> | ||
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<td valign=top style="width: 150px; text-align: ;"> | <td valign=top style="width: 150px; text-align: ;"> | ||
'''REQUIREMENTS''' | '''REQUIREMENTS''' | ||
− | * | + | *99x Yinyang Flower |
+ | *25x Bloodbranch Coral | ||
+ | *25x 1B Zeny Bag | ||
+ | *25x Equipment Shard | ||
+ | *2x Ancient Gold Ore (formerly known as Fool's Gold Ore) | ||
+ | *300x minerals of your choice | ||
+ | *1x Ancient Fossil (optional; also improves success rate by 5%) | ||
</td> | </td> | ||
</tr> | </tr> | ||
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<td valign=top style="width: 150px; text-align: ;"> | <td valign=top style="width: 150px; text-align: ;"> | ||
'''REQUIREMENTS''' | '''REQUIREMENTS''' | ||
− | * | + | *99x Yinyang Flower |
+ | *25x Blood Stone | ||
+ | *25x 1B Zeny Bag | ||
+ | *25x Equipment Shard | ||
+ | *2x Ancient Gold Ore (formerly known as Fool's Gold Ore) | ||
+ | *300x minerals of your choice | ||
+ | *1x Ancient Fossil (optional; also improves success rate by 5%) | ||
</td> | </td> | ||
</tr> | </tr> |
Latest revision as of 02:38, 30 March 2025
We're excited to introduce the Overload Equipment System, a groundbreaking feature designed for players with an abundance of zeny. This system allows you to enhance your gear, pushing its effects to their maximum potential. This feature will be available for selected equipment such as Sleipnir, Artifact of Trial, and Elite Dungeon gear (e.g., Libra, Exile Armor, etc.). Some other gears will have their own Overload (OL) version.
Contents
How to Overload
- You can overload your equipment via the NPC found at bat_room 174 140 (bg lobby).
- To overload Slepinir and Artifact of Trial, it must first be fully enchanted.
- After successfully overloading your equipment, you can enchant it with a random +10 stat.
Fossils
If you failed in your attempt, there's a chance of breaking your equipment. So be careful. You can however use Ancient Fossils which are found in fishing (usually from Level 100 Shoal Mythical Fishes) to prevent the equipment from breaking. It's your choice.
- Dragon Fish Fossil
- Ancient Seaweed Fossil
- Ancient Turtle Fossil
- Ancient Crab Fossil
- Sea Crypt Fossil
- Titan Squid Fossil
- Emperor Fish Fossil
Minerals
You can choose 300 pieces of one of the following minerals when overloading your equipment.
- Adamite
- Albite
- Aluminium
- Bronzite
- Calcite
- Copper
- Corundum
- Graphite
- Magnetite
- Mercury
- Onyx
- Silicon
- Silver
- Titanium
Important Considerations
- High Cost and Risk: Overloading equipment is both extremely expensive and risky. Without the use of Ancient Fossils as an additional catalyst, there is a minimum 25% chance that the equipment will be destroyed during the process.
- Unique Requirements: Each piece of equipment has its own set of overloading requirements. For instance, overloading Sleipnir is notably costly and comes with a low success rate.
- Once overloaded, the enchantments will be locked in, and you will not be able to re-enchant the item with new enchant stones. However, any enchantments present before overloading will remain intact if the process is successful.
- Are you ready to take the challenge and push your equipment to its ultimate limit? Embrace the risk, invest wisely, and unlock the true potential of your gear with the Overload Equipment System.
Overload Gear Re-enchanter
- The NPC can only re-enchant the random +10 stats on your overload gears, not the other enchantments.
- Re-enchanting will cost you 200x Enchanting Roses.
- Enchanter will give your gear a random +10 stats enchantment.
- There is no chance of failure and you can re-enchant as many times as you want/need. However, you may receive the same enchantment as before.
- Refinement, cards and other enchantments won't change.
- The NPC can be found at caspen 191 221.
Overload Equipment List
Sleipnir of the Gods
EFFECT | REQUIREMENTS |
|
|
Artifact of Trial
Artifact of Trial can only be equipped on the right accessory slot. An Overloaded Artifact of Trial doesn't stack with a normal Artifact of Trial
EFFECT | REQUIREMENTS |
|
REQUIREMENTS
|
Keeper's Set
Keeper's Armor - OL
EFFECT | REQUIREMENTS |
|
REQUIREMENTS
|
Keeper's Shield - OL
EFFECT | REQUIREMENTS |
|
REQUIREMENTS
|
Keeper's Manteau - OL
EFFECT | REQUIREMENTS |
|
REQUIREMENTS
|